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T1sMon
Gameplay Summary
Favors Militia Rush as primary opening (63%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle and FC into Unique Units.
Favors Militia Rush as primary opening (63%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle and FC into Unique Units.
Elo
1340
Top 18%
Rank
#7,509
1v1 RM
Games
123
10W /
3L
Steam
5 years
Verified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
63%
No Rush
38%
Overall Behavior
Militia rush (63%)
Fast castle (38%)
Phosphoru (25%)
Skirmisher rush (13%)
Knight rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Militia Rush
5 games
40%
No Rush
3 games
100%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (63%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Heavy Cavalry
(3L)
Light Cavalry
(2L)
Unique Unit
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Frequent FC - deny eco
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Infantry (Spear)
60%
67% WR
Unique Unit
40%
Heavy Cavalry
20%
Steppe Lancers
20%
Dominates vs
Skirmishers
+3
Heavy Cavalry
+2
Struggles vs
Heavy Cavalry
−3
Light Cavalry
−2
Unique Unit
−2
Common Transitions
Militia Rush
Unique Unit
33% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Bohemians
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:35
Castle: 14:60
fast castle
100%
castle drop
33%
early castle build
33%
fast imp
33%
Wu
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Jurchens
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Magyars
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 25% | Militia Rush 100% | Militia Rush (2) |
| Arena | 3 | 100% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
80%
5 games
Afternoon
12:00 - 18:00
80%
5 games
Evening
18:00 - 00:00
66.7%
3 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
50
min
Games
8
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(±00:00)
9:53
/ 09:53 target
Fast Feudal - 63%
III
Castle Age
(-01:44)
18:58
/ 20:42 target
Fast Castle - 38%
IV
Imperial Age
(+02:10)
38:39
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:22
Average
Reaches Imperial
75%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (75%)
Archer (50%)
Elephant (0%)
Cavalry (100%)
Most Faced Civs
1
Koreans
100%
1 games
1W - 0L
2
Incas
100%
1 games
1W - 0L
3
Khmer
0%
1 games
0W - 1L
Mayans
100%
1 games
1W - 0L
Teutons
100%
1 games
1W - 0L
Japanese
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+69 Elo
9 games
Current
1340
Peak
1340
Low
1257
Record (W:L)
7
-
2
Effective APM (Last 8 games)
Overall
42.5
actions per minute
Average speed
for 1340 Elo
0
Avg (39)
Dark Age
42.4
Feudal
36.5
Castle
37.2
Imperial
34.0
Peak:
88.1
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1340
(+14)
|
Nomad
#468124738
|
Sicilians
|
|
01:49:45 |
Apr 05, 2026
|
|
VICTORY
1326
(+17)
|
Migration
#468124462
|
Vikings
|
|
00:01:06 |
Apr 05, 2026
|
|
VICTORY
1309
(+16)
|
Nomad
#465718897
|
Sicilians
|
|
00:20:22 |
Mar 26, 2026
|
|
VICTORY
1293
(+17)
|
Haboob
#462908737
|
Sicilians
|
|
00:52:23 |
Mar 14, 2026
|
|
VICTORY
1276
(+18)
|
Arena
#455637079
|
Bohemians
Fast Castle
|
|
00:45:22 |
Feb 12, 2026
|
|
DEFEAT
1258
(-16)
|
Arabia
#455633769
|
Magyars
Militia Rush
|
|
00:22:42 |
Feb 12, 2026
|
|
VICTORY
1274
(+17)
|
Arena
#454923364
|
Bohemians
Fast Castle
|
|
00:37:05 |
Feb 09, 2026
|
|
DEFEAT
1257
(-14)
|
Arabia
#454919079
|
Jurchens
Militia Rush
|
|
01:00:51 |
Feb 09, 2026
|
|
VICTORY
1271
(+18)
|
Arena
#454912111
|
Bohemians
Castle Drop
|
|
01:06:26 |
Feb 09, 2026
|
|
VICTORY
1253
(+14)
|
Lowland
#451933498
|
Jurchens
Militia Rush
|
|
00:40:51 |
Jan 28, 2026
|
|
DEFEAT
1239
(-15)
|
Arabia
#451922924
|
Wu
Militia Rush
|
|
01:06:41 |
Jan 28, 2026
|
|
VICTORY
1254
(+17)
|
Arabia
#451918361
|
Wu
Militia Rush
|
|
00:21:00 |
Jan 28, 2026
|
|
VICTORY
1237
(+15)
|
Scandanavia
#447484547
|
Wu
|
|
01:00:03 |
Jan 11, 2026
|
No matches found with the selected filters.