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Oid Mortales
Gameplay Summary
Favors Scout Rush as primary opening (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (58% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Favors Scout Rush as primary opening (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (58% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Elo
1214
Top 25%
Rank
#11,497
1v1 RM
Games
2,217
128W /
127L
Steam
13 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 17% win rate (5 wins / 25 losses) in games < 5 mins, losses spread across 10 different maps
Player Analysis
90 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
63%
No Rush
23%
Militia Rush
8%
Knight Rush
3%
Overall Behavior
Scout rush (63%)
Knight rush (24%)
Camel rush (21%)
Fast castle (13%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (54% of games)
Opening Success Rates
Scout Rush
57 games
58%
No Rush
21 games
29%
Militia Rush
7 games
43%
Knight Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Militia Rush
(8 games)
63%
win rate
No Rush
(25 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(6 games)
0%
win rate
Archer Rush
(14 games)
36%
win rate
Knight Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (63%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (81%), often loses to:
BEST
Heavy Cavalry
(6L)
Infantry (Spear)
(5L)
Archers
(5L)
Monk Rush
6 games
100%
win rate
Archer Rush
14 games
64%
win rate
Knight Rush
7 games
57%
win rate
Militia Rush
8 games
63%
win rate
No Rush
25 games
60%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
81%
Cavalry
PRIMARY STYLE
Heavy Cavalry
42%
72% WR
Light Cavalry
40%
53% WR
Camels
37%
75% WR
Unique Unit
28%
42% WR
Dominates vs
Infantry (Spear)
+8
Archers
+6
Heavy Cavalry
+5
Struggles vs
Heavy Cavalry
−6
Infantry (Spear)
−5
Archers
−5
Common Transitions
Scout Rush
Light Cavalry
73% WR
No Rush
Unique Unit
29% WR
Knight Rush
Heavy Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
68%
Huns
14%
Win Rates by Civ Type
Cavalry Archer Civs
68%
Their Best Cavalry Archer Civ:
Mongols
68% WR
Cavalry Civs
36%
Their Best Cavalry Civ:
Wei
67% WR
Camel Civs
56%
Their Best Camel Civ:
Hindustanis
56% WR
Infantry Civs
33%
Their Best Infantry Civ:
Wu
67% WR
Civ Playstyle Analysis
Mongols
28
68%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:32
Castle: 21:15
scout rush
86%
camel rush
32%
knight rush
25%
Hindustanis
25
56%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 18:40
scout rush
60%
camel rush
32%
early castle build
28%
fast castle
24%
phosphoru
20%
Persians
13
46%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:28
Castle: 18:39
scout rush
62%
knight rush
62%
castle drop
23%
fast castle
23%
early castle build
23%
Huns
7
14%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:44
Castle: 23:32
scout rush
71%
Wei
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:35
Castle: 20:20
scout rush
67%
knight rush
67%
castle drop
33%
Wu
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:02
Castle: 22:19
militia rush
67%
Turks
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:58
Castle: 16:42
fast imp
100%
phosphoru
100%
fast castle
67%
early castle build
33%
Bulgarians
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 61 | 52% | Scout Rush 79% | Scout Rush (11) |
| Arena | 15 | 47% | No Rush 87% | Monk Rush (3) |
| Haboob | 7 | 57% | Scout Rush 57% | - |
| Glade | 5 | 40% | Scout Rush 40% | Monk Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
54.3%
92 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
55.6%
9 games
Evening
18:00 - 00:00
47.4%
154 games
Consistent performance across all time periods.
Based on 255 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
23x
Chases losses
29x
Stops after losses
11x
After 1st Win
2.5
games
After 1st defeat
3.2
games
End on Win
77%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
29
min
Games
90
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:22)
9:31
/ 09:53 target
Fast Feudal - 74%
III
Castle Age
(-00:51)
19:51
/ 20:42 target
IV
Imperial Age
(-02:26)
34:03
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:12
Excellent
Reaches Imperial
22%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians
Archer
2-0
Celts
Infantry
2-0
Khmer
Elephant
3-0
Worst Matchups
Koreans
Defensive
0-2
Japanese
Infantry
1-3
Goths
Infantry
1-2
Infantry (50%)
Cavalry (42%)
Archer (69%)
Cavalry Archer (44%)
Gunpowder (43%)
Most Faced Civs
1
Mongols
47%
17 games
8W - 9L
2
Franks
50%
16 games
8W - 8L
3
Magyars
69%
16 games
11W - 5L
Japanese
25%
12 games
3W - 9L
Persians
45%
11 games
5W - 6L
Vietnamese
30%
10 games
3W - 7L
Top 6 of 82 tracked opponent picks
Rating History (Last 60 days)
-34 Elo
148 games
Current
1214
Peak
1361
Low
1161
Record (W:L)
72
-
76
Effective APM (Last 20 games)
Overall
50.6
actions per minute
Faster than average
for 1214 Elo
0
Avg (39)
Dark Age
53.8
Feudal
43.9
Castle
37.0
Imperial
18.9
Peak:
120.9
eAPM
Recent Match History (90 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1214
(+16)
|
Black Forest
#467267945
|
Khmer
|
|
00:54:22 |
Apr 02, 2026
|
|
VICTORY
1198
(+18)
|
MegaRandom
#467267826
|
Khmer
|
|
00:00:13 |
Apr 02, 2026
|
|
DEFEAT
1180
(-16)
|
Black Forest
#467267568
|
Khmer
|
|
00:00:33 |
Apr 02, 2026
|
|
DEFEAT
1196
(-14)
|
Arabia
#467253430
|
Persians
|
|
00:29:48 |
Apr 01, 2026
|
|
VICTORY
1210
(+18)
|
Arabia
#467246543
|
Persians
|
|
00:40:07 |
Apr 01, 2026
|
|
DEFEAT
1192
(-14)
|
Black Forest
#467246320
|
Persians
|
|
00:00:18 |
Apr 01, 2026
|
|
DEFEAT
1206
(-17)
|
Enclosed
#467246183
|
Persians
|
|
00:00:18 |
Apr 01, 2026
|
|
DEFEAT
1223
(-14)
|
Enclosed
#467245523
|
Persians
|
|
00:05:16 |
Apr 01, 2026
|
|
DEFEAT
1237
(-18)
|
Enclosed
#467239125
|
Bohemians
|
|
00:45:40 |
Apr 01, 2026
|
|
VICTORY
1255
(+17)
|
Arabia
#467074450
|
Persians
|
|
00:46:54 |
Apr 01, 2026
|
|
DEFEAT
1238
(-15)
|
Arabia
#467065477
|
Persians
|
|
00:02:53 |
Apr 01, 2026
|
|
DEFEAT
1253
(-14)
|
Mongolia
#467063793
|
Persians
|
|
00:15:45 |
Apr 01, 2026
|
|
DEFEAT
1267
(-14)
|
Arabia
#467055948
|
Persians
|
|
00:53:01 |
Apr 01, 2026
|
|
VICTORY
1281
(+16)
|
Arabia
#467052121
|
Persians
|
|
00:30:56 |
Apr 01, 2026
|
|
VICTORY
1265
(+16)
|
Arabia
#466798686
|
Persians
|
|
00:26:45 |
Mar 30, 2026
|
|
DEFEAT
1249
(-19)
|
Arabia
#466644802
|
Persians
|
|
00:15:47 |
Mar 30, 2026
|
|
VICTORY
1268
(+15)
|
Arabia
#466641347
|
Persians
|
|
00:34:14 |
Mar 30, 2026
|
|
VICTORY
1253
(+17)
|
Ring Fortress
#466509102
|
Persians
|
|
00:31:34 |
Mar 29, 2026
|
|
DEFEAT
1236
(-16)
|
Arena
#466508845
|
Persians
|
|
00:00:34 |
Mar 29, 2026
|
|
VICTORY
1252
(+18)
|
Ring Fortress
#466317358
|
Persians
|
|
00:42:19 |
Mar 28, 2026
|
|
VICTORY
1234
(+17)
|
Mongolia
#466310820
|
Persians
|
|
00:49:00 |
Mar 28, 2026
|
|
DEFEAT
1217
(-15)
|
Arena
#466036724
|
Khmer
|
|
00:30:18 |
Mar 27, 2026
|
|
VICTORY
1232
(+15)
|
Arabia
#466024967
|
Khmer
|
|
00:26:58 |
Mar 27, 2026
|
|
DEFEAT
1217
(-18)
|
Ring Fortress
#466017763
|
Khmer
|
|
00:41:48 |
Mar 27, 2026
|
|
VICTORY
1235
(+17)
|
Mongolia
#466012448
|
Khmer
|
|
00:28:55 |
Mar 27, 2026
|
|
DEFEAT
1218
(-15)
|
Arena
#466012265
|
Khmer
|
|
00:00:08 |
Mar 27, 2026
|
|
DEFEAT
1233
(-17)
|
Arabia
#466011569
|
Khmer
|
|
00:01:57 |
Mar 27, 2026
|
|
VICTORY
1250
(+16)
|
Arabia
#466005149
|
Khmer
|
|
00:39:07 |
Mar 27, 2026
|
|
DEFEAT
1234
(-17)
|
Ring Fortress
#466004750
|
Persians
|
|
00:00:16 |
Mar 27, 2026
|
|
VICTORY
1251
(+17)
|
Arabia
#466003578
|
Persians
|
|
00:00:21 |
Mar 27, 2026
|
|
VICTORY
1234
(+13)
|
Ring Fortress
#465825261
|
Persians
|
|
00:28:17 |
Mar 27, 2026
|
|
DEFEAT
1221
(-15)
|
Ring Fortress
#465810567
|
Persians
|
|
00:26:33 |
Mar 27, 2026
|
|
VICTORY
1236
(+18)
|
Arena
#465798720
|
Persians
|
|
01:12:32 |
Mar 26, 2026
|
|
VICTORY
1218
(+15)
|
Mongolia
#465600992
|
Bulgarians
|
|
00:36:14 |
Mar 26, 2026
|
|
VICTORY
1203
(+16)
|
Arena
#465591178
|
Franks
|
|
00:27:23 |
Mar 26, 2026
|
|
VICTORY
1187
(+15)
|
Ring Fortress
#465582794
|
Franks
|
|
00:22:04 |
Mar 25, 2026
|
|
DEFEAT
1172
(-17)
|
Mongolia
#465578231
|
Wei
|
|
00:31:27 |
Mar 25, 2026
|
|
DEFEAT
1189
(-17)
|
Arena
#465573858
|
Wei
|
|
00:39:49 |
Mar 25, 2026
|
|
VICTORY
1206
(+14)
|
Arabia
#465572850
|
Wei
|
|
00:12:01 |
Mar 25, 2026
|
|
VICTORY
1192
(+15)
|
Mongolia
#465179666
|
Wei
|
|
00:23:22 |
Mar 24, 2026
|
|
DEFEAT
1177
(-16)
|
Ring Fortress
#465172003
|
Wei
|
|
01:05:20 |
Mar 23, 2026
|
|
DEFEAT
1193
(-15)
|
Glade
#465166147
|
Wei
|
|
00:36:14 |
Mar 23, 2026
|
|
VICTORY
1208
(+15)
|
Marketplace
#464932794
|
Wei
|
|
00:25:55 |
Mar 22, 2026
|
|
VICTORY
1193
(+16)
|
Marketplace
#464618756
|
Wei
|
|
00:49:00 |
Mar 21, 2026
|
|
DEFEAT
1177
(-16)
|
Marketplace
#464618529
|
Wei
|
|
00:00:29 |
Mar 21, 2026
|
|
DEFEAT
1193
(-15)
|
Glade
#464610672
|
Wei
|
|
00:45:37 |
Mar 21, 2026
|
|
VICTORY
1208
(+18)
|
Glade
#464439572
|
Wei
|
|
00:26:38 |
Mar 21, 2026
|
|
VICTORY
1190
(+14)
|
Marketplace
#464433226
|
Wei
|
|
00:26:20 |
Mar 21, 2026
|
|
DEFEAT
1176
(-15)
|
Ring Fortress
#464429868
|
Wei
|
|
00:28:24 |
Mar 21, 2026
|
|
DEFEAT
1191
(-16)
|
Glade
#464429690
|
Wei
|
|
00:00:13 |
Mar 21, 2026
|
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