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Faelian the Unsuccessful
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (82% boom/FC). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with No Rush (67% win rate). Frequently employs Fast Castle.
Prefers Fast Castle builds over Feudal aggression (82% boom/FC). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with No Rush (67% win rate). Frequently employs Fast Castle.
Elo
1085
Top 50%
Rank
#17,663
1v1 RM
Games
186
12W /
9L
Steam
14 years
Unverified
No risk factors detected
Player Analysis
11 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
82%
Cavalry Archer Rush
9%
Scout Rush
9%
Overall Behavior
Fast castle (91%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (45% of games)
Opening Success Rates
No Rush
9 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(6 games)
83%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (82%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
6 games
83%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Light Cavalry
56%
60% WR
Infantry (Spear)
44%
50% WR
Heavy Cavalry
22%
Skirmishers
22%
Dominates vs
Infantry (Sword)
+3
Light Cavalry
+2
Unique Unit
+2
Struggles vs
No data
Common Transitions
No Rush
Light Cavalry
71% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
60%
Win Rates by Civ Type
Infantry Civs
60%
Their Best Infantry Civ:
Romans
67% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
60% WR
Civ Playstyle Analysis
Mongols
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:52
Castle: 15:13
fast castle
80%
phosphoru
20%
cav archer rush
20%
scout rush
20%
Romans
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:01
Castle: 15:16
fast castle
100%
Teutons
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vietnamese
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 50% | No Rush 50% | - |
| Arena | 3 | 67% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
66.7%
3 games
Morning
06:00 - 12:00
33.3%
6 games
Afternoon
12:00 - 18:00
57.1%
7 games
Evening
18:00 - 00:00
80%
5 games
Performs best in the Evening (80% WR).
Based on 21 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
2x
Chases losses
1x
Stops after losses
1x
After 1st Win
2.5
games
After 1st defeat
1.5
games
End on Win
70%
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
35
min
Games
11
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:40)
11:01
/ 10:21 target
III
Castle Age
(-05:00)
15:16
/ 20:16 target
Fast Castle - 91%
IV
Imperial Age
(+01:39)
37:42
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:26
Improve
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Goths
Infantry
2-0
Britons
Archer
1-1
Worst Matchups
Britons
Archer
1-1
Goths
Infantry
2-0
Infantry (100%)
Archer (33%)
Cavalry (50%)
Defensive (100%)
Camel (0%)
Most Faced Civs
1
Britons
67%
3 games
2W - 1L
2
Goths
100%
2 games
2W - 0L
3
Vietnamese
0%
2 games
0W - 2L
Armenians
100%
1 games
1W - 0L
Byzantines
100%
1 games
1W - 0L
Celts
100%
1 games
1W - 0L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
-22 Elo
10 games
Current
1085
Peak
1122
Low
1055
Record (W:L)
5
-
5
Effective APM (Last 11 games)
Overall
35.3
actions per minute
Average speed
for 1085 Elo
0
Avg (39)
Dark Age
39.7
Feudal
30.3
Castle
28.3
Imperial
18.1
Peak:
76.3
eAPM
Recent Match History (11 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1085
(+16)
|
Glade
#463885126
|
Romans
|
|
00:30:59 |
Mar 18, 2026
|
|
VICTORY
1069
(+14)
|
Mongolia
#463872049
|
Poles
|
|
00:48:02 |
Mar 18, 2026
|
|
DEFEAT
1055
(-16)
|
Haboob
#463818244
|
Mongols
|
|
00:27:38 |
Mar 18, 2026
|
|
DEFEAT
1071
(-18)
|
Arena
#463618499
|
Bohemians
|
|
00:34:30 |
Mar 17, 2026
|
|
VICTORY
1089
(+14)
|
Enclosed
#463555143
|
Bohemians
|
|
00:43:13 |
Mar 17, 2026
|
|
DEFEAT
1075
(-16)
|
MegaRandom
#463550532
|
Mongols
|
|
00:43:07 |
Mar 17, 2026
|
|
DEFEAT
1091
(-16)
|
Haboob
#463404236
|
Romans
|
|
00:27:39 |
Mar 16, 2026
|
|
DEFEAT
1107
(-15)
|
Haboob
#463402455
|
Mongols
|
|
00:27:39 |
Mar 16, 2026
|
|
VICTORY
1122
(+15)
|
MegaRandom
#463154594
|
Mongols
|
|
00:28:31 |
Mar 15, 2026
|
|
VICTORY
1107
(+15)
|
Haboob
#463130664
|
Bohemians
|
|
00:16:59 |
Mar 15, 2026
|
|
VICTORY
1092
(+16)
|
Arena
#452759906
|
Romans
Fast Castle
|
|
00:48:30 |
Jan 31, 2026
|
|
VICTORY
1076
(+17)
|
MegaRandom
#452750445
|
Mongols
Fast Castle
|
|
00:16:18 |
Jan 31, 2026
|
|
VICTORY
1059
(+15)
|
MegaRandom
#452736520
|
Romans
Fast Castle
|
|
00:32:45 |
Jan 31, 2026
|
|
DEFEAT
1044
(-14)
|
Socotra
#452710453
|
Romans
Fast Castle
|
|
00:28:21 |
Jan 31, 2026
|
|
DEFEAT
1058
(-15)
|
Arena
#452679031
|
Teutons
Fast Castle
|
|
00:38:25 |
Jan 31, 2026
|
|
VICTORY
1073
(+15)
|
Passage
#452658031
|
Vietnamese
Fast Castle
|
|
00:35:08 |
Jan 31, 2026
|
|
DEFEAT
1058
(-16)
|
Arabia
#452649993
|
Mongols
Fast Castle
|
|
00:44:33 |
Jan 31, 2026
|
|
DEFEAT
1074
(-17)
|
Arabia
#452645687
|
Mongols
Scout Rush
|
|
00:26:45 |
Jan 31, 2026
|
|
VICTORY
1091
(+16)
|
Arabia
#452627280
|
Mongols
Cavalry Archer Rush
|
|
00:52:03 |
Jan 31, 2026
|
|
VICTORY
1075
(+18)
|
Arabia
#452517410
|
Mongols
Fast Castle
|
|
00:57:07 |
Jan 31, 2026
|
|
VICTORY
1057
(+15)
|
Arena
#452457265
|
Teutons
Fast Castle
|
|
00:44:34 |
Jan 30, 2026
|
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