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Pimbo
Gameplay Summary
Often booms to Castle Age (53%), occasionally opens Scout Rush (19%). Most successful with Scout Rush (61% win rate). Struggles against Heavy Cavalry compositions. Frequently employs forward Castle drops. Plays variable civs.
Often booms to Castle Age (53%), occasionally opens Scout Rush (19%). Most successful with Scout Rush (61% win rate). Struggles against Heavy Cavalry compositions. Frequently employs forward Castle drops. Plays variable civs.
Elo
1003
Top 50%
Rank
#22,903
1v1 RM
Games
409
197W /
182L
Steam
20 years
Unverified
No risk factors detected
Player Analysis
269 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
53%
Scout Rush
19%
Archer Rush
14%
Cavalry Archer Rush
8%
Overall Behavior
Castle drop (29%)
Early castle build (20%)
Scout rush (19%)
Cav archer rush (14%)
Archer rush (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
No Rush
142 games
44%
Scout Rush
51 games
61%
Archer Rush
37 games
46%
Cavalry Archer Rush
21 games
48%
Skirmisher Rush
8 games
38%
Eagle Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(8 games)
75%
win rate
No Rush
(123 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(19 games)
16%
win rate
Militia Rush
(39 games)
31%
win rate
Scout Rush
(38 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (53%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Heavy Cavalry
(31L)
Unique Unit
(30L)
Archers
(23L)
Knight Rush
19 games
84%
win rate
Militia Rush
39 games
69%
win rate
Scout Rush
38 games
63%
win rate
Skirmisher Rush
8 games
75%
win rate
No Rush
123 games
63%
win rate
Mid & Late Game
31%
Archer
PRIMARY STYLE
Unique Unit
31%
67% WR
Infantry (Spear)
30%
56% WR
Archers
24%
56% WR
Cav Archers
16%
50% WR
Dominates vs
Skirmishers
+36
Heavy Cavalry
+32
Unique Unit
+27
Struggles vs
Heavy Cavalry
−31
Unique Unit
−30
Archers
−23
Common Transitions
No Rush
Infantry (Spear)
49% WR
Scout Rush
Unique Unit
69% WR
Archer Rush
Archers
52% WR
Tendencies & Patterns
Civ. Stats
Variable
Malians
80%
Burmese
20%
Win Rates by Civ Type
Archer Civs
42%
Their Best Archer Civ:
Britons
47% WR
Infantry Civs
55%
Their Best Infantry Civ:
Malians
80% WR
Cavalry Civs
56%
Their Best Cavalry Civ:
Franks
100% WR
Cavalry Archer Civs
49%
Their Best Cavalry Archer Civ:
Tatars
67% WR
Gunpowder Civs
53%
Their Best Gunpowder Civ:
Turks
67% WR
Camel Civs
50%
Their Best Camel Civ:
Gurjaras
80% WR
Civ Playstyle Analysis
Britons
53
47%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:14
Castle: 22:08
archer rush
45%
early castle build
28%
castle drop
28%
Mongols
38
47%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 9:55
Castle: 21:48
cav archer rush
53%
scout rush
32%
castle drop
26%
Portuguese
16
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:53
Castle: 20:08
castle drop
38%
early castle build
25%
Turks
9
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:27
Castle: 21:16
early castle build
44%
phosphoru
33%
fast imp
33%
castle drop
33%
scout rush
33%
Romans
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 20:22
No specific behavior patterns detected for this civ.
Lithuanians
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:00
Castle: 21:39
scout rush
43%
Bulgarians
7
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:26
Castle: 22:20
scout rush
57%
Berbers
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:22
Castle: 20:52
scout rush
50%
cav archer rush
33%
phosphoru
33%
castle drop
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 127 | 44% | No Rush 49% | No Rush (18) |
| MegaRandom | 65 | 46% | No Rush 48% | No Rush (14) |
| Shrubland | 18 | 78% | Scout Rush 39% | Archer Rush (3) |
| Socotra | 11 | 73% | No Rush 100% | Militia Rush (2) |
| Steppe | 8 | 75% | No Rush 50% | - |
| Fortified Clearing | 8 | 25% | No Rush 50% | No Rush (2) |
| Scandinavia | 6 | 50% | No Rush 67% | No Rush (2) |
| Passage | 6 | 0% | No Rush 100% | No Rush (5) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55%
129 games
Morning
06:00 - 12:00
42.9%
91 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
54.7%
159 games
Performs best in the Night (55% WR), struggles in the Morning (42.9% WR).
Based on 379 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
13x
Chases losses
19x
Stops after losses
8x
After 1st Win
6.9
games
After 1st defeat
5.5
games
End on Win
57%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
36
min
Games
269
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:02)
10:23
/ 10:21 target
Fast Feudal - 36%
III
Castle Age
(+01:20)
21:36
/ 20:16 target
IV
Imperial Age
(+00:02)
36:05
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
2-0
Khmer
Elephant
8-1
Burgundians
Cavalry
3-1
Worst Matchups
Slavs
Infantry
0-3
Britons
Archer
0-4
Saracens
Camel
0-2
Infantry (39%)
Cavalry (49%)
Archer (50%)
Gunpowder (57%)
Cavalry Archer (41%)
Most Faced Civs
1
Franks
54%
24 games
13W - 11L
2
Mongols
43%
23 games
10W - 13L
3
Persians
43%
14 games
6W - 8L
Ethiopians
64%
14 games
9W - 5L
Byzantines
71%
14 games
10W - 4L
Spanish
46%
13 games
6W - 7L
Top 6 of 102 tracked opponent picks
Rating History (Last 60 days)
+180 Elo
170 games
Current
1003
Peak
1097
Low
806
Record (W:L)
91
-
79
Effective APM (Last 20 games)
Overall
29.3
actions per minute
Slower than average
for 1003 Elo
0
Avg (39)
Dark Age
27.7
Feudal
22.9
Castle
28.2
Imperial
13.9
Peak:
74.7
eAPM
Recent Match History (269 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1003
(-17)
|
Arabia
#467742036
|
Vikings
|
|
00:43:00 |
Apr 03, 2026
|
|
VICTORY
1020
(+17)
|
Nomad
#467735793
|
Vikings
|
|
00:47:31 |
Apr 03, 2026
|
|
DEFEAT
1003
(-15)
|
Arabia
#467724052
|
Vikings
|
|
00:46:25 |
Apr 03, 2026
|
|
DEFEAT
1018
(-17)
|
Arabia
#467716277
|
Vikings
|
|
00:50:27 |
Apr 03, 2026
|
|
VICTORY
1035
(+15)
|
Enclosed
#467693548
|
Vikings
|
|
00:39:36 |
Apr 03, 2026
|
|
DEFEAT
1020
(-14)
|
Arabia
#467688582
|
Vikings
|
|
00:24:56 |
Apr 03, 2026
|
|
VICTORY
1034
(+17)
|
Enclosed
#467679072
|
Vikings
|
|
00:52:00 |
Apr 03, 2026
|
|
DEFEAT
1017
(-15)
|
Migration
#467561830
|
Vikings
|
|
00:56:06 |
Apr 03, 2026
|
|
DEFEAT
1032
(-17)
|
Black Forest
#467558416
|
Vikings
|
|
00:47:36 |
Apr 03, 2026
|
|
DEFEAT
1049
(-18)
|
Migration
#467556469
|
Vikings
|
|
00:26:38 |
Apr 03, 2026
|
|
VICTORY
1067
(+15)
|
Arabia
#467551909
|
Vikings
|
|
01:00:46 |
Apr 03, 2026
|
|
VICTORY
1052
(+14)
|
Arabia
#467497718
|
Vikings
|
|
00:46:51 |
Apr 03, 2026
|
|
DEFEAT
1038
(-16)
|
Black Forest
#467494593
|
Vikings
|
|
00:28:16 |
Apr 03, 2026
|
|
DEFEAT
1054
(-15)
|
Arabia
#467489463
|
Japanese
|
|
00:47:39 |
Apr 03, 2026
|
|
VICTORY
1069
(+15)
|
Migration
#467489275
|
Vikings
|
|
00:00:23 |
Apr 03, 2026
|
|
VICTORY
1054
(+18)
|
Arabia
#461007350
|
Byzantines
|
|
00:47:08 |
Mar 06, 2026
|
|
DEFEAT
1036
(-15)
|
Haboob
#461006016
|
Hindustanis
|
|
00:22:01 |
Mar 06, 2026
|
|
DEFEAT
1051
(-15)
|
Haboob
#461004860
|
Dravidians
|
|
00:21:07 |
Mar 06, 2026
|
|
VICTORY
1066
(+14)
|
Haboob
#460774581
|
Persians
|
|
01:11:11 |
Mar 05, 2026
|
|
DEFEAT
1052
(-16)
|
Arabia
#460764749
|
Vikings
|
|
00:45:58 |
Mar 05, 2026
|
|
VICTORY
1068
(+15)
|
Mediterranean
#460758798
|
Malay
|
|
00:49:05 |
Mar 05, 2026
|
|
VICTORY
1053
(+16)
|
Arabia
#460753689
|
Slavs
|
|
00:51:09 |
Mar 05, 2026
|
|
VICTORY
1037
(+18)
|
Mediterranean
#460753024
|
Sicilians
|
|
00:04:07 |
Mar 05, 2026
|
|
DEFEAT
1004
(-17)
|
Arabia
#460733474
|
Japanese
|
|
00:25:29 |
Mar 04, 2026
|
|
VICTORY
1021
(+15)
|
Haboob
#460733318
|
Spanish
|
|
00:00:08 |
Mar 04, 2026
|
|
VICTORY
1006
(+16)
|
MegaRandom
#460733179
|
Koreans
|
|
00:00:08 |
Mar 04, 2026
|
|
DEFEAT
990
(-15)
|
MegaRandom
#460726786
|
Hindustanis
|
|
00:56:39 |
Mar 04, 2026
|
|
DEFEAT
1005
(-14)
|
Haboob
#460714681
|
Lithuanians
|
|
00:34:58 |
Mar 04, 2026
|
|
DEFEAT
1019
(-18)
|
Northern Isles
#460708969
|
Chinese
|
|
00:42:44 |
Mar 04, 2026
|
|
VICTORY
1037
(+15)
|
Arabia
#460564563
|
Burgundians
|
|
00:40:10 |
Mar 04, 2026
|
|
VICTORY
1022
(+16)
|
Golden Pit
#460559656
|
Bengalis
|
|
00:43:13 |
Mar 04, 2026
|
|
DEFEAT
1006
(-17)
|
Golden Pit
#460555441
|
Lithuanians
|
|
00:42:54 |
Mar 04, 2026
|
|
DEFEAT
1023
(-16)
|
Golden Pit
#460552864
|
Turks
|
|
00:21:55 |
Mar 04, 2026
|
|
DEFEAT
1039
(-15)
|
Arabia
#460367453
|
Tatars
|
|
00:41:28 |
Mar 03, 2026
|
|
VICTORY
1054
(+17)
|
Four Lakes
#460339745
|
Poles
|
|
00:00:21 |
Mar 03, 2026
|
|
DEFEAT
1037
(-14)
|
Hideout
#460337148
|
Aztecs
|
|
00:24:36 |
Mar 03, 2026
|
|
DEFEAT
1051
(-16)
|
Arabia
#460331929
|
Spanish
|
|
00:53:06 |
Mar 03, 2026
|
|
DEFEAT
1067
(-16)
|
Arabia
#460319244
|
Tatars
|
|
00:33:19 |
Mar 03, 2026
|
|
VICTORY
1083
(+16)
|
Hideout
#460314978
|
Burmese
|
|
00:42:47 |
Mar 02, 2026
|
|
DEFEAT
1067
(-10)
|
Golden Pit
#457847460
|
Lithuanians
|
|
00:32:31 |
Feb 21, 2026
|
|
DEFEAT
1077
(-18)
|
Arabia
#457579700
|
Khmer
|
|
00:52:39 |
Feb 20, 2026
|
|
VICTORY
1095
(+14)
|
Migration
#457504552
|
Malay
|
|
00:42:07 |
Feb 19, 2026
|
|
VICTORY
1081
(+10)
|
Arabia
#457501979
|
Mayans
|
|
00:07:17 |
Feb 19, 2026
|
|
DEFEAT
1071
(-26)
UPSET
|
Arabia
#457498314
|
Burgundians
|
|
00:25:57 |
Feb 19, 2026
|
|
VICTORY
1097
(+31)
GIANT SLAYER
|
Arabia
#457494311
|
Saracens
|
|
00:20:30 |
Feb 19, 2026
|
|
VICTORY
1066
(+12)
|
Four Lakes
#457323173
|
Ethiopians
|
|
00:41:48 |
Feb 19, 2026
|
|
VICTORY
1054
(+17)
|
Four Lakes
#457319909
|
Huns
|
|
00:22:59 |
Feb 19, 2026
|
|
VICTORY
1037
(+4)
|
Migration
#457312262
|
Incas
|
|
00:47:37 |
Feb 19, 2026
|
|
VICTORY
1033
(+17)
|
Golden Pit
#457311835
|
Teutons
|
|
00:03:27 |
Feb 19, 2026
|
|
VICTORY
1016
(+14)
|
Four Lakes
#457307693
|
Malay
|
|
00:34:37 |
Feb 19, 2026
|
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