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machinegobrrr
Gameplay Summary
Opens Scout Rush (33%) or booms to Castle (17%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (58% win rate). Struggles against Archers compositions. Frequently employs Monk plays and Fast Castle. Plays variable civs.
Opens Scout Rush (33%) or booms to Castle (17%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (58% win rate). Struggles against Archers compositions. Frequently employs Monk plays and Fast Castle. Plays variable civs.
Elo
1285
Top 25%
Rank
#9,026
1v1 RM
Games
4,434
83W /
83L
Steam
Private
Hidden
No risk factors detected
Player Analysis
72 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
33%
No Rush
17%
Militia Rush
14%
Monk Rush
13%
Overall Behavior
Monk rush (36%)
Scout rush (33%)
Fast castle (29%)
Skirmisher rush (18%)
Early castle build (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (65% of games)
Opening Success Rates
Scout Rush
24 games
58%
No Rush
12 games
58%
Militia Rush
10 games
40%
Monk Rush
9 games
44%
Skirmisher Rush
8 games
50%
Knight Rush
3 games
33%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Scout Rush
(16 games)
63%
win rate
No Rush
(26 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
25%
win rate
Militia Rush
(8 games)
25%
win rate
Archer Rush
(10 games)
30%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (33%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Archers
(5L)
Unique Unit
(4L)
Skirmishers
(4L)
Monk Rush
4 games
75%
win rate
Militia Rush
8 games
75%
win rate
Archer Rush
10 games
70%
win rate
Scout Rush
16 games
63%
win rate
No Rush
26 games
58%
win rate
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Skirmishers
40%
42% WR
Heavy Monk
33%
60% WR
Light Cavalry
30%
67% WR
Infantry (Spear)
30%
67% WR
Dominates vs
Unique Unit
+7
Light Cavalry
+7
Heavy Cavalry
+7
Struggles vs
Archers
−5
Unique Unit
−4
Skirmishers
−4
Common Transitions
Scout Rush
Archers
67% WR
Skirmisher Rush
Skirmishers
33% WR
Monk Rush
Heavy Monk
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Italians
40%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Armenians
50% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Huns
25% WR
Archer Civs
42%
Their Best Archer Civ:
Britons
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
50% WR
Civ Playstyle Analysis
Italians
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:38
Castle: 22:00
knight rush
20%
skirmisher rush
20%
early castle build
20%
Armenians
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:13
Castle: 22:09
scout rush
75%
Portuguese
4
50%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:24
Castle: 17:51
monk rush
75%
fast castle
50%
fast imp
25%
scout rush
25%
Huns
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 19:45
cav archer rush
75%
scout rush
50%
skirmisher rush
50%
knight rush
25%
fast imp
25%
monk rush
25%
castle drop
25%
fast castle
25%
Britons
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:33
Castle: 19:18
scout rush
67%
archer rush
33%
fast castle
33%
early castle build
33%
Incas
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:52
Castle: 19:51
monk rush
67%
castle drop
67%
militia rush
67%
tower rush
33%
archer rush
33%
phosphoru
33%
fast castle
33%
Bohemians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:04
Castle: 20:53
early castle build
100%
monk rush
67%
militia rush
67%
tower rush
33%
fast castle
33%
archer rush
33%
skirmisher rush
33%
Aztecs
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:00
Castle: 18:08
monk rush
67%
militia rush
33%
fast imp
33%
phosphoru
33%
castle drop
33%
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 29 | 45% | Scout Rush 41% | Militia Rush (6) |
| Arena | 18 | 44% | Monk Rush 39% | No Rush (7) |
| Graveyards | 10 | 80% | Scout Rush 40% | Monk Rush (2) |
| Glade | 7 | 29% | Militia Rush 43% | No Rush (2) |
| Fortified Clearing | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
46.8%
47 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
54%
63 games
Evening
18:00 - 00:00
48.2%
56 games
Consistent performance across all time periods.
Based on 166 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
18x
Stops after losses
11x
After 1st Win
1.6
games
After 1st defeat
3.4
games
End on Win
78%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
41
min
Games
72
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:04)
9:57
/ 09:53 target
Fast Feudal - 63%
III
Castle Age
(-01:00)
19:42
/ 20:42 target
Fast Castle - 29%
IV
Imperial Age
(-01:00)
35:29
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
2-0
Celts
Infantry
2-0
Vietnamese
Archer
2-0
Worst Matchups
Huns
Cavalry
0-2
Magyars
Cavalry
0-2
Malay
Infantry
0-2
Infantry (50%)
Cavalry (38%)
Archer (70%)
Gunpowder (50%)
Defensive (33%)
Most Faced Civs
1
Mongols
50%
10 games
5W - 5L
2
Persians
71%
7 games
5W - 2L
3
Teutons
33%
6 games
2W - 4L
Italians
50%
6 games
3W - 3L
Byzantines
33%
6 games
2W - 4L
Franks
40%
5 games
2W - 3L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
+30 Elo
68 games
Current
1285
Peak
1321
Low
1184
Record (W:L)
35
-
33
Effective APM (Last 20 games)
Overall
36.5
actions per minute
Average speed
for 1285 Elo
0
Avg (39)
Dark Age
48.2
Feudal
29.9
Castle
30.6
Imperial
22.3
Peak:
104.9
eAPM
Recent Match History (72 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1285
(-15)
|
Ring Fortress
#466341140
|
Bohemians
|
|
00:58:26 |
Mar 29, 2026
|
|
DEFEAT
1300
(-17)
|
Glade
#466338118
|
Slavs
|
|
00:25:59 |
Mar 29, 2026
|
|
VICTORY
1317
(+18)
|
Arabia
#466197661
|
Hindustanis
|
|
00:44:52 |
Mar 28, 2026
|
|
VICTORY
1299
(+16)
|
Ring Fortress
#465817276
|
Saracens
|
|
01:09:39 |
Mar 27, 2026
|
|
VICTORY
1283
(+15)
|
Ring Fortress
#465810567
|
Turks
|
|
00:26:33 |
Mar 27, 2026
|
|
VICTORY
1268
(+16)
|
Arena
#465810449
|
Japanese
|
|
00:00:19 |
Mar 27, 2026
|
|
VICTORY
1252
(+16)
|
Ring Fortress
#465374668
|
Khitans
|
|
00:49:39 |
Mar 24, 2026
|
|
DEFEAT
1236
(-15)
|
Ring Fortress
#465368411
|
Sicilians
|
|
00:45:45 |
Mar 24, 2026
|
|
VICTORY
1251
(+15)
|
Glade
#465333123
|
Incas
|
|
00:45:39 |
Mar 24, 2026
|
|
DEFEAT
1236
(-16)
|
Glade
#465326863
|
Dravidians
|
|
00:48:20 |
Mar 24, 2026
|
|
DEFEAT
1252
(-17)
|
Glade
#465291803
|
Chinese
|
|
00:07:30 |
Mar 24, 2026
|
|
DEFEAT
1269
(-16)
|
Glade
#465287795
|
Teutons
|
|
00:35:31 |
Mar 24, 2026
|
|
VICTORY
1285
(+17)
|
Arabia
#465264486
|
Incas
|
|
00:45:53 |
Mar 24, 2026
|
|
VICTORY
1268
(+15)
|
Arabia
#464178046
|
Franks
|
|
00:46:10 |
Mar 20, 2026
|
|
DEFEAT
1253
(-13)
|
Glade
#464172553
|
Wu
|
|
00:33:14 |
Mar 19, 2026
|
|
VICTORY
1266
(+16)
|
Arabia
#461911780
|
Bohemians
|
|
00:49:38 |
Mar 09, 2026
|
|
DEFEAT
1250
(-15)
|
Arena
#461906672
|
Tatars
|
|
00:34:30 |
Mar 09, 2026
|
|
VICTORY
1265
(+15)
|
MegaRandom
#461743775
|
Italians
|
|
00:32:31 |
Mar 09, 2026
|
|
VICTORY
1250
(+18)
|
Arabia
#461478332
|
Romans
|
|
00:46:41 |
Mar 08, 2026
|
|
VICTORY
1232
(+15)
|
Arena
#461413261
|
Turks
|
|
00:38:38 |
Mar 07, 2026
|
|
DEFEAT
1217
(-15)
|
MegaRandom
#461408751
|
Aztecs
|
|
00:25:51 |
Mar 07, 2026
|
|
VICTORY
1232
(+17)
|
MegaRandom
#461399762
|
Incas
|
|
00:52:18 |
Mar 07, 2026
|
|
VICTORY
1215
(+15)
|
MegaRandom
#461370909
|
Ethiopians
|
|
00:47:44 |
Mar 07, 2026
|
|
DEFEAT
1200
(-15)
|
Arena
#461164857
|
Armenians
|
|
00:30:43 |
Mar 06, 2026
|
|
DEFEAT
1215
(-18)
|
Arena
#461156914
|
Koreans
|
|
00:53:58 |
Mar 06, 2026
|
|
VICTORY
1233
(+16)
|
MegaRandom
#460994534
|
Franks
|
|
00:45:17 |
Mar 06, 2026
|
|
DEFEAT
1217
(-17)
|
Arabia
#460989272
|
Khmer
|
|
00:46:36 |
Mar 06, 2026
|
|
DEFEAT
1234
(-15)
|
MegaRandom
#460984902
|
Ethiopians
|
|
00:44:29 |
Mar 06, 2026
|
|
VICTORY
1249
(+16)
|
Arena
#459469871
|
Celts
|
|
00:40:12 |
Feb 27, 2026
|
|
VICTORY
1233
(+15)
|
Hideout
#458408420
|
Burgundians
|
|
00:46:53 |
Feb 23, 2026
|
|
VICTORY
1218
(+17)
|
Hideout
#457999229
|
Vietnamese
|
|
00:42:50 |
Feb 21, 2026
|
|
VICTORY
1201
(+17)
|
Hideout
#457944202
|
Malay
|
|
00:37:15 |
Feb 21, 2026
|
|
DEFEAT
1184
(-16)
|
Arabia
#457940356
|
Bulgarians
|
|
00:24:02 |
Feb 21, 2026
|
|
DEFEAT
1200
(-16)
|
Migration
#457932722
|
Teutons
|
|
00:48:28 |
Feb 21, 2026
|
|
DEFEAT
1216
(-15)
|
Migration
#457543879
|
Shu
|
|
01:13:22 |
Feb 20, 2026
|
|
DEFEAT
1231
(-16)
|
Hideout
#457541402
|
Japanese
|
|
00:20:47 |
Feb 20, 2026
|
|
DEFEAT
1247
(-16)
|
Arabia
#457537114
|
Malay
|
|
00:35:16 |
Feb 20, 2026
|
|
DEFEAT
1263
(-13)
|
Arabia
#457530846
|
Wu
|
|
00:54:31 |
Feb 20, 2026
|
|
VICTORY
1276
(+16)
|
Hideout
#457463262
|
Hindustanis
|
|
00:54:36 |
Feb 19, 2026
|
|
VICTORY
1260
(+17)
|
Arena
#457459994
|
Poles
|
|
00:20:11 |
Feb 19, 2026
|
|
VICTORY
1243
(+15)
|
Arabia
#457459090
|
Berbers
|
|
00:04:28 |
Feb 19, 2026
|
|
VICTORY
1228
(+18)
|
Hideout
#457436809
|
Turks
|
|
00:34:25 |
Feb 19, 2026
|
|
DEFEAT
1210
(-16)
|
Hideout
#457430495
|
Incas
|
|
00:48:22 |
Feb 19, 2026
|
|
DEFEAT
1226
(-17)
|
Migration
#457426109
|
Malay
|
|
00:34:01 |
Feb 19, 2026
|
|
DEFEAT
1243
(-15)
|
Migration
#457419790
|
Vikings
|
|
00:49:58 |
Feb 19, 2026
|
|
DEFEAT
1258
(-16)
|
Hideout
#457414909
|
Hindustanis
|
|
00:35:36 |
Feb 19, 2026
|
|
DEFEAT
1274
(-16)
|
Arabia
#457399397
|
Persians
|
|
01:05:38 |
Feb 19, 2026
|
|
VICTORY
1290
(+15)
|
Arena
#457194537
|
Aztecs
|
|
00:43:53 |
Feb 18, 2026
|
|
DEFEAT
1275
(-14)
|
Arabia
#457193659
|
Vietnamese
|
|
00:04:24 |
Feb 18, 2026
|
|
DEFEAT
1289
(-15)
|
Arabia
#457190122
|
Cumans
|
|
00:23:58 |
Feb 18, 2026
|
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