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Boywars
Gameplay Summary
Versatile opener, mixing Militia Rush (37%) and Scout Rush (28%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (60% win rate). Struggles against Archers compositions. Plays variable civs.
Versatile opener, mixing Militia Rush (37%) and Scout Rush (28%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (60% win rate). Struggles against Archers compositions. Plays variable civs.
Elo
1205
Top 25%
Rank
#11,906
1v1 RM
Games
3,531
168W /
162L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
117 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
37%
Scout Rush
28%
Archer Rush
12%
No Rush
10%
Overall Behavior
Militia rush (44%)
Archer rush (42%)
Scout rush (28%)
Skirmisher rush (26%)
Knight rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
Militia Rush
43 games
60%
Scout Rush
33 games
58%
Archer Rush
14 games
43%
No Rush
12 games
33%
Monk Rush
8 games
50%
Skirmisher Rush
4 games
25%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(21 games)
67%
win rate
Monk Rush
(3 games)
67%
win rate
No Rush
(31 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(3 games)
0%
win rate
Cavalry Archer Rush
(3 games)
33%
win rate
Scout Rush
(26 games)
42%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (37%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (66%), often loses to:
BEST
Archers
(14L)
Skirmishers
(11L)
Heavy Cavalry
(10L)
Skirmisher Rush
3 games
100%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Scout Rush
26 games
58%
win rate
Militia Rush
21 games
67%
win rate
Monk Rush
3 games
67%
win rate
No Rush
31 games
58%
win rate
Mid & Late Game
66%
Cavalry
PRIMARY STYLE
Archers
42%
64% WR
Light Cavalry
37%
52% WR
Heavy Cavalry
30%
65% WR
Skirmishers
24%
31% WR
Dominates vs
Skirmishers
+10
Unique Unit
+9
Archers
+8
Struggles vs
Archers
−14
Skirmishers
−11
Heavy Cavalry
−10
Common Transitions
Militia Rush
Archers
58% WR
Scout Rush
Light Cavalry
52% WR
Archer Rush
Archers
45% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Magyars
80%
Bohemians
40%
Win Rates by Civ Type
Cavalry Civs
55%
Their Best Cavalry Civ:
Magyars
80% WR
Infantry Civs
48%
Their Best Infantry Civ:
Celts
50% WR
Gunpowder Civs
53%
Their Best Gunpowder Civ:
Spanish
100% WR
Archer Civs
43%
Their Best Archer Civ:
Mayans
50% WR
Elephant Civs
71%
Their Best Elephant Civ:
Khmer
75% WR
Camel Civs
57%
Their Best Camel Civ:
Saracens
100% WR
Civ Playstyle Analysis
Persians
13
69%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:06
Castle: 21:53
scout rush
62%
knight rush
46%
archer rush
38%
militia rush
23%
Bohemians
10
40%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:45
Castle: 17:23
fast castle
80%
early castle build
60%
monk rush
50%
archer rush
30%
castle drop
20%
Celts
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:37
Castle: 26:09
militia rush
83%
skirmisher rush
83%
archer rush
33%
Japanese
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:29
Castle: 22:25
archer rush
83%
militia rush
83%
cav archer rush
67%
skirmisher rush
50%
Magyars
5
80%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:28
Castle: 24:34
scout rush
100%
militia rush
80%
cav archer rush
60%
knight rush
20%
monk rush
20%
archer rush
20%
Berbers
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:27
Castle: 25:56
militia rush
50%
knight rush
25%
skirmisher rush
25%
archer rush
25%
Mayans
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:36
Castle: 22:18
archer rush
75%
militia rush
50%
monk rush
25%
Khmer
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:09
Castle: 24:13
scout rush
75%
knight rush
50%
monk rush
25%
archer rush
25%
militia rush
25%
skirmisher rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 85 | 54% | Militia Rush 44% | Scout Rush (12) |
| Arena | 16 | 38% | Monk Rush 44% | No Rush (6) |
| Glade | 8 | 50% | Militia Rush 50% | - |
| Haboob | 3 | 33% | Militia Rush 67% | Archer Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.3%
197 games
Morning
06:00 - 12:00
50%
8 games
Afternoon
12:00 - 18:00
42.9%
7 games
Evening
18:00 - 00:00
52.5%
118 games
Consistent performance across all time periods.
Based on 330 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
23x
Chases losses
18x
Stops after losses
20x
After 1st Win
2.3
games
After 1st defeat
2.9
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
41
min
Games
117
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:31)
10:24
/ 09:53 target
III
Castle Age
(+02:09)
22:51
/ 20:42 target
IV
Imperial Age
(+03:54)
40:23
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:40
Average
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons
Infantry
2-0
Vietnamese
Archer
3-0
Bulgarians
Infantry
2-0
Worst Matchups
Chinese
Archer
0-6
Sicilians
Infantry
0-3
Hindustanis
Camel
0-2
Cavalry (44%)
Infantry (53%)
Archer (52%)
Gunpowder (60%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
67%
21 games
14W - 7L
2
Incas
53%
17 games
9W - 8L
3
Khmer
58%
12 games
7W - 5L
Burgundians
55%
11 games
6W - 5L
Magyars
9%
11 games
1W - 10L
Persians
27%
11 games
3W - 8L
Top 6 of 83 tracked opponent picks
Rating History (Last 60 days)
-44 Elo
210 games
Current
1205
Peak
1318
Low
1153
Record (W:L)
105
-
105
Effective APM (Last 20 games)
Overall
44.8
actions per minute
Faster than average
for 1205 Elo
0
Avg (39)
Dark Age
49.6
Feudal
37.2
Castle
38.3
Imperial
26.8
Peak:
102.1
eAPM
Recent Match History (117 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1205
(-15)
|
Arabia
#468566618
|
Magyars
|
|
00:28:37 |
Apr 07, 2026
|
|
DEFEAT
1220
(-14)
|
Arena
#468317671
|
Hindustanis
|
|
01:01:22 |
Apr 06, 2026
|
|
DEFEAT
1234
(-16)
|
Arabia
#468276984
|
Spanish
|
|
00:48:55 |
Apr 05, 2026
|
|
DEFEAT
1250
(-16)
|
Enclosed
#468233512
|
Lithuanians
|
|
00:42:52 |
Apr 05, 2026
|
|
VICTORY
1266
(+15)
|
MegaRandom
#468062113
|
Khmer
|
|
00:21:53 |
Apr 05, 2026
|
|
VICTORY
1251
(+15)
|
Enclosed
#468022555
|
Saracens
|
|
00:31:32 |
Apr 05, 2026
|
|
DEFEAT
1236
(-14)
|
Enclosed
#468010447
|
Bengalis
|
|
00:47:06 |
Apr 04, 2026
|
|
DEFEAT
1250
(-16)
|
MegaRandom
#467994926
|
Hindustanis
|
|
00:51:18 |
Apr 04, 2026
|
|
VICTORY
1266
(+16)
|
Enclosed
#467812847
|
Britons
|
|
00:55:01 |
Apr 04, 2026
|
|
DEFEAT
1250
(-14)
|
Arena
#467807567
|
Khmer
|
|
00:40:30 |
Apr 04, 2026
|
|
VICTORY
1264
(+16)
|
Arabia
#467802399
|
Vikings
|
|
00:21:46 |
Apr 04, 2026
|
|
DEFEAT
1248
(-14)
|
Arabia
#467795917
|
Celts
|
|
00:33:42 |
Apr 04, 2026
|
|
VICTORY
1262
(+15)
|
Arabia
#467712415
|
Chinese
|
|
01:01:31 |
Apr 03, 2026
|
|
VICTORY
1247
(+17)
|
Enclosed
#467701456
|
Bohemians
|
|
00:43:13 |
Apr 03, 2026
|
|
DEFEAT
1230
(-15)
|
Arabia
#467690911
|
Tatars
|
|
00:02:45 |
Apr 03, 2026
|
|
DEFEAT
1245
(-17)
|
Nomad
#467499114
|
Vikings
|
|
00:24:58 |
Apr 03, 2026
|
|
DEFEAT
1262
(-15)
|
Enclosed
#467496856
|
Incas
|
|
00:18:51 |
Apr 03, 2026
|
|
DEFEAT
1277
(-16)
|
Enclosed
#467491016
|
Berbers
|
|
00:53:14 |
Apr 03, 2026
|
|
DEFEAT
1293
(-14)
|
Black Forest
#467484627
|
Sicilians
|
|
00:22:49 |
Apr 02, 2026
|
|
VICTORY
1307
(+16)
|
Black Forest
#467436544
|
Poles
|
|
00:26:02 |
Apr 02, 2026
|
|
DEFEAT
1291
(-17)
|
Arabia
#467425231
|
Malians
|
|
00:46:28 |
Apr 02, 2026
|
|
VICTORY
1308
(+14)
|
Black Forest
#467415038
|
Burmese
|
|
00:22:04 |
Apr 02, 2026
|
|
VICTORY
1294
(+13)
|
Nomad
#467311097
|
Dravidians
|
|
00:18:50 |
Apr 02, 2026
|
|
VICTORY
1281
(+15)
|
Nomad
#467310876
|
Byzantines
|
|
00:02:02 |
Apr 02, 2026
|
|
VICTORY
1266
(+14)
|
Arabia
#467306621
|
Mongols
|
|
00:22:09 |
Apr 02, 2026
|
|
VICTORY
1252
(+14)
|
Nomad
#467302463
|
Tatars
|
|
00:45:42 |
Apr 02, 2026
|
|
DEFEAT
1238
(-16)
|
Arabia
#467294186
|
Berbers
|
|
00:31:47 |
Apr 02, 2026
|
|
DEFEAT
1254
(-13)
|
Nomad
#467287871
|
Bengalis
|
|
00:43:13 |
Apr 02, 2026
|
|
VICTORY
1267
(+17)
|
Marketplace
#467094337
|
Incas
|
|
00:39:17 |
Apr 01, 2026
|
|
DEFEAT
1250
(-19)
|
Marketplace
#467089765
|
Vietnamese
|
|
00:03:32 |
Apr 01, 2026
|
|
VICTORY
1269
(+16)
|
Marketplace
#467075200
|
Saracens
|
|
00:41:41 |
Apr 01, 2026
|
|
VICTORY
1253
(+17)
|
Nomad
#467072241
|
Slavs
|
|
00:25:26 |
Apr 01, 2026
|
|
DEFEAT
1236
(-15)
|
Glade
#467068906
|
Burmese
|
|
00:26:47 |
Apr 01, 2026
|
|
DEFEAT
1251
(-16)
|
Glade
#466847556
|
Poles
|
|
00:41:33 |
Mar 31, 2026
|
|
VICTORY
1267
(+15)
|
Arabia
#466654545
|
Magyars
|
|
00:23:25 |
Mar 30, 2026
|
|
DEFEAT
1252
(-17)
|
Glade
#466352166
|
Huns
|
|
00:41:54 |
Mar 29, 2026
|
|
VICTORY
1269
(+17)
|
Glade
#466315575
|
Persians
|
|
00:52:21 |
Mar 28, 2026
|
|
VICTORY
1252
(+17)
|
Marketplace
#466304342
|
Teutons
|
|
00:49:21 |
Mar 28, 2026
|
|
VICTORY
1235
(+17)
|
Nomad
#466275826
|
Sicilians
|
|
00:18:23 |
Mar 28, 2026
|
|
DEFEAT
1218
(-15)
|
Arabia
#466098681
|
Ethiopians
|
|
00:47:24 |
Mar 28, 2026
|
|
VICTORY
1233
(+16)
|
Marketplace
#466093767
|
Teutons
|
|
00:53:57 |
Mar 28, 2026
|
|
DEFEAT
1217
(-17)
|
Nomad
#466075071
|
Saracens
|
|
00:45:32 |
Mar 28, 2026
|
|
DEFEAT
1234
(-15)
|
Arabia
#466052770
|
Portuguese
|
|
00:52:48 |
Mar 28, 2026
|
|
DEFEAT
1249
(-17)
|
Arabia
#466034872
|
Sicilians
|
|
00:47:55 |
Mar 27, 2026
|
|
VICTORY
1266
(+16)
|
Glade
#466016582
|
Khmer
|
|
00:22:39 |
Mar 27, 2026
|
|
VICTORY
1250
(+16)
|
Glade
#465979334
|
Berbers
|
|
00:58:36 |
Mar 27, 2026
|
|
VICTORY
1234
(+17)
|
Marketplace
#465843484
|
Persians
|
|
00:42:54 |
Mar 27, 2026
|
|
VICTORY
1217
(+15)
|
Nomad
#465835206
|
Persians
|
|
00:46:10 |
Mar 27, 2026
|
|
DEFEAT
1202
(-17)
|
Nomad
#465633792
|
Franks
|
|
00:01:20 |
Mar 26, 2026
|
|
DEFEAT
1219
(-16)
|
Glade
#465632326
|
Bohemians
|
|
00:22:33 |
Mar 26, 2026
|
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