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garsilla
Gameplay Summary
Versatile opener, mixing Archer Rush (35%) and Scout Rush (22%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (67% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Versatile opener, mixing Archer Rush (35%) and Scout Rush (22%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (67% win rate). Struggles against Unique Unit compositions. Plays variable civs.
Elo
1047
Top 50%
Rank
#19,942
1v1 RM
Games
1,071
118W /
110L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
120 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
35%
Scout Rush
22%
No Rush
18%
Militia Rush
10%
Overall Behavior
Archer rush (41%)
Scout rush (22%)
Cav archer rush (18%)
Knight rush (13%)
Skirmisher rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (59% of games)
Opening Success Rates
Archer Rush
42 games
52%
Scout Rush
26 games
50%
No Rush
22 games
32%
Militia Rush
12 games
67%
Skirmisher Rush
7 games
29%
Knight Rush
3 games
100%
Cavalry Archer Rush
3 games
0%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(8 games)
75%
win rate
No Rush
(45 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(16 games)
31%
win rate
Archer Rush
(14 games)
36%
win rate
Knight Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (35%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Archer (48%), often loses to:
BEST
Unique Unit
(12L)
Skirmishers
(8L)
Heavy Cavalry
(7L)
Militia Rush
16 games
69%
win rate
Archer Rush
14 games
64%
win rate
Knight Rush
7 games
57%
win rate
Skirmisher Rush
8 games
75%
win rate
No Rush
45 games
58%
win rate
Mid & Late Game
48%
Archer
PRIMARY STYLE
Archers
57%
65% WR
Heavy Cavalry
19%
80% WR
Cav Archers
17%
44% WR
Skirmishers
15%
63% WR
Dominates vs
Skirmishers
+16
Unique Unit
+10
Light Cavalry
+8
Struggles vs
Unique Unit
−12
Skirmishers
−8
Heavy Cavalry
−7
Common Transitions
Archer Rush
Archers
56% WR
Scout Rush
Cav Archers
71% WR
No Rush
Unique Unit
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Koreans
80%
Mongols
41%
Win Rates by Civ Type
Cavalry Civs
52%
Their Best Cavalry Civ:
Burgundians
60% WR
Cavalry Archer Civs
41%
Their Best Cavalry Archer Civ:
Mongols
41% WR
Infantry Civs
50%
Their Best Infantry Civ:
Armenians
67% WR
Archer Civs
50%
Their Best Archer Civ:
Ethiopians
67% WR
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
80% WR
Civ Playstyle Analysis
Persians
28
54%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 21:40
cav archer rush
46%
scout rush
36%
archer rush
29%
knight rush
21%
Mongols
27
41%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:27
Castle: 21:53
archer rush
37%
scout rush
33%
cav archer rush
26%
Incas
12
42%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:04
Castle: 22:16
archer rush
75%
Wei
12
58%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:58
Castle: 22:18
archer rush
92%
Ethiopians
6
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 22:49
archer rush
83%
militia rush
50%
Bulgarians
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:11
Castle: 23:56
militia rush
80%
archer rush
20%
knight rush
20%
Burgundians
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:47
Castle: 24:38
knight rush
20%
Koreans
5
80%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:07
Castle: 20:05
skirmisher rush
40%
archer rush
40%
tower rush
20%
castle drop
20%
early castle build
20%
monk rush
20%
fast castle
20%
fire lancer rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 63 | 48% | Archer Rush 43% | No Rush (9) |
| Lowland | 16 | 44% | Archer Rush 25% | No Rush (2) |
| MegaRandom | 15 | 40% | No Rush 33% | No Rush (4) |
| Haboob | 11 | 55% | Militia Rush 36% | Archer Rush (2) |
| Arena | 4 | 50% | No Rush 75% | No Rush (2) |
| Scandinavia | 3 | 67% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
56.5%
46 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
64%
50 games
Evening
18:00 - 00:00
45.5%
132 games
Performs best in the Afternoon (64% WR), plays most in Evening but wins more in Afternoon.
Based on 228 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
14x
Chases losses
15x
Stops after losses
18x
After 1st Win
2
games
After 1st defeat
2
games
End on Win
50%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
40
min
Games
120
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:18)
10:03
/ 10:21 target
Fast Feudal - 55%
III
Castle Age
(+01:37)
21:53
/ 20:16 target
IV
Imperial Age
(+03:40)
39:43
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:24
Average
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Spanish
Gunpowder
2-0
Berbers
Cavalry
3-0
Cumans
Cavalry
3-0
Worst Matchups
Ethiopians
Archer
0-6
Vikings
Infantry
0-2
Celts
Infantry
0-2
Infantry (33%)
Archer (50%)
Cavalry (79%)
Elephant (20%)
Camel (50%)
Most Faced Civs
1
Britons
69%
13 games
9W - 4L
2
Franks
64%
11 games
7W - 4L
3
Byzantines
40%
10 games
4W - 6L
Hindustanis
40%
10 games
4W - 6L
Vietnamese
56%
9 games
5W - 4L
Ethiopians
22%
9 games
2W - 7L
Top 6 of 62 tracked opponent picks
Rating History (Last 60 days)
+41 Elo
89 games
Current
1047
Peak
1062
Low
928
Record (W:L)
47
-
42
Effective APM (Last 20 games)
Overall
42.6
actions per minute
Average speed
for 1047 Elo
0
Avg (39)
Dark Age
46.4
Feudal
40.1
Castle
37.9
Imperial
17.7
Peak:
86.7
eAPM
Recent Match History (120 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1047
(-15)
|
Arabia
#467511902
|
Magyars
|
|
00:32:03 |
Apr 03, 2026
|
|
VICTORY
1062
(+17)
|
Arabia
#467507882
|
Magyars
|
|
00:23:30 |
Apr 03, 2026
|
|
VICTORY
1045
(+18)
|
Migration
#467472513
|
Armenians
|
|
00:57:07 |
Apr 02, 2026
|
|
VICTORY
1027
(+16)
|
Arabia
#467468200
|
Magyars
|
|
00:25:18 |
Apr 02, 2026
|
|
VICTORY
1011
(+15)
|
Enclosed
#467167156
|
Magyars
|
|
00:51:12 |
Apr 01, 2026
|
|
DEFEAT
996
(-18)
|
Ring Fortress
#467031527
|
Byzantines
|
|
01:14:39 |
Mar 31, 2026
|
|
DEFEAT
1014
(-16)
|
Marketplace
#467028500
|
Byzantines
|
|
00:00:57 |
Mar 31, 2026
|
|
DEFEAT
1030
(-17)
|
Arabia
#467020996
|
Byzantines
|
|
01:00:59 |
Mar 31, 2026
|
|
VICTORY
1047
(+15)
|
Mongolia
#467020798
|
Byzantines
|
|
00:00:19 |
Mar 31, 2026
|
|
DEFEAT
1032
(-14)
|
Arabia
#466835271
|
Magyars
|
|
00:44:47 |
Mar 31, 2026
|
|
DEFEAT
1046
(-16)
|
Marketplace
#466804936
|
Magyars
|
|
00:48:50 |
Mar 30, 2026
|
|
VICTORY
1062
(+17)
|
Marketplace
#466795174
|
Magyars
|
|
01:05:55 |
Mar 30, 2026
|
|
VICTORY
1045
(+15)
|
Mongolia
#466794711
|
Magyars
|
|
00:00:13 |
Mar 30, 2026
|
|
VICTORY
1030
(+17)
|
Mongolia
#466794398
|
Magyars
|
|
00:00:14 |
Mar 30, 2026
|
|
DEFEAT
1013
(-17)
|
Glade
#466636259
|
Burgundians
|
|
00:43:56 |
Mar 30, 2026
|
|
VICTORY
1030
(+16)
|
Mongolia
#466630893
|
Lithuanians
|
|
00:45:20 |
Mar 30, 2026
|
|
VICTORY
1014
(+16)
|
Marketplace
#466354504
|
Lithuanians
|
|
00:53:54 |
Mar 29, 2026
|
|
VICTORY
998
(+15)
|
Ring Fortress
#466049856
|
Persians
|
|
01:09:55 |
Mar 28, 2026
|
|
VICTORY
983
(+17)
|
Arabia
#465808150
|
Magyars
|
|
00:27:46 |
Mar 27, 2026
|
|
VICTORY
966
(+17)
|
Mongolia
#465574961
|
Mongols
|
|
00:47:04 |
Mar 25, 2026
|
|
DEFEAT
949
(-18)
|
Marketplace
#465425125
|
Mongols
|
|
00:00:44 |
Mar 25, 2026
|
|
DEFEAT
967
(-18)
|
Ring Fortress
#465419798
|
Mongols
|
|
00:50:27 |
Mar 25, 2026
|
|
DEFEAT
985
(-16)
|
Arena
#465203236
|
Bohemians
|
|
00:47:08 |
Mar 24, 2026
|
|
VICTORY
1001
(+16)
|
Mongolia
#465192469
|
Persians
|
|
00:26:47 |
Mar 24, 2026
|
|
DEFEAT
985
(-16)
|
Arena
#464628203
|
Wei
|
|
00:43:15 |
Mar 21, 2026
|
|
VICTORY
1001
(+14)
|
Ring Fortress
#464620064
|
Wei
|
|
00:46:36 |
Mar 21, 2026
|
|
DEFEAT
987
(-17)
|
Arabia
#464176675
|
Portuguese
|
|
00:49:23 |
Mar 20, 2026
|
|
DEFEAT
1004
(-16)
|
Marketplace
#464171245
|
Armenians
|
|
00:48:37 |
Mar 19, 2026
|
|
VICTORY
1020
(+16)
|
Glade
#464087835
|
Armenians
|
|
00:45:25 |
Mar 19, 2026
|
|
VICTORY
1004
(+17)
|
Mongolia
#463981650
|
Mongols
|
|
00:51:28 |
Mar 19, 2026
|
|
DEFEAT
987
(-15)
|
Nomad
#463977911
|
Mongols
|
|
00:34:10 |
Mar 19, 2026
|
|
DEFEAT
1002
(-16)
|
Arabia
#463931833
|
Mongols
|
|
01:04:14 |
Mar 18, 2026
|
|
VICTORY
1018
(+14)
|
Arabia
#463576107
|
Khmer
|
|
00:58:19 |
Mar 17, 2026
|
|
DEFEAT
1004
(-17)
|
Haboob
#463573943
|
Khmer
|
|
00:19:13 |
Mar 17, 2026
|
|
DEFEAT
1021
(-17)
|
MegaRandom
#463333951
|
Persians
|
|
00:44:18 |
Mar 16, 2026
|
|
VICTORY
1038
(+15)
|
Haboob
#463332262
|
Persians
|
|
00:13:26 |
Mar 16, 2026
|
|
VICTORY
1023
(+17)
|
MegaRandom
#463331868
|
Khmer
|
|
00:00:36 |
Mar 16, 2026
|
|
DEFEAT
1006
(-16)
|
Enclosed
#463243798
|
Poles
|
|
00:00:34 |
Mar 15, 2026
|
|
DEFEAT
1022
(-15)
|
Arabia
#463238739
|
Khmer
|
|
00:30:36 |
Mar 15, 2026
|
|
DEFEAT
1037
(-17)
|
Haboob
#463233923
|
Khmer
|
|
00:29:35 |
Mar 15, 2026
|
|
VICTORY
1054
(+15)
|
Haboob
#463014201
|
Italians
|
|
00:49:26 |
Mar 14, 2026
|
|
VICTORY
1039
(+16)
|
Haboob
#463005586
|
Khmer
|
|
00:50:21 |
Mar 14, 2026
|
|
DEFEAT
1023
(-15)
|
Haboob
#462986583
|
Bohemians
|
|
00:45:57 |
Mar 14, 2026
|
|
DEFEAT
1038
(-16)
|
Enclosed
#462736026
|
Armenians
|
|
00:37:32 |
Mar 13, 2026
|
|
VICTORY
1054
(+14)
|
Enclosed
#461087927
|
Armenians
|
|
00:13:36 |
Mar 06, 2026
|
|
VICTORY
1040
(+16)
|
Haboob
#461087554
|
Armenians
|
|
00:01:07 |
Mar 06, 2026
|
|
VICTORY
1024
(+15)
|
Haboob
#461084565
|
Armenians
|
|
00:19:15 |
Mar 06, 2026
|
|
VICTORY
1009
(+15)
|
Enclosed
#461084172
|
Armenians
|
|
00:00:18 |
Mar 06, 2026
|
|
VICTORY
994
(+14)
|
Enclosed
#461081795
|
Celts
|
|
00:16:25 |
Mar 06, 2026
|
|
DEFEAT
980
(-16)
|
Haboob
#460969971
|
Persians
|
|
00:50:14 |
Mar 06, 2026
|
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