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mbcde
Gameplay Summary
Favors Militia Rush as primary opening (50%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (60% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Favors Militia Rush as primary opening (50%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (60% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
1516
Top 8%
Rank
#3,978
1v1 RM
Games
1,452
76W /
77L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
62 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
50%
Scout Rush
24%
Archer Rush
8%
No Rush
6%
Overall Behavior
Archer rush (56%)
Militia rush (50%)
Scout rush (24%)
Knight rush (19%)
Skirmisher rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
Militia Rush
31 games
45%
Scout Rush
15 games
53%
Archer Rush
5 games
60%
No Rush
4 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
No Rush
(14 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(12 games)
33%
win rate
Archer Rush
(9 games)
33%
win rate
Militia Rush
(18 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (50%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (60%), often loses to:
BEST
Archers
(7L)
Unique Unit
(7L)
Skirmishers
(4L)
Scout Rush
12 games
67%
win rate
Archer Rush
9 games
67%
win rate
Militia Rush
18 games
56%
win rate
Skirmisher Rush
4 games
75%
win rate
No Rush
14 games
57%
win rate
Mid & Late Game
60%
Archer
PRIMARY STYLE
Archers
60%
39% WR
Heavy Cavalry
23%
43% WR
Skirmishers
17%
20% WR
Unique Unit
10%
0% WR
Dominates vs
Archers
+3
Skirmishers
+3
Heavy Cavalry
+2
Struggles vs
Archers
−7
Unique Unit
−7
Skirmishers
−4
Common Transitions
Militia Rush
Archers
38% WR
Scout Rush
Heavy Cavalry
44% WR
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Celts
67% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Cumans
33% WR
Archer Civs
43%
No data for specific civs yet.
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Spanish
33% WR
Civ Playstyle Analysis
Burmese
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:56
Castle: 23:45
early castle build
50%
militia rush
50%
scout rush
25%
skirmisher rush
25%
Japanese
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:24
Castle: 20:58
archer rush
100%
militia rush
75%
skirmisher rush
25%
Teutons
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:58
Castle: 25:24
tower rush
50%
scout rush
25%
knight rush
25%
Poles
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:05
Castle: 21:19
scout rush
100%
knight rush
100%
early castle build
25%
Celts
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:27
Castle: 21:23
archer rush
67%
militia rush
67%
Aztecs
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:42
Castle: 20:38
militia rush
100%
archer rush
67%
Cumans
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:24
Castle: 20:54
archer rush
67%
phosphoru
33%
knight rush
33%
militia rush
33%
Spanish
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:30
Castle: 21:22
archer rush
100%
militia rush
100%
phosphoru
33%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 44 | 52% | Militia Rush 64% | Scout Rush (6) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
52.7%
55 games
Afternoon
12:00 - 18:00
49%
49 games
Evening
18:00 - 00:00
46.9%
49 games
Consistent performance across all time periods.
Based on 153 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
5x
Stops after losses
10x
After 1st Win
2.8
games
After 1st defeat
2.6
games
End on Win
38%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
24 min
Avg. Loss
35
min
Games
62
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:12)
9:26
/ 09:38 target
Fast Feudal - 79%
III
Castle Age
(+00:45)
21:07
/ 20:22 target
IV
Imperial Age
(+03:02)
39:15
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:08
Perfect
Reaches Imperial
21%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
2-0
Incas
Infantry
2-0
Bengalis
Elephant
2-0
Worst Matchups
Malians
Infantry
0-2
Wei
Cavalry
0-2
Persians
Cavalry
1-3
Infantry (35%)
Cavalry (50%)
Gunpowder (67%)
Camel (33%)
Defensive (20%)
Most Faced Civs
1
Portuguese
78%
9 games
7W - 2L
2
Hindustanis
50%
8 games
4W - 4L
3
Vikings
57%
7 games
4W - 3L
Wei
17%
6 games
1W - 5L
Japanese
83%
6 games
5W - 1L
Persians
50%
6 games
3W - 3L
Top 6 of 42 tracked opponent picks
Rating History (Last 60 days)
-67 Elo
50 games
Current
1516
Peak
1638
Low
1466
Record (W:L)
23
-
27
Effective APM (Last 20 games)
Overall
46.7
actions per minute
Slower than average
for 1516 Elo
0
Avg (52)
Dark Age
49.2
Feudal
44.2
Castle
35.8
Imperial
13.5
Peak:
90.3
eAPM
Recent Match History (62 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1516
(+15)
|
MegaRandom
#467318121
|
Celts
|
|
00:40:10 |
Apr 02, 2026
|
|
DEFEAT
1501
(-17)
|
Glade
#466808706
|
Portuguese
|
|
00:37:45 |
Mar 30, 2026
|
|
DEFEAT
1518
(-16)
|
Mongolia
#466803900
|
Berbers
|
|
00:30:28 |
Mar 30, 2026
|
|
VICTORY
1534
(+15)
|
Nomad
#466767320
|
Vikings
|
|
00:44:33 |
Mar 30, 2026
|
|
VICTORY
1519
(+18)
|
Ring Fortress
#466762605
|
Gurjaras
|
|
00:31:54 |
Mar 30, 2026
|
|
VICTORY
1501
(+16)
|
Arabia
#466757062
|
Dravidians
|
|
00:38:36 |
Mar 30, 2026
|
|
DEFEAT
1485
(-16)
|
Ring Fortress
#466753215
|
Bengalis
|
|
00:26:19 |
Mar 30, 2026
|
|
DEFEAT
1501
(-17)
|
Marketplace
#466746696
|
Spanish
|
|
00:16:51 |
Mar 30, 2026
|
|
DEFEAT
1518
(-14)
|
Arabia
#466746081
|
Franks
|
|
00:03:37 |
Mar 30, 2026
|
|
VICTORY
1532
(+15)
|
Ring Fortress
#466741493
|
Vietnamese
|
|
00:36:57 |
Mar 30, 2026
|
|
DEFEAT
1517
(-16)
|
Ring Fortress
#466704428
|
Portuguese
|
|
00:49:43 |
Mar 30, 2026
|
|
VICTORY
1533
(+17)
|
Arabia
#466428150
|
Vikings
|
|
00:43:51 |
Mar 29, 2026
|
|
DEFEAT
1516
(-18)
|
Glade
#466424601
|
Bohemians
|
|
00:32:30 |
Mar 29, 2026
|
|
VICTORY
1534
(+14)
|
Arabia
#466421648
|
Tatars
|
|
00:26:19 |
Mar 29, 2026
|
|
VICTORY
1520
(+22)
GIANT SLAYER
|
Mongolia
#465928189
|
Turks
|
|
00:42:32 |
Mar 27, 2026
|
|
VICTORY
1498
(+15)
|
Nomad
#465494965
|
Burgundians
|
|
00:26:10 |
Mar 25, 2026
|
|
DEFEAT
1483
(-19)
|
Nomad
#465252109
|
Byzantines
|
|
00:54:22 |
Mar 24, 2026
|
|
VICTORY
1502
(+20)
|
Mongolia
#465249895
|
Berbers
|
|
00:36:52 |
Mar 24, 2026
|
|
VICTORY
1482
(+16)
|
Glade
#465247084
|
Vikings
|
|
00:46:18 |
Mar 24, 2026
|
|
DEFEAT
1466
(-17)
|
Haboob
#460914119
|
Armenians
|
|
00:30:15 |
Mar 05, 2026
|
|
DEFEAT
1483
(-18)
|
Haboob
#460910234
|
Khmer
|
|
00:25:55 |
Mar 05, 2026
|
|
DEFEAT
1501
(-17)
|
Haboob
#460602868
|
Incas
|
|
00:28:34 |
Mar 04, 2026
|
|
DEFEAT
1518
(-14)
|
Enclosed
#460601754
|
Georgians
|
|
00:17:06 |
Mar 04, 2026
|
|
DEFEAT
1532
(-17)
|
Enclosed
#460597979
|
Turks
|
|
00:34:47 |
Mar 04, 2026
|
|
DEFEAT
1549
(-19)
|
Enclosed
#460596756
|
Aztecs
|
|
00:23:58 |
Mar 04, 2026
|
|
DEFEAT
1568
(-16)
|
Arabia
#460589720
|
Persians
|
|
00:51:25 |
Mar 04, 2026
|
|
DEFEAT
1584
(-15)
|
Four Lakes
#460382799
|
Burmese
|
|
00:40:00 |
Mar 03, 2026
|
|
VICTORY
1599
(+17)
|
Arabia
#460381215
|
Slavs
|
|
00:27:36 |
Mar 03, 2026
|
|
VICTORY
1582
(+13)
|
Four Lakes
#460245411
|
Cumans
|
|
00:43:03 |
Mar 02, 2026
|
|
DEFEAT
1569
(-14)
|
Golden Pit
#460212519
|
Poles
|
|
00:36:18 |
Mar 02, 2026
|
|
DEFEAT
1583
(-17)
|
Four Lakes
#460179787
|
Teutons
|
|
00:29:17 |
Mar 02, 2026
|
|
DEFEAT
1600
(-17)
|
Golden Pit
#460177444
|
Franks
|
|
00:31:34 |
Mar 02, 2026
|
|
DEFEAT
1617
(-21)
UPSET
|
Arabia
#460176710
|
Teutons
|
|
00:10:33 |
Mar 02, 2026
|
|
VICTORY
1638
(+17)
|
Four Lakes
#460176317
|
Teutons
|
|
00:05:16 |
Mar 02, 2026
|
|
VICTORY
1621
(+16)
|
Golden Pit
#460174456
|
Teutons
|
|
00:30:19 |
Mar 02, 2026
|
|
VICTORY
1605
(+18)
|
Golden Pit
#460173157
|
Teutons
|
|
00:22:39 |
Mar 02, 2026
|
|
DEFEAT
1587
(-21)
UPSET
|
Arabia
#460170736
|
Byzantines
|
|
00:40:02 |
Mar 02, 2026
|
|
DEFEAT
1608
(-12)
|
Golden Pit
#460056923
|
Mongols
|
|
00:38:48 |
Mar 01, 2026
|
|
VICTORY
1620
(+17)
|
Four Lakes
#460047613
|
Magyars
|
|
00:48:07 |
Mar 01, 2026
|
|
VICTORY
1603
(+13)
|
Four Lakes
#460038711
|
Spanish
|
|
00:47:09 |
Mar 01, 2026
|
|
DEFEAT
1590
(-15)
|
Golden Pit
#460033421
|
Vietnamese
|
|
00:26:38 |
Mar 01, 2026
|
|
DEFEAT
1605
(-16)
|
Golden Pit
#460031016
|
Bohemians
|
|
00:12:22 |
Mar 01, 2026
|
|
VICTORY
1621
(+17)
|
Migration
#460027627
|
Georgians
|
|
00:17:06 |
Mar 01, 2026
|
|
DEFEAT
1604
(-17)
|
Arabia
#460006683
|
Slavs
|
|
00:47:27 |
Mar 01, 2026
|
|
VICTORY
1621
(+11)
|
Golden Pit
#459380957
|
Italians
|
|
00:14:22 |
Feb 27, 2026
|
|
VICTORY
1610
(+14)
|
Arabia
#459379608
|
Portuguese
|
|
00:17:52 |
Feb 27, 2026
|
|
DEFEAT
1596
(-14)
|
Arabia
#458937247
|
Burgundians
|
|
00:44:57 |
Feb 25, 2026
|
|
VICTORY
1610
(+13)
|
Migration
#458931991
|
Malay
|
|
00:54:33 |
Feb 25, 2026
|
|
VICTORY
1597
(+14)
|
Arabia
#458929235
|
Slavs
|
|
00:42:47 |
Feb 25, 2026
|
|
DEFEAT
1583
(-12)
|
Canals
#456105037
|
Franks
Scout Rush
|
|
00:33:28 |
Feb 14, 2026
|
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