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IBreak VII
Gameplay Summary
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Archers compositions.
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Archers compositions.
Elo
1592
Top 8%
Rank
#3,011
1v1 RM
Games
358
22W /
16L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
15 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
60%
No Rush
20%
Archer Rush
13%
Monk Rush
7%
Overall Behavior
Scout rush (60%)
Knight rush (27%)
Fast imp (13%)
Fast castle (13%)
Archer rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
Scout Rush
9 games
44%
No Rush
3 games
100%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
No Rush
(5 games)
100%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(4 games)
25%
win rate
Scout Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (73%), often loses to:
BEST
Archers
(4L)
Militia Rush
4 games
75%
win rate
Scout Rush
4 games
75%
win rate
No Rush
5 games
100%
win rate
Quick tips:
Predictable opener
Mid & Late Game
73%
Cavalry
PRIMARY STYLE
Heavy Cavalry
55%
67% WR
Light Cavalry
27%
33% WR
Archers
18%
Unique Unit
18%
Dominates vs
Unique Unit
+3
Infantry (Spear)
+3
Struggles vs
Archers
−4
Common Transitions
Scout Rush
Heavy Cavalry
43% WR
Tendencies & Patterns
Civ. Stats
Variable
Win Rates by Civ Type
Cavalry Civs
44%
Their Best Cavalry Civ:
Magyars
50% WR
Civ Playstyle Analysis
Magyars
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:06
Castle: 23:46
scout rush
100%
knight rush
50%
cav archer rush
25%
Franks
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:52
Castle: 22:19
scout rush
100%
knight rush
50%
monk rush
25%
castle drop
25%
early castle build
25%
skirmisher rush
25%
Koreans
2
50%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Teutons
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Ethiopians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Bengalis
1
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 8 | 38% | Scout Rush 75% | Militia Rush (3) |
| Arena | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
72.7%
22 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
100%
1 games
Evening
18:00 - 00:00
33.3%
15 games
Performs best in the Night (72.7% WR), struggles in the Evening (33.3% WR).
Based on 38 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
3x
Chases losses
3x
Stops after losses
3x
After 1st Win
1.1
games
After 1st defeat
2.2
games
End on Win
75%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
31
min
Games
15
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:30)
9:08
/ 09:38 target
Fast Feudal - 87%
III
Castle Age
(+00:17)
20:39
/ 20:22 target
IV
Imperial Age
(-01:57)
34:16
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:02
Perfect
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Britons
Archer
1-1
Worst Matchups
Britons
Archer
1-1
Cavalry (67%)
Infantry (75%)
Archer (33%)
Defensive (50%)
Most Faced Civs
1
Japanese
33%
3 games
1W - 2L
2
Magyars
33%
3 games
1W - 2L
3
Vikings
100%
2 games
2W - 0L
Koreans
50%
2 games
1W - 1L
Vietnamese
50%
2 games
1W - 1L
Huns
100%
2 games
2W - 0L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
-44 Elo
17 games
Current
1592
Peak
1667
Low
1592
Record (W:L)
6
-
11
Effective APM (Last 13 games)
Overall
79.2
actions per minute
Faster than average
for 1592 Elo
0
Avg (52)
Dark Age
89.9
Feudal
71.5
Castle
46.7
Imperial
23.4
Peak:
135.9
eAPM
Recent Match History (15 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1592
(-19)
|
Mongolia
#467042365
|
Mongols
|
|
00:45:27 |
Mar 31, 2026
|
|
DEFEAT
1611
(-10)
|
Arabia
#467037794
|
Cumans
|
|
00:40:02 |
Mar 31, 2026
|
|
DEFEAT
1621
(-12)
|
Mongolia
#467032660
|
Khitans
|
|
00:46:20 |
Mar 31, 2026
|
|
DEFEAT
1633
(-13)
|
Mongolia
#466831603
|
Mongols
|
|
00:44:16 |
Mar 31, 2026
|
|
VICTORY
1646
(+19)
|
Glade
#466821244
|
Teutons
|
|
00:52:08 |
Mar 30, 2026
|
|
VICTORY
1627
(+13)
|
Mongolia
#466222698
|
Mongols
|
|
00:46:53 |
Mar 28, 2026
|
|
DEFEAT
1614
(-9)
|
Glade
#464951832
|
Magyars
|
|
00:24:36 |
Mar 22, 2026
|
|
DEFEAT
1623
(-19)
|
Arena
#464946118
|
Turks
|
|
00:40:33 |
Mar 22, 2026
|
|
DEFEAT
1642
(-11)
|
Arabia
#464940098
|
Japanese
|
|
00:41:23 |
Mar 22, 2026
|
|
DEFEAT
1653
(-14)
|
Mongolia
#464405009
|
Vietnamese
|
|
00:52:49 |
Mar 21, 2026
|
|
VICTORY
1667
(+14)
|
Arabia
#461978160
|
Mongols
|
|
00:58:14 |
Mar 10, 2026
|
|
VICTORY
1661
(+23)
GIANT SLAYER
|
Hideout
#457528512
|
Khitans
|
|
00:44:46 |
Feb 20, 2026
|
|
VICTORY
1638
(+17)
|
Golden Pit
#457520516
|
Franks
|
|
00:56:47 |
Feb 20, 2026
|
|
DEFEAT
1621
(-17)
|
Hideout
#457515000
|
Franks
|
|
00:50:24 |
Feb 20, 2026
|
|
VICTORY
1638
(+17)
|
Arena
#455286933
|
Bengalis
Monk Rush
|
|
00:29:04 |
Feb 10, 2026
|
|
DEFEAT
1621
(-15)
|
Arabia
#455284269
|
Huns
Scout Rush
|
|
00:25:29 |
Feb 10, 2026
|
|
DEFEAT
1636
(-16)
|
Arabia
#454802573
|
Magyars
Scout Rush
|
|
00:53:14 |
Feb 08, 2026
|
|
VICTORY
1652
(+13)
|
Lowland
#452806273
|
Magyars
Scout Rush
|
|
00:36:18 |
Feb 01, 2026
|
|
VICTORY
1639
(+20)
|
Arena
#452790644
|
Teutons
Tower Rush
|
|
00:44:19 |
Feb 01, 2026
|
|
DEFEAT
1603
(-18)
|
Shrubland
#452754311
|
Franks
Scout Rush
|
|
00:20:11 |
Jan 31, 2026
|
|
DEFEAT
1621
(-14)
|
Arabia
#452749863
|
Franks
Scout Rush
|
|
00:21:12 |
Jan 31, 2026
|
|
VICTORY
1635
(+17)
|
Arabia
#450653786
|
Koreans
Archer Rush
|
|
00:17:59 |
Jan 24, 2026
|
|
VICTORY
1618
(+15)
|
Arabia
#447360709
|
Franks
Scout Rush
|
|
01:10:10 |
Jan 11, 2026
|
|
DEFEAT
1603
(-18)
|
Arabia
#447356341
|
Magyars
Scout Rush
|
|
00:29:28 |
Jan 11, 2026
|
|
VICTORY
1621
(+15)
|
Arabia
#447029030
|
Franks
Scout Rush
|
|
00:45:14 |
Jan 10, 2026
|
|
VICTORY
1606
(+17)
|
Arena
#447026245
|
Teutons
Tower Rush
|
|
00:17:11 |
Jan 10, 2026
|
|
DEFEAT
1589
(-13)
|
Arabia
#447021429
|
Koreans
Archer Rush
|
|
00:36:55 |
Jan 10, 2026
|
|
VICTORY
1333
(+18)
|
Atacama
#444687735
|
Ethiopians
Fast Castle
|
|
00:26:55 |
Jan 01, 2026
|
|
VICTORY
1607
(+15)
|
Glade
#440851549
|
Magyars
Scout Rush
|
|
00:13:00 |
Dec 18, 2025
|
|
VICTORY
1475
(+9)
|
My Map
#438964860
|
Vietnamese
|
|
00:23:42 |
Dec 10, 2025
|
|
VICTORY
1466
(+10)
|
My Map
#437968779
|
Franks
|
|
00:17:09 |
Dec 06, 2025
|
|
VICTORY
1596
(+12)
|
African Clearing
#436902792
|
Koreans
|
|
00:26:53 |
Dec 01, 2025
|
|
DEFEAT
1584
(-19)
|
African Clearing
#436897180
|
Ethiopians
|
|
00:30:09 |
Dec 01, 2025
|
|
VICTORY
1429
(+16)
|
My Map
#432497458
|
Koreans
|
|
00:03:46 |
Nov 12, 2025
|
|
VICTORY
1613
(+15)
|
Enclosed
#426336094
|
Turks
|
|
00:14:08 |
Oct 17, 2025
|
|
VICTORY
1252
(+21)
GIANT SLAYER
|
Atacama
#420643314
|
Lithuanians
|
|
00:18:38 |
Sep 21, 2025
|
|
VICTORY
1525
(+16)
|
Graveyards
#414496144
|
Turks
|
|
00:28:24 |
Aug 23, 2025
|
|
VICTORY
1507
(+18)
|
Four Lakes
#412588715
|
Byzantines
|
|
00:29:43 |
Aug 13, 2025
|
No matches found with the selected filters.