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borgqueen
Gameplay Summary
Opens Militia Rush (46%) or booms to Castle (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (58% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches. Plays variable civs.
Opens Militia Rush (46%) or booms to Castle (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (58% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
1067
Top 50%
Rank
#18,688
1v1 RM
Games
988
73W /
73L
Steam
Private
Hidden
No risk factors detected
Player Analysis
57 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
46%
No Rush
33%
Scout Rush
9%
Archer Rush
4%
Overall Behavior
Militia rush (47%)
Phosphoru (16%)
Fast castle (16%)
Castle drop (11%)
Archer rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (25% of games)
Opening Success Rates
Militia Rush
26 games
58%
No Rush
19 games
21%
Scout Rush
5 games
20%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Scout Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
25%
win rate
No Rush
(19 games)
26%
win rate
Archer Rush
(12 games)
42%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (46%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (68%), often loses to:
BEST
Unique Unit
(15L)
Heavy Cavalry
(10L)
Archers
(7L)
Knight Rush
4 games
75%
win rate
No Rush
19 games
74%
win rate
Archer Rush
12 games
58%
win rate
Scout Rush
7 games
57%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
68%
Cavalry
PRIMARY STYLE
Infantry (Spear)
50%
30% WR
Light Cavalry
48%
42% WR
Skirmishers
35%
50% WR
Heavy Cavalry
30%
33% WR
Dominates vs
Skirmishers
+8
Infantry (Spear)
+5
Infantry (Sword)
+3
Struggles vs
Unique Unit
−15
Heavy Cavalry
−10
Archers
−7
Common Transitions
Militia Rush
Skirmishers
50% WR
No Rush
Light Cavalry
18% WR
Scout Rush
Light Cavalry
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
28%
Their Best Infantry Civ:
Dravidians
67% WR
Archer Civs
38%
Their Best Archer Civ:
Mayans
33% WR
Elephant Civs
43%
Their Best Elephant Civ:
Bengalis
50% WR
Cavalry Civs
67%
No data for specific civs yet.
Civ Playstyle Analysis
Sicilians
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:40
Castle: 22:08
knight rush
75%
scout rush
50%
monk rush
25%
castle drop
25%
skirmisher rush
25%
early castle build
25%
Bengalis
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:18
Castle: 23:04
militia rush
50%
tower rush
25%
archer rush
25%
phosphoru
25%
Burmese
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:36
Castle: 22:14
militia rush
75%
skirmisher rush
25%
fast imp
25%
phosphoru
25%
Dravidians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:08
Castle: 18:33
castle drop
33%
fast castle
33%
militia rush
33%
Khmer
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:30
Castle: 19:59
militia rush
67%
fast castle
33%
siege tower rush
33%
Mayans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:22
Castle: 22:21
militia rush
33%
early castle build
33%
Celts
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:59
Castle: 19:12
militia rush
33%
skirmisher rush
33%
castle drop
33%
fast castle
33%
Byzantines
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:44
Castle: 22:40
militia rush
67%
archer rush
33%
knight rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 24 | 54% | Militia Rush 83% | Archer Rush (5) |
| Arena | 13 | 31% | No Rush 77% | No Rush (6) |
| Glade | 6 | 17% | No Rush 67% | No Rush (2) |
| MegaRandom | 6 | 17% | No Rush 33% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
53.6%
56 games
Morning
06:00 - 12:00
45.8%
59 games
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
51.7%
29 games
Consistent performance across all time periods.
Based on 146 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
12x
Chases losses
9x
Stops after losses
14x
After 1st Win
1.7
games
After 1st defeat
1.9
games
End on Win
57%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
44
min
Games
57
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:10)
11:31
/ 10:21 target
III
Castle Age
(+01:16)
21:32
/ 20:16 target
IV
Imperial Age
(+02:48)
38:51
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:17
Improve
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
2-0
Goths
Infantry
2-0
Gurjaras
Camel
2-0
Worst Matchups
Vietnamese
Archer
0-2
Turks
Gunpowder
0-3
Malay
Infantry
0-2
Cavalry (25%)
Infantry (58%)
Archer (36%)
Gunpowder (22%)
Camel (75%)
Most Faced Civs
1
Franks
44%
9 games
4W - 5L
2
Burgundians
44%
9 games
4W - 5L
3
Mongols
88%
8 games
7W - 1L
Spanish
25%
8 games
2W - 6L
Byzantines
33%
6 games
2W - 4L
Bulgarians
40%
5 games
2W - 3L
Top 6 of 45 tracked opponent picks
Rating History (Last 60 days)
-17 Elo
73 games
Current
1067
Peak
1183
Low
1067
Record (W:L)
35
-
38
Effective APM (Last 20 games)
Overall
23.9
actions per minute
Slower than average
for 1067 Elo
0
Avg (39)
Dark Age
23.8
Feudal
15.3
Castle
22.3
Imperial
20.3
Peak:
67.7
eAPM
Recent Match History (57 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1067
(-17)
|
Arabia
#467526551
|
Incas
|
|
00:51:20 |
Apr 03, 2026
|
|
DEFEAT
1084
(-17)
|
Arena
#467338998
|
Vietnamese
|
|
00:20:14 |
Apr 02, 2026
|
|
DEFEAT
1101
(-14)
|
Ring Fortress
#466648351
|
Bulgarians
|
|
00:30:08 |
Mar 30, 2026
|
|
DEFEAT
1115
(-16)
|
Arabia
#466371259
|
Khmer
|
|
00:38:20 |
Mar 29, 2026
|
|
VICTORY
1131
(+16)
|
Mongolia
#465460281
|
Aztecs
|
|
00:49:38 |
Mar 25, 2026
|
|
DEFEAT
1115
(-16)
|
Glade
#463833392
|
Incas
|
|
00:26:02 |
Mar 18, 2026
|
|
DEFEAT
1131
(-18)
|
Enclosed
#463404599
|
Chinese
|
|
00:56:14 |
Mar 16, 2026
|
|
VICTORY
1149
(+17)
|
Arabia
#463348629
|
Slavs
|
|
00:44:59 |
Mar 16, 2026
|
|
VICTORY
1132
(+17)
|
Haboob
#463145937
|
Bulgarians
|
|
00:58:01 |
Mar 15, 2026
|
|
VICTORY
1115
(+15)
|
MegaRandom
#463139143
|
Persians
|
|
00:29:35 |
Mar 15, 2026
|
|
DEFEAT
1100
(-17)
|
Haboob
#463069177
|
Byzantines
|
|
00:52:34 |
Mar 15, 2026
|
|
DEFEAT
1117
(-13)
|
Arena
#463041232
|
Bohemians
|
|
00:39:29 |
Mar 14, 2026
|
|
DEFEAT
1130
(-16)
|
Enclosed
#462839241
|
Huns
|
|
00:43:03 |
Mar 14, 2026
|
|
DEFEAT
1146
(-14)
|
MegaRandom
#462822057
|
Cumans
|
|
00:50:09 |
Mar 14, 2026
|
|
VICTORY
1160
(+17)
|
Haboob
#462761095
|
Poles
|
|
00:51:13 |
Mar 13, 2026
|
|
VICTORY
1143
(+16)
|
Enclosed
#462384236
|
Slavs
|
|
00:41:05 |
Mar 12, 2026
|
|
VICTORY
1127
(+16)
|
Haboob
#462207399
|
Incas
|
|
00:54:10 |
Mar 11, 2026
|
|
DEFEAT
1111
(-17)
|
Mediterranean
#462016056
|
Burgundians
|
|
00:35:36 |
Mar 10, 2026
|
|
VICTORY
1128
(+15)
|
Haboob
#461240570
|
Japanese
|
|
00:22:06 |
Mar 07, 2026
|
|
VICTORY
1113
(+17)
|
Enclosed
#461238877
|
Britons
|
|
00:18:27 |
Mar 07, 2026
|
|
DEFEAT
1096
(-16)
|
Arabia
#461218194
|
Gurjaras
|
|
00:57:20 |
Mar 07, 2026
|
|
DEFEAT
1112
(-16)
|
Enclosed
#461191241
|
Bohemians
|
|
01:01:21 |
Mar 07, 2026
|
|
DEFEAT
1128
(-16)
|
Northern Isles
#461178933
|
Burgundians
|
|
00:36:13 |
Mar 06, 2026
|
|
DEFEAT
1144
(-16)
|
Enclosed
#461171673
|
Malians
|
|
00:47:18 |
Mar 06, 2026
|
|
VICTORY
1160
(+18)
|
Mediterranean
#461167515
|
Italians
|
|
00:29:40 |
Mar 06, 2026
|
|
VICTORY
1142
(+15)
|
Arabia
#460944786
|
Goths
|
|
00:37:52 |
Mar 05, 2026
|
|
DEFEAT
1127
(-16)
|
Arena
#460942113
|
Burgundians
|
|
00:24:58 |
Mar 05, 2026
|
|
VICTORY
1143
(+19)
|
Golden Pit
#460147136
|
Aztecs
|
|
00:45:22 |
Mar 02, 2026
|
|
DEFEAT
1124
(-14)
|
Arena
#460111775
|
Berbers
|
|
00:42:49 |
Mar 02, 2026
|
|
VICTORY
1138
(+16)
|
Arena
#460110830
|
Cumans
|
|
00:06:39 |
Mar 02, 2026
|
|
VICTORY
1122
(+15)
|
Four Lakes
#459572993
|
Saracens
|
|
00:48:10 |
Feb 28, 2026
|
|
DEFEAT
1107
(-18)
|
Golden Pit
#459365238
|
Britons
|
|
00:43:56 |
Feb 27, 2026
|
|
DEFEAT
1125
(-15)
|
Arena
#459363661
|
Chinese
|
|
00:25:22 |
Feb 27, 2026
|
|
DEFEAT
1140
(-17)
|
Migration
#459149823
|
Malay
|
|
00:51:55 |
Feb 26, 2026
|
|
DEFEAT
1157
(-17)
|
Arena
#458938314
|
Poles
|
|
00:43:50 |
Feb 25, 2026
|
|
VICTORY
1158
(+15)
|
Arabia
#458705727
|
Incas
|
|
00:55:28 |
Feb 24, 2026
|
|
VICTORY
1159
(+16)
|
Golden Pit
#458704543
|
Franks
|
|
00:21:33 |
Feb 24, 2026
|
|
DEFEAT
1143
(-17)
|
Arabia
#458651275
|
Ethiopians
|
|
00:49:51 |
Feb 24, 2026
|
|
DEFEAT
1160
(-17)
|
Golden Pit
#458646808
|
Mayans
|
|
00:36:46 |
Feb 24, 2026
|
|
VICTORY
1177
(+14)
|
Islands
#457785317
|
Bohemians
|
|
00:55:49 |
Feb 21, 2026
|
|
VICTORY
1163
(+15)
|
Arabia
#457766758
|
Poles
|
|
00:30:44 |
Feb 20, 2026
|
|
VICTORY
1148
(+18)
|
Arabia
#457754453
|
Goths
|
|
00:54:07 |
Feb 20, 2026
|
|
VICTORY
1130
(+14)
|
MegaRandom
#457122392
|
Mongols
|
|
00:41:03 |
Feb 18, 2026
|
|
VICTORY
1116
(+16)
|
Arabia
#457097963
|
Aztecs
|
|
01:14:29 |
Feb 18, 2026
|
|
VICTORY
1100
(+15)
|
Arabia
#456580159
|
Burgundians
Militia Rush
|
|
01:00:03 |
Feb 16, 2026
|
|
DEFEAT
1085
(-14)
|
Fortified Clearing
#456541565
|
Britons
Militia Rush
|
|
00:47:24 |
Feb 16, 2026
|
|
DEFEAT
1099
(-15)
|
Arabia
#456516289
|
Khmer
Militia Rush
|
|
00:39:19 |
Feb 15, 2026
|
|
VICTORY
1114
(+16)
|
Border Dispute
#456318224
|
Lithuanians
|
|
00:43:23 |
Feb 15, 2026
|
|
DEFEAT
1098
(-15)
|
Arena
#456009390
|
Bengalis
No Rush
|
|
00:52:10 |
Feb 14, 2026
|
|
DEFEAT
1113
(-16)
|
MegaRandom
#456005312
|
Malians
Scout Rush
|
|
00:30:43 |
Feb 14, 2026
|
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