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Corchoneitor Comodorense
Gameplay Summary
Favors Militia Rush as primary opening (65%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (67% win rate). Struggles against Skirmisher Rush (67% loss rate). Prefers a defensive, fully-walled playstyle. Plays variable civs.
Favors Militia Rush as primary opening (65%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (67% win rate). Struggles against Skirmisher Rush (67% loss rate). Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1100
Top 35%
Rank
#16,823
1v1 RM
Games
1,746
77W /
79L
Steam
7 years
Verified
No risk factors detected
Player Analysis
55 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
65%
No Rush
15%
Scout Rush
4%
Archer Rush
4%
Overall Behavior
Militia rush (65%)
Archer rush (53%)
Knight rush (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (62% of games)
Opening Success Rates
Militia Rush
36 games
67%
No Rush
8 games
38%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Archer Rush
(11 games)
73%
win rate
Scout Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(3 games)
33%
win rate
Militia Rush
(10 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (65%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (56%), often loses to:
BEST
Fire Lancers
(2L)
Light Cavalry
(2L)
Infantry (Spear)
(2L)
Skirmisher Rush
3 games
67%
win rate
Militia Rush
10 games
60%
win rate
Archer Rush
11 games
73%
win rate
Scout Rush
10 games
60%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
56%
Cavalry
PRIMARY STYLE
Archers
81%
68% WR
Heavy Cavalry
48%
38% WR
Infantry (Sword)
15%
75% WR
Infantry (Spear)
11%
33% WR
Dominates vs
Archers
+5
Skirmishers
+5
Unique Unit
+3
Struggles vs
Fire Lancers
−2
Light Cavalry
−2
Infantry (Spear)
−2
Common Transitions
Militia Rush
Archers
68% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Britons
57%
Win Rates by Civ Type
Infantry Civs
64%
Their Best Infantry Civ:
Sicilians
100% WR
Archer Civs
57%
Their Best Archer Civ:
Mayans
67% WR
Cavalry Civs
50%
No data for specific civs yet.
Civ Playstyle Analysis
Britons
7
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:55
Castle: 22:59
archer rush
86%
militia rush
57%
Slavs
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:02
Castle: 23:43
militia rush
75%
knight rush
50%
archer rush
25%
Mayans
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 22:27
archer rush
100%
militia rush
67%
Sicilians
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:46
Castle: 20:05
militia rush
67%
castle drop
33%
archer rush
33%
Celts
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 22:12
archer rush
67%
militia rush
67%
knight rush
33%
Malians
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:07
Castle: 22:40
archer rush
100%
militia rush
100%
knight rush
67%
Turks
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Franks
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 60% | Militia Rush 87% | Militia Rush (4) |
| Lowland | 5 | 80% | Militia Rush 80% | - |
| Glade | 4 | 0% | No Rush 50% | No Rush (3) |
| Steppe | 3 | 100% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.1%
53 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
62.2%
37 games
Evening
18:00 - 00:00
41.5%
65 games
Performs best in the Afternoon (62.2% WR), struggles in the Evening (41.5% WR), plays most in Evening but wins more in Afternoon.
Based on 156 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
6x
Chases losses
8x
Stops after losses
11x
After 1st Win
2.4
games
After 1st defeat
2
games
End on Win
37%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
29 min
Avg. Loss
32
min
Games
55
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:20)
10:01
/ 10:21 target
Fast Feudal - 49%
III
Castle Age
(+01:27)
21:43
/ 20:16 target
IV
Imperial Age
(+07:18)
43:21
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:20
Average
Reaches Imperial
22%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
2-0
Hindustanis
Camel
2-0
Spanish
Gunpowder
2-0
Worst Matchups
Jurchens
Cavalry
0-3
Romans
Infantry
1-2
Franks
Cavalry
2-2
Cavalry (50%)
Infantry (53%)
Archer (71%)
Gunpowder (75%)
Cavalry Archer (33%)
Most Faced Civs
1
Mongols
30%
10 games
3W - 7L
2
Franks
60%
10 games
6W - 4L
3
Magyars
50%
10 games
5W - 5L
Japanese
57%
7 games
4W - 3L
Berbers
50%
6 games
3W - 3L
Vietnamese
50%
6 games
3W - 3L
Top 6 of 49 tracked opponent picks
Rating History (Last 60 days)
-17 Elo
117 games
Current
1100
Peak
1320
Low
1085
Record (W:L)
59
-
58
Effective APM (Last 20 games)
Overall
30.2
actions per minute
Slower than average
for 1100 Elo
0
Avg (39)
Dark Age
24.3
Feudal
29.1
Castle
28.1
Imperial
12.3
Peak:
63.4
eAPM
Recent Match History (55 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1100
(+15)
|
Arabia
#465370900
|
Bulgarians
|
|
00:40:18 |
Mar 24, 2026
|
|
DEFEAT
1085
(-16)
|
Arabia
#465363804
|
Tatars
|
|
00:27:26 |
Mar 24, 2026
|
|
DEFEAT
1119
(-15)
|
Marketplace
#465291599
|
Saracens
|
|
00:01:30 |
Mar 24, 2026
|
|
DEFEAT
1134
(-18)
|
Marketplace
#465079579
|
Incas
|
|
00:43:20 |
Mar 23, 2026
|
|
VICTORY
1152
(+15)
|
Mongolia
#465070846
|
Aztecs
|
|
00:20:57 |
Mar 23, 2026
|
|
VICTORY
1137
(+17)
|
Nomad
#464954966
|
Japanese
|
|
00:40:45 |
Mar 23, 2026
|
|
DEFEAT
1120
(-16)
|
Nomad
#464927282
|
Britons
|
|
00:05:43 |
Mar 22, 2026
|
|
DEFEAT
1136
(-15)
|
Marketplace
#464925176
|
Britons
|
|
00:10:12 |
Mar 22, 2026
|
|
VICTORY
1151
(+17)
|
Nomad
#464917297
|
Malians
|
|
00:27:18 |
Mar 22, 2026
|
|
VICTORY
1134
(+15)
|
Mongolia
#464912474
|
Sicilians
|
|
00:26:27 |
Mar 22, 2026
|
|
VICTORY
1119
(+15)
|
Nomad
#464860223
|
Byzantines
|
|
00:50:22 |
Mar 22, 2026
|
|
DEFEAT
1104
(-17)
|
Glade
#464854821
|
Incas
|
|
00:33:04 |
Mar 22, 2026
|
|
VICTORY
1121
(+16)
|
Arabia
#464840229
|
Malay
|
|
00:48:04 |
Mar 22, 2026
|
|
DEFEAT
1105
(-16)
|
Arabia
#464670763
|
Franks
|
|
00:23:30 |
Mar 21, 2026
|
|
DEFEAT
1121
(-16)
|
Glade
#464668416
|
Magyars
|
|
00:18:09 |
Mar 21, 2026
|
|
DEFEAT
1153
(-15)
|
Arabia
#463353816
|
Saracens
|
|
00:07:28 |
Mar 16, 2026
|
|
VICTORY
1168
(+17)
|
MegaRandom
#463313141
|
Burgundians
|
|
00:31:02 |
Mar 15, 2026
|
|
VICTORY
1151
(+13)
|
Mediterranean
#463283634
|
Burmese
|
|
00:33:21 |
Mar 15, 2026
|
|
DEFEAT
1138
(-14)
|
Mediterranean
#463282831
|
Vikings
|
|
00:01:14 |
Mar 15, 2026
|
|
VICTORY
1152
(+15)
|
Haboob
#463269574
|
Britons
|
|
00:37:12 |
Mar 15, 2026
|
|
VICTORY
1137
(+16)
|
MegaRandom
#463264424
|
Koreans
|
|
00:21:07 |
Mar 15, 2026
|
|
DEFEAT
1121
(-17)
|
Haboob
#463080994
|
Vikings
|
|
00:29:25 |
Mar 15, 2026
|
|
VICTORY
1138
(+18)
|
MegaRandom
#463074248
|
Vikings
|
|
00:33:44 |
Mar 15, 2026
|
|
DEFEAT
1120
(-16)
|
MegaRandom
#463073415
|
Slavs
|
|
00:02:15 |
Mar 15, 2026
|
|
DEFEAT
1136
(-17)
|
Arabia
#462974735
|
Mayans
|
|
00:25:34 |
Mar 14, 2026
|
|
VICTORY
1153
(+15)
|
Arabia
#462965624
|
Bengalis
|
|
00:56:43 |
Mar 14, 2026
|
|
VICTORY
1138
(+15)
|
Arabia
#462942858
|
Hindustanis
|
|
00:25:13 |
Mar 14, 2026
|
|
DEFEAT
1123
(-16)
|
Mediterranean
#462930235
|
Mongols
|
|
00:00:46 |
Mar 14, 2026
|
|
DEFEAT
1139
(-18)
|
Arabia
#462927317
|
Burgundians
|
|
00:15:48 |
Mar 14, 2026
|
|
DEFEAT
1157
(-17)
|
Haboob
#461690268
|
Cumans
|
|
00:15:15 |
Mar 08, 2026
|
|
DEFEAT
1174
(-17)
|
Mediterranean
#461684721
|
Dravidians
|
|
00:28:17 |
Mar 08, 2026
|
|
DEFEAT
1191
(-16)
|
MegaRandom
#460907213
|
Japanese
|
|
00:19:11 |
Mar 05, 2026
|
|
DEFEAT
1207
(-15)
|
Enclosed
#460906924
|
Persians
|
|
00:00:28 |
Mar 05, 2026
|
|
DEFEAT
1222
(-17)
|
Arabia
#460905971
|
Khmer
|
|
00:04:32 |
Mar 05, 2026
|
|
DEFEAT
1239
(-16)
|
MegaRandom
#460660749
|
Slavs
|
|
00:22:23 |
Mar 04, 2026
|
|
VICTORY
1255
(+15)
|
Enclosed
#460649981
|
Bulgarians
|
|
00:35:40 |
Mar 04, 2026
|
|
VICTORY
1240
(+15)
|
Arabia
#460553485
|
Ethiopians
|
|
00:20:47 |
Mar 04, 2026
|
|
DEFEAT
1225
(-16)
|
Arabia
#460522268
|
Italians
|
|
00:50:44 |
Mar 03, 2026
|
|
DEFEAT
1241
(-16)
|
Hideout
#460520969
|
Saracens
|
|
00:09:47 |
Mar 03, 2026
|
|
DEFEAT
1257
(-15)
|
Golden Pit
#460504478
|
Celts
|
|
00:34:06 |
Mar 03, 2026
|
|
DEFEAT
1272
(-16)
|
Four Lakes
#460466211
|
Celts
|
|
00:39:26 |
Mar 03, 2026
|
|
VICTORY
1288
(+16)
|
Arabia
#460456516
|
Celts
|
|
00:14:55 |
Mar 03, 2026
|
|
VICTORY
1272
(+17)
|
Four Lakes
#460452008
|
Celts
|
|
00:28:29 |
Mar 03, 2026
|
|
DEFEAT
1255
(-16)
|
Golden Pit
#460434369
|
Celts
|
|
00:38:23 |
Mar 03, 2026
|
|
DEFEAT
1271
(-15)
|
Golden Pit
#460256523
|
Slavs
|
|
00:21:41 |
Mar 02, 2026
|
|
VICTORY
1286
(+17)
|
Golden Pit
#460243767
|
Celts
|
|
00:35:30 |
Mar 02, 2026
|
|
VICTORY
1269
(+17)
|
Hideout
#460221739
|
Japanese
|
|
00:28:27 |
Mar 02, 2026
|
|
DEFEAT
1252
(-13)
|
Hideout
#460210406
|
Hindustanis
|
|
00:36:18 |
Mar 02, 2026
|
|
VICTORY
1265
(+16)
|
Hideout
#460130662
|
Vikings
|
|
00:42:47 |
Mar 02, 2026
|
|
VICTORY
1249
(+14)
|
Four Lakes
#459846380
|
Goths
|
|
00:28:11 |
Mar 01, 2026
|
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