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mosquito
Gameplay Summary
Passive early game, rarely rushes in Feudal (69%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Plays variable civs.
Passive early game, rarely rushes in Feudal (69%). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
641
Bottom 20%
Rank
#39,780
1v1 RM
Games
25
6W /
24L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
16 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
69%
Militia Rush
25%
Scout Rush
6%
Overall Behavior
Militia rush (31%)
Early castle build (25%)
Walling Style: Standard
Balances defense with map control. (44% of games)
Opening Success Rates
No Rush
11 games
0%
Militia Rush
4 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(5 games)
0%
win rate
Knight Rush
(4 games)
0%
win rate
Archer Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (69%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (58%), often loses to:
BEST
Heavy Cavalry
(6L)
Infantry (Sword)
(4L)
Unique Unit
(3L)
No Rush
5 games
100%
win rate
Knight Rush
4 games
100%
win rate
Archer Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
58%
Cavalry
PRIMARY STYLE
Infantry (Spear)
92%
0% WR
Light Cavalry
58%
0% WR
Unique Unit
33%
0% WR
Skirmishers
17%
Dominates vs
No data
Struggles vs
Heavy Cavalry
−6
Infantry (Sword)
−4
Unique Unit
−3
Common Transitions
No Rush
Infantry (Spear)
0% WR
Militia Rush
Infantry (Spear)
0% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Cavalry Civs
0%
Their Best Cavalry Civ:
Poles
% WR
Civ Playstyle Analysis
Poles
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:58
Castle: 43:43
scout rush
33%
fast castle
33%
militia rush
33%
early castle build
33%
Portuguese
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Ethiopians
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Byzantines
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Japanese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 9 | 0% | No Rush 56% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
30%
10 games
Morning
06:00 - 12:00
0%
1 games
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
11.8%
17 games
Struggles in the Evening (11.8% WR).
Based on 30 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
0x
Chases losses
3x
Stops after losses
5x
After 1st Win
2.3
games
After 1st defeat
1.4
games
End on Win
16%
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
41
min
Games
16
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:46)
11:58
/ 11:12 target
III
Castle Age
(+12:31)
33:29
/ 20:58 target
IV
Imperial Age
(+16:38)
53:16
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:16
Improve
Reaches Imperial
6%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
0-3
Persians
Cavalry
0-2
Worst Matchups
Franks
Cavalry
0-3
Persians
Cavalry
0-2
Cavalry (0%)
Infantry (0%)
Archer (0%)
Most Faced Civs
1
Franks
20%
5 games
1W - 4L
2
Cumans
67%
3 games
2W - 1L
3
Britons
0%
3 games
0W - 3L
Persians
0%
2 games
0W - 2L
Japanese
0%
2 games
0W - 2L
Celts
100%
1 games
1W - 0L
Top 6 of 16 tracked opponent picks
Rating History (Last 60 days)
-47 Elo
8 games
Current
641
Peak
688
Low
641
Record (W:L)
0
-
0
Effective APM (Last 14 games)
Overall
17.8
actions per minute
Slower than average
for 641 Elo
0
Avg (24)
Dark Age
14.3
Feudal
16.5
Castle
10.6
Imperial
2.2
Peak:
58.3
eAPM
Recent Match History (16 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
641
(-15)
|
Northern Isles
#462392281
|
Poles
|
|
00:54:56 |
Mar 12, 2026
|
|
DEFEAT
656
(-17)
|
Arabia
#455494705
|
Poles
No Rush
|
|
00:57:07 |
Feb 11, 2026
|
|
DEFEAT
673
(-15)
|
Arabia
#455489388
|
Bohemians
No Rush
|
|
00:37:43 |
Feb 11, 2026
|
|
DEFEAT
688
(-17)
|
MegaRandom
#452540872
|
Khmer
Militia Rush
|
|
00:27:00 |
Jan 31, 2026
|
|
DEFEAT
705
(-14)
|
Arabia
#452260590
|
Malay
No Rush
|
|
00:41:57 |
Jan 30, 2026
|
|
DEFEAT
719
(-16)
|
Arabia
#450949451
|
Burgundians
Militia Rush
|
|
00:59:53 |
Jan 24, 2026
|
|
DEFEAT
735
(-19)
|
Arabia
#450904147
|
Portuguese
Militia Rush
|
|
00:30:03 |
Jan 24, 2026
|
|
VICTORY
754
(+21)
|
Lowland
#450903738
|
Portuguese
|
|
00:00:31 |
Jan 24, 2026
|
|
DEFEAT
733
(-21)
|
Arabia
#449899709
|
Hindustanis
Militia Rush
|
|
00:31:25 |
Jan 20, 2026
|
|
DEFEAT
754
(-25)
|
MegaRandom
#449666100
|
Huns
No Rush
|
|
00:37:43 |
Jan 19, 2026
|
|
DEFEAT
779
(-28)
|
Arabia
#449478971
|
Japanese
No Rush
|
|
00:26:17 |
Jan 19, 2026
|
|
VICTORY
807
(+28)
|
MegaRandom
#449478567
|
Japanese
|
|
00:00:29 |
Jan 19, 2026
|
|
DEFEAT
779
(-29)
|
Arabia
#448807445
|
Byzantines
No Rush
|
|
00:46:40 |
Jan 16, 2026
|
|
VICTORY
808
(+32)
|
Arabia
#447945849
|
Sicilians
|
|
00:42:57 |
Jan 13, 2026
|
|
DEFEAT
776
(-31)
|
Arabia
#447943026
|
Poles
|
|
00:33:00 |
Jan 13, 2026
|
|
DEFEAT
775
(-33)
|
Mired
#446672731
|
Khmer
|
|
00:52:57 |
Jan 08, 2026
|
|
DEFEAT
808
(-39)
|
Arena
#446665530
|
Ethiopians
No Rush
|
|
00:41:11 |
Jan 08, 2026
|
|
VICTORY
847
(+38)
|
Mired
#446664946
|
Ethiopians
|
|
00:00:39 |
Jan 08, 2026
|
|
DEFEAT
809
(-47)
|
Arena
#446447297
|
Ethiopians
No Rush
|
|
00:44:49 |
Jan 07, 2026
|
|
DEFEAT
856
(-38)
|
Glade
#446441559
|
Portuguese
No Rush
|
|
00:33:13 |
Jan 07, 2026
|
|
VICTORY
894
(+43)
|
Graveyards
#446387085
|
Poles
|
|
00:00:26 |
Jan 07, 2026
|
|
DEFEAT
851
(-50)
|
Arabia
#446376824
|
Poles
Scout Rush
|
|
01:16:43 |
Jan 07, 2026
|
|
DEFEAT
814
(-53)
|
Haboob
#445069157
|
Khmer
|
|
01:12:59 |
Jan 03, 2026
|
|
DEFEAT
901
(-49)
|
Lowland
#444446458
|
Khmer
|
|
00:55:06 |
Dec 31, 2025
|
|
DEFEAT
950
(-50)
|
Lowland
#444443459
|
Poles
No Rush
|
|
00:26:53 |
Dec 31, 2025
|
|
DEFEAT
867
(-48)
|
Arena
#444249548
|
Sicilians
|
|
00:58:24 |
Dec 31, 2025
|
|
DEFEAT
915
(-46)
|
Haboob
#444123063
|
Mayans
|
|
00:49:21 |
Dec 30, 2025
|
|
DEFEAT
961
(-50)
|
Haboob
#444117795
|
Italians
No Rush
|
|
00:33:08 |
Dec 30, 2025
|
|
VICTORY
1011
(+53)
|
Lowland
#443988957
|
Huns
|
Celts (1000) | 00:44:04 |
Dec 30, 2025
|
|
DEFEAT
958
(-42)
|
Arabia
#443976867
|
Huns
|
|
00:39:04 |
Dec 30, 2025
|
No matches found with the selected filters.