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Gameplay Summary
Favors Militia Rush as primary opening (52%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Plays variable civs.
Favors Militia Rush as primary opening (52%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Plays variable civs.
Elo
1587
Top 8%
Rank
#3,070
1v1 RM
Games
2,483
73W /
73L
Steam
17 years
Unverified
No risk factors detected
Player Analysis
52 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
52%
No Rush
17%
Scout Rush
8%
Archer Rush
6%
Overall Behavior
Militia rush (54%)
Archer rush (33%)
Knight rush (19%)
Monk rush (17%)
Skirmisher rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
Militia Rush
27 games
48%
No Rush
9 games
44%
Scout Rush
4 games
50%
Archer Rush
3 games
100%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(11 games)
64%
win rate
Scout Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(7 games)
29%
win rate
Skirmisher Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (52%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (72%), often loses to:
BEST
Unique Unit
(6L)
Heavy Cavalry
(4L)
Light Cavalry
(4L)
Archer Rush
7 games
71%
win rate
Skirmisher Rush
9 games
56%
win rate
Militia Rush
11 games
64%
win rate
Scout Rush
10 games
60%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
72%
Cavalry
PRIMARY STYLE
Unique Unit
44%
50% WR
Heavy Cavalry
39%
71% WR
Light Cavalry
33%
67% WR
Skirmishers
28%
40% WR
Dominates vs
Skirmishers
+5
Infantry (Spear)
+5
Archers
+3
Struggles vs
Unique Unit
−6
Heavy Cavalry
−4
Light Cavalry
−4
Common Transitions
Militia Rush
Heavy Cavalry
40% WR
Archer Rush
Light Cavalry
100% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Franks
60%
Win Rates by Civ Type
Cavalry Civs
56%
Their Best Cavalry Civ:
Franks
60% WR
Infantry Civs
50%
Their Best Infantry Civ:
Slavs
67% WR
Gunpowder Civs
43%
Their Best Gunpowder Civ:
Portuguese
67% WR
Archer Civs
83%
No data for specific civs yet.
Civ Playstyle Analysis
Franks
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:29
Castle: 24:23
militia rush
80%
archer rush
40%
knight rush
20%
tower rush
20%
castle drop
20%
skirmisher rush
20%
Slavs
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:19
Castle: 24:22
militia rush
33%
Portuguese
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:47
archer rush
100%
knight rush
67%
militia rush
67%
scout rush
33%
skirmisher rush
33%
Burgundians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:06
Castle: 19:58
militia rush
33%
fast castle
33%
Armenians
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Vikings
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Japanese
2
100%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Berbers
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 27 | 56% | Militia Rush 70% | Skirmisher Rush (5) |
| Lowland | 11 | 36% | Militia Rush 55% | Archer Rush (3) |
| MegaRandom | 4 | 50% | No Rush 50% | - |
| Fortified Clearing | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.5%
103 games
Morning
06:00 - 12:00
53.6%
28 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
53.3%
15 games
Consistent performance across all time periods.
Based on 146 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
9x
Chases losses
6x
Stops after losses
11x
After 1st Win
2
games
After 1st defeat
2.2
games
End on Win
46%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
34
min
Games
52
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:13)
9:51
/ 09:38 target
Fast Feudal - 73%
III
Castle Age
(+01:13)
21:35
/ 20:22 target
IV
Imperial Age
(+01:05)
37:18
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:17
Excellent
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Goths
Infantry
3-0
Khmer
Elephant
2-0
Saracens
Camel
2-0
Worst Matchups
Wei
Cavalry
0-4
Tatars
Cavalry Archer
0-2
Japanese
Infantry
2-3
Infantry (61%)
Cavalry (22%)
Archer (57%)
Gunpowder (60%)
Camel (60%)
Most Faced Civs
1
Japanese
40%
10 games
4W - 6L
2
Mongols
29%
7 games
2W - 5L
3
Gurjaras
50%
6 games
3W - 3L
Italians
33%
6 games
2W - 4L
Burmese
80%
5 games
4W - 1L
Khmer
60%
5 games
3W - 2L
Top 6 of 39 tracked opponent picks
Rating History (Last 60 days)
-92 Elo
65 games
Current
1587
Peak
1707
Low
1533
Record (W:L)
29
-
36
Effective APM (Last 20 games)
Overall
42.4
actions per minute
Slower than average
for 1587 Elo
0
Avg (52)
Dark Age
48.1
Feudal
38.1
Castle
35.0
Imperial
25.8
Peak:
84.2
eAPM
Recent Match History (52 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1587
(+19)
|
MegaRandom
#467289822
|
Tatars
|
|
00:41:39 |
Apr 02, 2026
|
|
VICTORY
1568
(+17)
|
Black Forest
#467285634
|
Saracens
|
|
00:28:04 |
Apr 02, 2026
|
|
DEFEAT
1551
(-14)
|
Black Forest
#467258369
|
Chinese
|
|
01:34:34 |
Apr 02, 2026
|
|
DEFEAT
1565
(-17)
|
Ring Fortress
#467106256
|
Franks
|
|
00:35:02 |
Apr 01, 2026
|
|
VICTORY
1582
(+17)
|
Ring Fortress
#467106112
|
Italians
|
|
00:00:42 |
Apr 01, 2026
|
|
DEFEAT
1565
(-14)
|
Glade
#467096369
|
Bohemians
|
|
00:49:05 |
Apr 01, 2026
|
|
VICTORY
1579
(+14)
|
Marketplace
#466650597
|
Lithuanians
|
|
00:38:20 |
Mar 30, 2026
|
|
DEFEAT
1565
(-19)
|
Ring Fortress
#466398972
|
Koreans
|
|
00:40:58 |
Mar 29, 2026
|
|
VICTORY
1584
(+18)
|
Glade
#466371880
|
Bohemians
|
|
00:14:11 |
Mar 29, 2026
|
|
VICTORY
1566
(+15)
|
Ring Fortress
#466353630
|
Magyars
|
|
00:26:28 |
Mar 29, 2026
|
|
VICTORY
1551
(+18)
|
Arabia
#466068523
|
Japanese
|
|
00:11:14 |
Mar 28, 2026
|
|
DEFEAT
1533
(-18)
|
Marketplace
#466045126
|
Dravidians
|
|
00:29:56 |
Mar 28, 2026
|
|
VICTORY
1551
(+16)
|
Glade
#466038098
|
Goths
|
|
00:48:12 |
Mar 27, 2026
|
|
DEFEAT
1535
(-18)
|
Arabia
#466037469
|
Celts
|
|
00:03:01 |
Mar 27, 2026
|
|
DEFEAT
1553
(-14)
|
Arabia
#465866588
|
Italians
|
|
00:57:15 |
Mar 27, 2026
|
|
DEFEAT
1567
(-11)
|
Arabia
#465865833
|
Berbers
|
|
00:10:15 |
Mar 27, 2026
|
|
DEFEAT
1578
(-12)
|
Glade
#465865017
|
Portuguese
|
|
00:11:03 |
Mar 27, 2026
|
|
DEFEAT
1590
(-13)
|
Ring Fortress
#465847195
|
Byzantines
|
|
00:27:00 |
Mar 27, 2026
|
|
VICTORY
1603
(+14)
|
Arabia
#465843373
|
Georgians
|
|
00:11:24 |
Mar 27, 2026
|
|
VICTORY
1589
(+15)
|
Arabia
#465842131
|
Goths
|
|
00:13:54 |
Mar 27, 2026
|
|
DEFEAT
1574
(-14)
|
Arabia
#465831140
|
Italians
|
|
00:47:42 |
Mar 27, 2026
|
|
DEFEAT
1588
(-16)
|
Arabia
#465639339
|
Bohemians
|
|
00:44:39 |
Mar 26, 2026
|
|
VICTORY
1604
(+18)
|
Arabia
#465002142
|
Japanese
|
|
00:12:04 |
Mar 23, 2026
|
|
DEFEAT
1586
(-14)
|
Haboob
#462583314
|
Incas
|
|
00:16:48 |
Mar 13, 2026
|
|
VICTORY
1600
(+16)
|
Enclosed
#462582975
|
Slavs
|
|
00:01:52 |
Mar 13, 2026
|
|
DEFEAT
1584
(-12)
|
Enclosed
#461766465
|
Bohemians
|
|
00:35:54 |
Mar 09, 2026
|
|
DEFEAT
1596
(-13)
|
Haboob
#461534305
|
Burmese
|
|
00:19:38 |
Mar 08, 2026
|
|
VICTORY
1609
(+20)
|
Mediterranean
#461532842
|
Franks
|
|
00:15:12 |
Mar 08, 2026
|
|
VICTORY
1589
(+19)
|
Northern Isles
#461530969
|
Armenians
|
|
00:16:54 |
Mar 08, 2026
|
|
DEFEAT
1570
(-17)
|
Northern Isles
#461530702
|
Gurjaras
|
|
00:00:11 |
Mar 08, 2026
|
|
DEFEAT
1587
(-18)
|
Arabia
#461530047
|
Teutons
|
|
00:05:54 |
Mar 08, 2026
|
|
VICTORY
1605
(+16)
|
Arabia
#461492809
|
Mongols
|
|
00:12:48 |
Mar 08, 2026
|
|
DEFEAT
1589
(-12)
|
MegaRandom
#461491976
|
Burgundians
|
|
00:04:52 |
Mar 08, 2026
|
|
DEFEAT
1601
(-14)
|
Mediterranean
#461210236
|
Japanese
|
|
00:49:21 |
Mar 07, 2026
|
|
VICTORY
1615
(+14)
|
Haboob
#461209781
|
Georgians
|
|
00:00:59 |
Mar 07, 2026
|
|
DEFEAT
1601
(-17)
|
MegaRandom
#460998586
|
Koreans
|
|
01:07:19 |
Mar 06, 2026
|
|
DEFEAT
1618
(-18)
|
Mediterranean
#460997880
|
Teutons
|
|
00:04:00 |
Mar 06, 2026
|
|
DEFEAT
1636
(-15)
|
Enclosed
#460783287
|
Teutons
|
|
00:47:13 |
Mar 05, 2026
|
|
DEFEAT
1651
(-14)
|
Arabia
#459122067
|
Malians
|
|
00:24:41 |
Feb 26, 2026
|
|
VICTORY
1665
(+15)
|
Arabia
#459090434
|
Aztecs
|
|
00:35:23 |
Feb 26, 2026
|
|
DEFEAT
1650
(-18)
|
Arabia
#456820178
|
Georgians
Scout Rush
|
|
00:35:43 |
Feb 17, 2026
|
|
VICTORY
1668
(+13)
|
Arabia
#456787666
|
Berbers
Archer Rush
|
|
00:54:22 |
Feb 17, 2026
|
|
DEFEAT
1655
(-19)
|
Arabia
#456591966
|
Vikings
Militia Rush
|
|
00:11:21 |
Feb 16, 2026
|
|
DEFEAT
1674
(-16)
|
Arabia
#456581938
|
Franks
Militia Rush
|
|
00:48:37 |
Feb 16, 2026
|
|
DEFEAT
1690
(-17)
|
Arabia
#456574076
|
Saracens
Militia Rush
|
|
00:53:27 |
Feb 16, 2026
|
|
VICTORY
1707
(+13)
|
Arabia
#456260815
|
Portuguese
Militia Rush
|
|
00:28:14 |
Feb 15, 2026
|
|
VICTORY
1694
(+22)
GIANT SLAYER
|
Arabia
#455792121
|
Britons
Militia Rush
|
|
00:40:30 |
Feb 13, 2026
|
|
VICTORY
1672
(+19)
|
Arabia
#455772184
|
Slavs
Militia Rush
|
|
00:44:56 |
Feb 13, 2026
|
|
DEFEAT
1653
(-15)
|
Arabia
#455768309
|
Vietnamese
Militia Rush
|
|
00:31:12 |
Feb 13, 2026
|
|
DEFEAT
1668
(-14)
|
MegaRandom
#455759241
|
Byzantines
Monk Rush
|
|
00:37:38 |
Feb 13, 2026
|
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