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Gameplay Summary
Favors Militia Rush as primary opening (58%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (67% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Favors Militia Rush as primary opening (58%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (67% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1224
Top 25%
Rank
#11,105
1v1 RM
Games
799
117W /
112L
Steam
4 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 6% win rate (2 wins / 29 losses) in games < 5 mins, losses spread across 12 different maps
Player Analysis
74 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
58%
No Rush
23%
Scout Rush
11%
Archer Rush
3%
Overall Behavior
Militia rush (59%)
Early castle build (26%)
Phosphoru (20%)
Knight rush (15%)
Scout rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (49% of games)
Opening Success Rates
Militia Rush
43 games
67%
No Rush
17 games
24%
Scout Rush
8 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(16 games)
63%
win rate
Archer Rush
(19 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(7 games)
29%
win rate
Skirmisher Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (58%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (46%), often loses to:
BEST
Archers
(6L)
Unique Unit
(5L)
Heavy Cavalry
(4L)
Militia Rush
7 games
71%
win rate
Skirmisher Rush
3 games
67%
win rate
Scout Rush
16 games
63%
win rate
Archer Rush
19 games
63%
win rate
Mid & Late Game
46%
Cavalry
PRIMARY STYLE
Unique Unit
39%
72% WR
Heavy Cavalry
35%
88% WR
Infantry (Spear)
35%
63% WR
Infantry (Sword)
28%
77% WR
Dominates vs
Archers
+9
Infantry (Spear)
+9
Unique Unit
+8
Struggles vs
Archers
−6
Unique Unit
−5
Heavy Cavalry
−4
Common Transitions
Militia Rush
Infantry (Spear)
74% WR
Scout Rush
Infantry (Sword)
67% WR
No Rush
Unique Unit
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Spanish
100%
Celts
45%
Win Rates by Civ Type
Infantry Civs
60%
Their Best Infantry Civ:
Vikings
67% WR
Archer Civs
67%
Their Best Archer Civ:
Italians
100% WR
Gunpowder Civs
60%
Their Best Gunpowder Civ:
Spanish
100% WR
Cavalry Civs
57%
No data for specific civs yet.
Civ Playstyle Analysis
Celts
11
45%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:31
militia rush
73%
Spanish
5
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:25
Castle: 18:37
phosphoru
60%
knight rush
40%
early castle build
40%
militia rush
40%
scout rush
20%
fast castle
20%
Ethiopians
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:09
Castle: 20:35
phosphoru
50%
fast castle
25%
militia rush
25%
early castle build
25%
archer rush
25%
Britons
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:28
Castle: 20:27
archer rush
33%
fast imp
33%
scout rush
33%
Italians
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:29
Castle: 20:20
militia rush
100%
phosphoru
33%
castle drop
33%
early castle build
33%
Vikings
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 19:37
phosphoru
67%
militia rush
67%
early castle build
67%
castle drop
33%
Burmese
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:08
Castle: 22:24
tower rush
67%
knight rush
67%
militia rush
67%
castle drop
33%
Slavs
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:35
Castle: 19:44
militia rush
100%
phosphoru
67%
knight rush
33%
early castle build
33%
cav archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 56 | 50% | Militia Rush 64% | No Rush (9) |
| MegaRandom | 8 | 63% | Militia Rush 50% | - |
| Passage | 4 | 100% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.7%
76 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
42.7%
75 games
Evening
18:00 - 00:00
61.5%
78 games
Performs best in the Evening (61.5% WR), struggles in the Afternoon (42.7% WR).
Based on 229 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
19x
Chases losses
14x
Stops after losses
5x
After 1st Win
3.1
games
After 1st defeat
4
games
End on Win
69%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
28
min
Games
74
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:05)
9:58
/ 09:53 target
Fast Feudal - 54%
III
Castle Age
(-00:01)
20:41
/ 20:42 target
IV
Imperial Age
(+02:16)
38:45
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:20
Average
Reaches Imperial
27%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Celts
Infantry
2-0
Magyars
Cavalry
4-0
Byzantines
Defensive
2-0
Worst Matchups
Tatars
Cavalry Archer
0-3
Romans
Infantry
0-2
Vietnamese
Archer
0-2
Cavalry (71%)
Infantry (50%)
Archer (43%)
Cavalry Archer (25%)
Defensive (60%)
Most Faced Civs
1
Magyars
47%
17 games
8W - 9L
2
Mongols
50%
16 games
8W - 8L
3
Ethiopians
45%
11 games
5W - 6L
Persians
60%
10 games
6W - 4L
Huns
60%
10 games
6W - 4L
Khmer
50%
8 games
4W - 4L
Top 6 of 72 tracked opponent picks
Rating History (Last 60 days)
+133 Elo
187 games
Current
1224
Peak
1247
Low
1073
Record (W:L)
96
-
91
Effective APM (Last 20 games)
Overall
43.6
actions per minute
Average speed
for 1224 Elo
0
Avg (39)
Dark Age
44.9
Feudal
33.7
Castle
34.4
Imperial
13.0
Peak:
103.7
eAPM
Recent Match History (74 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1224
(+15)
|
Marketplace
#467060236
|
Poles
|
|
00:42:49 |
Apr 01, 2026
|
|
VICTORY
1209
(+17)
|
Mongolia
#467026343
|
Poles
|
|
01:02:23 |
Mar 31, 2026
|
|
DEFEAT
1192
(-16)
|
Marketplace
#467023759
|
Poles
|
|
00:23:15 |
Mar 31, 2026
|
|
VICTORY
1208
(+14)
|
Mongolia
#466859647
|
Franks
|
|
00:29:33 |
Mar 31, 2026
|
|
VICTORY
1194
(+17)
|
Arabia
#466817471
|
Magyars
|
|
01:00:26 |
Mar 30, 2026
|
|
VICTORY
1177
(+16)
|
Arabia
#466641731
|
Poles
|
|
00:39:54 |
Mar 30, 2026
|
|
DEFEAT
1161
(-16)
|
Arabia
#466506145
|
Mongols
|
|
00:00:33 |
Mar 29, 2026
|
|
DEFEAT
1177
(-15)
|
Mongolia
#466501528
|
Mongols
|
|
00:26:02 |
Mar 29, 2026
|
|
DEFEAT
1192
(-17)
|
Mongolia
#466500753
|
Mongols
|
|
00:03:31 |
Mar 29, 2026
|
|
VICTORY
1209
(+16)
|
Marketplace
#466305556
|
Aztecs
|
|
00:32:46 |
Mar 28, 2026
|
|
VICTORY
1193
(+15)
|
Ring Fortress
#466300112
|
Bulgarians
|
|
00:37:35 |
Mar 28, 2026
|
|
VICTORY
1178
(+16)
|
Mongolia
#466232995
|
Cumans
|
|
00:34:12 |
Mar 28, 2026
|
|
VICTORY
1162
(+17)
|
Marketplace
#466226671
|
Bohemians
|
|
00:43:05 |
Mar 28, 2026
|
|
DEFEAT
1145
(-17)
|
Ring Fortress
#466226455
|
Dravidians
|
|
00:00:14 |
Mar 28, 2026
|
|
DEFEAT
1162
(-15)
|
Arabia
#466223821
|
Slavs
|
|
00:17:44 |
Mar 28, 2026
|
|
DEFEAT
1177
(-18)
|
Marketplace
#466220805
|
Incas
|
|
00:18:35 |
Mar 28, 2026
|
|
DEFEAT
1195
(-17)
|
Arabia
#466218052
|
Goths
|
|
00:16:13 |
Mar 28, 2026
|
|
VICTORY
1212
(+15)
|
Mongolia
#466173101
|
Persians
|
|
00:32:17 |
Mar 28, 2026
|
|
VICTORY
1197
(+16)
|
Mongolia
#466165663
|
Cumans
|
|
00:47:37 |
Mar 28, 2026
|
|
VICTORY
1181
(+16)
|
Arabia
#466069869
|
Incas
|
|
00:54:03 |
Mar 28, 2026
|
|
VICTORY
1165
(+15)
|
Arabia
#466064534
|
Goths
|
|
00:42:02 |
Mar 28, 2026
|
|
VICTORY
1150
(+16)
|
Mongolia
#466051032
|
Slavs
|
|
00:37:15 |
Mar 28, 2026
|
|
DEFEAT
1134
(-18)
|
Mongolia
#466050001
|
Burgundians
|
|
00:08:11 |
Mar 28, 2026
|
|
DEFEAT
1152
(-15)
|
Marketplace
#466048243
|
Incas
|
|
00:15:24 |
Mar 28, 2026
|
|
VICTORY
1167
(+14)
|
Marketplace
#466044525
|
Bulgarians
|
|
00:33:03 |
Mar 28, 2026
|
|
DEFEAT
1153
(-15)
|
Marketplace
#466044121
|
Celts
|
|
00:01:14 |
Mar 28, 2026
|
|
DEFEAT
1168
(-17)
|
Mongolia
#466040847
|
Britons
|
|
00:31:07 |
Mar 28, 2026
|
|
DEFEAT
1185
(-15)
|
Mongolia
#465939797
|
Incas
|
|
00:12:37 |
Mar 27, 2026
|
|
DEFEAT
1200
(-18)
|
Marketplace
#465934637
|
Cumans
|
|
00:37:50 |
Mar 27, 2026
|
|
DEFEAT
1218
(-15)
|
Ring Fortress
#465930948
|
Burgundians
|
|
00:27:48 |
Mar 27, 2026
|
|
VICTORY
1233
(+15)
|
Ring Fortress
#465926005
|
Goths
|
|
00:38:11 |
Mar 27, 2026
|
|
DEFEAT
1218
(-12)
|
Ring Fortress
#465919299
|
Bohemians
|
|
00:40:17 |
Mar 27, 2026
|
|
VICTORY
1230
(+16)
|
Arabia
#465828978
|
Aztecs
|
|
00:21:43 |
Mar 27, 2026
|
|
DEFEAT
1214
(-17)
|
Ring Fortress
#465828529
|
Aztecs
|
|
00:03:44 |
Mar 27, 2026
|
|
DEFEAT
1231
(-15)
|
Arabia
#465822012
|
Aztecs
|
|
00:53:49 |
Mar 27, 2026
|
|
VICTORY
1246
(+15)
|
Arabia
#465775385
|
Aztecs
|
|
00:31:07 |
Mar 26, 2026
|
|
DEFEAT
1231
(-16)
|
Glade
#464365726
|
Incas
|
|
00:33:52 |
Mar 20, 2026
|
|
VICTORY
1247
(+16)
|
Glade
#464360415
|
Incas
|
|
00:36:18 |
Mar 20, 2026
|
|
VICTORY
1231
(+16)
|
Ring Fortress
#464356889
|
Incas
|
|
00:23:55 |
Mar 20, 2026
|
|
DEFEAT
1215
(-17)
|
Ring Fortress
#464284644
|
Incas
|
|
00:27:34 |
Mar 20, 2026
|
|
VICTORY
1232
(+16)
|
Mongolia
#464279664
|
Incas
|
|
00:39:22 |
Mar 20, 2026
|
|
DEFEAT
1216
(-14)
|
Ring Fortress
#464276981
|
Britons
|
|
00:22:31 |
Mar 20, 2026
|
|
VICTORY
1230
(+14)
|
Marketplace
#464211363
|
Incas
|
|
00:39:11 |
Mar 20, 2026
|
|
VICTORY
1216
(+19)
|
Nomad
#464209701
|
Incas
|
|
00:19:05 |
Mar 20, 2026
|
|
VICTORY
1197
(+15)
|
Glade
#464206916
|
Incas
|
|
00:29:15 |
Mar 20, 2026
|
|
VICTORY
1182
(+17)
|
Marketplace
#464156268
|
Incas
|
|
00:22:13 |
Mar 19, 2026
|
|
VICTORY
1165
(+17)
|
Nomad
#464151733
|
Incas
|
|
00:32:51 |
Mar 19, 2026
|
|
VICTORY
1148
(+17)
|
Mongolia
#464146172
|
Malay
|
|
00:39:29 |
Mar 19, 2026
|
|
VICTORY
1131
(+15)
|
Ring Fortress
#464144037
|
Bulgarians
|
|
00:12:43 |
Mar 19, 2026
|
|
DEFEAT
1116
(-15)
|
Marketplace
#464139340
|
Incas
|
|
00:18:04 |
Mar 19, 2026
|
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