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Egocutz
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Archer Rush (33%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions.
Often booms to Castle Age (50%), occasionally opens Archer Rush (33%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions.
Elo
769
Bottom 20%
Rank
#35,594
1v1 RM
Games
141
8W /
8L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Archer Rush
33%
Militia Rush
17%
Overall Behavior
Archer rush (33%)
Militia rush (17%)
Walling Style: Standard
Balances defense with map control. (42% of games)
Opening Success Rates
No Rush
6 games
33%
Archer Rush
4 games
75%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Archer Rush
(3 games)
100%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Archer (60%), often loses to:
BEST
Unique Unit
(3L)
Heavy Cavalry
(2L)
Skirmishers
(2L)
No significant weaknesses detected
Archer Rush
3 games
100%
win rate
Mid & Late Game
60%
Archer
PRIMARY STYLE
Infantry (Spear)
60%
33% WR
Archers
40%
50% WR
Skirmishers
40%
25% WR
Infantry (Sword)
40%
100% WR
Dominates vs
Archers
+3
Heavy Cavalry
+2
Struggles vs
Unique Unit
−3
Heavy Cavalry
−2
Skirmishers
−2
Common Transitions
No Rush
Infantry (Spear)
20% WR
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Win Rates by Civ Type
Infantry Civs
80%
Their Best Infantry Civ:
Romans
100% WR
Civ Playstyle Analysis
Britons
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:41
Castle: 25:08
archer rush
75%
Romans
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:55
Castle: 23:06
militia rush
67%
ram push
33%
Sicilians
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Saracens
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Shrubland | 4 | 50% | No Rush 50% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
2 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
60%
10 games
Evening
18:00 - 00:00
50%
4 games
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
46
min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:09)
11:21
/ 11:12 target
III
Castle Age
(+03:05)
24:03
/ 20:58 target
IV
Imperial Age
(+07:53)
44:31
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:24
Improve
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
2-0
Franks
Cavalry
2-0
Worst Matchups
Malay
Infantry
2-0
Franks
Cavalry
2-0
Cavalry (100%)
Infantry (67%)
Archer (50%)
Gunpowder (0%)
Elephant (100%)
Most Faced Civs
1
Malay
100%
2 games
2W - 0L
2
Franks
100%
2 games
2W - 0L
3
Persians
100%
1 games
1W - 0L
Vietnamese
0%
1 games
0W - 1L
Dravidians
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-17 Elo
8 games
Current
769
Peak
786
Low
769
Record (W:L)
0
-
0
Effective APM (Last 12 games)
Overall
19.7
actions per minute
Average speed
for 769 Elo
0
Avg (24)
Dark Age
17.9
Feudal
17.6
Castle
17.2
Imperial
9.7
Peak:
54.8
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
769
(-13)
|
Arabia
#461112468
|
Japanese
|
|
00:55:26 |
Mar 06, 2026
|
|
VICTORY
782
(+13)
|
Northern Isles
#461110309
|
Japanese
|
|
00:11:13 |
Mar 06, 2026
|
|
DEFEAT
769
(-16)
|
Border Dispute
#457169215
|
Britons
|
|
01:26:14 |
Feb 18, 2026
|
|
DEFEAT
785
(-16)
|
MegaRandom
#457161138
|
Britons
|
|
01:03:49 |
Feb 18, 2026
|
|
DEFEAT
803
(-17)
|
Lowland
#452473810
|
Hindustanis
No Rush
|
|
00:57:23 |
Jan 31, 2026
|
|
VICTORY
820
(+16)
|
Shrubland
#452111816
|
Romans
No Rush
|
|
00:52:08 |
Jan 29, 2026
|
|
VICTORY
788
(+15)
|
Arabia
#452075676
|
Britons
Archer Rush
|
|
00:43:07 |
Jan 29, 2026
|
|
VICTORY
773
(+16)
|
Arabia
#451905552
|
Romans
Militia Rush
|
|
01:12:12 |
Jan 28, 2026
|
|
VICTORY
757
(+18)
|
Shrubland
#451896140
|
Romans
Militia Rush
|
|
00:57:35 |
Jan 28, 2026
|
|
DEFEAT
757
(-19)
|
Socotra
#451880753
|
Sicilians
No Rush
|
|
00:37:48 |
Jan 28, 2026
|
|
DEFEAT
776
(-15)
|
Shrubland
#450569131
|
Saracens
No Rush
|
|
00:41:51 |
Jan 23, 2026
|
|
DEFEAT
791
(-16)
|
Shrubland
#450538286
|
Huns
Archer Rush
|
|
00:52:18 |
Jan 23, 2026
|
|
VICTORY
807
(+15)
|
MegaRandom
#450525443
|
Britons
Archer Rush
|
|
00:36:27 |
Jan 23, 2026
|
|
VICTORY
792
(+13)
|
Socotra
#450522803
|
Sicilians
Tower Rush
|
|
00:16:01 |
Jan 23, 2026
|
|
DEFEAT
779
(-14)
|
MegaRandom
#449704910
|
Britons
No Rush
|
|
00:41:05 |
Jan 20, 2026
|
|
VICTORY
793
(+16)
|
Haboob
#446099956
|
Britons
Archer Rush
|
|
00:39:52 |
Jan 06, 2026
|
No matches found with the selected filters.