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gastonjaimer
Gameplay Summary
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Most successful with Scout Rush (63% win rate). Struggles against Unique Unit compositions. Often picks Mongols (56%).
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Most successful with Scout Rush (63% win rate). Struggles against Unique Unit compositions. Often picks Mongols (56%).
Elo
1109
Top 35%
Rank
#16,355
1v1 RM
Games
2,232
172W /
167L
Steam
5 years
Unverified
Risk Factors Detected
π Elo Tanking Detected: 24% win rate (8 wins / 25 losses) in games < 5 mins, losses spread across 14 different maps
Player Analysis
209 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
60%
No Rush
34%
Monk Rush
3%
Archer Rush
1%
Overall Behavior
Scout rush (60%)
Archer rush (20%)
Castle drop (14%)
Steppe lancer rush (14%)
Knight rush (12%)
Walling Style: Standard
Balances defense with map control. (41% of games)
Opening Success Rates
Scout Rush
125 games
63%
No Rush
72 games
31%
Monk Rush
6 games
50%
Archer Rush
3 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Knight Rush
(7 games)
71%
win rate
Skirmisher Rush
(10 games)
60%
win rate
Archer Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(31 games)
32%
win rate
Militia Rush
(12 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (91%), often loses to:
BEST
Unique Unit
(9L)
Infantry (Spear)
(7L)
Camels
(6L)
Scout Rush
31 games
68%
win rate
Militia Rush
12 games
67%
win rate
Knight Rush
7 games
71%
win rate
Skirmisher Rush
10 games
60%
win rate
Archer Rush
12 games
58%
win rate
Quick tips:
Predictable opener
Mid & Late Game
91%
Cavalry
PRIMARY STYLE
Steppe Lancers
47%
74% WR
Heavy Cavalry
29%
74% WR
Camels
23%
53% WR
Light Cavalry
15%
50% WR
Dominates vs
Infantry (Spear)
+21
Archers
+10
Unique Unit
+6
Struggles vs
Unique Unit
β9
Infantry (Spear)
β7
Camels
β6
Common Transitions
Scout Rush
Steppe Lancers
70% WR
No Rush
Heavy Cavalry
25% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Mongols
61%
Khmer
38%
Win Rates by Civ Type
Cavalry Archer Civs
61%
Their Best Cavalry Archer Civ:
Mongols
61% WR
Cavalry Civs
42%
Their Best Cavalry Civ:
Lithuanians
40% WR
Elephant Civs
36%
Their Best Elephant Civ:
Khmer
38% WR
Civ Playstyle Analysis
Mongols
117
61%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 7:57
Castle: 21:05
scout rush
80%
archer rush
32%
steppe lancer rush
25%
Lithuanians
58
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:13
Castle: 21:28
scout rush
43%
Khmer
24
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:05
Castle: 13:11
fast castle
96%
fast imp
54%
castle drop
38%
Goths
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:46
Castle: 25:48
archer rush
33%
Magyars
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Bengalis
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Koreans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Portuguese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 99 | 57% | Scout Rush 77% | Scout Rush (14) |
| Haboob | 19 | 21% | No Rush 53% | No Rush (10) |
| Graveyards | 17 | 65% | Scout Rush 65% | No Rush (5) |
| Glade | 15 | 47% | No Rush 53% | No Rush (8) |
| Arena | 14 | 36% | No Rush 86% | Monk Rush (3) |
| Lowland | 11 | 36% | Scout Rush 55% | No Rush (5) |
| Mired | 8 | 63% | No Rush 88% | No Rush (3) |
| Scandinavia | 5 | 100% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47.2%
127 games
Morning
06:00 - 12:00
45.8%
24 games
Afternoon
12:00 - 18:00
54.5%
99 games
Evening
18:00 - 00:00
52.8%
89 games
Consistent performance across all time periods.
Based on 339 matches β’ Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
21x
Chases losses
19x
Stops after losses
20x
After 1st Win
2.4
games
After 1st defeat
2.2
games
End on Win
45%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
29 min
Avg. Loss
23
min
Games
209
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-01:15)
9:06
/ 10:21 target
Fast Feudal - 50%
III
Castle Age
(-00:22)
19:54
/ 20:16 target
IV
Imperial Age
(-01:52)
34:11
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:22
Average
Reaches Imperial
23%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
3-0
Ethiopians
Archer
3-0
Sicilians
Infantry
3-0
Worst Matchups
Romans
Infantry
0-3
Incas
Infantry
0-2
Bohemians
Gunpowder
0-3
Infantry (51%)
Cavalry (61%)
Archer (63%)
Gunpowder (26%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
39%
18 games
7W - 11L
2
Magyars
59%
17 games
10W - 7L
3
Persians
56%
16 games
9W - 7L
Byzantines
50%
16 games
8W - 8L
Khmer
46%
13 games
6W - 7L
Teutons
58%
12 games
7W - 5L
Top 6 of 92 tracked opponent picks
Rating History (Last 60 days)
-123 Elo
128 games
Current
1109
Peak
1232
Low
1059
Record (W:L)
60
-
68
Effective APM (Last 20 games)
Overall
41.1
actions per minute
Average speed
for 1109 Elo
0
Avg (39)
Dark Age
41.5
Feudal
39.0
Castle
18.3
Imperial
9.2
Peak:
89.0
eAPM
Recent Match History (209 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1109
(-16)
|
Arabia
#468327961
|
Mongols
|
|
00:12:25 |
Apr 06, 2026
|
|
VICTORY
1125
(+15)
|
Arabia
#468323471
|
Mongols
|
|
00:35:02 |
Apr 06, 2026
|
|
DEFEAT
1110
(-15)
|
Enclosed
#468322470
|
Mongols
|
|
00:05:00 |
Apr 06, 2026
|
|
VICTORY
1125
(+16)
|
Arabia
#467785854
|
Mongols
|
|
00:41:54 |
Apr 04, 2026
|
|
DEFEAT
1109
(-17)
|
Enclosed
#467775173
|
Mongols
|
|
00:29:51 |
Apr 04, 2026
|
|
VICTORY
1126
(+17)
|
Arabia
#467724372
|
Mongols
|
|
00:37:14 |
Apr 03, 2026
|
|
DEFEAT
1109
(-17)
|
MegaRandom
#467721777
|
Mongols
|
|
00:11:18 |
Apr 03, 2026
|
|
VICTORY
1126
(+16)
|
Enclosed
#467666910
|
Mongols
|
|
00:31:19 |
Apr 03, 2026
|
|
VICTORY
1110
(+14)
|
MegaRandom
#467664909
|
Mongols
|
|
00:10:48 |
Apr 03, 2026
|
|
VICTORY
1096
(+16)
|
Arena
#467479983
|
Mongols
|
|
00:47:31 |
Apr 02, 2026
|
|
DEFEAT
1080
(-16)
|
Glade
#466566872
|
Mongols
|
|
00:13:02 |
Mar 29, 2026
|
|
VICTORY
1096
(+14)
|
Arena
#466509869
|
Khmer
|
|
00:38:23 |
Mar 29, 2026
|
|
DEFEAT
1082
(-14)
|
Ring Fortress
#466499141
|
Mongols
|
|
00:04:48 |
Mar 29, 2026
|
|
VICTORY
1096
(+18)
|
Ring Fortress
#465298215
|
Mongols
|
|
00:26:25 |
Mar 24, 2026
|
|
DEFEAT
1078
(-15)
|
Arena
#465282506
|
Khmer
|
|
00:26:28 |
Mar 24, 2026
|
|
VICTORY
1093
(+16)
|
Glade
#465279160
|
Lithuanians
|
|
00:12:48 |
Mar 24, 2026
|
|
DEFEAT
1077
(-17)
|
Ring Fortress
#465278982
|
Mongols
|
|
00:00:13 |
Mar 24, 2026
|
|
VICTORY
1094
(+15)
|
Mongolia
#465275474
|
Mongols
|
|
00:23:25 |
Mar 24, 2026
|
|
DEFEAT
1079
(-15)
|
Ring Fortress
#465273585
|
Huns
|
|
00:16:36 |
Mar 24, 2026
|
|
DEFEAT
1094
(-17)
|
Arena
#465208120
|
Mongols
|
|
00:28:45 |
Mar 24, 2026
|
|
VICTORY
1111
(+15)
|
Arena
#465206174
|
Mongols
|
|
00:10:53 |
Mar 24, 2026
|
|
DEFEAT
1096
(-15)
|
Arena
#465076795
|
Mongols
|
|
00:31:42 |
Mar 23, 2026
|
|
DEFEAT
1111
(-15)
|
Mongolia
#465070846
|
Mongols
|
|
00:20:57 |
Mar 23, 2026
|
|
DEFEAT
1126
(-17)
|
Ring Fortress
#464202128
|
Huns
|
|
00:18:05 |
Mar 20, 2026
|
|
DEFEAT
1143
(-17)
|
Glade
#463970366
|
Khmer
|
|
00:44:00 |
Mar 19, 2026
|
|
VICTORY
1160
(+14)
|
Marketplace
#463968698
|
Mongols
|
|
00:11:24 |
Mar 19, 2026
|
|
DEFEAT
1146
(-16)
|
Marketplace
#463842884
|
Mongols
|
|
00:27:44 |
Mar 18, 2026
|
|
DEFEAT
1162
(-16)
|
MegaRandom
#462561017
|
Khmer
|
|
00:33:11 |
Mar 13, 2026
|
|
VICTORY
1178
(+14)
|
Enclosed
#462557191
|
Mongols
|
|
00:35:26 |
Mar 13, 2026
|
|
VICTORY
1164
(+18)
|
Enclosed
#461815775
|
Khmer
|
|
00:47:54 |
Mar 09, 2026
|
|
VICTORY
1146
(+15)
|
MegaRandom
#461675245
|
Mongols
|
|
00:31:24 |
Mar 08, 2026
|
|
DEFEAT
1131
(-14)
|
Enclosed
#461674273
|
Khmer
|
|
00:04:14 |
Mar 08, 2026
|
|
DEFEAT
1145
(-17)
|
Enclosed
#461487179
|
Mongols
|
|
00:33:57 |
Mar 08, 2026
|
|
VICTORY
1162
(+14)
|
Arabia
#461431874
|
Mongols
|
|
00:32:13 |
Mar 07, 2026
|
|
DEFEAT
1148
(-17)
|
MegaRandom
#461420864
|
Mongols
|
|
00:39:39 |
Mar 07, 2026
|
|
VICTORY
1165
(+18)
|
Arena
#461185864
|
Mongols
|
|
00:55:47 |
Mar 07, 2026
|
|
DEFEAT
1147
(-16)
|
Mediterranean
#461033774
|
Mongols
|
|
00:09:55 |
Mar 06, 2026
|
|
VICTORY
1163
(+16)
|
Enclosed
#460969793
|
Mongols
|
|
00:32:58 |
Mar 06, 2026
|
|
DEFEAT
1147
(-18)
|
Arena
#460964208
|
Khmer
|
|
00:49:10 |
Mar 06, 2026
|
|
VICTORY
1165
(+17)
|
Mediterranean
#460963814
|
Mongols
|
|
00:00:34 |
Mar 06, 2026
|
|
VICTORY
1148
(+15)
|
Arabia
#460753768
|
Khmer
|
|
00:36:46 |
Mar 05, 2026
|
|
DEFEAT
1133
(-16)
|
MegaRandom
#460747516
|
Mongols
|
|
00:32:41 |
Mar 05, 2026
|
|
DEFEAT
1149
(-15)
|
Golden Pit
#460331788
|
Mongols
|
|
00:35:54 |
Mar 03, 2026
|
|
VICTORY
1164
(+17)
|
Golden Pit
#460328993
|
Mongols
|
|
00:23:09 |
Mar 03, 2026
|
|
DEFEAT
1147
(-15)
|
Arabia
#460199856
|
Mongols
|
|
00:26:32 |
Mar 02, 2026
|
|
VICTORY
1162
(+16)
|
Arena
#460198084
|
Mongols
|
|
00:14:34 |
Mar 02, 2026
|
|
DEFEAT
1146
(-17)
|
Golden Pit
#460106924
|
Mongols
|
|
00:29:28 |
Mar 02, 2026
|
|
DEFEAT
1163
(-17)
|
Arena
#460085643
|
Mongols
|
|
00:26:15 |
Mar 01, 2026
|
|
VICTORY
1180
(+16)
|
Arena
#460009917
|
Khmer
|
|
00:36:46 |
Mar 01, 2026
|
|
DEFEAT
1164
(-17)
|
Golden Pit
#460009170
|
Burmese
|
|
00:00:31 |
Mar 01, 2026
|
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