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MGmoney28
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (51% boom/FC). Often masses Unique Unit as their main army. Most successful with Militia Rush (80% win rate). Struggles against Infantry (Spear) compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (51% boom/FC). Often masses Unique Unit as their main army. Most successful with Militia Rush (80% win rate). Struggles against Infantry (Spear) compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Elo
1347
Top 18%
Rank
#7,337
1v1 RM
Games
662
92W /
93L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
69 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
51%
Scout Rush
19%
Monk Rush
16%
Militia Rush
7%
Overall Behavior
Fast castle (58%)
Phosphoru (39%)
Early castle build (28%)
Fast imp (25%)
Scout rush (19%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
No Rush
35 games
51%
Scout Rush
13 games
46%
Monk Rush
11 games
27%
Militia Rush
5 games
80%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Archer Rush
(4 games)
75%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(4 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (51%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Infantry (Spear)
(8L)
Unique Unit
(7L)
Skirmishers
(5L)
Cavalry Archer Rush
4 games
100%
win rate
Archer Rush
4 games
75%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
34%
Infantry
PRIMARY STYLE
Unique Unit
57%
72% WR
Infantry (Spear)
43%
58% WR
Light Cavalry
23%
30% WR
Infantry (Sword)
18%
75% WR
Dominates vs
Unique Unit
+11
Light Cavalry
+8
Skirmishers
+7
Struggles vs
Infantry (Spear)
−8
Unique Unit
−7
Skirmishers
−5
Common Transitions
No Rush
Unique Unit
72% WR
Scout Rush
Light Cavalry
40% WR
Monk Rush
Unique Unit
13% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Celts
69%
Burmese
40%
Win Rates by Civ Type
Infantry Civs
57%
Their Best Infantry Civ:
Celts
69% WR
Cavalry Civs
31%
Their Best Cavalry Civ:
Magyars
40% WR
Elephant Civs
67%
Their Best Elephant Civ:
Bengalis
67% WR
Monk Civs
40%
Their Best Monk Civ:
Burmese
40% WR
Cavalry Archer Civs
40%
Their Best Cavalry Archer Civ:
Mongols
67% WR
Civ Playstyle Analysis
Celts
13
69%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:42
Castle: 16:08
fast castle
77%
phosphoru
69%
fast imp
46%
early castle build
38%
militia rush
31%
Bengalis
9
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:04
Castle: 14:46
fast castle
78%
early castle build
56%
phosphoru
44%
monk rush
22%
Burmese
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:50
Castle: 16:02
fast castle
60%
phosphoru
40%
fast imp
20%
monk rush
20%
scout rush
20%
knight rush
20%
Magyars
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:12
Castle: 25:38
scout rush
80%
cav archer rush
40%
skirmisher rush
20%
militia rush
20%
Mongols
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 24:16
scout rush
100%
early castle build
33%
Aztecs
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:42
Castle: 14:17
fast castle
67%
fast imp
33%
ram push
33%
monk rush
33%
phosphoru
33%
eagle rush
33%
castle drop
33%
militia rush
33%
skirmisher rush
33%
early castle build
33%
Koreans
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 15:25
phosphoru
100%
fast imp
67%
fast castle
67%
early castle build
67%
castle drop
33%
Bohemians
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 24 | 63% | No Rush 71% | No Rush (5) |
| MegaRandom | 14 | 21% | No Rush 57% | Scout Rush (4) |
| Fortified Clearing | 12 | 33% | No Rush 50% | No Rush (5) |
| Steppe | 9 | 33% | Scout Rush 44% | Scout Rush (3) |
| Haboob | 4 | 100% | Scout Rush 50% | - |
| Glade | 3 | 67% | Monk Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.9%
133 games
Morning
06:00 - 12:00
56.5%
23 games
Afternoon
12:00 - 18:00
100%
2 games
Evening
18:00 - 00:00
59.3%
27 games
Performs best in the Evening (59.3% WR), plays most in Night but wins more in Evening.
Based on 185 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
11x
Chases losses
23x
Stops after losses
6x
After 1st Win
2.2
games
After 1st defeat
3
games
End on Win
76%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
33
min
Games
69
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:36)
10:29
/ 09:53 target
Fast Feudal - 28%
III
Castle Age
(-03:35)
17:07
/ 20:42 target
Fast Castle - 58%
IV
Imperial Age
(-03:11)
33:18
/ 36:29 target
Fast Imp - 28%
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians
Archer
2-0
Bohemians
Gunpowder
5-0
Magyars
Cavalry
2-0
Worst Matchups
Incas
Infantry
0-2
Persians
Cavalry
0-2
Portuguese
Gunpowder
0-4
Cavalry (33%)
Gunpowder (67%)
Infantry (42%)
Cavalry Archer (33%)
Archer (57%)
Most Faced Civs
1
Turks
73%
11 games
8W - 3L
2
Bohemians
88%
8 games
7W - 1L
3
Mongols
25%
8 games
2W - 6L
Koreans
71%
7 games
5W - 2L
Slavs
57%
7 games
4W - 3L
Khmer
43%
7 games
3W - 4L
Top 6 of 48 tracked opponent picks
Rating History (Last 60 days)
-34 Elo
111 games
Current
1347
Peak
1418
Low
1220
Record (W:L)
54
-
57
Effective APM (Last 20 games)
Overall
36.1
actions per minute
Average speed
for 1347 Elo
0
Avg (39)
Dark Age
42.6
Feudal
25.7
Castle
29.6
Imperial
21.5
Peak:
97.6
eAPM
Recent Match History (69 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1347
(+16)
|
Nomad
#467805647
|
Celts
|
|
00:22:19 |
Apr 04, 2026
|
|
VICTORY
1331
(+16)
|
MegaRandom
#467765552
|
Burmese
|
|
00:56:42 |
Apr 04, 2026
|
|
VICTORY
1315
(+15)
|
MegaRandom
#467759987
|
Sicilians
|
|
00:44:33 |
Apr 04, 2026
|
|
DEFEAT
1300
(-16)
|
Black Forest
#467759187
|
Celts
|
|
00:05:26 |
Apr 04, 2026
|
|
DEFEAT
1316
(-17)
|
MegaRandom
#467519381
|
Gurjaras
|
|
00:52:11 |
Apr 03, 2026
|
|
DEFEAT
1333
(-17)
|
Black Forest
#467514627
|
Burmese
|
|
00:36:29 |
Apr 03, 2026
|
|
VICTORY
1350
(+16)
|
Black Forest
#467514374
|
Dravidians
|
|
00:00:52 |
Apr 03, 2026
|
|
VICTORY
1334
(+15)
|
Black Forest
#467290031
|
Celts
|
|
00:40:04 |
Apr 02, 2026
|
|
DEFEAT
1319
(-18)
|
Arena
#467285939
|
Magyars
|
|
00:40:37 |
Apr 02, 2026
|
|
DEFEAT
1337
(-13)
|
Glade
#467077065
|
Burmese
|
|
00:15:40 |
Apr 01, 2026
|
|
DEFEAT
1350
(-18)
|
Ring Fortress
#467071518
|
Japanese
|
|
00:50:03 |
Apr 01, 2026
|
|
VICTORY
1368
(+16)
|
Arena
#463932625
|
Celts
|
|
00:50:39 |
Mar 18, 2026
|
|
DEFEAT
1352
(-18)
|
Ring Fortress
#463928274
|
Koreans
|
|
00:32:51 |
Mar 18, 2026
|
|
VICTORY
1370
(+15)
|
Glade
#463925563
|
Tupi
|
|
00:00:49 |
Mar 18, 2026
|
|
VICTORY
1355
(+17)
|
Enclosed
#463781577
|
Huns
|
|
00:38:41 |
Mar 18, 2026
|
|
DEFEAT
1338
(-18)
|
Enclosed
#463763456
|
Turks
|
|
00:26:14 |
Mar 18, 2026
|
|
VICTORY
1356
(+17)
|
MegaRandom
#463736698
|
Poles
|
|
00:46:45 |
Mar 17, 2026
|
|
DEFEAT
1339
(-17)
|
Enclosed
#463591406
|
Celts
|
|
00:33:44 |
Mar 17, 2026
|
|
DEFEAT
1356
(-17)
|
Enclosed
#463588157
|
Magyars
|
|
00:49:38 |
Mar 17, 2026
|
|
VICTORY
1373
(+14)
|
Haboob
#462843167
|
Celts
|
|
00:38:54 |
Mar 14, 2026
|
|
DEFEAT
1359
(-16)
|
Enclosed
#462840908
|
Magyars
|
|
00:28:04 |
Mar 14, 2026
|
|
VICTORY
1375
(+17)
|
Arena
#462837137
|
Celts
|
|
00:45:06 |
Mar 14, 2026
|
|
DEFEAT
1358
(-18)
|
Haboob
#462832701
|
Lithuanians
|
|
00:27:49 |
Mar 14, 2026
|
|
VICTORY
1376
(+19)
|
MegaRandom
#462826860
|
Vietnamese
|
|
00:05:26 |
Mar 14, 2026
|
|
DEFEAT
1357
(-15)
|
MegaRandom
#462822410
|
Magyars
|
|
00:22:34 |
Mar 14, 2026
|
|
DEFEAT
1372
(-16)
|
Haboob
#462820464
|
Magyars
|
|
00:16:56 |
Mar 14, 2026
|
|
VICTORY
1388
(+17)
|
Enclosed
#461524618
|
Sicilians
|
|
00:55:52 |
Mar 08, 2026
|
|
DEFEAT
1371
(-18)
|
Haboob
#461514381
|
Celts
|
|
01:28:46 |
Mar 08, 2026
|
|
DEFEAT
1389
(-14)
|
MegaRandom
#461510754
|
Khmer
|
|
00:38:31 |
Mar 08, 2026
|
|
DEFEAT
1403
(-15)
|
Haboob
#461503013
|
Magyars
|
|
00:07:18 |
Mar 08, 2026
|
|
VICTORY
1418
(+17)
|
MegaRandom
#461435792
|
Magyars
|
|
00:46:26 |
Mar 07, 2026
|
|
VICTORY
1385
(+16)
|
Arena
#459868122
|
Celts
|
|
00:53:34 |
Mar 01, 2026
|
|
DEFEAT
1369
(-17)
|
Four Lakes
#459863659
|
Aztecs
|
|
00:27:31 |
Mar 01, 2026
|
|
VICTORY
1386
(+15)
|
Golden Pit
#459590858
|
Celts
|
|
00:29:56 |
Feb 28, 2026
|
|
VICTORY
1371
(+20)
|
Hideout
#459560524
|
Persians
|
|
00:47:54 |
Feb 28, 2026
|
|
DEFEAT
1351
(-16)
|
Hideout
#459555792
|
Tatars
|
|
00:38:53 |
Feb 28, 2026
|
|
VICTORY
1367
(+14)
|
Hideout
#459555509
|
Burmese
|
|
00:00:19 |
Feb 28, 2026
|
|
DEFEAT
1353
(-17)
|
Arena
#459550379
|
Celts
|
|
00:26:55 |
Feb 28, 2026
|
|
VICTORY
1370
(+14)
|
Four Lakes
#459524049
|
Poles
|
|
00:43:53 |
Feb 27, 2026
|
|
VICTORY
1356
(+17)
|
Golden Pit
#459348143
|
Magyars
|
|
00:48:52 |
Feb 27, 2026
|
|
DEFEAT
1339
(-16)
|
Four Lakes
#459346219
|
Tupi
|
|
00:23:40 |
Feb 27, 2026
|
|
DEFEAT
1355
(-17)
|
Four Lakes
#459343424
|
Celts
|
|
00:36:32 |
Feb 27, 2026
|
|
VICTORY
1372
(+18)
|
Arena
#458905969
|
Celts
|
|
00:38:26 |
Feb 25, 2026
|
|
DEFEAT
1354
(-14)
|
Four Lakes
#458873193
|
Tatars
|
|
00:24:12 |
Feb 25, 2026
|
|
VICTORY
1368
(+15)
|
Four Lakes
#458423580
|
Tupi
|
|
00:11:39 |
Feb 23, 2026
|
|
DEFEAT
1353
(-16)
|
Hideout
#457831701
|
Gurjaras
|
|
00:33:11 |
Feb 21, 2026
|
|
VICTORY
1369
(+16)
|
Hideout
#457831450
|
Celts
|
|
00:00:24 |
Feb 21, 2026
|
|
DEFEAT
1353
(-15)
|
Golden Pit
#457825029
|
Malay
|
|
01:00:11 |
Feb 21, 2026
|
|
DEFEAT
1368
(-14)
|
Golden Pit
#457823718
|
Magyars
|
|
00:11:11 |
Feb 21, 2026
|
|
VICTORY
1382
(+14)
|
Golden Pit
#457579341
|
Celts
|
|
00:28:34 |
Feb 20, 2026
|
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