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wolf29
Gameplay Summary
Versatile opener, mixing Scout Rush (35%) and Militia Rush (27%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (68% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Versatile opener, mixing Scout Rush (35%) and Militia Rush (27%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (68% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
1226
Top 25%
Rank
#11,078
1v1 RM
Games
2,787
112W /
109L
Steam
22 years
Unverified
No risk factors detected
Player Analysis
142 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
35%
Militia Rush
27%
Archer Rush
20%
No Rush
13%
Overall Behavior
Scout rush (35%)
Militia rush (33%)
Archer rush (30%)
Knight rush (21%)
Early castle build (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (52% of games)
Opening Success Rates
Scout Rush
50 games
54%
Militia Rush
38 games
39%
Archer Rush
28 games
68%
No Rush
18 games
50%
Knight Rush
3 games
0%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
Knight Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (35%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (53%), often loses to:
BEST
Heavy Cavalry
(21L)
Infantry (Spear)
(15L)
Skirmishers
(15L)
Cavalry Archer Rush
3 games
67%
win rate
Skirmisher Rush
4 games
75%
win rate
Knight Rush
5 games
60%
win rate
Mid & Late Game
53%
Cavalry
PRIMARY STYLE
Archers
36%
57% WR
Heavy Cavalry
36%
50% WR
Infantry (Spear)
25%
48% WR
Unique Unit
24%
62% WR
Dominates vs
Archers
+24
Heavy Cavalry
+19
Infantry (Spear)
+18
Struggles vs
Heavy Cavalry
−21
Infantry (Spear)
−15
Skirmishers
−15
Common Transitions
Scout Rush
Light Cavalry
55% WR
Militia Rush
Heavy Cavalry
47% WR
Archer Rush
Archers
65% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Teutons
100%
Khmer
29%
Win Rates by Civ Type
Infantry Civs
49%
Their Best Infantry Civ:
Teutons
100% WR
Cavalry Civs
52%
Their Best Cavalry Civ:
Poles
100% WR
Archer Civs
57%
Their Best Archer Civ:
Britons
71% WR
Gunpowder Civs
58%
Their Best Gunpowder Civ:
Turks
67% WR
Elephant Civs
22%
Their Best Elephant Civ:
Khmer
29% WR
Cavalry Archer Civs
22%
Their Best Cavalry Archer Civ:
Tatars
29% WR
Civ Playstyle Analysis
Goths
11
45%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:44
Castle: 22:43
militia rush
64%
early castle build
36%
scout rush
36%
knight rush
27%
Khmer
7
29%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:43
Castle: 21:01
scout rush
71%
knight rush
57%
Tatars
7
29%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:51
Castle: 22:02
scout rush
71%
steppe lancer rush
57%
early castle build
29%
militia rush
29%
Dravidians
7
57%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:14
Castle: 23:47
archer rush
71%
Britons
7
71%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:13
Castle: 23:23
archer rush
100%
Celts
6
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:19
Castle: 23:49
militia rush
67%
early castle build
33%
castle drop
33%
archer rush
33%
Lithuanians
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:22
Castle: 20:54
militia rush
50%
monk rush
33%
scout rush
33%
knight rush
33%
Chinese
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:30
Castle: 27:17
archer rush
100%
militia rush
20%
scout rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 117 | 50% | Scout Rush 40% | Scout Rush (24) |
| Graveyards | 10 | 40% | No Rush 40% | No Rush (2) |
| Lowland | 6 | 33% | No Rush 33% | - |
| Glade | 4 | 75% | Militia Rush 25% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
10 games
Afternoon
12:00 - 18:00
51.6%
62 games
Evening
18:00 - 00:00
50.3%
149 games
Consistent performance across all time periods.
Based on 221 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
16x
Chases losses
14x
Stops after losses
13x
After 1st Win
3.6
games
After 1st defeat
4.1
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
43
min
Games
142
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:22)
10:15
/ 09:53 target
Fast Feudal - 48%
III
Castle Age
(+01:45)
22:27
/ 20:42 target
IV
Imperial Age
(+03:16)
39:45
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:36
Average
Reaches Imperial
59%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Saracens
Camel
2-0
Italians
Archer
2-0
Berbers
Cavalry
3-0
Worst Matchups
Mayans
Archer
0-3
Gurjaras
Camel
0-2
Teutons
Infantry
0-2
Cavalry (63%)
Infantry (33%)
Archer (52%)
Gunpowder (38%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
57%
14 games
8W - 6L
2
Ethiopians
73%
11 games
8W - 3L
3
Hindustanis
63%
8 games
5W - 3L
Vietnamese
63%
8 games
5W - 3L
Persians
57%
7 games
4W - 3L
Spanish
57%
7 games
4W - 3L
Top 6 of 55 tracked opponent picks
Rating History (Last 60 days)
+28 Elo
75 games
Current
1226
Peak
1293
Low
1160
Record (W:L)
39
-
36
Effective APM (Last 20 games)
Overall
41.9
actions per minute
Average speed
for 1226 Elo
0
Avg (39)
Dark Age
44.3
Feudal
37.8
Castle
40.7
Imperial
38.3
Peak:
97.4
eAPM
Recent Match History (142 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1226
(+17)
|
Mediterranean
#461596000
|
Dravidians
|
|
00:53:17 |
Mar 08, 2026
|
|
VICTORY
1209
(+15)
|
MegaRandom
#461589521
|
Gurjaras
|
|
00:46:12 |
Mar 08, 2026
|
|
DEFEAT
1194
(-16)
|
Northern Isles
#461585628
|
Vikings
|
|
00:29:45 |
Mar 08, 2026
|
|
VICTORY
1210
(+15)
|
Arabia
#461579351
|
Franks
|
|
00:50:55 |
Mar 08, 2026
|
|
DEFEAT
1195
(-16)
|
Arabia
#461565298
|
Italians
|
|
00:41:28 |
Mar 08, 2026
|
|
VICTORY
1211
(+17)
|
Mediterranean
#461561516
|
Bengalis
|
|
00:40:35 |
Mar 08, 2026
|
|
DEFEAT
1194
(-15)
|
MegaRandom
#461556966
|
Lithuanians
|
|
00:50:59 |
Mar 08, 2026
|
|
DEFEAT
1209
(-16)
|
Arabia
#461426842
|
Aztecs
|
|
00:51:45 |
Mar 07, 2026
|
|
DEFEAT
1225
(-15)
|
MegaRandom
#461420559
|
Byzantines
|
|
00:29:48 |
Mar 07, 2026
|
|
VICTORY
1240
(+14)
|
Arabia
#461369820
|
Incas
|
|
01:11:10 |
Mar 07, 2026
|
|
VICTORY
1226
(+17)
|
Enclosed
#461138799
|
Teutons
|
|
00:46:02 |
Mar 06, 2026
|
|
VICTORY
1209
(+15)
|
Mediterranean
#461134917
|
Spanish
|
|
00:23:42 |
Mar 06, 2026
|
|
DEFEAT
1194
(-16)
|
Enclosed
#461127586
|
Koreans
|
|
00:42:54 |
Mar 06, 2026
|
|
VICTORY
1210
(+17)
|
Arabia
#461116851
|
Cumans
|
|
01:13:56 |
Mar 06, 2026
|
|
VICTORY
1193
(+17)
|
Hideout
#460477930
|
Aztecs
|
|
01:18:52 |
Mar 03, 2026
|
|
VICTORY
1176
(+16)
|
Hideout
#460466717
|
Gurjaras
|
|
01:05:22 |
Mar 03, 2026
|
|
DEFEAT
1160
(-14)
|
Golden Pit
#460460386
|
Lithuanians
|
|
00:47:57 |
Mar 03, 2026
|
|
DEFEAT
1174
(-18)
|
Golden Pit
#460454333
|
Vietnamese
|
|
00:51:23 |
Mar 03, 2026
|
|
DEFEAT
1192
(-18)
|
Golden Pit
#460448808
|
Bulgarians
|
|
00:45:57 |
Mar 03, 2026
|
|
VICTORY
1210
(+15)
|
Four Lakes
#460443446
|
Portuguese
|
|
00:47:42 |
Mar 03, 2026
|
|
VICTORY
1195
(+15)
|
Golden Pit
#460437795
|
Celts
|
|
00:51:04 |
Mar 03, 2026
|
|
VICTORY
1180
(+16)
|
Hideout
#460203724
|
Teutons
|
|
00:42:34 |
Mar 02, 2026
|
|
DEFEAT
1164
(-17)
|
Golden Pit
#460199451
|
Vikings
|
|
00:41:39 |
Mar 02, 2026
|
|
DEFEAT
1181
(-15)
|
Four Lakes
#460196214
|
Mongols
|
|
00:29:22 |
Mar 02, 2026
|
|
DEFEAT
1196
(-17)
|
Hideout
#459711348
|
Poles
|
|
00:33:46 |
Feb 28, 2026
|
|
DEFEAT
1213
(-17)
|
Four Lakes
#459703395
|
Bengalis
|
|
00:56:09 |
Feb 28, 2026
|
|
VICTORY
1230
(+15)
|
Four Lakes
#458588714
|
Malians
|
|
01:04:27 |
Feb 23, 2026
|
|
DEFEAT
1215
(-16)
|
Arabia
#458580475
|
Malay
|
|
00:51:20 |
Feb 23, 2026
|
|
DEFEAT
1231
(-15)
|
Hideout
#458575941
|
Malay
|
|
00:27:01 |
Feb 23, 2026
|
|
VICTORY
1246
(+17)
|
Islands
#458523454
|
Portuguese
|
|
01:40:47 |
Feb 23, 2026
|
|
DEFEAT
1229
(-17)
|
Four Lakes
#458519625
|
Saracens
|
|
00:32:00 |
Feb 23, 2026
|
|
VICTORY
1246
(+17)
|
Arabia
#457226120
|
Gurjaras
|
|
00:35:10 |
Feb 18, 2026
|
|
VICTORY
1229
(+14)
|
Golden Pit
#457221454
|
Cumans
|
Vietnamese (1177) | 00:28:16 |
Feb 18, 2026
|
|
DEFEAT
1215
(-14)
|
Golden Pit
#457217469
|
Vietnamese
|
|
00:23:27 |
Feb 18, 2026
|
|
DEFEAT
1229
(-15)
|
Fortified Clearing
#457211183
|
Ethiopians
|
|
00:38:39 |
Feb 18, 2026
|
|
DEFEAT
1244
(-16)
|
Fortified Clearing
#457182544
|
Poles
|
|
00:52:41 |
Feb 18, 2026
|
|
DEFEAT
1260
(-17)
|
Arabia
#456735919
|
Berbers
Militia Rush
|
|
01:03:34 |
Feb 16, 2026
|
|
DEFEAT
1277
(-16)
|
Arabia
#456728649
|
Sicilians
Skirmisher Rush
|
|
00:42:40 |
Feb 16, 2026
|
|
VICTORY
1293
(+13)
|
Arabia
#456721331
|
Teutons
Scout Rush
|
|
00:41:41 |
Feb 16, 2026
|
|
VICTORY
1280
(+15)
|
Arabia
#456713914
|
Cumans
Militia Rush
|
|
00:42:29 |
Feb 16, 2026
|
|
VICTORY
1265
(+18)
|
Arabia
#456696482
|
Teutons
Militia Rush
|
|
00:45:40 |
Feb 16, 2026
|
|
DEFEAT
1247
(-18)
|
Arabia
#456686092
|
Ethiopians
Scout Rush
|
|
01:12:14 |
Feb 16, 2026
|
|
VICTORY
1265
(+16)
|
Arabia
#455919010
|
Britons
Militia Rush
|
|
00:57:07 |
Feb 13, 2026
|
|
VICTORY
1249
(+17)
|
Arabia
#455912883
|
Cumans
Militia Rush
|
|
00:38:23 |
Feb 13, 2026
|
|
VICTORY
1232
(+18)
|
Arabia
#455872266
|
Teutons
Scout Rush
|
|
00:55:28 |
Feb 13, 2026
|
|
DEFEAT
1214
(-15)
|
Arabia
#455698233
|
Persians
Knight Rush
|
|
00:37:10 |
Feb 12, 2026
|
|
DEFEAT
1229
(-15)
|
Border Dispute
#455689692
|
Celts
|
|
00:57:33 |
Feb 12, 2026
|
|
VICTORY
1244
(+15)
|
Arabia
#455680076
|
Goths
Scout Rush
|
|
01:03:51 |
Feb 12, 2026
|
|
DEFEAT
1229
(-17)
|
Arabia
#455472290
|
Goths
Militia Rush
|
|
00:50:31 |
Feb 11, 2026
|
|
DEFEAT
1246
(-18)
|
Border Dispute
#455464770
|
Franks
|
|
00:45:29 |
Feb 11, 2026
|
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