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FGK | Toté
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (45% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units.
Prefers Fast Castle builds over Feudal aggression (45% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units.
Elo
1326
Top 18%
Rank
#7,839
1v1 RM
Games
1,516
98W /
94L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
98 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
45%
Scout Rush
15%
Archer Rush
13%
Monk Rush
10%
Overall Behavior
Fast castle (61%)
Phosphoru (42%)
Early castle build (39%)
Monk rush (18%)
Scout rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (37% of games)
Opening Success Rates
No Rush
44 games
52%
Scout Rush
15 games
60%
Archer Rush
13 games
62%
Monk Rush
10 games
50%
Knight Rush
5 games
80%
Camel Rush
4 games
25%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Militia Rush
(13 games)
69%
win rate
Cavalry Archer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(13 games)
31%
win rate
How to Beat This Player
Early Game
If they open No Rush (45%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (61%), often loses to:
BEST
Unique Unit
(18L)
Light Cavalry
(11L)
Skirmishers
(10L)
Archer Rush
13 games
69%
win rate
Militia Rush
13 games
69%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
61%
Cavalry
PRIMARY STYLE
Unique Unit
63%
43% WR
Light Cavalry
43%
45% WR
Archers
27%
44% WR
Camels
18%
42% WR
Dominates vs
Light Cavalry
+12
Skirmishers
+12
Unique Unit
+8
Struggles vs
Unique Unit
−18
Light Cavalry
−11
Skirmishers
−10
Common Transitions
No Rush
Unique Unit
39% WR
Archer Rush
Archers
50% WR
Scout Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Malay
67%
Lithuanians
30%
Win Rates by Civ Type
Cavalry Archer Civs
53%
Their Best Cavalry Archer Civ:
Mongols
53% WR
Camel Civs
53%
Their Best Camel Civ:
Saracens
53% WR
Archer Civs
50%
Their Best Archer Civ:
Britons
60% WR
Cavalry Civs
27%
Their Best Cavalry Civ:
Lithuanians
30% WR
Infantry Civs
67%
Their Best Infantry Civ:
Malay
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Turks
50% WR
Civ Playstyle Analysis
Mongols
45
53%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:38
Castle: 16:53
fast castle
62%
phosphoru
56%
early castle build
47%
Saracens
15
53%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:01
Castle: 18:45
fast castle
47%
archer rush
40%
phosphoru
27%
camel rush
20%
Lithuanians
10
30%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:36
Castle: 15:53
fast castle
80%
knight rush
40%
monk rush
40%
scout rush
30%
fast imp
30%
skirmisher rush
20%
early castle build
20%
Britons
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:59
Castle: 16:16
fast castle
80%
early castle build
70%
phosphoru
50%
archer rush
40%
Malay
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:44
Castle: 19:32
fast imp
67%
monk rush
50%
archer rush
33%
Turks
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:04
Castle: 14:38
phosphoru
75%
fast castle
75%
early castle build
75%
monk rush
50%
scout rush
50%
castle drop
25%
archer rush
25%
Ethiopians
2
0%
Ram Push
Top Opening:
Ram Push
Insufficient data for detailed analysis.
Spanish
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 33 | 52% | No Rush 33% | Archer Rush (7) |
| Arena | 32 | 44% | No Rush 44% | No Rush (12) |
| Steppe | 13 | 54% | No Rush 54% | Scout Rush (5) |
| MegaRandom | 12 | 67% | No Rush 58% | Scout Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.7%
144 games
Morning
06:00 - 12:00
46.7%
15 games
Afternoon
12:00 - 18:00
40%
10 games
Evening
18:00 - 00:00
60.9%
23 games
Performs best in the Evening (60.9% WR), struggles in the Afternoon (40% WR), plays most in Night but wins more in Evening.
Based on 192 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
14x
Chases losses
14x
Stops after losses
14x
After 1st Win
2.2
games
After 1st defeat
2
games
End on Win
52%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
46
min
Games
98
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:45)
10:38
/ 09:53 target
III
Castle Age
(-03:46)
16:56
/ 20:42 target
Fast Castle - 61%
IV
Imperial Age
(-01:20)
35:09
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:01
Improve
Reaches Imperial
64%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
5-0
Japanese
Infantry
3-0
Teutons
Infantry
2-0
Worst Matchups
Wei
Cavalry
0-3
Britons
Archer
0-2
Portuguese
Gunpowder
0-3
Cavalry (44%)
Infantry (71%)
Gunpowder (36%)
Archer (36%)
Cavalry Archer (73%)
Most Faced Civs
1
Mongols
68%
19 games
13W - 6L
2
Turks
56%
9 games
5W - 4L
3
Khmer
50%
8 games
4W - 4L
Italians
50%
8 games
4W - 4L
Cumans
29%
7 games
2W - 5L
Spanish
57%
7 games
4W - 3L
Top 6 of 58 tracked opponent picks
Rating History (Last 60 days)
+92 Elo
73 games
Current
1326
Peak
1350
Low
1186
Record (W:L)
40
-
33
Effective APM (Last 20 games)
Overall
40.4
actions per minute
Average speed
for 1326 Elo
0
Avg (39)
Dark Age
34.3
Feudal
25.6
Castle
39.7
Imperial
34.6
Peak:
91.1
eAPM
Recent Match History (98 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1326
(+17)
|
Arena
#467782632
|
Britons
|
|
01:01:59 |
Apr 04, 2026
|
|
VICTORY
1309
(+16)
|
Enclosed
#467480777
|
Mongols
|
|
00:22:08 |
Apr 02, 2026
|
|
VICTORY
1293
(+16)
|
Enclosed
#467471979
|
Turks
|
|
00:45:04 |
Apr 02, 2026
|
|
VICTORY
1277
(+14)
|
Arena
#467303923
|
Britons
|
|
00:27:36 |
Apr 02, 2026
|
|
VICTORY
1263
(+15)
|
MegaRandom
#467300180
|
Mongols
|
|
00:47:16 |
Apr 02, 2026
|
|
VICTORY
1248
(+15)
|
Arabia
#466823430
|
Mongols
|
|
00:31:09 |
Mar 30, 2026
|
|
DEFEAT
1233
(-15)
|
Arabia
#466794189
|
Turks
|
|
00:41:24 |
Mar 30, 2026
|
|
VICTORY
1248
(+15)
|
Arena
#466628830
|
Britons
|
|
00:27:49 |
Mar 30, 2026
|
|
VICTORY
1233
(+16)
|
Glade
#466068868
|
Saracens
|
|
00:44:06 |
Mar 28, 2026
|
|
VICTORY
1217
(+15)
|
Nomad
#466065957
|
Britons
|
|
00:21:28 |
Mar 28, 2026
|
|
DEFEAT
1202
(-15)
|
Arabia
#466056375
|
Saracens
|
|
00:43:50 |
Mar 28, 2026
|
|
VICTORY
1217
(+15)
|
Glade
#465830921
|
Saracens
|
|
00:45:39 |
Mar 27, 2026
|
|
VICTORY
1202
(+16)
|
Arabia
#465826265
|
Vikings
|
|
00:36:47 |
Mar 27, 2026
|
|
DEFEAT
1186
(-16)
|
Glade
#465789421
|
Saracens
|
|
00:52:49 |
Mar 26, 2026
|
|
DEFEAT
1202
(-15)
|
Nomad
#465778395
|
Saracens
|
|
00:26:42 |
Mar 26, 2026
|
|
DEFEAT
1217
(-17)
|
Arabia
#465770422
|
Saracens
|
|
00:55:49 |
Mar 26, 2026
|
|
DEFEAT
1234
(-17)
|
Arena
#465491481
|
Mongols
|
|
00:43:58 |
Mar 25, 2026
|
|
DEFEAT
1251
(-15)
|
Nomad
#465488792
|
Mongols
|
|
00:21:08 |
Mar 25, 2026
|
|
DEFEAT
1266
(-15)
|
Arena
#465192427
|
Mongols
|
|
00:39:37 |
Mar 24, 2026
|
|
DEFEAT
1281
(-15)
|
Arena
#464180949
|
Mongols
|
|
01:01:55 |
Mar 20, 2026
|
|
DEFEAT
1296
(-16)
|
Enclosed
#463567243
|
Saracens
|
|
01:08:07 |
Mar 17, 2026
|
|
VICTORY
1312
(+16)
|
Enclosed
#463500451
|
Mongols
|
|
00:24:35 |
Mar 16, 2026
|
|
DEFEAT
1296
(-14)
|
MegaRandom
#462817109
|
Mongols
|
|
00:40:38 |
Mar 14, 2026
|
|
VICTORY
1310
(+14)
|
Arena
#462590693
|
Mongols
|
|
00:37:04 |
Mar 13, 2026
|
|
DEFEAT
1296
(-17)
|
Mediterranean
#462396908
|
Mongols
|
|
00:45:35 |
Mar 12, 2026
|
|
VICTORY
1313
(+13)
|
MegaRandom
#462189796
|
Saracens
|
|
01:08:35 |
Mar 11, 2026
|
|
VICTORY
1300
(+15)
|
MegaRandom
#462178906
|
Mongols
|
|
01:15:06 |
Mar 11, 2026
|
|
VICTORY
1285
(+15)
|
MegaRandom
#460934357
|
Mongols
|
|
00:51:48 |
Mar 05, 2026
|
|
VICTORY
1270
(+14)
|
MegaRandom
#460917192
|
Mongols
|
|
00:54:45 |
Mar 05, 2026
|
|
DEFEAT
1256
(-17)
|
Arena
#460890053
|
Mongols
|
|
00:54:27 |
Mar 05, 2026
|
|
DEFEAT
1273
(-15)
|
MegaRandom
#460785132
|
Saracens
|
|
00:38:15 |
Mar 05, 2026
|
|
DEFEAT
1288
(-15)
|
Arena
#460774229
|
Britons
|
|
00:36:11 |
Mar 05, 2026
|
|
DEFEAT
1303
(-16)
|
Hideout
#460346716
|
Mongols
|
|
01:04:58 |
Mar 03, 2026
|
|
DEFEAT
1319
(-17)
|
Hideout
#460334574
|
Mongols
|
|
00:44:37 |
Mar 03, 2026
|
|
DEFEAT
1336
(-14)
|
Golden Pit
#460325355
|
Saracens
|
|
00:43:17 |
Mar 03, 2026
|
|
VICTORY
1350
(+14)
|
Hideout
#460152182
|
Mongols
|
|
00:46:48 |
Mar 02, 2026
|
|
VICTORY
1336
(+14)
|
Golden Pit
#460151963
|
Mongols
|
|
00:00:26 |
Mar 02, 2026
|
|
VICTORY
1322
(+14)
|
Four Lakes
#460149776
|
Mongols
|
|
00:22:18 |
Mar 02, 2026
|
|
VICTORY
1308
(+15)
|
Hideout
#460128570
|
Mongols
|
|
00:57:20 |
Mar 02, 2026
|
|
DEFEAT
1293
(-14)
|
Golden Pit
#459846775
|
Mongols
|
|
01:12:44 |
Mar 01, 2026
|
|
VICTORY
1307
(+16)
|
Four Lakes
#459836482
|
Poles
|
|
00:58:59 |
Mar 01, 2026
|
|
DEFEAT
1291
(-18)
|
Golden Pit
#458617026
|
Mongols
|
|
00:58:11 |
Feb 23, 2026
|
|
VICTORY
1309
(+16)
|
Arena
#458404416
|
Mongols
|
|
00:34:52 |
Feb 23, 2026
|
|
DEFEAT
1293
(-14)
|
Golden Pit
#458127076
|
Ethiopians
|
|
00:47:04 |
Feb 22, 2026
|
|
VICTORY
1307
(+19)
|
Four Lakes
#458121812
|
Mongols
|
|
00:37:19 |
Feb 22, 2026
|
|
VICTORY
1288
(+16)
|
Hideout
#457847165
|
Mongols
|
|
00:34:01 |
Feb 21, 2026
|
|
DEFEAT
1272
(-18)
|
Hideout
#457844473
|
Muisca
|
|
00:30:51 |
Feb 21, 2026
|
|
DEFEAT
1290
(-17)
|
Four Lakes
#457788460
|
Muisca
|
|
01:06:00 |
Feb 21, 2026
|
|
VICTORY
1307
(+15)
|
Golden Pit
#457532010
|
Mongols
|
|
00:22:59 |
Feb 20, 2026
|
|
VICTORY
1292
(+14)
|
Golden Pit
#457519573
|
Mongols
|
|
00:51:17 |
Feb 20, 2026
|
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