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York Le Bourrin
Gameplay Summary
Favors Militia Rush as primary opening (56%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Heavy Cavalry compositions. Frequently employs forward Castle drops.
Favors Militia Rush as primary opening (56%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Heavy Cavalry compositions. Frequently employs forward Castle drops.
Elo
1468
Top 12%
Rank
#4,752
1v1 RM
Games
256
21W /
17L
Steam
14 years
Verified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
56%
No Rush
33%
Archer Rush
11%
Overall Behavior
Militia rush (56%)
Archer rush (22%)
Skirmisher rush (22%)
Castle drop (22%)
Fast castle (11%)
Walling Style: Standard
Balances defense with map control. (56% of games)
Opening Success Rates
Militia Rush
5 games
40%
No Rush
3 games
33%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (56%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (50%), often loses to:
BEST
Heavy Cavalry
(3L)
Light Cavalry
(3L)
Unique Unit
(2L)
Militia Rush
3 games
67%
win rate
No dominant strengths detected
Mid & Late Game
50%
Archer
PRIMARY STYLE
Skirmishers
63%
40% WR
Unique Unit
38%
0% WR
Infantry (Spear)
38%
33% WR
Infantry (Sword)
25%
Dominates vs
Archers
+2
Struggles vs
Heavy Cavalry
−3
Light Cavalry
−3
Unique Unit
−2
Common Transitions
Militia Rush
Skirmishers
40% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Archer Civs
40%
Their Best Archer Civ:
Chinese
25% WR
Civ Playstyle Analysis
Chinese
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:42
Castle: 24:00
archer rush
25%
skirmisher rush
25%
knight rush
25%
militia rush
25%
Goths
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Japanese
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Incas
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Britons
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | Archer Rush 33% | - |
| MegaRandom | 3 | 33% | Militia Rush 67% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
4 games
Afternoon
12:00 - 18:00
61.9%
21 games
Evening
18:00 - 00:00
46.2%
13 games
Performs best in the Afternoon (61.9% WR).
Based on 38 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
2x
Chases losses
1x
Stops after losses
0x
After 1st Win
1.6
games
After 1st defeat
2.7
games
End on Win
58%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
48
min
Games
9
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:37)
10:15
/ 09:38 target
Fast Feudal - 33%
III
Castle Age
(+02:23)
22:45
/ 20:22 target
IV
Imperial Age
(+06:23)
42:36
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:35
Average
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
1-1
Worst Matchups
Magyars
Cavalry
1-1
Cavalry (33%)
Infantry (0%)
Archer (100%)
Elephant (100%)
Most Faced Civs
1
Magyars
50%
4 games
2W - 2L
2
Bengalis
0%
2 games
0W - 2L
3
Ethiopians
50%
2 games
1W - 1L
Khmer
100%
2 games
2W - 0L
Wei
0%
2 games
0W - 2L
Khitans
50%
2 games
1W - 1L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
+49 Elo
28 games
Current
1468
Peak
1474
Low
1386
Record (W:L)
16
-
12
Effective APM (Last 9 games)
Overall
39.5
actions per minute
Average speed
for 1468 Elo
0
Avg (39)
Dark Age
38.1
Feudal
35.7
Castle
36.0
Imperial
17.9
Peak:
75.6
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1468
(+15)
|
Marketplace
#463889390
|
Chinese
|
|
00:24:15 |
Mar 18, 2026
|
|
VICTORY
1453
(+18)
|
MegaRandom
#463464314
|
Chinese
|
|
00:43:18 |
Mar 16, 2026
|
|
VICTORY
1435
(+13)
|
Haboob
#463238166
|
Ethiopians
|
|
00:51:12 |
Mar 15, 2026
|
|
DEFEAT
1422
(-15)
|
Arabia
#462288673
|
Khmer
|
|
00:34:37 |
Mar 11, 2026
|
|
VICTORY
1437
(+19)
|
Haboob
#462281345
|
Khmer
|
|
00:40:38 |
Mar 11, 2026
|
|
DEFEAT
1418
(-13)
|
Arabia
#462279830
|
Khmer
|
|
00:13:23 |
Mar 11, 2026
|
|
DEFEAT
1431
(-16)
|
Enclosed
#462269462
|
Ethiopians
|
|
00:42:25 |
Mar 11, 2026
|
|
VICTORY
1447
(+14)
|
Arabia
#462264520
|
Ethiopians
|
|
00:35:15 |
Mar 11, 2026
|
|
DEFEAT
1433
(-14)
|
Enclosed
#462258367
|
Ethiopians
|
|
00:27:13 |
Mar 11, 2026
|
|
DEFEAT
1447
(-13)
|
Haboob
#462257723
|
Ethiopians
|
|
00:04:48 |
Mar 11, 2026
|
|
DEFEAT
1460
(-14)
|
MegaRandom
#462243227
|
Ethiopians
|
|
00:41:01 |
Mar 11, 2026
|
|
VICTORY
1474
(+18)
|
Enclosed
#462089939
|
Ethiopians
|
|
00:29:17 |
Mar 10, 2026
|
|
VICTORY
1456
(+16)
|
Arabia
#462075913
|
Ethiopians
|
|
00:50:36 |
Mar 10, 2026
|
|
VICTORY
1440
(+17)
|
Haboob
#461910210
|
Ethiopians
|
|
00:28:04 |
Mar 09, 2026
|
|
DEFEAT
1423
(-17)
|
Arabia
#461899990
|
Ethiopians
|
|
01:07:45 |
Mar 09, 2026
|
|
DEFEAT
1440
(-18)
|
Enclosed
#461881194
|
Ethiopians
|
|
01:00:31 |
Mar 09, 2026
|
|
VICTORY
1458
(+16)
|
Hideout
#459443411
|
Khmer
|
|
00:35:10 |
Feb 27, 2026
|
|
VICTORY
1442
(+15)
|
Arabia
#459435986
|
Khmer
|
|
00:19:39 |
Feb 27, 2026
|
|
VICTORY
1427
(+17)
|
Golden Pit
#459398804
|
Khmer
|
|
00:34:42 |
Feb 27, 2026
|
|
DEFEAT
1410
(-18)
|
Golden Pit
#459258218
|
Romans
|
|
00:32:03 |
Feb 26, 2026
|
|
VICTORY
1428
(+16)
|
Four Lakes
#459250017
|
Romans
|
|
00:38:46 |
Feb 26, 2026
|
|
VICTORY
1412
(+14)
|
Four Lakes
#459245495
|
Romans
|
|
00:13:23 |
Feb 26, 2026
|
|
DEFEAT
1398
(-17)
|
Four Lakes
#459231280
|
Romans
|
|
00:43:51 |
Feb 26, 2026
|
|
VICTORY
1415
(+14)
|
Arabia
#459228722
|
Romans
|
|
00:14:36 |
Feb 26, 2026
|
|
VICTORY
1401
(+15)
|
Four Lakes
#458991704
|
Romans
|
|
00:38:51 |
Feb 25, 2026
|
|
DEFEAT
1386
(-15)
|
MegaRandom
#454761023
|
Chinese
Militia Rush
|
|
00:50:19 |
Feb 08, 2026
|
|
DEFEAT
1401
(-18)
|
Canals
#454709789
|
Goths
Militia Rush
|
|
01:07:37 |
Feb 08, 2026
|
|
VICTORY
1419
(+18)
|
Canals
#454708885
|
Khmer
|
|
00:01:53 |
Feb 08, 2026
|
|
VICTORY
1401
(+14)
|
MegaRandom
#449611112
|
Britons
Castle Drop
|
|
00:42:54 |
Jan 19, 2026
|
|
DEFEAT
1387
(-18)
|
MegaRandom
#449035635
|
Incas
Militia Rush
|
|
00:57:33 |
Jan 17, 2026
|
|
DEFEAT
1405
(-14)
|
Mired
#448952797
|
Mongols
|
|
00:26:22 |
Jan 17, 2026
|
|
VICTORY
1419
(+16)
|
Valley
#448950052
|
Japanese
Militia Rush
|
|
00:27:20 |
Jan 17, 2026
|
|
VICTORY
1403
(+15)
|
MegaRandom
#448949640
|
Chinese
|
|
00:02:26 |
Jan 17, 2026
|
|
DEFEAT
1388
(-16)
|
Paradise Island
#448946100
|
Chinese
No Rush
|
|
00:29:50 |
Jan 17, 2026
|
|
VICTORY
1404
(+15)
|
Arabia
#448293861
|
Goths
Militia Rush
|
|
00:28:47 |
Jan 14, 2026
|
|
DEFEAT
1389
(-16)
|
Arabia
#447845492
|
Chinese
No Rush
|
|
00:35:54 |
Jan 12, 2026
|
|
VICTORY
1405
(+15)
|
Arabia
#446626441
|
Chinese
Archer Rush
|
|
00:36:14 |
Jan 08, 2026
|
|
DEFEAT
1390
(-14)
|
Arabia
#446388273
|
Koreans
|
|
00:54:30 |
Jan 07, 2026
|
No matches found with the selected filters.