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Rikinal
Gameplay Summary
Favors Scout Rush as primary opening (57%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Struggles against Infantry (Spear) compositions. Frequently employs forward Castle drops. Persians specialist (100% pick rate).
Favors Scout Rush as primary opening (57%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Struggles against Infantry (Spear) compositions. Frequently employs forward Castle drops. Persians specialist (100% pick rate).
Elo
763
Bottom 20%
Rank
#36,291
1v1 RM
Games
12
3W /
4L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
57%
No Rush
29%
Skirmisher Rush
14%
Overall Behavior
Scout rush (57%)
Early castle build (43%)
Castle drop (29%)
Phosphoru (14%)
Tower rush (14%)
Walling Style: Standard
Balances defense with map control. (57% of games)
Opening Success Rates
Scout Rush
4 games
50%
Loses to
Monk Rush
66.7%
Knight Rush
60.2%
Camel Rush
55.9%
Beats
No Rush
65%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (57%), often loses to:
BEST
Militia Rush
53.4% WR
Mid & Late Game
If they go Cavalry (83%), often loses to:
BEST
Infantry (Spear)
(3L)
Unique Unit
(2L)
Heavy Cavalry
(2L)
No significant weaknesses detected
No Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
83%
Cavalry
PRIMARY STYLE
Light Cavalry
83%
60% WR
Infantry (Spear)
50%
33% WR
Archers
33%
Heavy Cavalry
17%
Dominates vs
Infantry (Spear)
+2
Struggles vs
Infantry (Spear)
−3
Unique Unit
−2
Heavy Cavalry
−2
Common Transitions
Scout Rush
Light Cavalry
50% WR
Tendencies & Patterns
Civ. Stats
Persians
43%
Win Rates by Civ Type
Cavalry Civs
43%
Their Best Cavalry Civ:
Persians
43% WR
Civ Playstyle Analysis
Persians
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:45
Castle: 22:40
scout rush
57%
early castle build
43%
castle drop
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 5 | 60% | No Rush 40% | - |
Performance
Win Rate by Game Length
Avg. Win
51 min
Avg. Loss
43
min
Games
7
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:27)
10:45
/ 11:12 target
III
Castle Age
(+01:42)
22:40
/ 20:58 target
IV
Imperial Age
(+01:44)
38:22
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:11
Improve
Reaches Imperial
29%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (33%)
Cavalry (0%)
Defensive (100%)
Elephant (100%)
Archer (0%)
Most Faced Civs
1
Franks
0%
1 games
0W - 1L
2
Celts
100%
1 games
1W - 0L
3
Koreans
100%
1 games
1W - 0L
Japanese
0%
1 games
0W - 1L
Khitans
0%
1 games
0W - 1L
Khmer
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
763
Peak
763
Low
763
Record (W:L)
0
-
0
Effective APM (Last 7 games)
Overall
16.4
actions per minute
Slower than average
for 763 Elo
0
Avg (24)
Dark Age
16.7
Feudal
12.5
Castle
15.8
Imperial
4.6
Peak:
39.1
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
763
(-31)
|
MegaRandom
#450926576
|
Persians
Skirmisher Rush
|
|
00:33:19 |
Jan 24, 2026
|
|
VICTORY
794
(+32)
|
MegaRandom
#450591978
|
Persians
Scout Rush
|
|
01:08:03 |
Jan 23, 2026
|
|
DEFEAT
762
(-31)
|
MegaRandom
#450348903
|
Persians
No Rush
|
|
00:41:43 |
Jan 22, 2026
|
|
DEFEAT
793
(-34)
|
Arabia
#450342968
|
Persians
Scout Rush
|
|
00:28:24 |
Jan 22, 2026
|
|
VICTORY
827
(+39)
|
MegaRandom
#448414314
|
Persians
Scout Rush
|
|
00:35:16 |
Jan 15, 2026
|
|
VICTORY
788
(+43)
|
MegaRandom
#448410124
|
Persians
Castle Drop
|
|
00:49:26 |
Jan 15, 2026
|
|
DEFEAT
745
(-36)
|
Arabia
#448329091
|
Persians
Scout Rush
|
|
01:07:06 |
Jan 14, 2026
|
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