Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
logan
Gameplay Summary
Favors Scout Rush as primary opening (61%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Scout Rush (64% win rate). Struggles against Infantry (Spear) compositions. Often picks Mongols (50%).
Favors Scout Rush as primary opening (61%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Scout Rush (64% win rate). Struggles against Infantry (Spear) compositions. Often picks Mongols (50%).
Elo
1362
Top 18%
Rank
#6,951
1v1 RM
Games
569
115W /
106L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
46 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
61%
Militia Rush
20%
Knight Rush
7%
Archer Rush
7%
Overall Behavior
Scout rush (61%)
Steppe lancer rush (26%)
Archer rush (24%)
Camel rush (20%)
Cav archer rush (20%)
Walling Style: Standard
Balances defense with map control. (37% of games)
Opening Success Rates
Scout Rush
28 games
64%
Militia Rush
9 games
44%
Knight Rush
3 games
67%
Archer Rush
3 games
0%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
No Rush
(14 games)
71%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (61%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (81%), often loses to:
BEST
Infantry (Spear)
(5L)
Unique Unit
(5L)
Light Cavalry
(4L)
Militia Rush
5 games
60%
win rate
No Rush
14 games
71%
win rate
Knight Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
81%
Cavalry
PRIMARY STYLE
Light Cavalry
50%
61% WR
Steppe Lancers
31%
91% WR
Camels
25%
56% WR
Skirmishers
25%
67% WR
Dominates vs
Infantry (Spear)
+7
Heavy Cavalry
+5
Unique Unit
+4
Struggles vs
Infantry (Spear)
−5
Unique Unit
−5
Light Cavalry
−4
Common Transitions
Scout Rush
Light Cavalry
68% WR
Militia Rush
Infantry (Spear)
50% WR
Knight Rush
Heavy Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
65%
Japanese
50%
Win Rates by Civ Type
Cavalry Archer Civs
65%
Their Best Cavalry Archer Civ:
Mongols
65% WR
Infantry Civs
50%
Their Best Infantry Civ:
Japanese
50% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Georgians
60% WR
Camel Civs
50%
Their Best Camel Civ:
Hindustanis
50% WR
Civ Playstyle Analysis
Mongols
23
65%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:11
Castle: 20:44
scout rush
87%
steppe lancer rush
52%
camel rush
30%
Japanese
10
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:21
Castle: 19:59
militia rush
90%
archer rush
70%
cav archer rush
40%
Hindustanis
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:50
Castle: 20:38
scout rush
100%
skirmisher rush
50%
camel rush
33%
phosphoru
33%
Georgians
5
60%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:09
Castle: 17:55
knight rush
60%
fast castle
40%
scout rush
40%
castle drop
20%
early castle build
20%
Britons
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Wei
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 26 | 58% | Scout Rush 62% | Scout Rush (5) |
| Shrubland | 8 | 38% | Scout Rush 75% | Scout Rush (3) |
| MegaRandom | 5 | 60% | Knight Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.9%
108 games
Morning
06:00 - 12:00
51.5%
97 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
62.5%
16 games
Performs best in the Evening (62.5% WR), plays most in Night but wins more in Evening.
Based on 221 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
10x
Chases losses
14x
Stops after losses
2x
After 1st Win
6.4
games
After 1st defeat
7.9
games
End on Win
87%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
35
min
Games
46
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-01:08)
8:45
/ 09:53 target
Fast Feudal - 87%
III
Castle Age
(-00:29)
20:13
/ 20:42 target
IV
Imperial Age
(+05:07)
41:36
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:05
Perfect
Reaches Imperial
35%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Burgundians
Cavalry
2-0
Lithuanians
Cavalry
2-0
Tatars
Cavalry Archer
2-0
Worst Matchups
Wei
Cavalry
0-2
Huns
Cavalry
1-2
Saracens
Camel
1-2
Cavalry (53%)
Cavalry Archer (67%)
Infantry (50%)
Archer (67%)
Camel (33%)
Most Faced Civs
1
Mongols
50%
20 games
10W - 10L
2
Magyars
50%
12 games
6W - 6L
3
Khmer
50%
10 games
5W - 5L
Persians
80%
10 games
8W - 2L
Huns
25%
8 games
2W - 6L
Hindustanis
71%
7 games
5W - 2L
Top 6 of 67 tracked opponent picks
Rating History (Last 60 days)
+172 Elo
190 games
Current
1362
Peak
1429
Low
1173
Record (W:L)
99
-
91
Effective APM (Last 20 games)
Overall
34.2
actions per minute
Average speed
for 1362 Elo
0
Avg (39)
Dark Age
31.5
Feudal
37.5
Castle
32.1
Imperial
13.3
Peak:
77.6
eAPM
Recent Match History (46 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1362
(+14)
|
Arabia
#468337944
|
Mongols
|
|
00:57:40 |
Apr 06, 2026
|
|
VICTORY
1348
(+18)
|
MegaRandom
#468333526
|
Tupi
|
|
00:36:03 |
Apr 06, 2026
|
|
VICTORY
1330
(+18)
|
Arabia
#468329936
|
Mongols
|
|
00:21:03 |
Apr 06, 2026
|
|
DEFEAT
1312
(-17)
|
Nomad
#468327082
|
Koreans
|
|
00:21:36 |
Apr 06, 2026
|
|
DEFEAT
1329
(-17)
|
MegaRandom
#468324342
|
Tupi
|
|
00:21:40 |
Apr 06, 2026
|
|
VICTORY
1346
(+16)
|
Enclosed
#468315575
|
Mongols
|
|
00:38:56 |
Apr 06, 2026
|
|
DEFEAT
1330
(-15)
|
MegaRandom
#468312056
|
Mongols
|
|
00:26:52 |
Apr 06, 2026
|
|
DEFEAT
1345
(-16)
|
Arabia
#468308958
|
Mongols
|
|
00:24:13 |
Apr 06, 2026
|
|
DEFEAT
1361
(-14)
|
Nomad
#468305218
|
Wei
|
|
00:30:15 |
Apr 06, 2026
|
|
VICTORY
1375
(+14)
|
Enclosed
#468111091
|
Wei
|
|
00:26:10 |
Apr 05, 2026
|
|
DEFEAT
1361
(-17)
|
Enclosed
#468109926
|
Wei
|
|
00:08:46 |
Apr 05, 2026
|
|
DEFEAT
1378
(-16)
|
Nomad
#468107155
|
Romans
|
|
00:29:46 |
Apr 05, 2026
|
|
VICTORY
1394
(+11)
|
Arabia
#468077466
|
Mongols
|
|
00:50:19 |
Apr 05, 2026
|
|
DEFEAT
1383
(-17)
|
MegaRandom
#468073355
|
Mongols
|
|
00:39:47 |
Apr 05, 2026
|
|
VICTORY
1400
(+15)
|
MegaRandom
#468070024
|
Tupi
|
|
00:26:27 |
Apr 05, 2026
|
|
VICTORY
1385
(+15)
|
Arabia
#468066487
|
Mongols
|
|
00:22:01 |
Apr 05, 2026
|
|
VICTORY
1370
(+14)
|
Enclosed
#468049999
|
Wei
|
|
00:27:51 |
Apr 05, 2026
|
|
VICTORY
1356
(+15)
|
MegaRandom
#468046945
|
Tupi
|
|
00:18:23 |
Apr 05, 2026
|
|
VICTORY
1341
(+17)
|
Enclosed
#468043676
|
Romans
|
|
00:25:24 |
Apr 05, 2026
|
|
VICTORY
1310
(+17)
|
Enclosed
#468028860
|
Wei
|
|
00:21:12 |
Apr 05, 2026
|
|
VICTORY
1293
(+14)
|
Arabia
#468027158
|
Mongols
|
|
00:12:20 |
Apr 05, 2026
|
|
DEFEAT
1279
(-14)
|
Arabia
#468025170
|
Mongols
|
|
00:17:59 |
Apr 05, 2026
|
|
DEFEAT
1293
(-15)
|
Enclosed
#468022256
|
Mongols
|
|
00:24:30 |
Apr 05, 2026
|
|
VICTORY
1308
(+15)
|
MegaRandom
#468019604
|
Mongols
|
|
00:20:52 |
Apr 04, 2026
|
|
DEFEAT
1276
(-17)
|
Nomad
#468012907
|
Mongols
|
|
00:56:15 |
Apr 04, 2026
|
|
VICTORY
1310
(+17)
|
Nomad
#468010756
|
Romans
|
|
00:19:28 |
Apr 04, 2026
|
|
VICTORY
1293
(+16)
|
MegaRandom
#467847527
|
Tupi
|
|
00:34:17 |
Apr 04, 2026
|
|
DEFEAT
1277
(-16)
|
MegaRandom
#467845678
|
Tupi
|
|
00:20:12 |
Apr 04, 2026
|
|
VICTORY
1293
(+15)
|
Enclosed
#467843142
|
Mongols
|
|
00:23:37 |
Apr 04, 2026
|
|
DEFEAT
1278
(-17)
|
Enclosed
#467840382
|
Wei
|
|
00:32:51 |
Apr 04, 2026
|
|
VICTORY
1295
(+16)
|
Arabia
#467832923
|
Mongols
|
|
00:29:50 |
Apr 04, 2026
|
|
VICTORY
1279
(+17)
|
MegaRandom
#467829551
|
Mongols
|
|
00:39:59 |
Apr 04, 2026
|
|
DEFEAT
1262
(-11)
|
Arabia
#467827225
|
Wei
|
|
00:29:32 |
Apr 04, 2026
|
|
DEFEAT
1273
(-16)
|
Arabia
#467825075
|
Mongols
|
|
00:23:04 |
Apr 04, 2026
|
|
DEFEAT
1289
(-15)
|
Nomad
#467821611
|
Mongols
|
|
00:45:20 |
Apr 04, 2026
|
|
VICTORY
1304
(+17)
|
Arabia
#467811911
|
Mongols
|
|
00:55:39 |
Apr 04, 2026
|
|
VICTORY
1287
(+16)
|
Enclosed
#467808020
|
Wei
|
|
00:40:58 |
Apr 04, 2026
|
|
DEFEAT
1271
(-14)
|
Arabia
#467804524
|
Mongols
|
|
00:11:11 |
Apr 04, 2026
|
|
DEFEAT
1285
(-15)
|
Arabia
#467799801
|
Romans
|
|
00:41:21 |
Apr 04, 2026
|
|
DEFEAT
1300
(-14)
|
Arabia
#467794943
|
Romans
|
|
00:42:01 |
Apr 04, 2026
|
|
VICTORY
1314
(+14)
|
Nomad
#467787809
|
Romans
|
|
00:48:57 |
Apr 04, 2026
|
|
VICTORY
1300
(+17)
|
Nomad
#467781367
|
Romans
|
|
00:41:18 |
Apr 04, 2026
|
|
DEFEAT
1283
(-17)
|
Nomad
#467778546
|
Romans
|
|
00:21:25 |
Apr 04, 2026
|
|
DEFEAT
1300
(-16)
|
Enclosed
#467772794
|
Romans
|
|
00:45:50 |
Apr 04, 2026
|
|
VICTORY
1316
(+17)
|
Nomad
#467551156
|
Magyars
|
|
01:13:00 |
Apr 03, 2026
|
|
VICTORY
1299
(+14)
|
Nomad
#467545861
|
Wei
|
|
00:34:01 |
Apr 03, 2026
|
|
VICTORY
1285
(+15)
|
Enclosed
#467542285
|
Wei
|
|
00:46:05 |
Apr 03, 2026
|
|
DEFEAT
1270
(-14)
|
Arabia
#467541243
|
Romans
|
|
00:12:47 |
Apr 03, 2026
|
|
VICTORY
1284
(+13)
|
Nomad
#467535432
|
Wei
|
|
00:23:30 |
Apr 03, 2026
|
|
DEFEAT
1271
(-16)
|
Enclosed
#467531538
|
Mongols
|
|
00:42:30 |
Apr 03, 2026
|
No matches found with the selected filters.
Showing 50 of
569