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sheaR
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (38% boom/FC). Most successful with Skirmisher Rush (75% win rate). Struggles against Light Cavalry compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (38% boom/FC). Most successful with Skirmisher Rush (75% win rate). Struggles against Light Cavalry compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Elo
1325
Top 18%
Rank
#7,898
1v1 RM
Games
3,205
112W /
110L
Steam
18 years
Unverified
No risk factors detected
Player Analysis
144 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
38%
Militia Rush
19%
Monk Rush
19%
Archer Rush
12%
Overall Behavior
Fast castle (44%)
Early castle build (29%)
Monk rush (24%)
Archer rush (22%)
Militia rush (19%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (45% of games)
Opening Success Rates
No Rush
55 games
47%
Militia Rush
28 games
46%
Monk Rush
27 games
37%
Archer Rush
17 games
59%
Skirmisher Rush
8 games
75%
Scout Rush
4 games
50%
Fire Lancer Rush
3 games
67%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Knight Rush
(4 games)
75%
win rate
Skirmisher Rush
(6 games)
67%
win rate
Archer Rush
(25 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(7 games)
14%
win rate
Scout Rush
(40 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (38%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Light Cavalry
(15L)
Archers
(14L)
Heavy Cavalry
(10L)
Monk Rush
7 games
86%
win rate
Scout Rush
40 games
60%
win rate
Knight Rush
4 games
75%
win rate
Skirmisher Rush
6 games
67%
win rate
Archer Rush
25 games
60%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
35%
Archer
PRIMARY STYLE
Unique Unit
31%
60% WR
Heavy Monk
31%
52% WR
Archers
29%
48% WR
Skirmishers
21%
53% WR
Dominates vs
Archers
+14
Light Cavalry
+12
Skirmishers
+10
Struggles vs
Light Cavalry
−15
Archers
−14
Heavy Cavalry
−10
Common Transitions
Militia Rush
Archers
45% WR
Monk Rush
Heavy Monk
44% WR
No Rush
Unique Unit
56% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Jurchens
82%
Spanish
20%
Win Rates by Civ Type
Infantry Civs
45%
Their Best Infantry Civ:
Incas
78% WR
Gunpowder Civs
31%
Their Best Gunpowder Civ:
Bohemians
40% WR
Cavalry Civs
72%
Their Best Cavalry Civ:
Jurchens
82% WR
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
50% WR
Archer Civs
67%
Their Best Archer Civ:
Mayans
67% WR
Camel Civs
60%
Their Best Camel Civ:
Hindustanis
60% WR
Civ Playstyle Analysis
Romans
15
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 18:49
militia rush
47%
monk rush
40%
fast castle
40%
knight rush
27%
skirmisher rush
27%
Malay
14
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 19:14
fast castle
29%
early castle build
29%
militia rush
29%
archer rush
21%
phosphoru
21%
skirmisher rush
21%
Koreans
14
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:16
Castle: 21:51
archer rush
50%
militia rush
36%
skirmisher rush
29%
Aztecs
13
38%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:21
Castle: 15:00
monk rush
85%
fast castle
85%
castle drop
54%
fast imp
46%
phosphoru
38%
Portuguese
11
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 16:15
fast castle
73%
early castle build
36%
monk rush
36%
Jurchens
11
82%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:34
Castle: 17:17
fast castle
64%
militia rush
27%
Hindustanis
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:05
Castle: 18:43
early castle build
60%
fast castle
50%
monk rush
30%
archer rush
30%
phosphoru
20%
Spanish
10
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:27
Castle: 16:43
phosphoru
50%
fast castle
50%
early castle build
50%
knight rush
20%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 103 | 51% | No Rush 43% | Scout Rush (19) |
| Arena | 18 | 33% | Monk Rush 78% | No Rush (8) |
| Haboob | 11 | 45% | No Rush 36% | Scout Rush (2) |
| Lowland | 4 | 50% | Archer Rush 25% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.3%
88 games
Morning
06:00 - 12:00
100%
4 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
47.7%
130 games
Consistent performance across all time periods.
Based on 222 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
11x
Chases losses
14x
Stops after losses
7x
After 1st Win
5
games
After 1st defeat
4.9
games
End on Win
60%
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
33
min
Games
144
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:24)
10:17
/ 09:53 target
Fast Feudal - 31%
III
Castle Age
(-02:12)
18:30
/ 20:42 target
Fast Castle - 44%
IV
Imperial Age
(+02:11)
38:40
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
34%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
3-0
Britons
Archer
3-0
Georgians
Cavalry
2-0
Worst Matchups
Bengalis
Elephant
0-2
Bulgarians
Infantry
1-3
Hindustanis
Camel
1-3
Cavalry (47%)
Infantry (41%)
Archer (69%)
Cavalry Archer (57%)
Gunpowder (58%)
Most Faced Civs
1
Mongols
47%
17 games
8W - 9L
2
Persians
44%
16 games
7W - 9L
3
Magyars
73%
11 games
8W - 3L
Wei
33%
9 games
3W - 6L
Bohemians
67%
9 games
6W - 3L
Japanese
25%
8 games
2W - 6L
Top 6 of 70 tracked opponent picks
Rating History (Last 60 days)
+37 Elo
64 games
Current
1325
Peak
1362
Low
1234
Record (W:L)
34
-
30
Effective APM (Last 20 games)
Overall
61.2
actions per minute
Faster than average
for 1325 Elo
0
Avg (39)
Dark Age
67.9
Feudal
45.8
Castle
55.5
Imperial
14.5
Peak:
131.5
eAPM
Recent Match History (144 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1325
(+15)
|
Migration
#467778199
|
Romans
|
|
00:42:57 |
Apr 04, 2026
|
|
DEFEAT
1310
(-17)
|
Nomad
#467774554
|
Mongols
|
|
00:27:30 |
Apr 04, 2026
|
|
VICTORY
1327
(+15)
|
Enclosed
#467769282
|
Khmer
|
|
00:43:10 |
Apr 04, 2026
|
|
VICTORY
1312
(+17)
|
Arabia
#467765978
|
Persians
|
|
00:25:46 |
Apr 04, 2026
|
|
DEFEAT
1295
(-17)
|
Enclosed
#467691922
|
Wei
|
|
00:54:23 |
Apr 03, 2026
|
|
DEFEAT
1312
(-14)
|
Arabia
#467683282
|
Khitans
|
|
00:47:19 |
Apr 03, 2026
|
|
DEFEAT
1326
(-16)
|
Arabia
#467675483
|
Ethiopians
|
|
00:43:36 |
Apr 03, 2026
|
|
VICTORY
1342
(+15)
|
Migration
#467670857
|
Romans
|
|
00:27:51 |
Apr 03, 2026
|
|
DEFEAT
1327
(-16)
|
Enclosed
#467667199
|
Persians
|
|
00:22:14 |
Apr 03, 2026
|
|
VICTORY
1343
(+14)
|
Marketplace
#464407074
|
Mongols
|
|
00:52:10 |
Mar 21, 2026
|
|
DEFEAT
1329
(-17)
|
Ring Fortress
#464400246
|
Wei
|
|
00:59:55 |
Mar 20, 2026
|
|
DEFEAT
1346
(-16)
|
Ring Fortress
#464397586
|
Chinese
|
|
00:20:44 |
Mar 20, 2026
|
|
VICTORY
1362
(+16)
|
Ring Fortress
#464394485
|
Tupi
|
|
00:24:43 |
Mar 20, 2026
|
|
DEFEAT
1346
(-15)
|
Marketplace
#464389727
|
Portuguese
|
|
00:38:10 |
Mar 20, 2026
|
|
VICTORY
1361
(+15)
|
Haboob
#461443770
|
Italians
|
|
00:57:56 |
Mar 07, 2026
|
|
VICTORY
1346
(+15)
|
Northern Isles
#461441101
|
Teutons
|
|
00:16:36 |
Mar 07, 2026
|
|
VICTORY
1331
(+14)
|
Haboob
#461434434
|
Romans
|
|
00:42:45 |
Mar 07, 2026
|
|
VICTORY
1317
(+15)
|
Northern Isles
#461427453
|
Berbers
|
|
00:41:28 |
Mar 07, 2026
|
|
DEFEAT
1302
(-14)
|
Arabia
#460559086
|
Hindustanis
|
|
00:43:51 |
Mar 04, 2026
|
|
VICTORY
1316
(+14)
|
Arabia
#460558622
|
Tupi
|
|
00:02:20 |
Mar 04, 2026
|
|
DEFEAT
1302
(-15)
|
Arabia
#460557160
|
Incas
|
|
00:14:51 |
Mar 04, 2026
|
|
VICTORY
1317
(+15)
|
Islands
#460554045
|
Romans
|
|
00:31:24 |
Mar 04, 2026
|
|
DEFEAT
1302
(-14)
|
Arabia
#460551290
|
Japanese
|
|
00:24:40 |
Mar 04, 2026
|
|
VICTORY
1316
(+16)
|
Four Lakes
#460550661
|
Mayans
|
|
00:04:32 |
Mar 04, 2026
|
|
VICTORY
1300
(+17)
|
Arabia
#460546804
|
Mapuche
|
|
00:35:58 |
Mar 04, 2026
|
|
DEFEAT
1283
(-16)
|
Migration
#460543726
|
Mongols
|
|
00:29:48 |
Mar 04, 2026
|
|
VICTORY
1299
(+14)
|
Arabia
#460538416
|
Hindustanis
|
|
00:48:28 |
Mar 04, 2026
|
|
DEFEAT
1285
(-16)
|
Arabia
#460534990
|
Muisca
|
|
00:35:07 |
Mar 04, 2026
|
|
VICTORY
1301
(+16)
|
Arabia
#460530959
|
Japanese
|
|
00:42:35 |
Mar 04, 2026
|
|
VICTORY
1285
(+19)
|
Four Lakes
#460372331
|
Mayans
|
|
00:41:36 |
Mar 03, 2026
|
|
VICTORY
1266
(+16)
|
Migration
#460369464
|
Hindustanis
|
|
00:53:19 |
Mar 03, 2026
|
|
VICTORY
1250
(+16)
|
Four Lakes
#460367426
|
Romans
|
|
00:34:39 |
Mar 03, 2026
|
|
DEFEAT
1234
(-18)
|
Migration
#460365855
|
Japanese
|
|
00:26:27 |
Mar 03, 2026
|
|
DEFEAT
1252
(-14)
|
Four Lakes
#460327274
|
Muisca
|
|
00:34:10 |
Mar 03, 2026
|
|
VICTORY
1266
(+15)
|
Arabia
#460326536
|
Mayans
|
|
00:05:31 |
Mar 03, 2026
|
|
DEFEAT
1251
(-13)
|
Arabia
#460324278
|
Incas
|
|
00:23:32 |
Mar 03, 2026
|
|
DEFEAT
1264
(-15)
|
Four Lakes
#460322430
|
Malay
|
|
00:18:02 |
Mar 03, 2026
|
|
DEFEAT
1279
(-16)
|
Four Lakes
#460098960
|
Mapuche
|
|
00:40:13 |
Mar 01, 2026
|
|
VICTORY
1295
(+17)
|
Four Lakes
#460092868
|
Hindustanis
|
|
00:47:55 |
Mar 01, 2026
|
|
VICTORY
1278
(+18)
|
Arabia
#460088211
|
Muisca
|
|
00:33:28 |
Mar 01, 2026
|
|
DEFEAT
1260
(-17)
|
Arabia
#460087358
|
Incas
|
|
00:04:00 |
Mar 01, 2026
|
|
VICTORY
1277
(+15)
|
Migration
#460084894
|
Mapuche
|
|
00:17:50 |
Mar 01, 2026
|
|
DEFEAT
1262
(-17)
|
Islands
#460080629
|
Vikings
|
|
00:30:39 |
Mar 01, 2026
|
|
VICTORY
1279
(+15)
|
Arabia
#460072310
|
Malay
|
|
00:56:17 |
Mar 01, 2026
|
|
DEFEAT
1264
(-16)
|
Islands
#460068404
|
Hindustanis
|
|
00:23:52 |
Mar 01, 2026
|
|
DEFEAT
1280
(-17)
|
Arabia
#457811829
|
Incas
|
|
00:49:20 |
Feb 21, 2026
|
|
VICTORY
1297
(+16)
|
Arabia
#457805544
|
Muisca
|
|
00:47:19 |
Feb 21, 2026
|
|
VICTORY
1281
(+16)
|
Arabia
#454857623
|
Bulgarians
Fast Castle
|
|
00:22:21 |
Feb 09, 2026
|
|
DEFEAT
1265
(-18)
|
Arabia
#454856491
|
Malay
No Rush
|
|
00:11:01 |
Feb 09, 2026
|
|
VICTORY
1283
(+15)
|
Arabia
#454853261
|
Spanish
Fast Castle
|
|
00:30:26 |
Feb 09, 2026
|
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