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UeliDeSchwert
Gameplay Summary
Often booms to Castle Age (26%), occasionally opens Archer Rush (23%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (65% win rate). Struggles against Light Cavalry compositions. Plays variable civs.
Often booms to Castle Age (26%), occasionally opens Archer Rush (23%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (65% win rate). Struggles against Light Cavalry compositions. Plays variable civs.
Elo
1085
Top 50%
Rank
#17,692
1v1 RM
Games
2,843
82W /
84L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
74 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
26%
Archer Rush
23%
Scout Rush
23%
Skirmisher Rush
9%
Overall Behavior
Archer rush (27%)
Scout rush (23%)
Early castle build (20%)
Skirmisher rush (18%)
Cav archer rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (73% of games)
Opening Success Rates
No Rush
19 games
21%
Archer Rush
17 games
65%
Scout Rush
17 games
35%
Skirmisher Rush
7 games
57%
Militia Rush
6 games
50%
Monk Rush
3 games
67%
Cavalry Archer Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Monk Rush
(3 games)
33%
win rate
Skirmisher Rush
(3 games)
33%
win rate
Camel Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (26%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (68%), often loses to:
BEST
Light Cavalry
(9L)
Unique Unit
(7L)
Heavy Cavalry
(6L)
Monk Rush
3 games
67%
win rate
Skirmisher Rush
3 games
67%
win rate
Camel Rush
3 games
67%
win rate
No dominant strengths detected
Mid & Late Game
68%
Cavalry
PRIMARY STYLE
Heavy Cavalry
41%
47% WR
Archers
38%
64% WR
Skirmishers
38%
50% WR
Unique Unit
35%
46% WR
Dominates vs
Skirmishers
+9
Infantry (Spear)
+7
Archers
+7
Struggles vs
Light Cavalry
−9
Unique Unit
−7
Heavy Cavalry
−6
Common Transitions
Archer Rush
Archers
70% WR
Scout Rush
Heavy Cavalry
33% WR
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vietnamese
60%
Wei
8%
Win Rates by Civ Type
Cavalry Civs
33%
Their Best Cavalry Civ:
Jurchens
67% WR
Infantry Civs
73%
Their Best Infantry Civ:
Wu
67% WR
Archer Civs
60%
Their Best Archer Civ:
Britons
75% WR
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Portuguese
25% WR
Defensive Civs
43%
Their Best Defensive Civ:
Byzantines
50% WR
Civ Playstyle Analysis
Wei
12
8%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:18
Castle: 20:27
fast castle
25%
early castle build
25%
monk rush
25%
scout rush
25%
phosphoru
25%
Byzantines
6
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:42
Castle: 24:39
skirmisher rush
50%
archer rush
33%
Vietnamese
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:05
Castle: 23:44
archer rush
80%
early castle build
20%
skirmisher rush
20%
Britons
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:44
Castle: 20:49
archer rush
50%
skirmisher rush
50%
monk rush
25%
phosphoru
25%
early castle build
25%
Portuguese
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:35
Castle: 23:08
scout rush
50%
archer rush
50%
ram push
25%
knight rush
25%
Wu
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:43
Castle: 23:33
militia rush
67%
monk rush
33%
skirmisher rush
33%
archer rush
33%
Jurchens
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:36
Castle: 21:02
fast castle
33%
archer rush
33%
steppe lancer rush
33%
skirmisher rush
33%
Magyars
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:57
Castle: 22:10
scout rush
67%
cav archer rush
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 46 | 52% | Archer Rush 26% | Scout Rush (11) |
| Lowland | 7 | 43% | No Rush 29% | No Rush (3) |
| Glade | 6 | 33% | No Rush 50% | No Rush (3) |
| Graveyards | 5 | 40% | Skirmisher Rush 40% | No Rush (2) |
| Haboob | 4 | 25% | No Rush 50% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
16.7%
6 games
Morning
06:00 - 12:00
100%
2 games
Afternoon
12:00 - 18:00
67.5%
40 games
Evening
18:00 - 00:00
44.1%
118 games
Performs best in the Afternoon (67.5% WR), plays most in Evening but wins more in Afternoon.
Based on 166 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
11x
Stops after losses
3x
After 1st Win
5.8
games
After 1st defeat
6.8
games
End on Win
78%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
43
min
Games
74
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:16)
10:05
/ 10:21 target
Fast Feudal - 59%
III
Castle Age
(+02:21)
22:37
/ 20:16 target
IV
Imperial Age
(+04:13)
40:16
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:28
Average
Reaches Imperial
51%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Goths
Infantry
2-0
Franks
Cavalry
3-0
Huns
Cavalry
2-0
Worst Matchups
Hindustanis
Camel
0-6
Magyars
Cavalry
0-3
Romans
Infantry
0-2
Cavalry (53%)
Infantry (38%)
Archer (50%)
Gunpowder (58%)
Camel (11%)
Most Faced Civs
1
Mongols
60%
10 games
6W - 4L
2
Ethiopians
78%
9 games
7W - 2L
3
Hindustanis
0%
9 games
0W - 9L
Persians
63%
8 games
5W - 3L
Spanish
57%
7 games
4W - 3L
Vietnamese
67%
6 games
4W - 2L
Top 6 of 49 tracked opponent picks
Rating History (Last 60 days)
+14 Elo
120 games
Current
1085
Peak
1118
Low
957
Record (W:L)
61
-
59
Effective APM (Last 20 games)
Overall
32.7
actions per minute
Slower than average
for 1085 Elo
0
Avg (39)
Dark Age
27.4
Feudal
27.6
Castle
31.1
Imperial
22.6
Peak:
82.4
eAPM
Recent Match History (74 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1085
(+17)
|
Arabia
#467735237
|
Ethiopians
|
|
00:46:41 |
Apr 03, 2026
|
|
DEFEAT
1068
(-15)
|
Arabia
#467733649
|
Ethiopians
|
|
00:07:20 |
Apr 03, 2026
|
|
DEFEAT
1083
(-17)
|
MegaRandom
#467726698
|
Mongols
|
|
00:51:10 |
Apr 03, 2026
|
|
VICTORY
1100
(+15)
|
Arabia
#467669406
|
Franks
|
|
00:43:56 |
Apr 03, 2026
|
|
VICTORY
1085
(+14)
|
Arabia
#467665484
|
Koreans
|
|
00:23:53 |
Apr 03, 2026
|
|
VICTORY
1071
(+17)
|
MegaRandom
#467457419
|
Japanese
|
|
00:52:19 |
Apr 02, 2026
|
|
DEFEAT
1054
(-15)
|
Nomad
#467448431
|
Lithuanians
|
|
01:01:44 |
Apr 02, 2026
|
|
VICTORY
1069
(+16)
|
Glade
#466991946
|
Romans
|
|
00:38:54 |
Mar 31, 2026
|
|
DEFEAT
1053
(-15)
|
Nomad
#466985204
|
Muisca
|
|
00:50:04 |
Mar 31, 2026
|
|
DEFEAT
1068
(-18)
|
Marketplace
#466975696
|
Dravidians
|
|
01:08:51 |
Mar 31, 2026
|
|
DEFEAT
1086
(-15)
|
Ring Fortress
#466971613
|
Persians
|
|
00:29:13 |
Mar 31, 2026
|
|
VICTORY
1101
(+15)
|
Glade
#466966846
|
Goths
|
|
00:37:00 |
Mar 31, 2026
|
|
VICTORY
1086
(+14)
|
Arabia
#466960901
|
Magyars
|
|
00:48:07 |
Mar 31, 2026
|
|
VICTORY
1072
(+16)
|
Glade
#466956174
|
Mapuche
|
|
00:39:14 |
Mar 31, 2026
|
|
VICTORY
1056
(+17)
|
Marketplace
#466950027
|
Slavs
|
|
00:51:48 |
Mar 31, 2026
|
|
DEFEAT
1039
(-15)
|
Glade
#466945274
|
Lithuanians
|
|
00:39:42 |
Mar 31, 2026
|
|
VICTORY
1054
(+15)
|
Marketplace
#466586320
|
Goths
|
|
01:08:40 |
Mar 29, 2026
|
|
DEFEAT
1039
(-17)
|
Arabia
#466582000
|
Shu
|
|
00:30:54 |
Mar 29, 2026
|
|
DEFEAT
1056
(-14)
|
Arabia
#466570311
|
Malay
|
Spanish (1104) | 01:18:25 |
Mar 29, 2026
|
|
DEFEAT
1070
(-16)
|
Arabia
#466568589
|
Celts
|
|
00:07:23 |
Mar 29, 2026
|
|
DEFEAT
1086
(-15)
|
Ring Fortress
#466559786
|
Britons
|
|
00:52:08 |
Mar 29, 2026
|
|
DEFEAT
1101
(-17)
|
Nomad
#466553933
|
Burgundians
|
|
00:31:50 |
Mar 29, 2026
|
|
VICTORY
1118
(+15)
|
Glade
#466543751
|
Slavs
|
|
00:54:55 |
Mar 29, 2026
|
|
VICTORY
1103
(+15)
|
Marketplace
#466535466
|
Jurchens
|
|
00:43:45 |
Mar 29, 2026
|
|
VICTORY
1088
(+18)
|
Glade
#466526494
|
Turks
|
|
00:50:26 |
Mar 29, 2026
|
|
DEFEAT
1070
(-14)
|
Marketplace
#466523826
|
Koreans
|
|
00:12:48 |
Mar 29, 2026
|
|
VICTORY
1084
(+15)
|
Mongolia
#466520089
|
Poles
|
|
00:16:43 |
Mar 29, 2026
|
|
VICTORY
1069
(+16)
|
Glade
#466511985
|
Huns
|
|
00:46:00 |
Mar 29, 2026
|
|
VICTORY
1053
(+17)
|
Marketplace
#466511544
|
Teutons
|
|
00:01:02 |
Mar 29, 2026
|
|
DEFEAT
1036
(-15)
|
Nomad
#466502446
|
Portuguese
|
|
00:54:23 |
Mar 29, 2026
|
|
DEFEAT
1067
(-14)
|
Marketplace
#466314721
|
Saracens
|
|
00:33:52 |
Mar 28, 2026
|
|
VICTORY
1081
(+17)
|
Marketplace
#466308200
|
Saracens
|
|
00:52:41 |
Mar 28, 2026
|
|
VICTORY
1064
(+16)
|
Arabia
#466303548
|
Saracens
|
|
00:34:17 |
Mar 28, 2026
|
|
DEFEAT
1048
(-14)
|
Arabia
#466299978
|
Gurjaras
|
|
00:24:16 |
Mar 28, 2026
|
|
VICTORY
1062
(+18)
|
Arabia
#466293198
|
Mongols
|
|
00:44:57 |
Mar 28, 2026
|
|
VICTORY
1044
(+17)
|
Nomad
#466283125
|
Spanish
|
|
01:02:40 |
Mar 28, 2026
|
|
DEFEAT
1027
(-14)
|
Glade
#466272948
|
Wei
|
|
01:03:10 |
Mar 28, 2026
|
|
DEFEAT
1041
(-15)
|
Mongolia
#465783109
|
Khitans
|
|
00:23:35 |
Mar 26, 2026
|
|
VICTORY
1056
(+15)
|
Glade
#465782282
|
Goths
|
|
00:05:39 |
Mar 26, 2026
|
|
VICTORY
1041
(+16)
|
Glade
#465776388
|
Dravidians
|
|
00:44:06 |
Mar 26, 2026
|
|
VICTORY
1025
(+17)
|
Nomad
#465768382
|
Armenians
|
|
00:59:07 |
Mar 26, 2026
|
|
DEFEAT
1008
(-14)
|
Ring Fortress
#465760761
|
Teutons
|
|
00:52:51 |
Mar 26, 2026
|
|
VICTORY
1022
(+15)
|
Arabia
#465753004
|
Sicilians
|
|
00:51:45 |
Mar 26, 2026
|
|
DEFEAT
1007
(-15)
|
Nomad
#465748720
|
Goths
|
|
00:29:20 |
Mar 26, 2026
|
|
DEFEAT
1022
(-15)
|
Arabia
#465747558
|
Wei
|
|
00:06:34 |
Mar 26, 2026
|
|
VICTORY
1037
(+17)
|
Ring Fortress
#464912336
|
Mongols
|
|
00:45:14 |
Mar 22, 2026
|
|
VICTORY
1020
(+16)
|
Glade
#464904244
|
Bulgarians
|
|
00:48:02 |
Mar 22, 2026
|
|
DEFEAT
1004
(-15)
|
Glade
#464896252
|
Shu
|
|
00:49:31 |
Mar 22, 2026
|
|
DEFEAT
1034
(-17)
|
Glade
#464889260
|
Khitans
|
|
00:31:21 |
Mar 22, 2026
|
|
DEFEAT
1051
(-17)
|
Marketplace
#464869862
|
Franks
|
|
01:00:26 |
Mar 22, 2026
|
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