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asaasa192
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Plays a infantry-based style in mid/late game. Struggles against Militia Rush (60% loss rate). Frequently employs FC into Unique Units and forward Castle drops. Japanese specialist (90% pick rate).
Passive early game, rarely rushes in Feudal (70%). Plays a infantry-based style in mid/late game. Struggles against Militia Rush (60% loss rate). Frequently employs FC into Unique Units and forward Castle drops. Japanese specialist (90% pick rate).
Elo
1090
Top 50%
Rank
#17,427
1v1 RM
Games
697
7W /
16L
Steam
16 years
Unverified
No risk factors detected
Player Analysis
10 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
70%
Militia Rush
20%
Overall Behavior
Phosphoru (30%)
Castle drop (30%)
Early castle build (30%)
Militia rush (20%)
Archer rush (10%)
Walling Style: Standard
Balances defense with map control. (20% of games)
Opening Success Rates
No Rush
7 games
14%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (50%), often loses to:
No clear weakness
Militia Rush
5 games
60%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
50%
Infantry
PRIMARY STYLE
Unique Unit
75%
67% WR
Infantry (Sword)
25%
Archers
25%
Infantry (Spear)
25%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
22%
Win Rates by Civ Type
Infantry Civs
20%
Their Best Infantry Civ:
Japanese
22% WR
Civ Playstyle Analysis
Japanese
9
22%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:44
Castle: 20:37
phosphoru
33%
castle drop
33%
early castle build
33%
militia rush
22%
Armenians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
4 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
26.3%
19 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 23 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
0x
Chases losses
2x
Stops after losses
3x
After 1st Win
1
games
After 1st defeat
1.5
games
End on Win
41%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
53 min
Avg. Loss
32
min
Games
10
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:28)
11:49
/ 10:21 target
III
Castle Age
(+01:10)
21:26
/ 20:16 target
IV
Imperial Age
(+11:47)
47:50
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
02:09
Improve
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
1-1
Worst Matchups
Romans
Infantry
1-1
Infantry (50%)
Archer (0%)
Cavalry (0%)
Gunpowder (0%)
Cavalry Archer (0%)
Most Faced Civs
1
Mongols
67%
3 games
2W - 1L
2
Berbers
0%
2 games
0W - 2L
3
Shu
0%
2 games
0W - 2L
Romans
50%
2 games
1W - 1L
Spanish
0%
1 games
0W - 1L
Bulgarians
0%
1 games
0W - 1L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
-48 Elo
10 games
Current
1090
Peak
1138
Low
1090
Record (W:L)
4
-
6
Recent Match History (10 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1090
(-15)
|
Nomad
#467391875
|
Japanese
|
|
01:03:19 |
Apr 02, 2026
|
|
DEFEAT
1105
(-16)
|
Nomad
#467385522
|
Japanese
|
|
00:51:05 |
Apr 02, 2026
|
|
DEFEAT
1121
(-16)
|
Black Forest
#467379628
|
Japanese
|
|
00:49:26 |
Apr 02, 2026
|
|
VICTORY
1137
(+16)
|
Marketplace
#466218132
|
Japanese
|
|
01:47:38 |
Mar 28, 2026
|
|
DEFEAT
1121
(-17)
|
Nomad
#465945428
|
Japanese
|
|
00:43:56 |
Mar 27, 2026
|
|
VICTORY
1138
(+16)
|
Enclosed
#462676106
|
Japanese
|
|
00:59:45 |
Mar 13, 2026
|
|
DEFEAT
1122
(-16)
|
Arena
#454424263
|
Japanese
Castle Drop
|
|
00:38:46 |
Feb 07, 2026
|
|
VICTORY
1138
(+17)
|
Steppe
#454277339
|
Japanese
Militia Rush
|
|
01:10:05 |
Feb 07, 2026
|
|
DEFEAT
1121
(-17)
|
Steppe
#454274545
|
Japanese
Militia Rush
|
|
00:23:35 |
Feb 07, 2026
|
|
VICTORY
1138
(+17)
|
Fortified Clearing
#454141653
|
Japanese
Castle Drop
|
|
00:35:45 |
Feb 06, 2026
|
|
VICTORY
1121
(+16)
|
MegaRandom
#446881832
|
Japanese
|
|
01:01:11 |
Jan 09, 2026
|
|
DEFEAT
1105
(-17)
|
Lowland
#445220351
|
Japanese
|
|
01:05:25 |
Jan 03, 2026
|
|
DEFEAT
1122
(-17)
|
MegaRandom
#444900383
|
Japanese
|
|
01:07:52 |
Jan 02, 2026
|
|
DEFEAT
1139
(-16)
|
Arena
#444897633
|
Japanese
No Rush
|
|
00:15:12 |
Jan 02, 2026
|
|
DEFEAT
1155
(-15)
|
Lowland
#443228086
|
Armenians
|
|
01:01:19 |
Dec 27, 2025
|
|
DEFEAT
1170
(-14)
|
MegaRandom
#443123109
|
Japanese
Castle Drop
|
|
00:39:49 |
Dec 27, 2025
|
|
DEFEAT
1184
(-17)
|
Lowland
#442941635
|
Armenians
No Rush
|
|
00:30:01 |
Dec 26, 2025
|
|
VICTORY
1201
(+17)
|
Arena
#442606718
|
Japanese
|
|
01:26:50 |
Dec 25, 2025
|
|
DEFEAT
1184
(-15)
|
MegaRandom
#442475915
|
Japanese
No Rush
|
|
00:44:51 |
Dec 24, 2025
|
|
DEFEAT
1199
(-15)
|
Lowland
#441453791
|
Japanese
No Rush
|
|
00:26:09 |
Dec 20, 2025
|
|
DEFEAT
1214
(-16)
|
Glade
#441448397
|
Japanese
|
|
00:35:38 |
Dec 20, 2025
|
|
VICTORY
1230
(+16)
|
Glade
#441199115
|
Japanese
|
|
01:03:28 |
Dec 19, 2025
|
|
DEFEAT
1214
(-17)
|
Glade
#441194720
|
Japanese
|
|
00:36:09 |
Dec 19, 2025
|
No matches found with the selected filters.