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Andor2002
Gameplay Summary
Passive early game, rarely rushes in Feudal (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops.
Passive early game, rarely rushes in Feudal (63%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops.
Elo
1044
Top 50%
Rank
#20,209
1v1 RM
Games
65
35W /
30L
Steam
8 years
Verified
No risk factors detected
Player Analysis
32 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
63%
Monk Rush
13%
Skirmisher Rush
9%
Militia Rush
6%
Overall Behavior
Phosphoru (41%)
Early castle build (34%)
Castle drop (31%)
Tower rush (16%)
Monk rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush
20 games
45%
Monk Rush
4 games
50%
Skirmisher Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(15 games)
60%
win rate
Archer Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(4 games)
0%
win rate
Militia Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (63%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Unique Unit
(6L)
Infantry (Spear)
(5L)
Archers
(3L)
Scout Rush
4 games
100%
win rate
Militia Rush
3 games
67%
win rate
No Rush
15 games
60%
win rate
Archer Rush
5 games
60%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Heavy Cavalry
52%
50% WR
Unique Unit
48%
64% WR
Skirmishers
48%
45% WR
Infantry (Sword)
35%
50% WR
Dominates vs
Infantry (Spear)
+5
Archers
+4
Unique Unit
+3
Struggles vs
Unique Unit
−6
Infantry (Spear)
−5
Archers
−3
Common Transitions
No Rush
Infantry (Sword)
43% WR
Monk Rush
Unique Unit
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
80%
Teutons
57%
Win Rates by Civ Type
Infantry Civs
60%
Their Best Infantry Civ:
Japanese
80% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Huns
33% WR
Civ Playstyle Analysis
Teutons
14
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:47
Castle: 19:16
phosphoru
50%
castle drop
50%
tower rush
36%
early castle build
29%
monk rush
21%
Japanese
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:05
Castle: 20:38
early castle build
60%
phosphoru
40%
militia rush
40%
castle drop
40%
fast castle
20%
Huns
3
33%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:33
Castle: 19:50
cav archer rush
67%
phosphoru
33%
scout rush
33%
skirmisher rush
33%
early castle build
33%
Persians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:23
Castle: 29:04
tc deleted
67%
phosphoru
33%
knight rush
33%
Britons
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Franks
2
50%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Malay
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 13 | 38% | No Rush 46% | Scout Rush (4) |
| Arena | 8 | 63% | No Rush 75% | No Rush (2) |
| MegaRandom | 4 | 0% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
57.1%
14 games
Afternoon
12:00 - 18:00
57.9%
19 games
Evening
18:00 - 00:00
50%
32 games
Consistent performance across all time periods.
Based on 65 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
3x
Stops after losses
2x
After 1st Win
1.9
games
After 1st defeat
2.2
games
End on Win
48%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
44
min
Games
32
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:35)
11:56
/ 10:21 target
III
Castle Age
(+00:26)
20:42
/ 20:16 target
IV
Imperial Age
(+03:07)
39:10
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:14
Improve
Reaches Imperial
66%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
2-0
Slavs
Infantry
2-0
Mongols
Cavalry Archer
2-2
Worst Matchups
Hindustanis
Camel
0-2
Persians
Cavalry
0-2
Britons
Archer
0-2
Infantry (56%)
Archer (63%)
Cavalry Archer (60%)
Cavalry (40%)
Camel (0%)
Most Faced Civs
1
Mongols
50%
6 games
3W - 3L
2
Khmer
60%
5 games
3W - 2L
3
Britons
0%
3 games
0W - 3L
Persians
33%
3 games
1W - 2L
Spanish
67%
3 games
2W - 1L
Magyars
100%
3 games
3W - 0L
Top 6 of 23 tracked opponent picks
Rating History (Last 60 days)
+47 Elo
28 games
Current
1044
Peak
1061
Low
965
Record (W:L)
15
-
13
Effective APM (Last 20 games)
Overall
18.9
actions per minute
Slower than average
for 1044 Elo
0
Avg (39)
Dark Age
16.4
Feudal
17.4
Castle
17.6
Imperial
13.4
Peak:
46.9
eAPM
Recent Match History (32 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1044
(-17)
|
Arena
#467420362
|
Goths
|
|
00:32:58 |
Apr 02, 2026
|
|
VICTORY
1061
(+16)
|
Arabia
#467412502
|
Koreans
|
|
00:55:56 |
Apr 02, 2026
|
|
VICTORY
1045
(+16)
|
Black Forest
#467184530
|
Goths
|
|
00:51:13 |
Apr 01, 2026
|
|
VICTORY
1029
(+16)
|
Migration
#467178353
|
Goths
|
|
00:54:07 |
Apr 01, 2026
|
|
VICTORY
1013
(+17)
|
Arabia
#467033356
|
Koreans
|
|
00:00:59 |
Mar 31, 2026
|
|
VICTORY
996
(+17)
|
Nomad
#467028268
|
Koreans
|
|
00:44:49 |
Mar 31, 2026
|
|
DEFEAT
979
(-15)
|
Arabia
#467022185
|
Huns
|
|
00:46:58 |
Mar 31, 2026
|
|
DEFEAT
994
(-17)
|
Arabia
#466768967
|
Burgundians
|
|
00:33:47 |
Mar 30, 2026
|
|
VICTORY
1011
(+16)
|
Arabia
#466763482
|
Burgundians
|
|
00:37:55 |
Mar 30, 2026
|
|
VICTORY
995
(+16)
|
Marketplace
#466259386
|
Spanish
|
|
01:02:48 |
Mar 28, 2026
|
|
VICTORY
979
(+14)
|
Arena
#466252867
|
Burgundians
|
|
00:40:37 |
Mar 28, 2026
|
|
DEFEAT
965
(-13)
|
Arabia
#466245857
|
Burgundians
|
|
00:43:03 |
Mar 28, 2026
|
|
DEFEAT
978
(-16)
|
Nomad
#466140066
|
Spanish
|
|
00:31:35 |
Mar 28, 2026
|
|
VICTORY
994
(+16)
|
Ring Fortress
#466136576
|
Spanish
|
|
00:38:39 |
Mar 28, 2026
|
|
DEFEAT
978
(-17)
|
Glade
#465953783
|
Britons
|
|
00:27:10 |
Mar 27, 2026
|
|
DEFEAT
995
(-21)
UPSET
|
Mediterranean
#462520709
|
Teutons
|
|
00:26:02 |
Mar 12, 2026
|
|
VICTORY
1016
(+18)
|
Golden Pit
#459227480
|
Incas
|
|
01:09:36 |
Feb 26, 2026
|
|
DEFEAT
998
(-15)
|
Arabia
#459218847
|
Incas
|
|
00:30:05 |
Feb 26, 2026
|
|
DEFEAT
1013
(-17)
|
Hideout
#459214811
|
Incas
|
|
00:34:17 |
Feb 26, 2026
|
|
VICTORY
1030
(+17)
|
Golden Pit
#457915363
|
Bohemians
|
|
01:04:47 |
Feb 21, 2026
|
|
DEFEAT
1013
(-14)
|
Arena
#457908911
|
Incas
|
|
00:44:26 |
Feb 21, 2026
|
|
VICTORY
1027
(+16)
|
Hideout
#457904750
|
Incas
|
|
00:28:57 |
Feb 21, 2026
|
|
VICTORY
1011
(+17)
|
Arabia
#457876998
|
Burgundians
|
|
00:47:08 |
Feb 21, 2026
|
|
VICTORY
994
(+14)
|
Four Lakes
#457872606
|
Franks
|
|
00:48:07 |
Feb 21, 2026
|
|
VICTORY
980
(+15)
|
Golden Pit
#457870588
|
Franks
|
|
00:23:22 |
Feb 21, 2026
|
|
DEFEAT
965
(-16)
|
MegaRandom
#456716162
|
Franks
No Rush
|
|
00:57:12 |
Feb 16, 2026
|
|
DEFEAT
981
(-16)
|
Arabia
#455592866
|
Huns
Skirmisher Rush
|
|
00:31:01 |
Feb 12, 2026
|
|
DEFEAT
997
(-18)
|
Arabia
#454644854
|
Huns
Scout Rush
|
|
01:09:04 |
Feb 08, 2026
|
|
VICTORY
1015
(+17)
|
Arabia
#453178300
|
Japanese
No Rush
|
|
00:59:42 |
Feb 02, 2026
|
|
VICTORY
998
(+17)
|
Arena
#453175838
|
Japanese
Castle Drop
|
|
00:42:35 |
Feb 02, 2026
|
|
DEFEAT
981
(-16)
|
MegaRandom
#453174410
|
Japanese
No Rush
|
|
00:23:15 |
Feb 02, 2026
|
|
VICTORY
997
(+15)
|
Arabia
#452932999
|
Japanese
Militia Rush
|
|
00:50:47 |
Feb 01, 2026
|
|
VICTORY
982
(+17)
|
Passage
#452730384
|
Teutons
Castle Drop
|
|
00:23:24 |
Jan 31, 2026
|
|
VICTORY
965
(+16)
|
Shrubland
#452724033
|
Teutons
Tower Rush
|
|
00:32:02 |
Jan 31, 2026
|
|
DEFEAT
949
(-16)
|
MegaRandom
#452713381
|
Teutons
Tower Rush
|
|
00:54:27 |
Jan 31, 2026
|
|
DEFEAT
965
(-15)
|
MegaRandom
#449912967
|
Teutons
Castle Drop
|
|
00:37:10 |
Jan 20, 2026
|
|
VICTORY
980
(+15)
|
Arena
#449906292
|
Teutons
Monk Rush
|
|
00:46:05 |
Jan 20, 2026
|
|
VICTORY
965
(+15)
|
Arena
#449898575
|
Teutons
Tower Rush
|
|
00:55:04 |
Jan 20, 2026
|
|
DEFEAT
950
(-17)
|
Arena
#449891488
|
Teutons
Tower Rush
|
|
00:39:09 |
Jan 20, 2026
|
|
DEFEAT
967
(-15)
|
Arena
#449783571
|
Teutons
No Rush
|
|
00:59:05 |
Jan 20, 2026
|
|
DEFEAT
982
(-17)
|
Arabia
#449619660
|
Teutons
No Rush
|
|
00:52:51 |
Jan 19, 2026
|
|
VICTORY
999
(+15)
|
Arabia
#449617783
|
Teutons
No Rush
|
|
00:13:03 |
Jan 19, 2026
|
|
DEFEAT
984
(-17)
|
Arabia
#449040511
|
Persians
No Rush
|
|
00:22:28 |
Jan 17, 2026
|
|
VICTORY
1001
(+16)
|
Arabia
#449033143
|
Persians
No Rush
|
|
00:46:15 |
Jan 17, 2026
|
|
DEFEAT
985
(-17)
|
Arabia
#449025267
|
Persians
Knight Rush
|
|
00:49:38 |
Jan 17, 2026
|
|
VICTORY
1002
(+18)
|
Scandinavia
#448552638
|
Teutons
No Rush
|
|
00:48:00 |
Jan 15, 2026
|
|
VICTORY
984
(+19)
|
Arena
#448545954
|
Teutons
Castle Drop
|
|
00:35:28 |
Jan 15, 2026
|
|
VICTORY
965
(+19)
|
Arabia
#448536788
|
Koreans
Skirmisher Rush
|
|
00:58:34 |
Jan 15, 2026
|
|
VICTORY
946
(+21)
|
Valley
#447241570
|
Huns
Cavalry Archer Rush
|
|
00:53:49 |
Jan 10, 2026
|
|
DEFEAT
925
(-26)
|
MegaRandom
#446959483
|
Franks
|
|
00:53:42 |
Jan 09, 2026
|
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