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Cranve
Gameplay Summary
Versatile opener, mixing Scout Rush (36%) and Archer Rush (34%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (55% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Scout Rush (36%) and Archer Rush (34%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (55% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1525
Top 8%
Rank
#3,871
1v1 RM
Games
2,765
81W /
76L
Steam
14 years
Unverified
No risk factors detected
Player Analysis
74 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
36%
Archer Rush
34%
Militia Rush
15%
No Rush
8%
Overall Behavior
Archer rush (53%)
Scout rush (36%)
Knight rush (20%)
Skirmisher rush (18%)
Militia rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (68% of games)
Opening Success Rates
Scout Rush
27 games
52%
Archer Rush
25 games
48%
Militia Rush
11 games
55%
No Rush
6 games
33%
Skirmisher Rush
4 games
50%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
No Rush
(10 games)
60%
win rate
Scout Rush
(29 games)
55%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(13 games)
38%
win rate
Archer Rush
(16 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (36%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Archer (52%), often loses to:
BEST
Archers
(14L)
Unique Unit
(11L)
Heavy Cavalry
(8L)
Militia Rush
13 games
62%
win rate
Archer Rush
16 games
56%
win rate
Skirmisher Rush
4 games
75%
win rate
No Rush
10 games
60%
win rate
Scout Rush
29 games
55%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
52%
Archer
PRIMARY STYLE
Archers
57%
40% WR
Infantry (Spear)
27%
42% WR
Unique Unit
23%
60% WR
Heavy Cavalry
23%
50% WR
Dominates vs
Light Cavalry
+8
Archers
+7
Heavy Cavalry
+5
Struggles vs
Archers
−14
Unique Unit
−11
Heavy Cavalry
−8
Common Transitions
Scout Rush
Heavy Cavalry
50% WR
Archer Rush
Archers
44% WR
Militia Rush
Archers
43% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vietnamese
60%
Romans
20%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Malay
100% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Georgians
75% WR
Archer Civs
62%
Their Best Archer Civ:
Vietnamese
60% WR
Gunpowder Civs
43%
Their Best Gunpowder Civ:
Bohemians
67% WR
Civ Playstyle Analysis
Vietnamese
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:22
Castle: 23:10
archer rush
80%
skirmisher rush
40%
castle drop
20%
Romans
5
20%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:59
Castle: 22:14
archer rush
80%
militia rush
80%
early castle build
20%
Georgians
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:05
Castle: 22:30
scout rush
50%
archer rush
50%
knight rush
50%
early castle build
25%
phosphoru
25%
Malay
4
100%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:05
Castle: 20:48
archer rush
100%
scout rush
25%
militia rush
25%
skirmisher rush
25%
Spanish
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:09
Castle: 19:29
phosphoru
67%
scout rush
67%
monk rush
33%
knight rush
33%
early castle build
33%
Cumans
3
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:09
Castle: 24:49
archer rush
100%
skirmisher rush
67%
scout rush
33%
cav archer rush
33%
Bohemians
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:49
archer rush
100%
skirmisher rush
33%
early castle build
33%
Khmer
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:46
Castle: 22:48
scout rush
67%
knight rush
67%
skirmisher rush
33%
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 41 | 54% | Scout Rush 34% | Scout Rush (9) |
| Haboob | 6 | 50% | Scout Rush 50% | - |
| Lowland | 4 | 50% | Scout Rush 100% | - |
| Paradise Island | 4 | 75% | Scout Rush 50% | - |
| Glade | 3 | 33% | Scout Rush 33% | - |
| Valley | 3 | 33% | Archer Rush 67% | - |
| Steppe | 3 | 33% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
57.7%
26 games
Afternoon
12:00 - 18:00
50%
38 games
Evening
18:00 - 00:00
51.1%
92 games
Consistent performance across all time periods.
Based on 157 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
9x
Stops after losses
7x
After 1st Win
3
games
After 1st defeat
2.1
games
End on Win
39%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
41
min
Games
74
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:05)
9:33
/ 09:38 target
Fast Feudal - 82%
III
Castle Age
(+01:46)
22:08
/ 20:22 target
IV
Imperial Age
(+02:10)
38:23
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:06
Perfect
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
2-0
Persians
Cavalry
3-0
Khitans
Infantry
2-0
Worst Matchups
Poles
Cavalry
0-2
Hindustanis
Camel
0-2
Armenians
Infantry
0-2
Infantry (63%)
Cavalry (63%)
Archer (33%)
Gunpowder (40%)
Elephant (50%)
Most Faced Civs
1
Mongols
30%
10 games
3W - 7L
2
Celts
43%
7 games
3W - 4L
3
Franks
29%
7 games
2W - 5L
Vietnamese
17%
6 games
1W - 5L
Khmer
20%
5 games
1W - 4L
Huns
60%
5 games
3W - 2L
Top 6 of 40 tracked opponent picks
Rating History (Last 60 days)
+176 Elo
82 games
Current
1525
Peak
1570
Low
1334
Record (W:L)
46
-
36
Effective APM (Last 20 games)
Overall
53.5
actions per minute
Average speed
for 1525 Elo
0
Avg (52)
Dark Age
59.1
Feudal
53.4
Castle
41.5
Imperial
27.1
Peak:
104.4
eAPM
Recent Match History (74 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1525
(+13)
|
Arabia
#468159500
|
Malay
|
|
00:53:01 |
Apr 05, 2026
|
|
VICTORY
1512
(+15)
|
Enclosed
#467611403
|
Bengalis
|
|
00:52:39 |
Apr 03, 2026
|
|
DEFEAT
1497
(-16)
|
Arabia
#467589951
|
Burgundians
|
|
00:36:52 |
Apr 03, 2026
|
|
VICTORY
1513
(+14)
|
MegaRandom
#467568691
|
Incas
|
|
00:50:42 |
Apr 03, 2026
|
|
DEFEAT
1499
(-20)
|
Black Forest
#467564498
|
Franks
|
|
00:42:50 |
Apr 03, 2026
|
|
DEFEAT
1519
(-17)
|
Black Forest
#467450482
|
Turks
|
|
00:53:14 |
Apr 02, 2026
|
|
VICTORY
1536
(+18)
|
Black Forest
#467450103
|
Saracens
|
|
00:01:04 |
Apr 02, 2026
|
|
DEFEAT
1518
(-15)
|
Black Forest
#467444268
|
Bohemians
|
|
00:39:24 |
Apr 02, 2026
|
|
VICTORY
1533
(+14)
|
Black Forest
#467219325
|
Incas
|
|
00:45:24 |
Apr 01, 2026
|
|
DEFEAT
1519
(-12)
|
Enclosed
#467214097
|
Slavs
|
|
00:36:21 |
Apr 01, 2026
|
|
DEFEAT
1531
(-14)
|
Arabia
#467207627
|
Japanese
|
|
00:45:06 |
Apr 01, 2026
|
|
VICTORY
1545
(+15)
|
Enclosed
#467207469
|
Malians
|
|
00:00:19 |
Apr 01, 2026
|
|
DEFEAT
1530
(-14)
|
Glade
#466571086
|
Cumans
|
|
00:48:43 |
Mar 29, 2026
|
|
VICTORY
1544
(+18)
|
Arabia
#466555287
|
Wei
|
|
00:49:44 |
Mar 29, 2026
|
|
DEFEAT
1526
(-16)
|
Arabia
#466507183
|
Turks
|
|
00:44:37 |
Mar 29, 2026
|
|
VICTORY
1542
(+14)
|
Glade
#466496557
|
Jurchens
|
|
01:03:39 |
Mar 29, 2026
|
|
DEFEAT
1528
(-14)
|
Arabia
#466490875
|
Aztecs
|
|
00:32:20 |
Mar 29, 2026
|
|
VICTORY
1542
(+14)
|
Ring Fortress
#466482337
|
Malians
|
|
00:51:32 |
Mar 29, 2026
|
|
VICTORY
1528
(+15)
|
Mongolia
#466476178
|
Wu
|
|
00:36:41 |
Mar 29, 2026
|
|
DEFEAT
1513
(-17)
|
Glade
#465362766
|
Teutons
|
|
00:33:09 |
Mar 24, 2026
|
|
VICTORY
1530
(+15)
|
Marketplace
#464873109
|
Japanese
|
|
00:43:56 |
Mar 22, 2026
|
|
VICTORY
1515
(+14)
|
Glade
#463930469
|
Portuguese
|
|
01:08:10 |
Mar 18, 2026
|
|
DEFEAT
1501
(-14)
|
Ring Fortress
#463924379
|
Italians
|
|
00:44:34 |
Mar 18, 2026
|
|
DEFEAT
1515
(-18)
|
Marketplace
#463844181
|
Franks
|
|
00:45:48 |
Mar 18, 2026
|
|
DEFEAT
1533
(-17)
|
Arabia
#463841025
|
Malay
|
|
00:35:48 |
Mar 18, 2026
|
|
VICTORY
1550
(+13)
|
Arabia
#463678068
|
Japanese
|
|
01:04:39 |
Mar 17, 2026
|
|
DEFEAT
1537
(-16)
|
Arabia
#463672942
|
Mayans
|
|
00:45:10 |
Mar 17, 2026
|
|
VICTORY
1553
(+18)
|
Haboob
#463672262
|
Dravidians
|
|
00:01:24 |
Mar 17, 2026
|
|
DEFEAT
1535
(-19)
|
Arabia
#463507621
|
Cumans
|
|
00:37:09 |
Mar 16, 2026
|
|
DEFEAT
1554
(-16)
|
MegaRandom
#463317013
|
Georgians
|
|
01:07:52 |
Mar 15, 2026
|
|
VICTORY
1570
(+16)
|
Arabia
#463312185
|
Chinese
|
|
00:34:37 |
Mar 15, 2026
|
|
VICTORY
1554
(+17)
|
Enclosed
#463184458
|
Vikings
|
|
00:48:14 |
Mar 15, 2026
|
|
DEFEAT
1537
(-17)
|
Arabia
#463149906
|
Wu
|
|
00:32:30 |
Mar 15, 2026
|
|
VICTORY
1554
(+19)
|
Haboob
#463043759
|
Mayans
|
|
01:08:51 |
Mar 14, 2026
|
|
VICTORY
1535
(+16)
|
Haboob
#463043244
|
Portuguese
|
|
00:02:51 |
Mar 14, 2026
|
|
VICTORY
1519
(+18)
|
Haboob
#463029064
|
Berbers
|
|
00:43:08 |
Mar 14, 2026
|
|
VICTORY
1501
(+14)
|
Haboob
#463022361
|
Persians
|
|
00:43:17 |
Mar 14, 2026
|
|
DEFEAT
1487
(-17)
|
Enclosed
#463018427
|
Magyars
|
|
00:25:21 |
Mar 14, 2026
|
|
DEFEAT
1504
(-16)
|
Arabia
#462939143
|
Chinese
|
|
00:55:56 |
Mar 14, 2026
|
|
DEFEAT
1520
(-18)
|
MegaRandom
#462756765
|
Burgundians
|
|
00:00:23 |
Mar 13, 2026
|
|
DEFEAT
1538
(-15)
|
Enclosed
#462750359
|
Georgians
|
|
00:42:25 |
Mar 13, 2026
|
|
VICTORY
1553
(+20)
|
Arabia
#462750017
|
Gurjaras
|
|
00:00:14 |
Mar 13, 2026
|
|
DEFEAT
1533
(-19)
|
Haboob
#462736877
|
Bohemians
|
|
01:15:32 |
Mar 13, 2026
|
|
VICTORY
1552
(+17)
|
MegaRandom
#462736362
|
Koreans
|
|
00:01:06 |
Mar 13, 2026
|
|
DEFEAT
1535
(-20)
|
Haboob
#462693777
|
Aztecs
|
|
00:46:35 |
Mar 13, 2026
|
|
VICTORY
1555
(+13)
|
Haboob
#462684555
|
Vietnamese
|
|
00:51:22 |
Mar 13, 2026
|
|
VICTORY
1542
(+19)
|
MegaRandom
#462545338
|
Wei
|
|
00:58:55 |
Mar 12, 2026
|
|
VICTORY
1523
(+12)
|
Haboob
#462537070
|
Turks
|
|
01:09:59 |
Mar 12, 2026
|
|
VICTORY
1511
(+16)
|
MegaRandom
#461701666
|
Vikings
|
|
00:38:43 |
Mar 08, 2026
|
|
DEFEAT
1495
(-18)
|
Arabia
#461696291
|
Wu
|
|
00:29:35 |
Mar 08, 2026
|
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