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Rick C-137
Gameplay Summary
Versatile opener, mixing Militia Rush (32%) and Archer Rush (29%). Transitions into archer-focused compositions, especially Archer line. Most successful with No Rush (56% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Militia Rush (32%) and Archer Rush (29%). Transitions into archer-focused compositions, especially Archer line. Most successful with No Rush (56% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1490
Top 12%
Rank
#4,400
1v1 RM
Games
2,387
78W /
82L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
78 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
32%
Archer Rush
29%
Scout Rush
22%
No Rush
12%
Overall Behavior
Archer rush (47%)
Militia rush (40%)
Skirmisher rush (33%)
Scout rush (22%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (68% of games)
Opening Success Rates
Militia Rush
25 games
52%
Archer Rush
23 games
48%
Scout Rush
17 games
35%
No Rush
9 games
56%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(22 games)
36%
win rate
Archer Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (32%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (61%), often loses to:
BEST
Unique Unit
(8L)
Archers
(7L)
Heavy Cavalry
(6L)
Militia Rush
22 games
64%
win rate
Archer Rush
5 games
60%
win rate
Skirmisher Rush
5 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
61%
Archer
PRIMARY STYLE
Archers
61%
45% WR
Skirmishers
58%
21% WR
Unique Unit
30%
30% WR
Infantry (Spear)
27%
22% WR
Dominates vs
Skirmishers
+7
Unique Unit
+4
Archers
+4
Struggles vs
Unique Unit
−8
Archers
−7
Heavy Cavalry
−6
Common Transitions
Archer Rush
Archers
38% WR
Militia Rush
Archers
46% WR
Scout Rush
Skirmishers
25% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Koreans
78%
Win Rates by Civ Type
Infantry Civs
41%
Their Best Infantry Civ:
Goths
67% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Burgundians
33% WR
Archer Civs
62%
Their Best Archer Civ:
Britons
67% WR
Defensive Civs
73%
Their Best Defensive Civ:
Koreans
78% WR
Camel Civs
20%
No data for specific civs yet.
Gunpowder Civs
60%
No data for specific civs yet.
Civ Playstyle Analysis
Koreans
9
78%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:56
Castle: 22:32
archer rush
67%
skirmisher rush
33%
militia rush
33%
early castle build
22%
Japanese
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:43
Castle: 24:17
militia rush
75%
skirmisher rush
75%
archer rush
50%
Goths
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:39
Castle: 23:21
militia rush
67%
monk rush
33%
scout rush
33%
Wu
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:52
Castle: 22:58
militia rush
67%
scout rush
33%
archer rush
33%
skirmisher rush
33%
early castle build
33%
Britons
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:19
Castle: 18:50
archer rush
67%
skirmisher rush
67%
fast castle
33%
militia rush
33%
Burgundians
3
33%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 9:34
Castle: 23:41
skirmisher rush
67%
archer rush
33%
scout rush
33%
knight rush
33%
Mongols
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:55
Castle: 22:26
cav archer rush
67%
archer rush
33%
militia rush
33%
camel rush
33%
scout rush
33%
steppe lancer rush
33%
Mayans
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:26
Castle: 23:58
archer rush
100%
militia rush
67%
skirmisher rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 41 | 49% | Militia Rush 37% | Scout Rush (8) |
| Lowland | 13 | 46% | Scout Rush 46% | No Rush (2) |
| MegaRandom | 11 | 45% | No Rush 27% | No Rush (4) |
| Glade | 9 | 56% | Militia Rush 44% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
94 games
Morning
06:00 - 12:00
36.4%
11 games
Afternoon
12:00 - 18:00
100%
1 games
Evening
18:00 - 00:00
48.1%
54 games
Struggles in the Morning (36.4% WR).
Based on 160 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
9x
Chases losses
11x
Stops after losses
14x
After 1st Win
3.6
games
After 1st defeat
2.6
games
End on Win
45%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
41
min
Games
78
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:08)
9:46
/ 09:38 target
Fast Feudal - 82%
III
Castle Age
(+02:24)
22:46
/ 20:22 target
IV
Imperial Age
(+04:40)
40:53
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
2-0
Malay
Infantry
2-0
Tatars
Cavalry Archer
3-0
Worst Matchups
Armenians
Infantry
0-2
Slavs
Infantry
0-2
Khmer
Elephant
0-2
Infantry (44%)
Cavalry (45%)
Archer (44%)
Cavalry Archer (71%)
Gunpowder (67%)
Most Faced Civs
1
Spanish
44%
9 games
4W - 5L
2
Mongols
50%
8 games
4W - 4L
3
Wei
43%
7 games
3W - 4L
Franks
57%
7 games
4W - 3L
Cumans
20%
5 games
1W - 4L
Persians
60%
5 games
3W - 2L
Top 6 of 41 tracked opponent picks
Rating History (Last 60 days)
-69 Elo
69 games
Current
1490
Peak
1559
Low
1381
Record (W:L)
32
-
37
Effective APM (Last 20 games)
Overall
49.8
actions per minute
Faster than average
for 1490 Elo
0
Avg (39)
Dark Age
55.6
Feudal
46.8
Castle
40.1
Imperial
20.4
Peak:
103.0
eAPM
Recent Match History (78 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1490
(+16)
|
Arabia
#467759988
|
Turks
|
|
00:41:08 |
Apr 04, 2026
|
|
DEFEAT
1474
(-18)
|
Arabia
#467754625
|
Saracens
|
|
00:46:59 |
Apr 04, 2026
|
|
VICTORY
1492
(+14)
|
Arabia
#467553472
|
Bengalis
|
|
00:52:15 |
Apr 03, 2026
|
|
DEFEAT
1478
(-17)
|
Nomad
#467550787
|
Vietnamese
|
|
00:37:50 |
Apr 03, 2026
|
|
DEFEAT
1495
(-15)
|
Arabia
#466850594
|
Malians
|
|
00:48:09 |
Mar 31, 2026
|
|
DEFEAT
1510
(-17)
|
Glade
#466846699
|
Mapuche
|
|
00:35:43 |
Mar 31, 2026
|
|
VICTORY
1527
(+16)
|
Ring Fortress
#466605440
|
Shu
|
|
00:19:10 |
Mar 29, 2026
|
|
VICTORY
1511
(+18)
|
Glade
#466589810
|
Lithuanians
|
|
00:51:38 |
Mar 29, 2026
|
|
DEFEAT
1493
(-19)
|
Marketplace
#466586328
|
Slavs
|
|
00:25:06 |
Mar 29, 2026
|
|
VICTORY
1512
(+15)
|
Arabia
#466312771
|
Muisca
|
|
00:50:24 |
Mar 28, 2026
|
|
VICTORY
1497
(+15)
|
Glade
#466306283
|
Mapuche
|
|
00:44:08 |
Mar 28, 2026
|
|
DEFEAT
1482
(-18)
|
Nomad
#466300005
|
Vikings
|
|
00:44:09 |
Mar 28, 2026
|
|
VICTORY
1500
(+15)
|
Marketplace
#466295241
|
Koreans
|
|
00:28:57 |
Mar 28, 2026
|
|
DEFEAT
1485
(-13)
|
Arabia
#466288770
|
Hindustanis
|
|
00:40:17 |
Mar 28, 2026
|
|
DEFEAT
1498
(-15)
|
Glade
#466283718
|
Wei
|
|
00:30:10 |
Mar 28, 2026
|
|
VICTORY
1497
(+15)
|
Marketplace
#466255325
|
Dravidians
|
|
00:44:52 |
Mar 28, 2026
|
|
VICTORY
1482
(+14)
|
Arabia
#465819845
|
Ethiopians
|
|
00:25:44 |
Mar 27, 2026
|
|
DEFEAT
1451
(-13)
|
Arabia
#465807424
|
Wu
|
|
00:30:16 |
Mar 27, 2026
|
|
DEFEAT
1464
(-16)
|
Ring Fortress
#465409298
|
Khitans
|
|
00:20:40 |
Mar 25, 2026
|
|
DEFEAT
1480
(-15)
|
Marketplace
#465403656
|
Mapuche
|
|
00:42:55 |
Mar 25, 2026
|
|
VICTORY
1495
(+17)
|
Nomad
#465369844
|
Mapuche
|
|
00:53:24 |
Mar 24, 2026
|
|
VICTORY
1478
(+17)
|
Ring Fortress
#465360414
|
Mapuche
|
|
00:58:46 |
Mar 24, 2026
|
|
VICTORY
1461
(+16)
|
Nomad
#465350991
|
Mapuche
|
|
00:48:47 |
Mar 24, 2026
|
|
VICTORY
1445
(+16)
|
Ring Fortress
#465346700
|
Mapuche
|
|
00:25:06 |
Mar 24, 2026
|
|
DEFEAT
1429
(-15)
|
Nomad
#464698789
|
Muisca
|
|
00:36:01 |
Mar 22, 2026
|
|
DEFEAT
1444
(-12)
|
Arabia
#464692901
|
Tupi
|
|
00:41:03 |
Mar 22, 2026
|
|
DEFEAT
1456
(-12)
|
Arabia
#464689130
|
Tupi
|
|
00:30:36 |
Mar 22, 2026
|
|
VICTORY
1468
(+11)
|
Nomad
#464680333
|
Muisca
|
|
01:06:33 |
Mar 22, 2026
|
|
DEFEAT
1457
(-15)
|
Arabia
#464677622
|
Muisca
|
|
00:20:02 |
Mar 22, 2026
|
|
DEFEAT
1472
(-15)
|
Glade
#464671784
|
Muisca
|
|
00:41:06 |
Mar 21, 2026
|
|
VICTORY
1487
(+13)
|
Marketplace
#464666606
|
Mapuche
|
|
00:39:29 |
Mar 21, 2026
|
|
VICTORY
1474
(+17)
|
Enclosed
#463346304
|
Mapuche
|
|
00:54:56 |
Mar 16, 2026
|
|
DEFEAT
1457
(-15)
|
Enclosed
#463325704
|
Muisca
|
|
00:49:44 |
Mar 15, 2026
|
|
DEFEAT
1472
(-19)
|
Enclosed
#463110672
|
Muisca
|
|
00:53:45 |
Mar 15, 2026
|
|
VICTORY
1491
(+11)
|
Enclosed
#463107089
|
Tupi
|
|
00:34:15 |
Mar 15, 2026
|
|
VICTORY
1480
(+12)
|
MegaRandom
#463102196
|
Tupi
|
|
00:48:24 |
Mar 15, 2026
|
|
VICTORY
1468
(+20)
|
Arabia
#463101231
|
Tupi
|
|
00:05:59 |
Mar 15, 2026
|
|
VICTORY
1448
(+18)
|
Enclosed
#463095996
|
Muisca
|
|
00:47:37 |
Mar 15, 2026
|
|
DEFEAT
1430
(-16)
|
Enclosed
#463090888
|
Mapuche
|
|
00:41:03 |
Mar 15, 2026
|
|
DEFEAT
1446
(-17)
|
MegaRandom
#463068811
|
Mapuche
|
|
00:50:12 |
Mar 15, 2026
|
|
VICTORY
1463
(+20)
|
MegaRandom
#463059038
|
Muisca
|
|
01:04:40 |
Mar 15, 2026
|
|
DEFEAT
1443
(-15)
|
Arabia
#463051845
|
Tupi
|
|
00:58:42 |
Mar 15, 2026
|
|
VICTORY
1458
(+19)
|
Haboob
#463045428
|
Mapuche
|
|
00:47:34 |
Mar 14, 2026
|
|
VICTORY
1439
(+13)
|
Arabia
#463034882
|
Mapuche
|
|
00:41:34 |
Mar 14, 2026
|
|
VICTORY
1426
(+15)
|
MegaRandom
#462410865
|
Mapuche
|
|
00:33:46 |
Mar 12, 2026
|
|
VICTORY
1411
(+14)
|
Enclosed
#462409242
|
Mapuche
|
|
00:32:50 |
Mar 12, 2026
|
|
VICTORY
1397
(+16)
|
Arabia
#462405140
|
Tupi
|
|
00:26:43 |
Mar 12, 2026
|
|
DEFEAT
1381
(-16)
|
Haboob
#462403789
|
Muisca
|
|
00:17:19 |
Mar 12, 2026
|
|
DEFEAT
1397
(-18)
|
Enclosed
#462399622
|
Muisca
|
|
01:00:49 |
Mar 12, 2026
|
|
VICTORY
1415
(+19)
|
MegaRandom
#462394735
|
Mapuche
|
|
00:49:11 |
Mar 12, 2026
|
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