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Snowey
Gameplay Summary
Highly predictable with Militia Rush (83% of games). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Highly predictable with Militia Rush (83% of games). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle.
Elo
1097
Top 50%
Rank
#17,344
1v1 RM
Games
566
5W /
12L
Steam
12 years
Verified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
83%
No Rush
17%
Overall Behavior
Militia rush (83%)
Knight rush (33%)
Skirmisher rush (17%)
Steppe lancer rush (17%)
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
Militia Rush
5 games
40%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (83%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST
Heavy Cavalry
(3L)
Archers
(2L)
Scout Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Unique Unit
40%
Archers
20%
Steppe Lancers
20%
Heavy Cavalry
20%
Dominates vs
Heavy Cavalry
+2
Struggles vs
Heavy Cavalry
−3
Archers
−2
Common Transitions
Militia Rush
Unique Unit
40% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Shu
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Jurchens
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Georgians
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Burmese
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Tatars
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
25%
16 games
Afternoon
12:00 - 18:00
100%
1 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 17 matches • Times in UTC
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
35
min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:02)
10:19
/ 10:21 target
Fast Feudal - 33%
III
Castle Age
(+02:33)
22:49
/ 20:16 target
IV
Imperial Age
(+01:51)
37:54
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
17%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Burgundians
Cavalry
0-2
Worst Matchups
Burgundians
Cavalry
0-2
Cavalry (20%)
Archer (100%)
Most Faced Civs
1
Franks
67%
3 games
2W - 1L
2
Burgundians
0%
2 games
0W - 2L
3
Spanish
50%
2 games
1W - 1L
Poles
0%
2 games
0W - 2L
Incas
0%
2 games
0W - 2L
Georgians
0%
1 games
0W - 1L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
-96 Elo
14 games
Current
1097
Peak
1193
Low
1080
Record (W:L)
3
-
11
Effective APM (Last 6 games)
Overall
21.0
actions per minute
Slower than average
for 1097 Elo
0
Avg (39)
Dark Age
21.1
Feudal
19.2
Castle
22.8
Imperial
3.5
Peak:
42.0
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1097
(+17)
|
Mediterranean
#461823644
|
Wu
|
|
01:09:19 |
Mar 09, 2026
|
|
DEFEAT
1080
(-18)
|
MegaRandom
#461820910
|
Mapuche
|
|
00:34:15 |
Mar 09, 2026
|
|
DEFEAT
1098
(-15)
|
MegaRandom
#461818918
|
Tatars
|
|
00:27:26 |
Mar 09, 2026
|
|
DEFEAT
1099
(-17)
|
Haboob
#461813688
|
Romans
|
|
00:34:12 |
Mar 09, 2026
|
|
VICTORY
1116
(+17)
|
Golden Pit
#460394723
|
Armenians
|
|
00:35:26 |
Mar 03, 2026
|
|
DEFEAT
1099
(-18)
|
Golden Pit
#460392580
|
Mapuche
|
|
00:32:15 |
Mar 03, 2026
|
|
DEFEAT
1117
(-15)
|
Arabia
#458705727
|
Jurchens
|
|
00:55:28 |
Feb 24, 2026
|
|
DEFEAT
1132
(-14)
|
Hideout
#458703921
|
Muisca
|
|
00:30:08 |
Feb 24, 2026
|
|
VICTORY
1146
(+16)
|
Golden Pit
#458477030
|
Mapuche
|
|
00:49:33 |
Feb 23, 2026
|
|
DEFEAT
1130
(-17)
|
Golden Pit
#458472560
|
Mapuche
|
|
01:06:08 |
Feb 23, 2026
|
|
DEFEAT
1147
(-16)
|
Four Lakes
#458469516
|
Muisca
|
|
00:48:47 |
Feb 23, 2026
|
|
DEFEAT
1163
(-15)
|
MegaRandom
#456867482
|
Tatars
Militia Rush
|
|
00:41:49 |
Feb 17, 2026
|
|
DEFEAT
1178
(-15)
|
MegaRandom
#456865220
|
Burmese
Militia Rush
|
|
00:33:04 |
Feb 17, 2026
|
|
DEFEAT
1193
(-17)
|
Arabia
#456863354
|
Shu
No Rush
|
|
00:26:15 |
Feb 17, 2026
|
|
VICTORY
1210
(+17)
|
Shrubland
#452053999
|
Georgians
Militia Rush
|
|
00:37:37 |
Jan 29, 2026
|
|
VICTORY
1193
(+13)
|
Arabia
#452050447
|
Jurchens
Militia Rush
|
|
00:45:01 |
Jan 29, 2026
|
|
DEFEAT
1180
(-14)
|
Lowland
#452047815
|
Shu
Militia Rush
|
|
00:40:02 |
Jan 29, 2026
|
No matches found with the selected filters.