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Psl
Gameplay Summary
Highly predictable with Militia Rush (91% of games). Plays a infantry-based style in mid/late game. Struggles against No Rush (60% loss rate). Romans specialist (100% pick rate).
Highly predictable with Militia Rush (91% of games). Plays a infantry-based style in mid/late game. Struggles against No Rush (60% loss rate). Romans specialist (100% pick rate).
Elo
1000
Top 50%
Rank
#23,090
1v1 RM
Games
126
15W /
11L
Steam
16 years
Verified
No risk factors detected
Player Analysis
11 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
91%
No Rush
9%
Overall Behavior
Militia rush (91%)
Skirmisher rush (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
Militia Rush
10 games
20%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (91%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (57%), often loses to:
BEST
Unique Unit
(2L)
Heavy Cavalry
(2L)
No Rush
5 games
60%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
57%
Infantry
PRIMARY STYLE
Heavy Cavalry
57%
75% WR
Infantry (Spear)
57%
25% WR
Infantry (Sword)
43%
33% WR
Archers
29%
Dominates vs
No data
Struggles vs
Unique Unit
−2
Heavy Cavalry
−2
Common Transitions
Militia Rush
Heavy Cavalry
33% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Romans
27%
Win Rates by Civ Type
Infantry Civs
27%
Their Best Infantry Civ:
Romans
27% WR
Civ Playstyle Analysis
Romans
11
27%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:59
Castle: 21:09
militia rush
91%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Valley | 3 | 67% | Militia Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
33.3%
3 games
Afternoon
12:00 - 18:00
57.9%
19 games
Evening
18:00 - 00:00
75%
4 games
Consistent performance across all time periods.
Based on 26 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
1x
Chases losses
2x
Stops after losses
0x
After 1st Win
1.2
games
After 1st defeat
1.2
games
End on Win
59%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
39
min
Games
11
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:22)
9:59
/ 10:21 target
Fast Feudal - 45%
III
Castle Age
(+00:53)
21:09
/ 20:16 target
IV
Imperial Age
(+00:54)
36:57
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:25
Average
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Elephant (0%)
Archer (100%)
Gunpowder (50%)
Cavalry (0%)
Infantry (0%)
Most Faced Civs
1
Turks
33%
3 games
1W - 2L
2
Jurchens
50%
2 games
1W - 1L
3
Mapuche
100%
2 games
2W - 0L
Teutons
100%
2 games
2W - 0L
Chinese
100%
2 games
2W - 0L
Aztecs
100%
1 games
1W - 0L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+64 Elo
9 games
Current
1000
Peak
1000
Low
917
Record (W:L)
7
-
2
Effective APM (Last 9 games)
Overall
25.5
actions per minute
Average speed
for 1000 Elo
0
Avg (24)
Dark Age
26.5
Feudal
25.1
Castle
22.9
Imperial
11.0
Peak:
59.1
eAPM
Recent Match History (11 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1000
(+16)
|
Marketplace
#466551697
|
Romans
|
|
00:46:10 |
Mar 29, 2026
|
|
VICTORY
984
(+15)
|
Glade
#466191832
|
Romans
|
|
00:28:07 |
Mar 28, 2026
|
|
VICTORY
969
(+16)
|
Arabia
#466189217
|
Romans
|
|
00:12:43 |
Mar 28, 2026
|
|
VICTORY
953
(+17)
|
Golden Pit
#458507567
|
Romans
|
|
00:57:33 |
Feb 23, 2026
|
|
DEFEAT
936
(-16)
|
Golden Pit
#457413710
|
Romans
|
|
00:23:30 |
Feb 19, 2026
|
|
VICTORY
952
(+17)
|
Arabia
#457413280
|
Romans
|
|
00:02:30 |
Feb 19, 2026
|
|
VICTORY
935
(+18)
|
Arabia
#456417091
|
Romans
|
|
00:37:52 |
Feb 15, 2026
|
|
DEFEAT
917
(-19)
|
Arena
#454684705
|
Romans
Militia Rush
|
|
01:17:26 |
Feb 08, 2026
|
|
VICTORY
936
(+17)
|
Arena
#454413750
|
Romans
No Rush
|
|
00:40:20 |
Feb 07, 2026
|
|
DEFEAT
919
(-16)
|
Socotra
#451154877
|
Romans
Militia Rush
|
|
00:38:21 |
Jan 25, 2026
|
|
DEFEAT
935
(-17)
|
Arabia
#450817790
|
Romans
Militia Rush
|
|
00:37:33 |
Jan 24, 2026
|
|
DEFEAT
952
(-17)
|
Passage
#450610174
|
Romans
Militia Rush
|
|
00:33:47 |
Jan 23, 2026
|
|
DEFEAT
969
(-17)
|
Arabia
#449356729
|
Romans
Militia Rush
|
|
00:28:06 |
Jan 18, 2026
|
|
DEFEAT
986
(-15)
|
Valley
#447532653
|
Romans
Militia Rush
|
|
00:33:23 |
Jan 11, 2026
|
|
VICTORY
1001
(+17)
|
Scandanavia
#447411285
|
Romans
|
|
00:11:16 |
Jan 11, 2026
|
|
DEFEAT
984
(-17)
|
Arabia
#447407951
|
Romans
|
|
00:35:41 |
Jan 11, 2026
|
|
VICTORY
1001
(+17)
|
Valley
#447224997
|
Romans
Militia Rush
|
|
00:47:08 |
Jan 10, 2026
|
|
VICTORY
984
(+16)
|
Arabia
#447132185
|
Romans
|
|
00:59:12 |
Jan 10, 2026
|
|
VICTORY
968
(+17)
|
Valley
#446952422
|
Romans
Militia Rush
|
|
00:47:13 |
Jan 09, 2026
|
|
VICTORY
951
(+16)
|
Arabia
#445237011
|
Romans
|
|
00:53:45 |
Jan 03, 2026
|
|
DEFEAT
935
(-15)
|
Glade
#445233729
|
Romans
Militia Rush
|
|
00:18:22 |
Jan 03, 2026
|
|
DEFEAT
950
(-15)
|
Glade
#444604456
|
Romans
Militia Rush
|
|
00:47:27 |
Jan 01, 2026
|
|
VICTORY
965
(+16)
|
Lowland
#440062741
|
Romans
|
|
00:29:21 |
Dec 14, 2025
|
|
DEFEAT
949
(-14)
|
Glade
#439704548
|
Romans
|
|
00:28:14 |
Dec 13, 2025
|
|
VICTORY
963
(+14)
|
Golden Swamp
#438099809
|
Romans
|
|
00:27:36 |
Dec 06, 2025
|
|
VICTORY
949
(+15)
|
Arabia
#436439297
|
Romans
|
|
00:35:40 |
Nov 29, 2025
|
No matches found with the selected filters.