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xMonio
Gameplay Summary
Passive early game, rarely rushes in Feudal (69%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (55% win rate). Mongols specialist (94% pick rate).
Passive early game, rarely rushes in Feudal (69%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (55% win rate). Mongols specialist (94% pick rate).
Elo
860
Top 80%
Rank
#31,974
1v1 RM
Games
26
13W /
9L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
16 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
69%
Scout Rush
25%
Knight Rush
6%
Overall Behavior
Scout rush (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (56% of games)
Opening Success Rates
No Rush
11 games
55%
Scout Rush
4 games
100%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(3 games)
67%
win rate
No Rush
(11 games)
64%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (69%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
Archer Rush
3 games
67%
win rate
No Rush
11 games
64%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Unique Unit
67%
75% WR
Steppe Lancers
50%
67% WR
Skirmishers
33%
Light Cavalry
33%
Dominates vs
Skirmishers
+3
Unique Unit
+3
Light Cavalry
+2
Struggles vs
No data
Common Transitions
No Rush
Unique Unit
67% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Mongols
67%
Win Rates by Civ Type
Cavalry Archer Civs
67%
Their Best Cavalry Archer Civ:
Mongols
67% WR
Civ Playstyle Analysis
Mongols
15
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:24
Castle: 22:14
scout rush
27%
Sicilians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 4 | 50% | No Rush 100% | No Rush (2) |
| Graveyards | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
33.3%
3 games
Afternoon
12:00 - 18:00
61.1%
18 games
Evening
18:00 - 00:00
100%
1 games
Consistent performance across all time periods.
Based on 22 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
3x
Chases losses
1x
Stops after losses
1x
After 1st Win
3.3
games
After 1st defeat
4.5
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
32
min
Games
16
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:48)
10:24
/ 11:12 target
III
Castle Age
(+01:16)
22:14
/ 20:58 target
IV
Imperial Age
(+03:26)
40:04
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:35
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Khmer
Elephant
2-0
Franks
Cavalry
1-1
Worst Matchups
Franks
Cavalry
1-1
Khmer
Elephant
2-0
Cavalry (67%)
Archer (50%)
Infantry (50%)
Elephant (100%)
Camel (100%)
Most Faced Civs
1
Khmer
100%
2 games
2W - 0L
2
Mayans
50%
2 games
1W - 1L
3
Bohemians
100%
2 games
2W - 0L
Franks
50%
2 games
1W - 1L
Mongols
50%
2 games
1W - 1L
Aztecs
0%
1 games
0W - 1L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
-18 Elo
6 games
Current
860
Peak
893
Low
860
Record (W:L)
3
-
3
Effective APM (Last 9 games)
Overall
33.2
actions per minute
Faster than average
for 860 Elo
0
Avg (24)
Dark Age
32.7
Feudal
23.5
Castle
17.7
Imperial
12.8
Peak:
71.1
eAPM
Recent Match History (16 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
860
(-15)
|
Arabia
#457920218
|
Tupi
|
|
00:51:28 |
Feb 21, 2026
|
|
VICTORY
875
(+15)
|
Golden Pit
#457912061
|
Tupi
|
|
00:51:35 |
Feb 21, 2026
|
|
DEFEAT
860
(-16)
|
Four Lakes
#457900906
|
Tupi
|
|
00:53:11 |
Feb 21, 2026
|
|
DEFEAT
876
(-17)
|
Arabia
#457894117
|
Tupi
|
|
00:51:12 |
Feb 21, 2026
|
|
VICTORY
893
(+15)
|
Arena
#454444461
|
Mongols
No Rush
|
|
01:03:21 |
Feb 07, 2026
|
|
VICTORY
878
(+17)
|
Arena
#454441432
|
Mongols
No Rush
|
|
00:18:20 |
Feb 07, 2026
|
|
VICTORY
861
(+18)
|
Lowland
#450855601
|
Mongols
Scout Rush
|
|
00:16:58 |
Jan 24, 2026
|
|
VICTORY
843
(+18)
|
Arabia
#450848734
|
Mongols
Scout Rush
|
|
00:41:31 |
Jan 24, 2026
|
|
VICTORY
825
(+21)
|
Shrubland
#450538286
|
Mongols
Scout Rush
|
|
00:52:18 |
Jan 23, 2026
|
|
VICTORY
804
(+23)
|
Arabia
#450532643
|
Mongols
Knight Rush
|
|
00:39:07 |
Jan 23, 2026
|
|
VICTORY
781
(+25)
|
Socotra
#450527169
|
Sicilians
No Rush
|
|
00:27:34 |
Jan 23, 2026
|
|
DEFEAT
756
(-25)
|
Shrubland
#450507338
|
Mongols
No Rush
|
|
00:59:15 |
Jan 23, 2026
|
|
DEFEAT
781
(-26)
|
Arena
#450505741
|
Mongols
No Rush
|
|
00:08:00 |
Jan 23, 2026
|
|
DEFEAT
807
(-28)
|
Lowland
#445796031
|
Mongols
|
|
00:56:37 |
Jan 05, 2026
|
|
DEFEAT
835
(-26)
|
Arena
#445792404
|
Mongols
Castle Drop
|
|
00:40:15 |
Jan 05, 2026
|
|
VICTORY
861
(+28)
|
Glade
#445787734
|
Mongols
No Rush
|
|
00:50:22 |
Jan 05, 2026
|
|
VICTORY
833
(+35)
|
Graveyards
#445189141
|
Mongols
Scout Rush
|
|
00:37:30 |
Jan 03, 2026
|
|
DEFEAT
798
(-33)
|
Lowland
#445186195
|
Mongols
No Rush
|
|
00:17:06 |
Jan 03, 2026
|
|
DEFEAT
831
(-34)
|
Haboob
#445180532
|
Mongols
No Rush
|
|
00:34:42 |
Jan 03, 2026
|
|
VICTORY
1136
(+33)
|
Graveyards
#445168103
|
Mongols
No Rush
|
|
01:04:58 |
Jan 03, 2026
|
|
VICTORY
1103
(+32)
|
Graveyards
#445167619
|
Mongols
No Rush
|
|
00:01:30 |
Jan 03, 2026
|
|
VICTORY
1071
(+37)
|
Graveyards
#445163755
|
Mongols
|
|
00:25:22 |
Jan 03, 2026
|
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