Bone Charm

Bone Charm

US
997
5W - 2L
Gameplay Summary

Passive early game, rarely rushes in Feudal (60%). Transitions into infantry-based compositions, especially Infantry (Spear). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Japanese specialist (100% pick rate).

Passive early game, rarely rushes in Feudal (60%). Transitions into infantry-based compositions, especially Infantry (Spear). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units. Japanese specialist (100% pick rate).

Elo
997
Top 65%
Rank
#24,074
1v1 RM
Games
24
5W / 2L
Steam
15 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
No Rush
60%
Militia Rush
20%
Scout Rush
20%
Overall Behavior
Phosphoru (40%) Militia rush (20%) Scout rush (20%) Archer rush (20%) Skirmisher rush (20%)
Walling Style: Standard
Balances defense with map control. (20% of games)
Opening Success Rates
No Rush 3 games
67%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (60%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Infantry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
67%
Infantry
PRIMARY STYLE
Infantry (Spear) 100% 100% WR
Skirmishers 67%
Infantry (Sword) 33%
Unique Unit 33%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Japanese 80%
Win Rates by Civ Type
Their Best Infantry Civ: Japanese
80% WR
Civ Playstyle Analysis
Top Opening: No Rush
Playstyle Analysis
Feudal: 10:11 Castle: 18:21
phosphoru
40%
militia rush
20%
scout rush
20%
archer rush
20%
skirmisher rush
20%
early castle build
20%
Performance
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
34 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:01)
10:11
/ 11:12 target
Fast Feudal - 40%
III
Castle Age
(-02:37)
18:21
/ 20:58 target
IV
Imperial Age
(+02:52)
39:30
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:26
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (100%)
Gunpowder (50%)
Most Faced Civs
1
Spanish 50%
2 games 1W - 1L
2
Burgundians 100%
1 games 1W - 0L
3
Celts 100%
1 games 1W - 0L
Bohemians 0%
1 games 0W - 1L
Bulgarians 100%
1 games 1W - 0L
Sicilians 100%
1 games 1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
+49 Elo 8 games
Current
997
Peak
997
Low
948
Record (W:L)
0 - 0
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
997 (+17)
Fortified Clearing
#456430524
Japanese
Scout Rush
cn 1196402493 Sicilians (1005) 01:17:52
Feb 15, 2026
1 month ago
VICTORY
980 (+15)
Fortified Clearing
#456247513
Japanese
No Rush
us HarveyGeebwater Bulgarians (939) 00:37:47
Feb 15, 2026
1 month ago
VICTORY
965 (+17)
MegaRandom
#456211264
Japanese
Militia Rush
bo reduccionista Spanish (971) 00:43:27
Feb 14, 2026
1 month ago
DEFEAT
948 (-17)
Arabia
#441594135
Japanese
No Rush
nz ttambow Bohemians (948) 00:33:52
Dec 21, 2025
3 months ago
VICTORY
965 (+18)
Arabia
#441592845
Japanese
No Rush
jp aldche Celts (962) 00:01:35
Dec 21, 2025
3 months ago
DEFEAT
947 (-19)
Yucatan
#438143449
Poles
co Callado Spanish (963) 00:15:39
Dec 06, 2025
3 months ago
VICTORY
966 (+21)
Arabia
#437267288
Poles
eg Amr Burgundians (953) 00:23:37
Dec 02, 2025
4 months ago
No matches found with the selected filters.