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dr.chtarafiras
Gameplay Summary
Versatile opener, mixing Militia Rush (39%) and Archer Rush (20%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Militia Rush (75% win rate). Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches.
Versatile opener, mixing Militia Rush (39%) and Archer Rush (20%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Militia Rush (75% win rate). Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches.
Elo
1056
Top 50%
Rank
#19,425
1v1 RM
Games
511
106W /
95L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
103 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
39%
Archer Rush
20%
No Rush
16%
Scout Rush
12%
Overall Behavior
Militia rush (40%)
Archer rush (21%)
Skirmisher rush (14%)
Early castle build (13%)
Scout rush (12%)
Walling Style: Standard
Balances defense with map control. (32% of games)
Opening Success Rates
Militia Rush
40 games
75%
Archer Rush
21 games
29%
No Rush
16 games
38%
Scout Rush
12 games
42%
Skirmisher Rush
7 games
14%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Militia Rush
(14 games)
57%
win rate
Scout Rush
(25 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
40%
win rate
Archer Rush
(17 games)
41%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (39%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (49%), often loses to:
BEST
Unique Unit
(15L)
Heavy Cavalry
(14L)
Archers
(10L)
Knight Rush
5 games
60%
win rate
Archer Rush
17 games
59%
win rate
Militia Rush
14 games
57%
win rate
Scout Rush
25 games
56%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
49%
Infantry
PRIMARY STYLE
Infantry (Spear)
51%
41% WR
Infantry (Sword)
47%
61% WR
Unique Unit
38%
48% WR
Skirmishers
29%
50% WR
Dominates vs
Archers
+10
Heavy Cavalry
+7
Skirmishers
+5
Struggles vs
Unique Unit
−15
Heavy Cavalry
−14
Archers
−10
Common Transitions
Militia Rush
Infantry (Sword)
72% WR
Archer Rush
Archers
26% WR
No Rush
Infantry (Spear)
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
81%
Portuguese
20%
Win Rates by Civ Type
Infantry Civs
64%
Their Best Infantry Civ:
Romans
81% WR
Archer Civs
38%
Their Best Archer Civ:
Ethiopians
25% WR
Gunpowder Civs
31%
Their Best Gunpowder Civ:
Portuguese
20% WR
Cavalry Civs
20%
Their Best Cavalry Civ:
Franks
33% WR
Civ Playstyle Analysis
Goths
44
64%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:37
Castle: 25:26
militia rush
84%
Romans
16
81%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:48
Castle: 22:48
castle drop
25%
militia rush
25%
Portuguese
10
20%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:41
Castle: 25:07
archer rush
90%
early castle build
30%
skirmisher rush
20%
castle drop
20%
Ethiopians
8
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:02
Castle: 24:29
archer rush
88%
Vietnamese
5
20%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:43
Castle: 22:35
archer rush
60%
scout rush
20%
Franks
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:57
Castle: 21:20
scout rush
67%
castle drop
67%
knight rush
67%
phosphoru
33%
Japanese
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 23:16
skirmisher rush
33%
cav archer rush
33%
Turks
2
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 36 | 33% | Archer Rush 47% | Archer Rush (7) |
| Socotra | 13 | 85% | Militia Rush 92% | - |
| Steppe | 12 | 67% | Militia Rush 75% | - |
| MegaRandom | 8 | 38% | Scout Rush 25% | No Rush (2) |
| Lowland | 6 | 33% | Skirmisher Rush 33% | - |
| Canals | 6 | 83% | Militia Rush 67% | - |
| Glade | 4 | 75% | Scout Rush 50% | - |
| Paradise Island | 4 | 25% | Militia Rush 50% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
56.8%
37 games
Morning
06:00 - 12:00
41%
39 games
Afternoon
12:00 - 18:00
48.9%
45 games
Evening
18:00 - 00:00
58.8%
80 games
Performs best in the Evening (58.8% WR), struggles in the Morning (41% WR).
Based on 201 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
15x
Chases losses
10x
Stops after losses
10x
After 1st Win
3.3
games
After 1st defeat
4.1
games
End on Win
55%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
41
min
Games
103
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:25)
10:46
/ 10:21 target
III
Castle Age
(+04:02)
24:18
/ 20:16 target
IV
Imperial Age
(+02:51)
38:54
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:52
Average
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
3-0
Khitans
Infantry
3-0
Malay
Infantry
2-0
Worst Matchups
Italians
Archer
0-3
Sicilians
Infantry
0-4
Koreans
Defensive
0-2
Cavalry (59%)
Infantry (60%)
Archer (38%)
Gunpowder (44%)
Cavalry Archer (57%)
Most Faced Civs
1
Mongols
65%
17 games
11W - 6L
2
Magyars
60%
15 games
9W - 6L
3
Franks
50%
10 games
5W - 5L
Spanish
33%
9 games
3W - 6L
Khmer
63%
8 games
5W - 3L
Cumans
25%
8 games
2W - 6L
Top 6 of 67 tracked opponent picks
Rating History (Last 60 days)
+88 Elo
100 games
Current
1056
Peak
1070
Low
858
Record (W:L)
53
-
47
Effective APM (Last 20 games)
Overall
41.9
actions per minute
Average speed
for 1056 Elo
0
Avg (39)
Dark Age
46.1
Feudal
33.5
Castle
31.3
Imperial
14.7
Peak:
88.4
eAPM
Recent Match History (103 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1056
(-14)
|
Black Forest
#467228009
|
Romans
|
|
00:45:52 |
Apr 01, 2026
|
|
VICTORY
1070
(+14)
|
Black Forest
#467194921
|
Romans
|
|
00:36:51 |
Apr 01, 2026
|
|
VICTORY
1056
(+17)
|
Enclosed
#467187802
|
Romans
|
|
00:30:31 |
Apr 01, 2026
|
|
VICTORY
1039
(+17)
|
Nomad
#464727418
|
Romans
|
|
00:52:46 |
Mar 22, 2026
|
|
VICTORY
1022
(+15)
|
Glade
#464710644
|
Romans
|
|
00:27:31 |
Mar 22, 2026
|
|
VICTORY
1007
(+16)
|
Glade
#464708415
|
Romans
|
|
00:16:54 |
Mar 22, 2026
|
|
VICTORY
991
(+16)
|
Nomad
#464704109
|
Romans
|
|
00:37:12 |
Mar 22, 2026
|
|
DEFEAT
975
(-17)
|
Ring Fortress
#463975542
|
Teutons
|
|
00:22:09 |
Mar 19, 2026
|
|
VICTORY
992
(+17)
|
Haboob
#460961405
|
Mapuche
|
|
00:44:26 |
Mar 06, 2026
|
|
DEFEAT
975
(-17)
|
Enclosed
#460958470
|
Mapuche
|
|
00:27:44 |
Mar 06, 2026
|
|
DEFEAT
992
(-16)
|
MegaRandom
#460755308
|
Mapuche
|
|
01:39:28 |
Mar 05, 2026
|
|
VICTORY
1008
(+17)
|
Arabia
#460751988
|
Mapuche
|
|
00:29:48 |
Mar 05, 2026
|
|
VICTORY
991
(+16)
|
Haboob
#460747524
|
Mapuche
|
|
00:40:37 |
Mar 05, 2026
|
|
DEFEAT
975
(-17)
|
Golden Pit
#460342489
|
Mapuche
|
|
00:40:20 |
Mar 03, 2026
|
|
DEFEAT
992
(-17)
|
Arabia
#460338492
|
Mapuche
|
|
00:38:39 |
Mar 03, 2026
|
|
VICTORY
1009
(+15)
|
Arabia
#460318372
|
Mapuche
|
|
01:13:53 |
Mar 03, 2026
|
|
VICTORY
994
(+17)
|
Four Lakes
#460309855
|
Mapuche
|
|
01:14:19 |
Mar 02, 2026
|
|
DEFEAT
977
(-15)
|
Golden Pit
#459979990
|
Mapuche
|
|
00:28:14 |
Mar 01, 2026
|
|
VICTORY
992
(+17)
|
Golden Pit
#459936658
|
Mapuche
|
|
00:29:25 |
Mar 01, 2026
|
|
VICTORY
975
(+15)
|
Golden Pit
#459874150
|
Mapuche
|
|
00:27:59 |
Mar 01, 2026
|
|
VICTORY
960
(+15)
|
Hideout
#459869931
|
Mapuche
|
|
00:42:16 |
Mar 01, 2026
|
|
DEFEAT
945
(-18)
|
Golden Pit
#459867113
|
Mapuche
|
|
00:26:47 |
Mar 01, 2026
|
|
DEFEAT
963
(-15)
|
Four Lakes
#459818466
|
Mapuche
|
|
00:57:41 |
Mar 01, 2026
|
|
DEFEAT
978
(-13)
|
Arabia
#459813093
|
Mapuche
|
|
00:40:27 |
Mar 01, 2026
|
|
VICTORY
991
(+14)
|
Golden Pit
#459084175
|
Mapuche
|
|
00:56:29 |
Feb 26, 2026
|
|
VICTORY
977
(+16)
|
Four Lakes
#459080055
|
Mapuche
|
|
00:32:35 |
Feb 26, 2026
|
|
VICTORY
961
(+15)
|
Four Lakes
#459075378
|
Mapuche
|
|
00:40:48 |
Feb 26, 2026
|
|
DEFEAT
946
(-15)
|
Four Lakes
#459042756
|
Mapuche
|
|
00:52:44 |
Feb 25, 2026
|
|
VICTORY
961
(+18)
|
Islands
#459041498
|
Mapuche
|
|
00:02:00 |
Feb 25, 2026
|
|
VICTORY
943
(+14)
|
Hideout
#458908406
|
Mapuche
|
|
00:35:08 |
Feb 25, 2026
|
|
DEFEAT
929
(-17)
|
Hideout
#458905538
|
Muisca
|
|
00:43:58 |
Feb 25, 2026
|
|
VICTORY
946
(+15)
|
Golden Pit
#458903234
|
Mapuche
|
|
00:26:45 |
Feb 25, 2026
|
|
DEFEAT
931
(-14)
|
Hideout
#458890155
|
Britons
|
|
00:46:46 |
Feb 25, 2026
|
|
DEFEAT
945
(-15)
|
Hideout
#458879610
|
Britons
|
|
01:33:54 |
Feb 25, 2026
|
|
VICTORY
960
(+18)
|
Hideout
#458874710
|
Britons
|
|
00:42:44 |
Feb 25, 2026
|
|
DEFEAT
942
(-18)
|
Hideout
#458721237
|
Portuguese
|
|
00:39:59 |
Feb 24, 2026
|
|
DEFEAT
960
(-15)
|
Four Lakes
#458623958
|
Tupi
|
|
00:44:16 |
Feb 23, 2026
|
|
DEFEAT
975
(-15)
|
Hideout
#458619884
|
Mapuche
|
|
00:35:26 |
Feb 23, 2026
|
|
VICTORY
990
(+15)
|
Four Lakes
#458616172
|
Mapuche
|
|
00:30:48 |
Feb 23, 2026
|
|
DEFEAT
975
(-15)
|
Four Lakes
#458605681
|
Mapuche
|
|
00:36:18 |
Feb 23, 2026
|
|
DEFEAT
990
(-15)
|
Hideout
#458601764
|
Mapuche
|
|
00:29:10 |
Feb 23, 2026
|
|
VICTORY
1005
(+17)
|
Four Lakes
#458315148
|
Incas
|
|
00:55:59 |
Feb 22, 2026
|
|
DEFEAT
988
(-14)
|
Golden Pit
#458302506
|
Mapuche
|
|
00:54:40 |
Feb 22, 2026
|
|
VICTORY
1002
(+17)
|
Golden Pit
#458293305
|
Mapuche
|
|
00:40:02 |
Feb 22, 2026
|
|
VICTORY
985
(+17)
|
Four Lakes
#458285110
|
Mapuche
|
|
00:38:13 |
Feb 22, 2026
|
|
VICTORY
968
(+17)
|
Golden Pit
#458276468
|
Mapuche
|
|
00:40:45 |
Feb 22, 2026
|
|
DEFEAT
951
(-17)
|
Arabia
#458254781
|
Incas
|
|
00:52:52 |
Feb 22, 2026
|
|
DEFEAT
968
(-15)
|
Four Lakes
#458247851
|
Tupi
|
|
00:39:29 |
Feb 22, 2026
|
|
DEFEAT
983
(-15)
|
Arabia
#458242772
|
Tupi
|
|
00:30:36 |
Feb 22, 2026
|
|
DEFEAT
998
(-17)
|
Hideout
#458103544
|
Goths
|
|
00:54:33 |
Feb 22, 2026
|
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