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Scruff McFluff
Gameplay Summary
Passive early game, rarely rushes in Feudal (67%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with No Rush (63% win rate). Often picks Romans (58%).
Passive early game, rarely rushes in Feudal (67%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with No Rush (63% win rate). Often picks Romans (58%).
Elo
906
Top 65%
Rank
#28,391
1v1 RM
Games
145
23W /
20L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
67%
Skirmisher Rush
25%
Militia Rush
8%
Overall Behavior
Skirmisher rush (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (83% of games)
Opening Success Rates
No Rush
8 games
63%
Skirmisher Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(5 games)
80%
win rate
No Rush
(4 games)
75%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (60%), often loses to:
BEST
Archers
(2L)
No significant weaknesses detected
Archer Rush
5 games
80%
win rate
No Rush
4 games
75%
win rate
Quick tips:
Predictable opener
Mid & Late Game
60%
Infantry
PRIMARY STYLE
Infantry (Sword)
70%
86% WR
Skirmishers
60%
67% WR
Infantry (Spear)
50%
80% WR
Heavy Cavalry
20%
Dominates vs
Archers
+3
Heavy Cavalry
+3
Infantry (Spear)
+2
Struggles vs
Archers
−2
Common Transitions
No Rush
Infantry (Sword)
67% WR
Skirmisher Rush
Skirmishers
67% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Romans
57%
Win Rates by Civ Type
Infantry Civs
70%
Their Best Infantry Civ:
Celts
100% WR
Civ Playstyle Analysis
Romans
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:57
Castle: 23:55
skirmisher rush
29%
Celts
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:52
Castle: 23:44
skirmisher rush
33%
Poles
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 7 | 57% | No Rush 57% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40%
5 games
Morning
06:00 - 12:00
54.5%
11 games
Afternoon
12:00 - 18:00
55.6%
27 games
Evening
18:00 - 00:00
No games
-
Performs best in the Afternoon (55.6% WR).
Based on 43 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
3x
Chases losses
3x
Stops after losses
3x
After 1st Win
2.3
games
After 1st defeat
2.5
games
End on Win
56%
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
30
min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:03)
12:15
/ 11:12 target
III
Castle Age
(+02:54)
23:52
/ 20:58 target
IV
Imperial Age
(+06:23)
43:01
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:56
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
1-1
Saracens
Camel
0-2
Worst Matchups
Saracens
Camel
0-2
Armenians
Infantry
1-1
Infantry (50%)
Cavalry (100%)
Archer (100%)
Camel (0%)
Gunpowder (100%)
Most Faced Civs
1
Lithuanians
100%
3 games
3W - 0L
2
Teutons
33%
3 games
1W - 2L
3
Bulgarians
0%
3 games
0W - 3L
Ethiopians
50%
2 games
1W - 1L
Mongols
100%
2 games
2W - 0L
Britons
50%
2 games
1W - 1L
Top 6 of 15 tracked opponent picks
Rating History (Last 60 days)
+12 Elo
42 games
Current
906
Peak
972
Low
860
Record (W:L)
22
-
20
Effective APM (Last 12 games)
Overall
16.7
actions per minute
Slower than average
for 906 Elo
0
Avg (24)
Dark Age
16.3
Feudal
12.3
Castle
9.9
Imperial
5.6
Peak:
43.0
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
906
(-17)
|
Arabia
#468156665
|
Bohemians
|
|
00:45:35 |
Apr 05, 2026
|
|
VICTORY
923
(+18)
|
Enclosed
#467813178
|
Vietnamese
|
|
00:52:05 |
Apr 04, 2026
|
|
DEFEAT
905
(-16)
|
Ring Fortress
#464420540
|
Byzantines
|
|
00:10:48 |
Mar 21, 2026
|
|
DEFEAT
921
(-16)
|
Arabia
#462893359
|
Romans
|
|
00:26:55 |
Mar 14, 2026
|
|
VICTORY
937
(+17)
|
Northern Isles
#461090538
|
Vikings
|
|
01:04:19 |
Mar 06, 2026
|
|
DEFEAT
920
(-15)
|
Haboob
#461084534
|
Huns
|
|
00:47:47 |
Mar 06, 2026
|
|
VICTORY
935
(+16)
|
MegaRandom
#461075780
|
Huns
|
|
01:07:32 |
Mar 06, 2026
|
|
DEFEAT
919
(-16)
|
Mediterranean
#461071720
|
Huns
|
|
00:33:04 |
Mar 06, 2026
|
|
VICTORY
935
(+14)
|
Enclosed
#461067571
|
Huns
|
|
00:34:32 |
Mar 06, 2026
|
|
DEFEAT
921
(-16)
|
Haboob
#461043641
|
Britons
|
|
00:51:32 |
Mar 06, 2026
|
|
DEFEAT
937
(-17)
|
Arabia
#460183179
|
Khmer
|
|
00:51:45 |
Mar 02, 2026
|
|
DEFEAT
954
(-15)
|
Golden Pit
#460180179
|
Romans
|
|
00:29:12 |
Mar 02, 2026
|
|
VICTORY
969
(+15)
|
Hideout
#459958314
|
Romans
|
|
00:48:22 |
Mar 01, 2026
|
|
VICTORY
954
(+15)
|
Four Lakes
#459942614
|
Romans
|
|
00:53:07 |
Mar 01, 2026
|
|
VICTORY
939
(+17)
|
Hideout
#459938845
|
Romans
|
|
00:28:22 |
Mar 01, 2026
|
|
DEFEAT
922
(-17)
|
Hideout
#459935678
|
Romans
|
|
00:24:36 |
Mar 01, 2026
|
|
VICTORY
939
(+15)
|
Four Lakes
#459205259
|
Romans
|
|
01:48:34 |
Feb 26, 2026
|
|
DEFEAT
924
(-17)
|
Golden Pit
#459199692
|
Romans
|
|
00:49:16 |
Feb 26, 2026
|
|
DEFEAT
941
(-16)
|
Arabia
#459188083
|
Wei
|
|
00:53:12 |
Feb 26, 2026
|
|
DEFEAT
957
(-15)
|
Hideout
#459182931
|
Wei
|
|
00:46:51 |
Feb 26, 2026
|
|
VICTORY
972
(+17)
|
Hideout
#458136640
|
Romans
|
|
01:05:00 |
Feb 22, 2026
|
|
VICTORY
955
(+16)
|
Hideout
#457576428
|
Romans
|
|
01:21:28 |
Feb 20, 2026
|
|
VICTORY
939
(+17)
|
Golden Pit
#457574810
|
Romans
|
|
00:23:45 |
Feb 20, 2026
|
|
VICTORY
922
(+14)
|
Arabia
#457573738
|
Romans
|
|
00:12:57 |
Feb 20, 2026
|
|
VICTORY
908
(+14)
|
Islands
#457368484
|
Romans
|
|
01:35:05 |
Feb 19, 2026
|
|
DEFEAT
894
(-18)
|
MegaRandom
#457130447
|
Romans
|
|
00:35:16 |
Feb 18, 2026
|
|
DEFEAT
912
(-15)
|
Fortified Clearing
#457125574
|
Romans
|
|
00:55:52 |
Feb 18, 2026
|
|
VICTORY
927
(+17)
|
Border Dispute
#457123293
|
Romans
|
|
00:30:51 |
Feb 18, 2026
|
|
VICTORY
910
(+15)
|
Fortified Clearing
#456880917
|
Romans
|
|
00:38:10 |
Feb 17, 2026
|
|
VICTORY
895
(+15)
|
Arabia
#456877536
|
Romans
No Rush
|
|
00:36:03 |
Feb 17, 2026
|
|
DEFEAT
880
(-15)
|
Border Dispute
#456620399
|
Romans
|
|
00:02:23 |
Feb 16, 2026
|
|
DEFEAT
895
(-17)
|
Arabia
#456594743
|
Romans
Skirmisher Rush
|
|
00:33:11 |
Feb 16, 2026
|
|
DEFEAT
912
(-14)
|
Arabia
#456592913
|
Romans
No Rush
|
|
00:23:02 |
Feb 16, 2026
|
|
DEFEAT
926
(-18)
|
MegaRandom
#456589468
|
Romans
No Rush
|
|
00:35:36 |
Feb 16, 2026
|
|
VICTORY
944
(+17)
|
Arabia
#456585783
|
Romans
Skirmisher Rush
|
|
00:38:16 |
Feb 16, 2026
|
|
DEFEAT
927
(-17)
|
Border Dispute
#456390259
|
Celts
|
|
00:48:47 |
Feb 15, 2026
|
|
VICTORY
944
(+18)
|
Arabia
#456382186
|
Celts
Skirmisher Rush
|
|
00:50:29 |
Feb 15, 2026
|
|
VICTORY
926
(+16)
|
Steppe
#456374434
|
Celts
No Rush
|
|
00:53:01 |
Feb 15, 2026
|
|
VICTORY
910
(+16)
|
MegaRandom
#456367580
|
Celts
No Rush
|
|
00:20:50 |
Feb 15, 2026
|
|
VICTORY
894
(+17)
|
Steppe
#454392031
|
Romans
Militia Rush
|
|
01:12:14 |
Feb 07, 2026
|
|
DEFEAT
860
(-17)
|
Arabia
#454386330
|
Poles
No Rush
|
|
00:28:04 |
Feb 07, 2026
|
|
VICTORY
894
(+17)
|
Arabia
#454384589
|
Poles
No Rush
|
|
00:14:57 |
Feb 07, 2026
|
|
VICTORY
877
(+15)
|
Shrubland
#452579909
|
Romans
No Rush
|
|
00:45:10 |
Jan 31, 2026
|
No matches found with the selected filters.