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Martin Larrosa
Gameplay Summary
Opens Scout Rush (36%) or booms to Castle (28%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Opens Scout Rush (36%) or booms to Castle (28%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Elo
1132
Top 35%
Rank
#15,161
1v1 RM
Games
398
82W /
79L
Steam
11 months
Unverified
No risk factors detected
Player Analysis
86 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
36%
No Rush
28%
Archer Rush
15%
Militia Rush
13%
Overall Behavior
Scout rush (36%)
Archer rush (22%)
Fast castle (17%)
Skirmisher rush (16%)
Cav archer rush (15%)
Walling Style: Standard
Balances defense with map control. (43% of games)
Opening Success Rates
Scout Rush
31 games
55%
No Rush
24 games
38%
Archer Rush
13 games
69%
Militia Rush
11 games
73%
Skirmisher Rush
6 games
50%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
80%
win rate
No Rush
(27 games)
70%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(15 games)
40%
win rate
Monk Rush
(5 games)
40%
win rate
Militia Rush
(14 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (36%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Unique Unit
(12L)
Light Cavalry
(8L)
Infantry (Spear)
(8L)
Scout Rush
15 games
60%
win rate
Monk Rush
5 games
60%
win rate
Militia Rush
14 games
57%
win rate
Skirmisher Rush
5 games
80%
win rate
No Rush
27 games
70%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Archers
39%
77% WR
Skirmishers
39%
42% WR
Infantry (Spear)
31%
48% WR
Heavy Cavalry
30%
70% WR
Dominates vs
Skirmishers
+22
Infantry (Spear)
+10
Heavy Cavalry
+8
Struggles vs
Unique Unit
−12
Light Cavalry
−8
Infantry (Spear)
−8
Common Transitions
Scout Rush
Heavy Cavalry
58% WR
No Rush
Unique Unit
41% WR
Archer Rush
Archers
75% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Portuguese
80%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Bulgarians
67% WR
Cavalry Civs
37%
Their Best Cavalry Civ:
Huns
67% WR
Gunpowder Civs
67%
Their Best Gunpowder Civ:
Portuguese
80% WR
Archer Civs
86%
Their Best Archer Civ:
Mayans
100% WR
Camel Civs
83%
Their Best Camel Civ:
Hindustanis
100% WR
Civ Playstyle Analysis
Portuguese
5
80%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:23
Castle: 20:54
scout rush
40%
cav archer rush
20%
archer rush
20%
militia rush
20%
skirmisher rush
20%
Spanish
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:42
Castle: 18:39
early castle build
60%
militia rush
60%
phosphoru
40%
fast castle
40%
castle drop
20%
archer rush
20%
skirmisher rush
20%
scout rush
20%
Turks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 19:51
scout rush
100%
phosphoru
33%
cav archer rush
33%
Malay
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:18
Castle: 20:00
phosphoru
67%
scout rush
67%
archer rush
33%
knight rush
33%
Huns
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:13
Castle: 21:04
scout rush
67%
cav archer rush
67%
Lithuanians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:06
Castle: 16:05
fast castle
67%
early castle build
67%
fast imp
33%
Khmer
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:54
Castle: 21:47
scout rush
100%
knight rush
33%
Celts
3
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:40
Castle: 19:35
scout rush
67%
castle drop
33%
fast castle
33%
early castle build
33%
knight rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 54 | 61% | Scout Rush 44% | Militia Rush (6) |
| Arena | 15 | 20% | No Rush 80% | No Rush (4) |
| Lowland | 6 | 50% | Scout Rush 50% | - |
| Socotra | 5 | 100% | Militia Rush 40% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
41.7%
48 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
52.6%
38 games
Evening
18:00 - 00:00
56%
75 games
Performs best in the Evening (56% WR), struggles in the Night (41.7% WR).
Based on 161 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
10x
Stops after losses
15x
After 1st Win
2.4
games
After 1st defeat
2
games
End on Win
46%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
43
min
Games
86
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:05)
10:26
/ 10:21 target
Fast Feudal - 40%
III
Castle Age
(+00:34)
20:50
/ 20:16 target
IV
Imperial Age
(+01:30)
37:33
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:38
Average
Reaches Imperial
55%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
2-0
Britons
Archer
2-0
Persians
Cavalry
2-0
Worst Matchups
Koreans
Defensive
0-2
Turks
Gunpowder
0-2
Vietnamese
Archer
1-3
Infantry (57%)
Cavalry (56%)
Archer (50%)
Gunpowder (50%)
Cavalry Archer (57%)
Most Faced Civs
1
Mongols
45%
11 games
5W - 6L
2
Franks
17%
6 games
1W - 5L
3
Poles
67%
6 games
4W - 2L
Malians
67%
6 games
4W - 2L
Teutons
60%
5 games
3W - 2L
Incas
40%
5 games
2W - 3L
Top 6 of 39 tracked opponent picks
Rating History (Last 60 days)
+4 Elo
78 games
Current
1132
Peak
1231
Low
1105
Record (W:L)
39
-
39
Effective APM (Last 20 games)
Overall
23.5
actions per minute
Slower than average
for 1132 Elo
0
Avg (39)
Dark Age
17.9
Feudal
20.4
Castle
24.8
Imperial
12.5
Peak:
57.3
eAPM
Recent Match History (86 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1132
(-17)
|
Arabia
#466595286
|
Britons
|
|
00:47:27 |
Mar 29, 2026
|
|
DEFEAT
1149
(-19)
|
Nomad
#466589196
|
Ethiopians
|
|
00:46:25 |
Mar 29, 2026
|
|
VICTORY
1168
(+15)
|
Arena
#466588561
|
Romans
|
|
00:00:49 |
Mar 29, 2026
|
|
VICTORY
1153
(+17)
|
Ring Fortress
#466579601
|
Mongols
|
|
00:49:23 |
Mar 29, 2026
|
|
DEFEAT
1136
(-15)
|
Marketplace
#466030249
|
Berbers
|
|
00:58:37 |
Mar 27, 2026
|
|
VICTORY
1151
(+16)
|
Marketplace
#466029188
|
Ethiopians
|
|
00:04:15 |
Mar 27, 2026
|
|
DEFEAT
1135
(-17)
|
Arabia
#465692916
|
Vietnamese
|
|
00:40:51 |
Mar 26, 2026
|
|
VICTORY
1152
(+16)
|
Marketplace
#465600677
|
Mayans
|
|
00:42:57 |
Mar 26, 2026
|
|
VICTORY
1136
(+16)
|
Marketplace
#465515948
|
Britons
|
|
00:36:19 |
Mar 25, 2026
|
|
VICTORY
1120
(+15)
|
Arabia
#465394266
|
Spanish
|
|
00:50:34 |
Mar 24, 2026
|
|
DEFEAT
1105
(-15)
|
Ring Fortress
#464959046
|
Italians
|
|
00:30:52 |
Mar 23, 2026
|
|
DEFEAT
1120
(-15)
|
Arabia
#464667229
|
Slavs
|
|
00:07:55 |
Mar 21, 2026
|
|
DEFEAT
1135
(-17)
|
Haboob
#463562780
|
Teutons
|
|
00:55:41 |
Mar 17, 2026
|
|
DEFEAT
1152
(-13)
|
MegaRandom
#461938720
|
Persians
|
|
00:38:58 |
Mar 09, 2026
|
|
VICTORY
1165
(+15)
|
Enclosed
#461934140
|
Britons
|
|
00:38:43 |
Mar 09, 2026
|
|
DEFEAT
1150
(-16)
|
Enclosed
#461691277
|
Vikings
|
|
00:36:52 |
Mar 08, 2026
|
|
DEFEAT
1166
(-17)
|
MegaRandom
#461682610
|
Spanish
|
|
00:49:00 |
Mar 08, 2026
|
|
DEFEAT
1183
(-17)
|
Arabia
#461478959
|
Dravidians
|
|
00:55:23 |
Mar 08, 2026
|
|
VICTORY
1200
(+16)
|
Enclosed
#461474059
|
Khmer
|
|
00:39:19 |
Mar 08, 2026
|
|
DEFEAT
1184
(-13)
|
Haboob
#461450411
|
Malay
|
|
01:04:44 |
Mar 07, 2026
|
|
VICTORY
1197
(+16)
|
Enclosed
#461449300
|
Incas
|
|
00:04:45 |
Mar 07, 2026
|
|
VICTORY
1181
(+16)
|
Haboob
#461448416
|
Berbers
|
|
00:03:57 |
Mar 07, 2026
|
|
VICTORY
1165
(+15)
|
Haboob
#461443889
|
Franks
|
|
00:28:07 |
Mar 07, 2026
|
|
DEFEAT
1150
(-15)
|
Arabia
#461158330
|
Ethiopians
|
|
00:57:49 |
Mar 06, 2026
|
|
DEFEAT
1165
(-15)
|
Enclosed
#461152334
|
Japanese
|
|
00:38:44 |
Mar 06, 2026
|
|
VICTORY
1180
(+14)
|
Enclosed
#461151138
|
Incas
|
|
00:03:14 |
Mar 06, 2026
|
|
DEFEAT
1166
(-16)
|
Hideout
#460531795
|
Gurjaras
|
|
00:47:04 |
Mar 04, 2026
|
|
VICTORY
1182
(+16)
|
Arabia
#460527140
|
Mayans
|
|
00:47:18 |
Mar 03, 2026
|
|
VICTORY
1166
(+18)
|
Hideout
#460123558
|
Turks
|
|
00:57:58 |
Mar 02, 2026
|
|
DEFEAT
1148
(-15)
|
Golden Pit
#459970827
|
Tatars
|
|
00:53:32 |
Mar 01, 2026
|
|
VICTORY
1163
(+17)
|
Hideout
#459829377
|
Franks
|
|
00:58:16 |
Mar 01, 2026
|
|
DEFEAT
1146
(-15)
|
Golden Pit
#459821224
|
Goths
|
|
01:03:51 |
Mar 01, 2026
|
|
DEFEAT
1161
(-19)
|
Golden Pit
#459818081
|
Poles
|
|
00:26:40 |
Mar 01, 2026
|
|
DEFEAT
1180
(-16)
|
Four Lakes
#458975832
|
Dravidians
|
|
00:39:19 |
Feb 25, 2026
|
|
DEFEAT
1196
(-18)
|
Arabia
#458971641
|
Malians
|
|
00:39:19 |
Feb 25, 2026
|
|
DEFEAT
1214
(-17)
|
Hideout
#458745542
|
Italians
|
|
00:35:05 |
Feb 24, 2026
|
|
VICTORY
1231
(+16)
|
Hideout
#458743601
|
Georgians
|
|
00:15:00 |
Feb 24, 2026
|
|
DEFEAT
1215
(-16)
|
Golden Pit
#458510197
|
Bengalis
|
|
00:28:01 |
Feb 23, 2026
|
|
VICTORY
1231
(+18)
|
Hideout
#458503755
|
Burgundians
|
|
00:58:42 |
Feb 23, 2026
|
|
DEFEAT
1213
(-16)
|
Hideout
#458399818
|
Khmer
|
|
00:50:50 |
Feb 23, 2026
|
|
VICTORY
1229
(+17)
|
Hideout
#458393790
|
Lithuanians
|
|
00:45:14 |
Feb 23, 2026
|
|
DEFEAT
1212
(-17)
|
Golden Pit
#458387542
|
Bohemians
|
|
00:50:06 |
Feb 23, 2026
|
|
VICTORY
1229
(+17)
|
Arabia
#458298719
|
Incas
|
|
00:48:57 |
Feb 22, 2026
|
|
VICTORY
1212
(+15)
|
Golden Pit
#458259449
|
Gurjaras
|
|
01:11:05 |
Feb 22, 2026
|
|
DEFEAT
1197
(-16)
|
Golden Pit
#458067380
|
Lithuanians
|
|
00:29:12 |
Feb 21, 2026
|
|
DEFEAT
1213
(-16)
|
Four Lakes
#458060667
|
Bengalis
|
|
00:46:21 |
Feb 21, 2026
|
|
VICTORY
1229
(+17)
|
Arabia
#458056088
|
Poles
|
|
00:28:49 |
Feb 21, 2026
|
|
DEFEAT
1212
(-15)
|
Four Lakes
#458043712
|
Vietnamese
|
|
01:17:47 |
Feb 21, 2026
|
|
VICTORY
1227
(+15)
|
Four Lakes
#458023246
|
Cumans
|
|
00:49:53 |
Feb 21, 2026
|
|
VICTORY
1212
(+18)
|
Hideout
#458013427
|
Ethiopians
|
|
00:52:46 |
Feb 21, 2026
|
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