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Gameplay Summary
Highly predictable with Militia Rush (76% of games). Plays a archer-focused style in mid/late game. Struggles against Archers compositions. Often picks Japanese (69%).
Highly predictable with Militia Rush (76% of games). Plays a archer-focused style in mid/late game. Struggles against Archers compositions. Often picks Japanese (69%).
Elo
1221
Top 25%
Rank
#11,237
1v1 RM
Games
781
36W /
37L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
29 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
76%
Scout Rush
14%
No Rush
3%
Cavalry Archer Rush
3%
Overall Behavior
Militia rush (76%)
Archer rush (34%)
Skirmisher rush (24%)
Early castle build (21%)
Phosphoru (17%)
Walling Style: Standard
Balances defense with map control. (52% of games)
Opening Success Rates
Militia Rush
22 games
41%
Scout Rush
4 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(6 games)
67%
win rate
Scout Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(8 games)
12%
win rate
Militia Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (76%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (47%), often loses to:
BEST
Archers
(6L)
Heavy Cavalry
(4L)
Unique Unit
(4L)
Archer Rush
8 games
88%
win rate
Militia Rush
5 games
60%
win rate
No Rush
6 games
67%
win rate
Scout Rush
7 games
57%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
47%
Archer
PRIMARY STYLE
Unique Unit
47%
50% WR
Infantry (Sword)
41%
71% WR
Skirmishers
41%
29% WR
Archers
29%
20% WR
Dominates vs
Skirmishers
+4
Unique Unit
+3
Archers
+3
Struggles vs
Archers
−6
Heavy Cavalry
−4
Unique Unit
−4
Common Transitions
Militia Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
45%
Win Rates by Civ Type
Infantry Civs
46%
Their Best Infantry Civ:
Japanese
45% WR
Civ Playstyle Analysis
Japanese
20
45%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:07
Castle: 22:17
militia rush
80%
archer rush
35%
skirmisher rush
30%
early castle build
25%
phosphoru
25%
Slavs
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:22
Castle: 25:43
militia rush
67%
archer rush
33%
Dravidians
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Khmer
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Persians
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Berbers
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Aztecs
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Steppe | 6 | 50% | Militia Rush 100% | Archer Rush (2) |
| Haboob | 4 | 0% | Militia Rush 100% | Militia Rush (2) |
| MegaRandom | 4 | 25% | Militia Rush 75% | Scout Rush (2) |
| Graveyards | 3 | 33% | No Rush 33% | - |
| Paradise Island | 3 | 67% | Militia Rush 67% | - |
| Lowland | 3 | 33% | Militia Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.1%
57 games
Morning
06:00 - 12:00
71.4%
7 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
33.3%
9 games
Performs best in the Morning (71.4% WR), plays most in Night but wins more in Morning.
Based on 73 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
6x
Chases losses
10x
Stops after losses
5x
After 1st Win
1.8
games
After 1st defeat
2.2
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
43
min
Games
29
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:07)
10:00
/ 09:53 target
Fast Feudal - 59%
III
Castle Age
(+01:47)
22:29
/ 20:42 target
IV
Imperial Age
(+04:50)
41:19
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:18
Excellent
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
1-1
Sicilians
Infantry
1-1
Mongols
Cavalry Archer
2-3
Worst Matchups
Spanish
Gunpowder
0-2
Portuguese
Gunpowder
0-2
Mongols
Cavalry Archer
2-3
Infantry (50%)
Cavalry (71%)
Cavalry Archer (40%)
Gunpowder (0%)
Archer (33%)
Most Faced Civs
1
Mongols
43%
7 games
3W - 4L
2
Persians
60%
5 games
3W - 2L
3
Vikings
50%
4 games
2W - 2L
Sicilians
50%
4 games
2W - 2L
Spanish
33%
3 games
1W - 2L
Huns
100%
3 games
3W - 0L
Top 6 of 26 tracked opponent picks
Rating History (Last 60 days)
+5 Elo
37 games
Current
1221
Peak
1267
Low
1168
Record (W:L)
18
-
19
Effective APM (Last 20 games)
Overall
60.4
actions per minute
Faster than average
for 1221 Elo
0
Avg (39)
Dark Age
61.6
Feudal
61.0
Castle
52.8
Imperial
32.8
Peak:
128.9
eAPM
Recent Match History (29 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1221
(-15)
|
MegaRandom
#467714472
|
Slavs
|
|
01:02:53 |
Apr 03, 2026
|
|
DEFEAT
1236
(-16)
|
Mongolia
#466096220
|
Japanese
|
|
00:39:36 |
Mar 28, 2026
|
|
DEFEAT
1252
(-15)
|
Nomad
#466093744
|
Slavs
|
|
00:25:52 |
Mar 28, 2026
|
|
VICTORY
1267
(+18)
|
Ring Fortress
#465605968
|
Japanese
|
|
00:33:52 |
Mar 26, 2026
|
|
VICTORY
1249
(+15)
|
Ring Fortress
#465216909
|
Japanese
|
|
00:39:22 |
Mar 24, 2026
|
|
VICTORY
1234
(+15)
|
Marketplace
#465215050
|
Dravidians
|
|
00:20:01 |
Mar 24, 2026
|
|
VICTORY
1219
(+15)
|
Ring Fortress
#464735025
|
Dravidians
|
|
00:29:15 |
Mar 22, 2026
|
|
DEFEAT
1204
(-14)
|
Ring Fortress
#464731034
|
Dravidians
|
|
00:42:42 |
Mar 22, 2026
|
|
VICTORY
1218
(+17)
|
Ring Fortress
#464460694
|
Japanese
|
|
00:49:54 |
Mar 21, 2026
|
|
DEFEAT
1201
(-15)
|
Nomad
#464457197
|
Muisca
|
|
00:37:42 |
Mar 21, 2026
|
|
VICTORY
1216
(+15)
|
Ring Fortress
#464454268
|
Dravidians
|
|
00:27:06 |
Mar 21, 2026
|
|
VICTORY
1201
(+16)
|
Nomad
#464012638
|
Japanese
|
|
00:25:34 |
Mar 19, 2026
|
|
DEFEAT
1185
(-16)
|
Nomad
#464011199
|
Dravidians
|
|
00:27:10 |
Mar 19, 2026
|
|
VICTORY
1201
(+13)
|
Marketplace
#464009923
|
Japanese
|
|
00:17:21 |
Mar 19, 2026
|
|
DEFEAT
1188
(-14)
|
MegaRandom
#463787222
|
Saracens
|
|
00:50:31 |
Mar 18, 2026
|
|
DEFEAT
1202
(-15)
|
Northern Isles
#463783104
|
Japanese
|
|
00:41:18 |
Mar 18, 2026
|
|
VICTORY
1217
(+15)
|
Haboob
#463570872
|
Slavs
|
|
00:28:49 |
Mar 17, 2026
|
|
VICTORY
1202
(+16)
|
Northern Isles
#463381969
|
Japanese
|
|
00:42:34 |
Mar 16, 2026
|
|
DEFEAT
1186
(-18)
|
MegaRandom
#463380445
|
Japanese
|
|
00:29:00 |
Mar 16, 2026
|
|
VICTORY
1204
(+18)
|
Haboob
#463380026
|
Slavs
|
|
00:04:57 |
Mar 16, 2026
|
|
DEFEAT
1186
(-15)
|
MegaRandom
#463339818
|
Slavs
|
|
00:27:48 |
Mar 16, 2026
|
|
VICTORY
1201
(+15)
|
MegaRandom
#462842213
|
Japanese
|
|
00:43:41 |
Mar 14, 2026
|
|
VICTORY
1186
(+18)
|
Haboob
#461230324
|
Japanese
|
|
00:42:07 |
Mar 07, 2026
|
|
DEFEAT
1168
(-15)
|
Enclosed
#461226672
|
Mayans
|
|
00:31:02 |
Mar 07, 2026
|
|
DEFEAT
1183
(-14)
|
Hideout
#460350323
|
Japanese
|
|
00:44:54 |
Mar 03, 2026
|
|
DEFEAT
1197
(-18)
|
Hideout
#457529455
|
Muisca
|
|
01:03:51 |
Feb 20, 2026
|
|
VICTORY
1215
(+18)
|
Steppe
#456836765
|
Japanese
Militia Rush
|
|
00:40:13 |
Feb 17, 2026
|
|
DEFEAT
1197
(-16)
|
MegaRandom
#456836547
|
Japanese
|
|
00:01:55 |
Feb 17, 2026
|
|
DEFEAT
1213
(-17)
|
Steppe
#456833291
|
Japanese
Militia Rush
|
|
00:47:03 |
Feb 17, 2026
|
|
DEFEAT
1230
(-17)
|
Border Dispute
#456831792
|
Aztecs
|
|
00:17:37 |
Feb 17, 2026
|
|
VICTORY
1247
(+16)
|
Steppe
#455331835
|
Japanese
Militia Rush
|
|
00:46:41 |
Feb 11, 2026
|
|
DEFEAT
1231
(-16)
|
Steppe
#455328691
|
Japanese
Militia Rush
|
|
00:31:34 |
Feb 11, 2026
|
|
VICTORY
1247
(+15)
|
Canals
#454315815
|
Japanese
Militia Rush
|
|
00:47:52 |
Feb 07, 2026
|
|
VICTORY
1232
(+16)
|
Border Dispute
#454314712
|
Japanese
|
|
00:08:48 |
Feb 07, 2026
|
|
VICTORY
1216
(+18)
|
Steppe
#454052849
|
Dravidians
Militia Rush
|
|
00:55:14 |
Feb 06, 2026
|
|
DEFEAT
1198
(-18)
|
Steppe
#453833199
|
Japanese
Militia Rush
|
|
00:55:29 |
Feb 05, 2026
|
|
DEFEAT
1216
(-14)
|
MegaRandom
#453826501
|
Japanese
Militia Rush
|
|
00:57:56 |
Feb 05, 2026
|
|
VICTORY
1230
(+16)
|
Socotra
#453593428
|
Aztecs
Militia Rush
|
|
00:47:19 |
Feb 04, 2026
|
|
VICTORY
1214
(+14)
|
Lowland
#453157890
|
Japanese
Scout Rush
|
|
00:48:38 |
Feb 02, 2026
|
|
VICTORY
1200
(+15)
|
MegaRandom
#453040978
|
Japanese
Militia Rush
|
|
00:18:15 |
Feb 01, 2026
|
|
DEFEAT
1185
(-16)
|
Lowland
#453031808
|
Japanese
Cavalry Archer Rush
|
|
00:45:25 |
Feb 01, 2026
|
|
DEFEAT
1201
(-18)
|
Lowland
#453031472
|
Koreans
|
|
00:00:11 |
Feb 01, 2026
|
|
DEFEAT
1219
(-14)
|
MegaRandom
#453025814
|
Berbers
Scout Rush
|
|
00:26:48 |
Feb 01, 2026
|
|
DEFEAT
1233
(-16)
|
Shrubland
#453016382
|
Japanese
Militia Rush
|
|
00:45:30 |
Feb 01, 2026
|
|
DEFEAT
1249
(-17)
|
MegaRandom
#450441448
|
Japanese
Militia Rush
|
|
01:01:36 |
Jan 23, 2026
|
|
DEFEAT
1266
(-18)
|
Socotra
#450441203
|
Franks
|
|
00:00:11 |
Jan 23, 2026
|
|
DEFEAT
1284
(-16)
|
Lowland
#450438020
|
Japanese
Militia Rush
|
|
00:35:36 |
Jan 23, 2026
|
|
VICTORY
1300
(+15)
|
Shrubland
#450435117
|
Japanese
Militia Rush
|
|
00:26:12 |
Jan 23, 2026
|
|
VICTORY
1285
(+17)
|
Valley
#449389546
|
Japanese
Militia Rush
|
|
01:14:23 |
Jan 18, 2026
|
|
VICTORY
1268
(+16)
|
Paradise Island
#449379321
|
Japanese
Militia Rush
|
|
00:50:50 |
Jan 18, 2026
|
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