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Jan
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Most successful with No Rush (71% win rate). Struggles against Archer Rush (67% loss rate). Frequently employs FC into Unique Units and forward Castle drops.
Passive early game, rarely rushes in Feudal (70%). Most successful with No Rush (71% win rate). Struggles against Archer Rush (67% loss rate). Frequently employs FC into Unique Units and forward Castle drops.
Elo
977
Top 65%
Rank
#24,396
1v1 RM
Games
257
14W /
14L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
10 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
70%
Militia Rush
10%
Cavalry Archer Rush
10%
Archer Rush
10%
Overall Behavior
Early castle build (80%)
Phosphoru (30%)
Castle drop (30%)
Cav archer rush (20%)
Militia rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
No Rush
7 games
71%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
Archer Rush
3 games
67%
win rate
Scout Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Tendencies & Patterns
Civ. Stats
Variable
Win Rates by Civ Type
Infantry Civs
86%
Their Best Infantry Civ:
Goths
67% WR
Civ Playstyle Analysis
Goths
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:25
Castle: 20:27
early castle build
100%
phosphoru
67%
castle drop
67%
Teutons
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vikings
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
2
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Lithuanians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Haboob | 5 | 60% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
45.5%
11 games
Afternoon
12:00 - 18:00
40%
10 games
Evening
18:00 - 00:00
71.4%
7 games
Performs best in the Evening (71.4% WR), struggles in the Afternoon (40% WR).
Based on 28 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
2x
Chases losses
1x
Stops after losses
1x
After 1st Win
1.3
games
After 1st defeat
1.2
games
End on Win
48%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
50
min
Games
10
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:51)
10:21
/ 11:12 target
Fast Feudal - 30%
III
Castle Age
(+00:03)
21:01
/ 20:58 target
IV
Imperial Age
(+08:55)
45:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:50
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (100%)
Archer (0%)
Camel (0%)
Elephant (100%)
Defensive (100%)
Most Faced Civs
1
Vietnamese
50%
2 games
1W - 1L
2
Burgundians
100%
2 games
2W - 0L
3
Italians
50%
2 games
1W - 1L
Byzantines
50%
2 games
1W - 1L
Huns
0%
2 games
0W - 2L
Khmer
50%
2 games
1W - 1L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
-21 Elo
12 games
Current
977
Peak
1011
Low
977
Record (W:L)
5
-
7
Recent Match History (10 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
977
(-15)
|
Arena
#464773131
|
Vikings
|
|
00:27:51 |
Mar 22, 2026
|
|
DEFEAT
992
(-17)
|
Marketplace
#464753721
|
Poles
|
|
00:43:56 |
Mar 22, 2026
|
|
VICTORY
1009
(+16)
|
Ring Fortress
#464258416
|
Vikings
|
|
00:19:01 |
Mar 20, 2026
|
|
DEFEAT
993
(-17)
|
Glade
#463830307
|
Goths
|
|
00:40:09 |
Mar 18, 2026
|
|
VICTORY
1010
(+14)
|
Mediterranean
#463325215
|
Poles
|
|
01:04:01 |
Mar 15, 2026
|
|
DEFEAT
996
(-15)
|
Haboob
#463014201
|
Poles
|
|
00:49:26 |
Mar 14, 2026
|
|
VICTORY
1011
(+17)
|
Arena
#462626309
|
Poles
|
|
01:00:58 |
Mar 13, 2026
|
|
VICTORY
994
(+15)
|
Northern Isles
#462624526
|
Goths
|
|
00:24:13 |
Mar 13, 2026
|
|
DEFEAT
979
(-15)
|
Northern Isles
#462432736
|
Lithuanians
|
|
00:44:33 |
Mar 12, 2026
|
|
DEFEAT
994
(-15)
|
Mediterranean
#462247886
|
Huns
|
|
00:54:15 |
Mar 11, 2026
|
|
VICTORY
1009
(+11)
|
Mediterranean
#462219264
|
Vikings
|
|
00:42:14 |
Mar 11, 2026
|
|
DEFEAT
998
(-14)
|
Enclosed
#461800783
|
Poles
|
|
00:46:48 |
Mar 09, 2026
|
|
DEFEAT
1012
(-15)
|
Paradise Island
#446836857
|
Teutons
|
|
01:04:49 |
Jan 09, 2026
|
|
DEFEAT
1027
(-15)
|
Arabia
#446831631
|
Huns
Archer Rush
|
|
00:47:31 |
Jan 09, 2026
|
|
DEFEAT
1042
(-15)
|
Arabia
#446310576
|
Vikings
|
|
00:54:58 |
Jan 07, 2026
|
|
VICTORY
1057
(+15)
|
Haboob
#445789338
|
Goths
Castle Drop
|
|
00:38:25 |
Jan 05, 2026
|
|
VICTORY
1042
(+17)
|
MegaRandom
#445585402
|
Teutons
|
|
00:52:38 |
Jan 04, 2026
|
|
DEFEAT
1025
(-17)
|
Haboob
#445574456
|
Huns
Cavalry Archer Rush
|
|
01:00:16 |
Jan 04, 2026
|
|
VICTORY
1042
(+15)
|
Glade
#445354091
|
Vikings
No Rush
|
|
00:45:32 |
Jan 03, 2026
|
|
DEFEAT
1027
(-15)
|
Lowland
#444940146
|
Goths
Castle Drop
|
|
00:57:07 |
Jan 02, 2026
|
|
VICTORY
1042
(+17)
|
Haboob
#444643082
|
Teutons
Militia Rush
|
|
00:40:20 |
Jan 01, 2026
|
|
VICTORY
1025
(+16)
|
MegaRandom
#444613294
|
Vikings
|
|
00:51:40 |
Jan 01, 2026
|
|
VICTORY
1009
(+17)
|
Lowland
#444551645
|
Goths
No Rush
|
|
00:32:31 |
Jan 01, 2026
|
|
DEFEAT
992
(-17)
|
Lowland
#444350037
|
Huns
|
|
01:25:21 |
Dec 31, 2025
|
|
VICTORY
1009
(+17)
|
MegaRandom
#444080564
|
Vikings
No Rush
|
|
00:52:59 |
Dec 30, 2025
|
|
DEFEAT
992
(-16)
|
Haboob
#443551885
|
Lithuanians
No Rush
|
|
00:36:44 |
Dec 28, 2025
|
|
VICTORY
1008
(+16)
|
Haboob
#443547089
|
Teutons
Castle Drop
|
|
00:28:24 |
Dec 28, 2025
|
|
VICTORY
992
(+14)
|
Arena
#442560943
|
Vikings
|
|
01:04:57 |
Dec 24, 2025
|
No matches found with the selected filters.