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Baz
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (60% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (56% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (60% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (56% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Elo
1212
Top 25%
Rank
#11,531
1v1 RM
Games
1,382
72W /
75L
Steam
10 years
Verified
No risk factors detected
Player Analysis
62 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
60%
Scout Rush
15%
Monk Rush
6%
Knight Rush
5%
Overall Behavior
Fast castle (65%)
Phosphoru (42%)
Early castle build (37%)
Scout rush (15%)
Monk rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (42% of games)
Opening Success Rates
No Rush
37 games
41%
Scout Rush
9 games
56%
Monk Rush
4 games
25%
Knight Rush
3 games
67%
Skirmisher Rush
3 games
67%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(3 games)
67%
win rate
Archer Rush
(6 games)
67%
win rate
Scout Rush
(20 games)
55%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(6 games)
0%
win rate
No Rush
(20 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (60%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (44%), often loses to:
BEST
Heavy Cavalry
(7L)
Skirmishers
(5L)
Infantry (Spear)
(5L)
Militia Rush
6 games
100%
win rate
No Rush
20 games
60%
win rate
Monk Rush
3 games
67%
win rate
Archer Rush
6 games
67%
win rate
Scout Rush
20 games
55%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
44%
Cavalry
PRIMARY STYLE
Unique Unit
59%
47% WR
Heavy Cavalry
25%
50% WR
Light Cavalry
25%
38% WR
Archers
19%
67% WR
Dominates vs
Skirmishers
+6
Infantry (Spear)
+6
Light Cavalry
+5
Struggles vs
Heavy Cavalry
−7
Skirmishers
−5
Infantry (Spear)
−5
Common Transitions
No Rush
Unique Unit
25% WR
Scout Rush
Unique Unit
50% WR
Monk Rush
Archers
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
80%
Armenians
0%
Win Rates by Civ Type
Cavalry Civs
48%
Their Best Cavalry Civ:
Persians
77% WR
Gunpowder Civs
46%
Their Best Gunpowder Civ:
Spanish
55% WR
Elephant Civs
40%
Their Best Elephant Civ:
Bengalis
25% WR
Cavalry Archer Civs
80%
Their Best Cavalry Archer Civ:
Mongols
80% WR
Infantry Civs
0%
Their Best Infantry Civ:
Armenians
% WR
Civ Playstyle Analysis
Persians
13
77%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:50
Castle: 14:28
fast castle
100%
phosphoru
69%
monk rush
31%
scout rush
23%
castle drop
23%
Spanish
11
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:21
Castle: 16:27
phosphoru
73%
early castle build
73%
fast castle
64%
Lithuanians
10
30%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:34
Castle: 18:49
fast castle
50%
monk rush
40%
knight rush
30%
skirmisher rush
30%
Cumans
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:21
Castle: 20:53
early castle build
60%
tower rush
40%
phosphoru
20%
fast castle
20%
Mongols
5
80%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:11
Castle: 15:21
scout rush
60%
fast castle
60%
phosphoru
40%
cav archer rush
20%
early castle build
20%
Armenians
5
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 15:04
phosphoru
100%
fast castle
100%
fast imp
40%
monk rush
20%
castle drop
20%
siege tower rush
20%
early castle build
20%
Bengalis
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:34
Castle: 15:43
fast castle
75%
early castle build
75%
Saracens
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 23 | 48% | No Rush 48% | No Rush (7) |
| Arabia | 21 | 43% | No Rush 71% | Scout Rush (4) |
| Graveyards | 5 | 40% | No Rush 80% | No Rush (2) |
| Lowland | 4 | 50% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
0%
2 games
Afternoon
12:00 - 18:00
54.5%
11 games
Evening
18:00 - 00:00
49.3%
134 games
Consistent performance across all time periods.
Based on 147 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
12x
Chases losses
16x
Stops after losses
8x
After 1st Win
2.9
games
After 1st defeat
3.9
games
End on Win
71%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
43
min
Games
62
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:59)
10:52
/ 09:53 target
III
Castle Age
(-04:09)
16:33
/ 20:42 target
Fast Castle - 65%
IV
Imperial Age
(+01:20)
37:49
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:05
Improve
Reaches Imperial
56%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
5-1
Chinese
Archer
3-1
Poles
Cavalry
2-1
Worst Matchups
Khmer
Elephant
0-2
Burgundians
Cavalry
0-2
Mongols
Cavalry Archer
1-2
Infantry (42%)
Cavalry (56%)
Archer (56%)
Gunpowder (50%)
Cavalry Archer (40%)
Most Faced Civs
1
Mongols
40%
10 games
4W - 6L
2
Franks
67%
9 games
6W - 3L
3
Japanese
44%
9 games
4W - 5L
Britons
38%
8 games
3W - 5L
Bohemians
43%
7 games
3W - 4L
Tatars
67%
6 games
4W - 2L
Top 6 of 49 tracked opponent picks
Rating History (Last 60 days)
+20 Elo
59 games
Current
1212
Peak
1291
Low
1136
Record (W:L)
30
-
29
Effective APM (Last 20 games)
Overall
43.0
actions per minute
Average speed
for 1212 Elo
0
Avg (39)
Dark Age
43.0
Feudal
32.9
Castle
42.3
Imperial
21.1
Peak:
99.8
eAPM
Recent Match History (62 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1212
(+15)
|
Mongolia
#465361576
|
Spanish
|
|
01:23:22 |
Mar 24, 2026
|
|
VICTORY
1197
(+15)
|
Arabia
#465357043
|
Spanish
|
|
00:27:56 |
Mar 24, 2026
|
|
VICTORY
1182
(+17)
|
Glade
#465129725
|
Khmer
|
|
00:54:02 |
Mar 23, 2026
|
|
DEFEAT
1165
(-17)
|
Glade
#465124080
|
Saracens
|
|
00:34:48 |
Mar 23, 2026
|
|
VICTORY
1182
(+16)
|
Mongolia
#464919937
|
Spanish
|
|
00:46:48 |
Mar 22, 2026
|
|
DEFEAT
1166
(-15)
|
Mongolia
#464914306
|
Mongols
|
|
00:39:04 |
Mar 22, 2026
|
|
DEFEAT
1181
(-17)
|
Mongolia
#464907062
|
Khmer
|
|
00:46:28 |
Mar 22, 2026
|
|
DEFEAT
1198
(-16)
|
Mongolia
#464899703
|
Persians
|
|
00:44:23 |
Mar 22, 2026
|
|
VICTORY
1214
(+16)
|
Mongolia
#463929255
|
Spanish
|
|
00:27:51 |
Mar 18, 2026
|
|
VICTORY
1198
(+16)
|
Arabia
#463924302
|
Spanish
|
|
00:35:46 |
Mar 18, 2026
|
|
VICTORY
1182
(+15)
|
Ring Fortress
#463919220
|
Khmer
|
|
00:33:21 |
Mar 18, 2026
|
|
VICTORY
1167
(+15)
|
MegaRandom
#463727092
|
Persians
|
|
00:52:57 |
Mar 17, 2026
|
|
VICTORY
1152
(+16)
|
Enclosed
#463720487
|
Spanish
|
|
00:49:03 |
Mar 17, 2026
|
|
DEFEAT
1136
(-13)
|
Arabia
#463715504
|
Khmer
|
|
00:33:37 |
Mar 17, 2026
|
|
DEFEAT
1149
(-15)
|
Enclosed
#463709718
|
Khmer
|
|
00:41:10 |
Mar 17, 2026
|
|
VICTORY
1164
(+18)
|
MegaRandom
#463502062
|
Khmer
|
|
01:22:06 |
Mar 16, 2026
|
|
DEFEAT
1146
(-16)
|
Arena
#463494197
|
Persians
|
|
00:51:58 |
Mar 16, 2026
|
|
VICTORY
1162
(+16)
|
Golden Pit
#460498702
|
Persians
|
|
00:58:09 |
Mar 03, 2026
|
|
DEFEAT
1146
(-16)
|
Golden Pit
#460492167
|
Mongols
|
|
00:47:51 |
Mar 03, 2026
|
|
DEFEAT
1162
(-14)
|
Golden Pit
#460487303
|
Mongols
|
|
00:33:46 |
Mar 03, 2026
|
|
DEFEAT
1176
(-15)
|
Hideout
#460287894
|
Vikings
|
|
00:31:30 |
Mar 02, 2026
|
|
DEFEAT
1191
(-17)
|
Arabia
#460284246
|
Vikings
|
|
00:25:37 |
Mar 02, 2026
|
|
DEFEAT
1208
(-17)
|
Arabia
#460279737
|
Vikings
|
|
00:32:41 |
Mar 02, 2026
|
|
DEFEAT
1225
(-18)
|
Hideout
#460273505
|
Vikings
|
|
00:43:25 |
Mar 02, 2026
|
|
DEFEAT
1243
(-15)
|
Arabia
#460267810
|
Spanish
|
|
00:40:35 |
Mar 02, 2026
|
|
DEFEAT
1258
(-16)
|
Golden Pit
#460061952
|
Spanish
|
|
00:46:45 |
Mar 01, 2026
|
|
DEFEAT
1274
(-16)
|
Arabia
#460051038
|
Spanish
|
|
01:03:46 |
Mar 01, 2026
|
|
VICTORY
1290
(+15)
|
Hideout
#460048449
|
Spanish
|
|
00:13:12 |
Mar 01, 2026
|
|
DEFEAT
1275
(-16)
|
Golden Pit
#459267388
|
Persians
|
|
00:54:36 |
Feb 26, 2026
|
|
VICTORY
1291
(+17)
|
Golden Pit
#459258038
|
Persians
|
|
01:04:04 |
Feb 26, 2026
|
|
VICTORY
1274
(+17)
|
Golden Pit
#459253258
|
Spanish
|
|
00:28:52 |
Feb 26, 2026
|
|
DEFEAT
1257
(-15)
|
Arena
#459042488
|
Persians
|
|
00:18:51 |
Feb 25, 2026
|
|
DEFEAT
1272
(-17)
|
Golden Pit
#459033572
|
Spanish
|
|
01:04:49 |
Feb 25, 2026
|
|
VICTORY
1289
(+16)
|
Arabia
#459032367
|
Spanish
|
|
00:06:07 |
Feb 25, 2026
|
|
VICTORY
1273
(+17)
|
Hideout
#458583653
|
Persians
|
|
00:52:05 |
Feb 23, 2026
|
|
DEFEAT
1256
(-17)
|
Hideout
#458575848
|
Spanish
|
|
00:47:22 |
Feb 23, 2026
|
|
VICTORY
1273
(+16)
|
Golden Pit
#457496960
|
Spanish
|
|
00:32:02 |
Feb 19, 2026
|
|
DEFEAT
1257
(-14)
|
Golden Pit
#457487488
|
Spanish
|
|
01:06:42 |
Feb 19, 2026
|
|
VICTORY
1256
(+16)
|
Hideout
#457478591
|
Spanish
|
|
00:45:37 |
Feb 19, 2026
|
|
VICTORY
1240
(+16)
|
Arabia
#457471716
|
Persians
|
|
00:43:17 |
Feb 19, 2026
|
|
DEFEAT
1224
(-13)
|
Golden Pit
#457245831
|
Persians
|
|
00:44:06 |
Feb 18, 2026
|
|
DEFEAT
1237
(-15)
|
Arena
#457239834
|
Persians
|
|
00:38:43 |
Feb 18, 2026
|
|
VICTORY
1252
(+17)
|
Golden Pit
#457235974
|
Spanish
|
|
00:24:43 |
Feb 18, 2026
|
|
DEFEAT
1235
(-17)
|
Golden Pit
#457229743
|
Spanish
|
|
00:40:28 |
Feb 18, 2026
|
|
DEFEAT
1252
(-16)
|
Golden Pit
#457220703
|
Mongols
|
|
00:55:39 |
Feb 18, 2026
|
|
VICTORY
1268
(+17)
|
Arena
#456741631
|
Persians
Monk Rush
|
|
01:05:35 |
Feb 16, 2026
|
|
VICTORY
1251
(+16)
|
Arena
#456735083
|
Lithuanians
Knight Rush
|
|
00:39:31 |
Feb 16, 2026
|
|
DEFEAT
1235
(-16)
|
Arena
#456728992
|
Lithuanians
Scout Rush
|
|
00:37:04 |
Feb 16, 2026
|
|
VICTORY
1251
(+15)
|
Arabia
#455942240
|
Mongols
Scout Rush
|
|
01:09:49 |
Feb 13, 2026
|
|
VICTORY
1236
(+16)
|
Arena
#455938798
|
Mongols
Scout Rush
|
|
00:19:08 |
Feb 13, 2026
|
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