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Sandroushi
Gameplay Summary
Opens Militia Rush (37%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (73% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Opens Militia Rush (37%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (73% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1135
Top 35%
Rank
#14,973
1v1 RM
Games
2,031
97W /
103L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
98 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
37%
No Rush
20%
Knight Rush
12%
Scout Rush
11%
Overall Behavior
Militia rush (40%)
Archer rush (36%)
Knight rush (22%)
Skirmisher rush (22%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (79% of games)
Opening Success Rates
Militia Rush
36 games
53%
No Rush
20 games
25%
Knight Rush
12 games
50%
Scout Rush
11 games
73%
Archer Rush
11 games
55%
Skirmisher Rush
4 games
50%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Archer Rush
(17 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(12 games)
17%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (37%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (56%), often loses to:
BEST
Heavy Cavalry
(10L)
Light Cavalry
(8L)
Skirmishers
(8L)
Militia Rush
12 games
83%
win rate
Archer Rush
17 games
71%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
56%
Cavalry
PRIMARY STYLE
Heavy Cavalry
40%
45% WR
Archers
38%
57% WR
Infantry (Spear)
38%
57% WR
Skirmishers
29%
50% WR
Dominates vs
Archers
+12
Heavy Cavalry
+11
Skirmishers
+9
Struggles vs
Heavy Cavalry
−10
Light Cavalry
−8
Skirmishers
−8
Common Transitions
Militia Rush
Archers
52% WR
Archer Rush
Archers
55% WR
Scout Rush
Unique Unit
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Ethiopians
64%
Burgundians
13%
Win Rates by Civ Type
Cavalry Civs
38%
Their Best Cavalry Civ:
Lithuanians
50% WR
Archer Civs
64%
Their Best Archer Civ:
Mayans
67% WR
Infantry Civs
48%
Their Best Infantry Civ:
Incas
100% WR
Defensive Civs
40%
Their Best Defensive Civ:
Byzantines
67% WR
Civ Playstyle Analysis
Lithuanians
18
50%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:11
Castle: 21:36
knight rush
67%
skirmisher rush
22%
Ethiopians
14
64%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:37
Castle: 23:06
archer rush
64%
militia rush
64%
skirmisher rush
21%
Burgundians
8
13%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:19
Castle: 24:12
knight rush
38%
early castle build
25%
Vietnamese
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:38
Castle: 23:23
archer rush
100%
scout rush
40%
cav archer rush
40%
skirmisher rush
40%
early castle build
40%
militia rush
20%
castle drop
20%
Sicilians
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:32
Castle: 26:16
knight rush
50%
militia rush
50%
tower rush
50%
skirmisher rush
50%
early castle build
50%
archer rush
25%
Teutons
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 24:03
tower rush
50%
archer rush
50%
militia rush
50%
skirmisher rush
25%
Japanese
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:18
Castle: 25:34
militia rush
100%
monk rush
33%
archer rush
33%
cav archer rush
33%
Mayans
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:03
Castle: 21:47
archer rush
67%
militia rush
67%
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 55 | 47% | Militia Rush 42% | Scout Rush (13) |
| Lowland | 12 | 50% | No Rush 50% | Militia Rush (3) |
| Graveyards | 5 | 40% | No Rush 40% | - |
| Haboob | 5 | 40% | Militia Rush 60% | Scout Rush (2) |
| Socotra | 4 | 50% | Militia Rush 75% | - |
| Glade | 3 | 67% | Knight Rush 33% | - |
| Fortified Clearing | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
2 games
Afternoon
12:00 - 18:00
75%
4 games
Evening
18:00 - 00:00
47.9%
194 games
Consistent performance across all time periods.
Based on 200 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
7x
Chases losses
6x
Stops after losses
11x
After 1st Win
3
games
After 1st defeat
4.1
games
End on Win
46%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
43
min
Games
98
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:39)
9:42
/ 10:21 target
Fast Feudal - 79%
III
Castle Age
(+02:38)
22:54
/ 20:16 target
IV
Imperial Age
(+05:42)
41:45
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:10
Excellent
Reaches Imperial
47%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
2-0
Portuguese
Gunpowder
3-0
Malians
Infantry
2-0
Worst Matchups
Romans
Infantry
0-3
Tatars
Cavalry Archer
0-2
Incas
Infantry
0-2
Cavalry (44%)
Infantry (24%)
Archer (73%)
Cavalry Archer (30%)
Gunpowder (70%)
Most Faced Civs
1
Mongols
36%
11 games
4W - 7L
2
Ethiopians
60%
10 games
6W - 4L
3
Magyars
67%
9 games
6W - 3L
Incas
0%
8 games
0W - 8L
Hindustanis
38%
8 games
3W - 5L
Burgundians
38%
8 games
3W - 5L
Top 6 of 54 tracked opponent picks
Rating History (Last 60 days)
-66 Elo
96 games
Current
1135
Peak
1261
Low
1109
Record (W:L)
45
-
51
Effective APM (Last 20 games)
Overall
35.3
actions per minute
Average speed
for 1135 Elo
0
Avg (39)
Dark Age
35.7
Feudal
35.1
Castle
31.4
Imperial
13.9
Peak:
68.9
eAPM
Recent Match History (98 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1135
(-17)
|
Glade
#466010992
|
Khmer
|
|
00:35:05 |
Mar 27, 2026
|
|
DEFEAT
1152
(-18)
|
Arena
#466004064
|
Teutons
|
|
00:42:57 |
Mar 27, 2026
|
|
VICTORY
1170
(+14)
|
Arabia
#465999645
|
Britons
|
|
00:24:26 |
Mar 27, 2026
|
|
VICTORY
1156
(+15)
|
Arabia
#465995417
|
Britons
|
|
00:25:21 |
Mar 27, 2026
|
|
VICTORY
1141
(+16)
|
Marketplace
#465989927
|
Cumans
|
|
00:32:08 |
Mar 27, 2026
|
|
VICTORY
1125
(+16)
|
Arabia
#465983719
|
Shu
|
|
00:38:44 |
Mar 27, 2026
|
|
DEFEAT
1109
(-16)
|
Mongolia
#465981180
|
Dravidians
|
|
00:16:53 |
Mar 27, 2026
|
|
DEFEAT
1125
(-16)
|
Mongolia
#465977294
|
Teutons
|
|
00:24:00 |
Mar 27, 2026
|
|
VICTORY
1141
(+17)
|
Glade
#465973768
|
Sicilians
|
|
00:22:41 |
Mar 27, 2026
|
|
DEFEAT
1124
(-14)
|
Arabia
#465969003
|
Ethiopians
|
|
00:08:52 |
Mar 27, 2026
|
|
DEFEAT
1138
(-16)
|
Arabia
#465348158
|
Khitans
|
|
00:57:02 |
Mar 24, 2026
|
|
DEFEAT
1154
(-17)
|
Marketplace
#465342334
|
Gurjaras
|
|
00:34:52 |
Mar 24, 2026
|
|
VICTORY
1171
(+16)
|
Mongolia
#465334847
|
Ethiopians
|
|
00:49:53 |
Mar 24, 2026
|
|
DEFEAT
1155
(-16)
|
Arabia
#465330855
|
Koreans
|
|
00:23:29 |
Mar 24, 2026
|
|
DEFEAT
1171
(-17)
|
Glade
#465326824
|
Koreans
|
|
00:28:12 |
Mar 24, 2026
|
|
VICTORY
1188
(+17)
|
Arabia
#464370894
|
Ethiopians
|
|
00:47:39 |
Mar 20, 2026
|
|
DEFEAT
1171
(-17)
|
Marketplace
#464354983
|
Koreans
|
|
01:49:20 |
Mar 20, 2026
|
|
VICTORY
1188
(+16)
|
Marketplace
#464348162
|
Lithuanians
|
|
00:44:16 |
Mar 20, 2026
|
|
VICTORY
1172
(+16)
|
Mongolia
#464342313
|
Magyars
|
|
00:39:34 |
Mar 20, 2026
|
|
DEFEAT
1156
(-15)
|
Nomad
#464335493
|
Spanish
|
|
00:50:39 |
Mar 20, 2026
|
|
VICTORY
1171
(+15)
|
Mongolia
#464332694
|
Ethiopians
|
|
00:18:25 |
Mar 20, 2026
|
|
DEFEAT
1156
(-17)
|
Marketplace
#464327191
|
Ethiopians
|
|
00:43:50 |
Mar 20, 2026
|
|
DEFEAT
1173
(-15)
|
Enclosed
#463718908
|
Britons
|
|
00:40:53 |
Mar 17, 2026
|
|
VICTORY
1188
(+17)
|
Mediterranean
#463711285
|
Vikings
|
|
00:51:53 |
Mar 17, 2026
|
|
DEFEAT
1171
(-17)
|
Mediterranean
#463697456
|
Dravidians
|
|
01:39:03 |
Mar 17, 2026
|
|
DEFEAT
1188
(-17)
|
Haboob
#462752381
|
Ethiopians
|
|
00:58:46 |
Mar 13, 2026
|
|
VICTORY
1205
(+17)
|
Enclosed
#462746564
|
Mongols
|
|
00:35:03 |
Mar 13, 2026
|
|
VICTORY
1188
(+14)
|
Mediterranean
#462733752
|
Britons
|
|
01:07:32 |
Mar 13, 2026
|
|
DEFEAT
1174
(-15)
|
Enclosed
#462721714
|
Goths
|
|
01:14:03 |
Mar 13, 2026
|
|
DEFEAT
1189
(-14)
|
Arabia
#462714046
|
Burgundians
|
|
00:51:25 |
Mar 13, 2026
|
|
VICTORY
1203
(+18)
|
Arabia
#462711919
|
Ethiopians
|
|
00:09:24 |
Mar 13, 2026
|
|
VICTORY
1185
(+17)
|
Arabia
#462711005
|
Aztecs
|
|
00:02:16 |
Mar 13, 2026
|
|
VICTORY
1168
(+16)
|
Enclosed
#462710095
|
Mongols
|
|
00:03:24 |
Mar 13, 2026
|
|
DEFEAT
1152
(-15)
|
Enclosed
#462704251
|
Koreans
|
|
00:40:35 |
Mar 13, 2026
|
|
DEFEAT
1167
(-15)
|
Haboob
#462114148
|
Lithuanians
|
|
00:55:04 |
Mar 10, 2026
|
|
DEFEAT
1182
(-17)
|
Enclosed
#462105710
|
Lithuanians
|
|
00:51:10 |
Mar 10, 2026
|
|
DEFEAT
1199
(-16)
|
MegaRandom
#462101319
|
Japanese
|
|
00:31:04 |
Mar 10, 2026
|
|
DEFEAT
1215
(-17)
|
Haboob
#462095761
|
Shu
|
|
00:42:12 |
Mar 10, 2026
|
|
VICTORY
1232
(+15)
|
Arabia
#462094784
|
Tupi
|
|
00:04:14 |
Mar 10, 2026
|
|
DEFEAT
1217
(-14)
|
MegaRandom
#460901734
|
Malians
|
|
00:34:40 |
Mar 05, 2026
|
|
DEFEAT
1231
(-15)
|
Arabia
#460488887
|
Lithuanians
|
|
00:36:41 |
Mar 03, 2026
|
|
DEFEAT
1246
(-14)
|
Arabia
#460482580
|
Italians
|
|
00:41:05 |
Mar 03, 2026
|
|
VICTORY
1260
(+16)
|
Golden Pit
#460478132
|
Shu
|
|
00:29:05 |
Mar 03, 2026
|
|
DEFEAT
1244
(-17)
|
Arabia
#460470343
|
Mayans
|
|
00:54:02 |
Mar 03, 2026
|
|
VICTORY
1261
(+18)
|
Arabia
#459500396
|
Celts
|
|
00:59:10 |
Feb 27, 2026
|
|
DEFEAT
1243
(-17)
|
Hideout
#459493019
|
Khitans
|
|
00:42:21 |
Feb 27, 2026
|
|
VICTORY
1260
(+16)
|
Golden Pit
#459484466
|
Bohemians
|
|
00:51:53 |
Feb 27, 2026
|
|
VICTORY
1244
(+16)
|
Golden Pit
#459480879
|
Ethiopians
|
|
00:21:10 |
Feb 27, 2026
|
|
DEFEAT
1228
(-15)
|
Islands
#459471839
|
Vikings
|
|
00:58:51 |
Feb 27, 2026
|
|
DEFEAT
1243
(-15)
|
Golden Pit
#459464760
|
Japanese
|
|
00:47:24 |
Feb 27, 2026
|
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