Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
aldche
Gameplay Summary
Favors Militia Rush as primary opening (57%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (60% win rate). Struggles against Heavy Cavalry compositions.
Favors Militia Rush as primary opening (57%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (60% win rate). Struggles against Heavy Cavalry compositions.
Elo
940
Top 65%
Rank
#27,178
1v1 RM
Games
1,296
349W /
347L
Steam
Private
Hidden
No risk factors detected
Player Analysis
378 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
57%
No Rush
18%
Archer Rush
12%
Scout Rush
10%
Overall Behavior
Militia rush (59%)
Archer rush (44%)
Early castle build (21%)
Castle drop (14%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (42% of games)
Opening Success Rates
Militia Rush
214 games
60%
No Rush
69 games
19%
Archer Rush
47 games
55%
Scout Rush
37 games
49%
Knight Rush
4 games
50%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(19 games)
74%
win rate
Archer Rush
(68 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(15 games)
27%
win rate
Monk Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (57%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (53%), often loses to:
BEST
Heavy Cavalry
(27L)
Archers
(23L)
Skirmishers
(20L)
Knight Rush
15 games
73%
win rate
Monk Rush
3 games
67%
win rate
Skirmisher Rush
19 games
74%
win rate
Archer Rush
68 games
63%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
53%
Archer
PRIMARY STYLE
Archers
74%
65% WR
Infantry (Sword)
67%
67% WR
Infantry (Spear)
27%
55% WR
Unique Unit
23%
56% WR
Dominates vs
Skirmishers
+51
Archers
+27
Heavy Cavalry
+23
Struggles vs
Heavy Cavalry
−27
Archers
−23
Skirmishers
−20
Common Transitions
Militia Rush
Infantry (Sword)
65% WR
Scout Rush
Archers
57% WR
Archer Rush
Archers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Celts
61%
Japanese
22%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Celts
61% WR
Archer Civs
46%
Their Best Archer Civ:
Britons
47% WR
Monk Civs
50%
Their Best Monk Civ:
Burmese
50% WR
Cavalry Civs
33%
Their Best Cavalry Civ:
Burgundians
29% WR
Civ Playstyle Analysis
Celts
115
61%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:45
Castle: 26:28
militia rush
69%
archer rush
36%
early castle build
23%
skirmisher rush
21%
Vikings
84
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:53
Castle: 26:04
militia rush
64%
archer rush
51%
Britons
83
47%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:44
Castle: 25:39
archer rush
64%
militia rush
39%
early castle build
28%
Aztecs
31
48%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:56
Castle: 25:54
militia rush
65%
archer rush
55%
early castle build
26%
Burmese
16
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:01
Castle: 27:57
militia rush
81%
archer rush
25%
skirmisher rush
25%
Burgundians
14
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:60
Castle: 21:01
knight rush
29%
early castle build
21%
Slavs
14
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:58
Castle: 26:43
militia rush
86%
Japanese
9
22%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:50
Castle: 23:22
militia rush
56%
archer rush
22%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 285 | 57% | Militia Rush 66% | No Rush (32) |
| Arena | 25 | 28% | No Rush 48% | No Rush (15) |
| Lowland | 24 | 50% | Archer Rush 42% | No Rush (6) |
| Glade | 10 | 10% | No Rush 60% | No Rush (8) |
| Canals | 8 | 38% | Militia Rush 50% | Archer Rush (2) |
| Steppe | 6 | 33% | Militia Rush 67% | No Rush (2) |
| MegaRandom | 5 | 0% | No Rush 60% | No Rush (4) |
| Valley | 4 | 50% | Militia Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.4%
122 games
Morning
06:00 - 12:00
53.2%
355 games
Afternoon
12:00 - 18:00
45.9%
218 games
Evening
18:00 - 00:00
100%
1 games
Consistent performance across all time periods.
Based on 696 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
28x
Chases losses
30x
Stops after losses
36x
After 1st Win
4.4
games
After 1st defeat
5.2
games
End on Win
54%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
28
min
Games
378
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:23)
10:49
/ 11:12 target
III
Castle Age
(+04:55)
25:53
/ 20:58 target
IV
Imperial Age
(+05:26)
42:04
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:02
Improve
Reaches Imperial
7%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
5-0
Slavs
Infantry
6-1
Armenians
Infantry
4-1
Worst Matchups
Cumans
Cavalry
0-4
Sicilians
Infantry
0-6
Gurjaras
Camel
1-4
Cavalry (38%)
Infantry (50%)
Archer (60%)
Gunpowder (54%)
Camel (56%)
Most Faced Civs
1
Franks
49%
53 games
26W - 27L
2
Spanish
54%
35 games
19W - 16L
3
Vietnamese
65%
31 games
20W - 11L
Mongols
59%
29 games
17W - 12L
Ethiopians
41%
27 games
11W - 16L
Magyars
33%
27 games
9W - 18L
Top 6 of 202 tracked opponent picks
Rating History (Last 60 days)
-20 Elo
322 games
Current
940
Peak
1086
Low
775
Record (W:L)
160
-
162
Effective APM (Last 20 games)
Overall
23.5
actions per minute
Average speed
for 940 Elo
0
Avg (24)
Dark Age
20.8
Feudal
23.5
Castle
15.9
Imperial
--
Peak:
48.7
eAPM
Recent Match History (378 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
940
(-17)
|
Enclosed
#461062329
|
Celts
|
|
00:37:38 |
Mar 06, 2026
|
|
DEFEAT
957
(-16)
|
Arabia
#461062115
|
Celts
|
|
00:00:34 |
Mar 06, 2026
|
|
VICTORY
973
(+15)
|
Arabia
#461061765
|
Celts
|
|
00:00:16 |
Mar 06, 2026
|
|
DEFEAT
958
(-17)
|
Enclosed
#461058545
|
Celts
|
|
00:27:33 |
Mar 06, 2026
|
|
VICTORY
975
(+18)
|
Enclosed
#461041632
|
Celts
|
|
00:47:16 |
Mar 06, 2026
|
|
VICTORY
942
(+16)
|
Arena
#461032855
|
Celts
|
|
00:50:26 |
Mar 06, 2026
|
|
VICTORY
941
(+15)
|
Arena
#461032392
|
Celts
|
|
00:10:46 |
Mar 06, 2026
|
|
DEFEAT
926
(-14)
|
Haboob
#461030206
|
Poles
|
|
00:35:07 |
Mar 06, 2026
|
|
VICTORY
940
(+16)
|
Arabia
#461028003
|
Celts
|
|
00:33:26 |
Mar 06, 2026
|
|
DEFEAT
924
(-17)
|
Arabia
#461025685
|
Celts
|
|
00:29:20 |
Mar 06, 2026
|
|
VICTORY
941
(+16)
|
Enclosed
#461024025
|
Celts
|
|
00:27:05 |
Mar 06, 2026
|
|
DEFEAT
925
(-17)
|
Enclosed
#461022999
|
Vikings
|
|
00:18:42 |
Mar 06, 2026
|
|
DEFEAT
942
(-15)
|
Haboob
#461017617
|
Celts
|
|
00:53:35 |
Mar 06, 2026
|
|
VICTORY
957
(+13)
|
Arabia
#461015492
|
Celts
|
|
00:40:02 |
Mar 06, 2026
|
|
DEFEAT
944
(-14)
|
Arabia
#461015414
|
Celts
|
|
00:00:16 |
Mar 06, 2026
|
|
VICTORY
958
(+14)
|
Enclosed
#460992148
|
Celts
|
|
01:28:00 |
Mar 06, 2026
|
|
DEFEAT
944
(-14)
|
Arabia
#460989356
|
Celts
|
|
00:30:06 |
Mar 06, 2026
|
|
DEFEAT
958
(-15)
|
Enclosed
#460987308
|
Celts
|
|
00:20:34 |
Mar 06, 2026
|
|
VICTORY
973
(+15)
|
Arena
#460982531
|
Celts
|
|
00:46:13 |
Mar 06, 2026
|
|
DEFEAT
958
(-18)
|
Arabia
#460977816
|
Celts
|
|
00:44:57 |
Mar 06, 2026
|
|
DEFEAT
976
(-17)
|
Arabia
#460977060
|
Celts
|
|
00:05:43 |
Mar 06, 2026
|
|
VICTORY
993
(+15)
|
Enclosed
#460973506
|
Celts
|
|
00:26:38 |
Mar 06, 2026
|
|
DEFEAT
978
(-17)
|
Arabia
#460969087
|
Celts
|
|
00:39:39 |
Mar 06, 2026
|
|
DEFEAT
995
(-16)
|
Northern Isles
#460839563
|
Malians
|
|
00:36:54 |
Mar 05, 2026
|
|
DEFEAT
1011
(-14)
|
Arabia
#460835647
|
Celts
|
|
00:38:05 |
Mar 05, 2026
|
|
VICTORY
1025
(+15)
|
Arabia
#460835074
|
Celts
|
|
00:00:47 |
Mar 05, 2026
|
|
VICTORY
1010
(+15)
|
Arabia
#460834758
|
Celts
|
|
00:00:13 |
Mar 05, 2026
|
|
DEFEAT
995
(-18)
|
Northern Isles
#460833834
|
Celts
|
|
00:04:47 |
Mar 05, 2026
|
|
VICTORY
1013
(+15)
|
Arabia
#460812652
|
Malians
|
|
00:22:37 |
Mar 05, 2026
|
|
DEFEAT
998
(-16)
|
Haboob
#460811632
|
Malians
|
|
00:17:04 |
Mar 05, 2026
|
|
VICTORY
1014
(+13)
|
Enclosed
#460809692
|
Malians
|
|
00:34:09 |
Mar 05, 2026
|
|
VICTORY
1001
(+16)
|
Northern Isles
#460623613
|
Celts
|
|
00:50:36 |
Mar 04, 2026
|
|
VICTORY
985
(+17)
|
Haboob
#460622211
|
Celts
|
|
00:14:44 |
Mar 04, 2026
|
|
DEFEAT
968
(-17)
|
Arabia
#460600538
|
Vikings
|
|
00:38:43 |
Mar 04, 2026
|
|
DEFEAT
985
(-16)
|
Enclosed
#460599358
|
Vikings
|
|
00:21:22 |
Mar 04, 2026
|
|
VICTORY
1001
(+13)
|
Northern Isles
#460599158
|
Vikings
|
|
00:01:17 |
Mar 04, 2026
|
|
DEFEAT
988
(-15)
|
Arabia
#460592719
|
Malians
|
|
00:32:50 |
Mar 04, 2026
|
|
DEFEAT
1003
(-15)
|
Hideout
#460405735
|
Malians
|
|
00:03:24 |
Mar 03, 2026
|
|
VICTORY
1018
(+16)
|
Arabia
#460398029
|
Malians
|
|
00:36:11 |
Mar 03, 2026
|
|
VICTORY
1002
(+17)
|
Four Lakes
#460393371
|
Malians
|
|
00:18:12 |
Mar 03, 2026
|
|
VICTORY
985
(+14)
|
Arabia
#460391944
|
Malians
|
|
00:19:41 |
Mar 03, 2026
|
|
DEFEAT
971
(-17)
|
Hideout
#460389928
|
Malians
|
|
00:29:20 |
Mar 03, 2026
|
|
DEFEAT
988
(-15)
|
Four Lakes
#460388225
|
Celts
|
|
00:28:12 |
Mar 03, 2026
|
|
DEFEAT
1003
(-15)
|
Arabia
#460385973
|
Celts
|
|
00:37:58 |
Mar 03, 2026
|
|
DEFEAT
1018
(-16)
|
Islands
#460179965
|
Celts
|
|
00:30:24 |
Mar 02, 2026
|
|
VICTORY
1034
(+14)
|
Four Lakes
#460174521
|
Celts
|
|
00:49:31 |
Mar 02, 2026
|
|
VICTORY
1020
(+15)
|
Four Lakes
#459932002
|
Celts
|
|
00:32:15 |
Mar 01, 2026
|
|
DEFEAT
1005
(-16)
|
Hideout
#459931658
|
Celts
|
|
00:00:26 |
Mar 01, 2026
|
|
DEFEAT
1021
(-17)
|
Four Lakes
#459930868
|
Celts
|
|
00:04:14 |
Mar 01, 2026
|
|
VICTORY
1038
(+16)
|
Golden Pit
#459924266
|
Celts
|
|
00:57:26 |
Mar 01, 2026
|
No matches found with the selected filters.
Showing 50 of
1296