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EweRwoRld
Gameplay Summary
Often booms to Castle Age (25%), occasionally opens Scout Rush (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (55% win rate). Struggles against Heavy Cavalry compositions.
Often booms to Castle Age (25%), occasionally opens Scout Rush (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (55% win rate). Struggles against Heavy Cavalry compositions.
Elo
1317
Top 18%
Rank
#8,097
1v1 RM
Games
573
115W /
112L
Steam
15 years
Unverified
No risk factors detected
Player Analysis
51 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
25%
Scout Rush
24%
Knight Rush
22%
Cavalry Archer Rush
12%
Overall Behavior
Knight rush (25%)
Scout rush (24%)
Cav archer rush (22%)
Archer rush (14%)
Fast castle (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (75% of games)
Opening Success Rates
No Rush
13 games
38%
Scout Rush
12 games
33%
Knight Rush
11 games
55%
Cavalry Archer Rush
6 games
33%
Archer Rush
4 games
50%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(10 games)
70%
win rate
Archer Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(15 games)
20%
win rate
Knight Rush
(3 games)
33%
win rate
Militia Rush
(9 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (25%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (77%), often loses to:
BEST
Heavy Cavalry
(10L)
Unique Unit
(6L)
Archers
(6L)
Scout Rush
15 games
80%
win rate
Knight Rush
3 games
67%
win rate
Militia Rush
9 games
67%
win rate
No Rush
10 games
70%
win rate
Archer Rush
10 games
60%
win rate
Mid & Late Game
77%
Cavalry
PRIMARY STYLE
Heavy Cavalry
40%
64% WR
Light Cavalry
37%
46% WR
Archers
29%
60% WR
Cav Archers
23%
38% WR
Dominates vs
Archers
+4
Unique Unit
+4
Skirmishers
+3
Struggles vs
Heavy Cavalry
−10
Unique Unit
−6
Archers
−6
Common Transitions
Knight Rush
Heavy Cavalry
50% WR
No Rush
Archers
38% WR
Scout Rush
Light Cavalry
29% WR
Tendencies & Patterns
Civ. Stats
Variable
Byzantines
50%
Turks
33%
Win Rates by Civ Type
Cavalry Civs
42%
Their Best Cavalry Civ:
Persians
43% WR
Elephant Civs
43%
Their Best Elephant Civ:
Khmer
50% WR
Infantry Civs
33%
No data for specific civs yet.
Defensive Civs
50%
Their Best Defensive Civ:
Byzantines
50% WR
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Turks
33% WR
Civ Playstyle Analysis
Huns
14
36%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:58
Castle: 22:40
cav archer rush
43%
scout rush
29%
knight rush
29%
Persians
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:13
Castle: 22:20
archer rush
29%
camel rush
29%
Byzantines
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 23:47
skirmisher rush
33%
Khmer
6
50%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:35
Castle: 15:17
fast castle
83%
knight rush
83%
Turks
6
33%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:27
Castle: 23:30
cav archer rush
67%
camel rush
33%
Malians
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Mongols
2
50%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Goths
2
50%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 39 | 36% | Scout Rush 23% | Scout Rush (11) |
| MegaRandom | 4 | 50% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.4%
42 games
Morning
06:00 - 12:00
57.1%
7 games
Afternoon
12:00 - 18:00
53.5%
86 games
Evening
18:00 - 00:00
46.7%
92 games
Performs best in the Morning (57.1% WR), plays most in Evening but wins more in Morning.
Based on 227 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
15x
Chases losses
24x
Stops after losses
18x
After 1st Win
1.9
games
After 1st defeat
2.9
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
41
min
Games
51
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:29)
11:22
/ 09:53 target
III
Castle Age
(+01:17)
21:59
/ 20:42 target
IV
Imperial Age
(+08:29)
44:58
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:24
Improve
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Dravidians
Infantry
3-0
Mongols
Cavalry Archer
2-1
Persians
Cavalry
2-1
Worst Matchups
Spanish
Gunpowder
0-3
Vietnamese
Archer
0-3
Franks
Cavalry
1-5
Infantry (41%)
Cavalry (38%)
Archer (33%)
Gunpowder (20%)
Camel (67%)
Most Faced Civs
1
Mongols
74%
19 games
14W - 5L
2
Spanish
33%
12 games
4W - 8L
3
Franks
30%
10 games
3W - 7L
Magyars
44%
9 games
4W - 5L
Huns
56%
9 games
5W - 4L
Chinese
56%
9 games
5W - 4L
Top 6 of 68 tracked opponent picks
Rating History (Last 60 days)
+40 Elo
146 games
Current
1317
Peak
1348
Low
1155
Record (W:L)
74
-
72
Effective APM (Last 20 games)
Overall
33.0
actions per minute
Slower than average
for 1317 Elo
0
Avg (39)
Dark Age
34.7
Feudal
25.5
Castle
30.4
Imperial
13.9
Peak:
79.5
eAPM
Recent Match History (51 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1317
(+16)
|
Arabia
#468145417
|
Malay
|
|
00:34:22 |
Apr 05, 2026
|
|
VICTORY
1301
(+14)
|
Arabia
#468133045
|
Turks
|
|
01:13:37 |
Apr 05, 2026
|
|
VICTORY
1287
(+17)
|
Arabia
#468038220
|
Cumans
|
|
00:52:01 |
Apr 05, 2026
|
|
VICTORY
1270
(+17)
|
Arabia
#468031829
|
Ethiopians
|
|
00:56:25 |
Apr 05, 2026
|
|
VICTORY
1253
(+17)
|
Arabia
#468022755
|
Malay
|
|
00:39:09 |
Apr 05, 2026
|
|
DEFEAT
1236
(-17)
|
Arabia
#468019571
|
Portuguese
|
|
00:27:33 |
Apr 04, 2026
|
|
DEFEAT
1253
(-14)
|
Arabia
#468008618
|
Malay
|
|
01:32:40 |
Apr 04, 2026
|
|
DEFEAT
1267
(-16)
|
Enclosed
#468003719
|
Goths
|
|
00:37:27 |
Apr 04, 2026
|
|
VICTORY
1283
(+17)
|
Enclosed
#467997359
|
Malay
|
|
00:35:18 |
Apr 04, 2026
|
|
VICTORY
1266
(+16)
|
MegaRandom
#467980756
|
Huns
|
|
00:58:21 |
Apr 04, 2026
|
|
DEFEAT
1250
(-14)
|
Enclosed
#467973278
|
Muisca
|
|
00:49:05 |
Apr 04, 2026
|
|
VICTORY
1264
(+16)
|
Enclosed
#467734230
|
Huns
|
|
00:58:27 |
Apr 03, 2026
|
|
DEFEAT
1248
(-16)
|
Arabia
#467728711
|
Italians
|
|
00:38:59 |
Apr 03, 2026
|
|
DEFEAT
1264
(-15)
|
Enclosed
#467485549
|
Huns
|
|
00:47:59 |
Apr 03, 2026
|
|
DEFEAT
1279
(-17)
|
Enclosed
#467482596
|
Slavs
|
|
00:27:41 |
Apr 02, 2026
|
|
DEFEAT
1296
(-17)
|
MegaRandom
#467477493
|
Incas
|
|
00:47:54 |
Apr 02, 2026
|
|
VICTORY
1313
(+15)
|
Arabia
#467412396
|
Khmer
|
|
00:46:26 |
Apr 02, 2026
|
|
VICTORY
1298
(+15)
|
Enclosed
#467404676
|
Persians
|
|
00:54:17 |
Apr 02, 2026
|
|
DEFEAT
1283
(-14)
|
Arabia
#467382248
|
Britons
|
|
00:49:28 |
Apr 02, 2026
|
|
DEFEAT
1297
(-18)
|
Arabia
#467377315
|
Magyars
|
|
00:42:07 |
Apr 02, 2026
|
|
DEFEAT
1315
(-17)
|
MegaRandom
#467371631
|
Huns
|
|
00:46:46 |
Apr 02, 2026
|
|
VICTORY
1332
(+15)
|
MegaRandom
#467370151
|
Huns
|
|
00:11:59 |
Apr 02, 2026
|
|
DEFEAT
1317
(-17)
|
MegaRandom
#467366084
|
Slavs
|
|
00:35:00 |
Apr 02, 2026
|
|
VICTORY
1334
(+17)
|
Arabia
#467258583
|
Huns
|
|
00:51:35 |
Apr 02, 2026
|
|
DEFEAT
1317
(-17)
|
Enclosed
#467254988
|
Byzantines
|
|
00:36:06 |
Apr 01, 2026
|
|
DEFEAT
1334
(-14)
|
MegaRandom
#467251426
|
Vikings
|
|
00:36:34 |
Apr 01, 2026
|
|
VICTORY
1348
(+15)
|
Enclosed
#467248446
|
Franks
|
|
00:27:38 |
Apr 01, 2026
|
|
VICTORY
1333
(+15)
|
Arabia
#467240100
|
Huns
|
|
00:42:40 |
Apr 01, 2026
|
|
VICTORY
1318
(+18)
|
Arabia
#467235951
|
Huns
|
|
00:37:55 |
Apr 01, 2026
|
|
DEFEAT
1300
(-16)
|
Black Forest
#467230014
|
Incas
|
|
00:48:30 |
Apr 01, 2026
|
|
VICTORY
1316
(+17)
|
Migration
#467208478
|
Khmer
|
|
00:19:24 |
Apr 01, 2026
|
|
VICTORY
1299
(+16)
|
Marketplace
#466990239
|
Persians
|
|
00:21:25 |
Mar 31, 2026
|
|
DEFEAT
1283
(-16)
|
Ring Fortress
#466986777
|
Persians
|
|
00:24:30 |
Mar 31, 2026
|
|
DEFEAT
1299
(-14)
|
Arabia
#466980832
|
Persians
|
|
00:43:36 |
Mar 31, 2026
|
|
VICTORY
1313
(+17)
|
Mongolia
#466973744
|
Vietnamese
|
|
00:50:37 |
Mar 31, 2026
|
|
DEFEAT
1296
(-13)
|
Glade
#466970246
|
Romans
|
|
00:27:23 |
Mar 31, 2026
|
|
DEFEAT
1309
(-14)
|
Glade
#466930454
|
Burmese
|
|
01:02:56 |
Mar 31, 2026
|
|
DEFEAT
1323
(-17)
|
Glade
#466927071
|
Japanese
|
|
00:31:54 |
Mar 31, 2026
|
|
VICTORY
1340
(+15)
|
Mongolia
#466922944
|
Japanese
|
|
00:40:30 |
Mar 31, 2026
|
|
DEFEAT
1325
(-13)
|
Mongolia
#466910557
|
Saracens
|
|
00:27:21 |
Mar 31, 2026
|
|
VICTORY
1338
(+16)
|
Arabia
#466908172
|
Malay
|
|
00:33:11 |
Mar 31, 2026
|
|
DEFEAT
1322
(-18)
|
Glade
#466904519
|
Huns
|
|
00:51:27 |
Mar 31, 2026
|
|
VICTORY
1340
(+14)
|
Marketplace
#466903264
|
Malay
|
|
00:17:47 |
Mar 31, 2026
|
|
DEFEAT
1326
(-14)
|
Glade
#466902099
|
Romans
|
|
00:16:51 |
Mar 31, 2026
|
|
VICTORY
1340
(+17)
|
Glade
#466822602
|
Huns
|
|
00:57:43 |
Mar 30, 2026
|
|
DEFEAT
1323
(-13)
|
Marketplace
#466803203
|
Vikings
|
|
00:28:26 |
Mar 30, 2026
|
|
VICTORY
1336
(+15)
|
Mongolia
#466778484
|
Huns
|
|
00:49:08 |
Mar 30, 2026
|
|
DEFEAT
1321
(-15)
|
Ring Fortress
#466770946
|
Bengalis
|
|
00:47:52 |
Mar 30, 2026
|
|
VICTORY
1336
(+18)
|
Marketplace
#466738368
|
Magyars
|
|
00:45:57 |
Mar 30, 2026
|
|
DEFEAT
1318
(-15)
|
Arabia
#466734264
|
Huns
|
|
00:33:00 |
Mar 30, 2026
|
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