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kommie
Gameplay Summary
Passive early game, rarely rushes in Feudal (69%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches.
Passive early game, rarely rushes in Feudal (69%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches.
Elo
1016
Top 50%
Rank
#22,008
1v1 RM
Games
551
118W /
112L
Steam
Private
Hidden
No risk factors detected
Player Analysis
100 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
69%
Scout Rush
19%
Knight Rush
4%
Monk Rush
3%
Overall Behavior
Early castle build (21%)
Scout rush (19%)
Castle drop (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (10% of games)
Opening Success Rates
No Rush
69 games
52%
Scout Rush
19 games
42%
Knight Rush
4 games
50%
Militia Rush
3 games
33%
Monk Rush
3 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(48 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
0%
win rate
Steppe Lancer Rush
(3 games)
0%
win rate
Cavalry Archer Rush
(6 games)
17%
win rate
How to Beat This Player
Early Game
If they open No Rush (69%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(19L)
Heavy Cavalry
(12L)
Infantry (Spear)
(12L)
Knight Rush
4 games
100%
win rate
Steppe Lancer Rush
3 games
100%
win rate
Cavalry Archer Rush
6 games
83%
win rate
No Rush
48 games
56%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
37%
Cavalry
PRIMARY STYLE
Unique Unit
70%
40% WR
Infantry (Spear)
47%
30% WR
Infantry (Sword)
35%
60% WR
Skirmishers
30%
41% WR
Dominates vs
Unique Unit
+9
Archers
+9
Infantry (Spear)
+9
Struggles vs
Unique Unit
−19
Heavy Cavalry
−12
Infantry (Spear)
−12
Common Transitions
No Rush
Unique Unit
39% WR
Scout Rush
Unique Unit
46% WR
Knight Rush
Infantry (Spear)
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Khitans
75%
Hindustanis
13%
Win Rates by Civ Type
Infantry Civs
54%
Their Best Infantry Civ:
Khitans
75% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Poles
40% WR
Camel Civs
13%
Their Best Camel Civ:
Hindustanis
13% WR
Civ Playstyle Analysis
Japanese
30
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:34
Castle: 24:52
early castle build
27%
Dravidians
21
62%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:21
Castle: 22:12
scout rush
33%
phosphoru
24%
Poles
20
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:55
Castle: 24:40
early castle build
30%
castle drop
20%
scout rush
20%
Hindustanis
8
13%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:37
Castle: 24:14
scout rush
38%
Khitans
8
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:31
Castle: 24:20
early castle build
25%
Teutons
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 14:58
Castle: 26:14
castle drop
33%
knight rush
33%
Goths
2
50%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Spanish
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Paradise Island | 37 | 62% | No Rush 70% | No Rush (7) |
| MegaRandom | 14 | 29% | No Rush 71% | Scout Rush (6) |
| Passage | 11 | 36% | No Rush 64% | No Rush (2) |
| Graveyards | 8 | 63% | No Rush 75% | No Rush (2) |
| Scandinavia | 8 | 50% | No Rush 88% | No Rush (2) |
| Haboob | 4 | 25% | Scout Rush 75% | Knight Rush (2) |
| Steppe | 4 | 100% | No Rush 100% | - |
| Shrubland | 3 | 33% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
69.6%
23 games
Morning
06:00 - 12:00
50%
26 games
Afternoon
12:00 - 18:00
44.7%
76 games
Evening
18:00 - 00:00
52.4%
105 games
Performs best in the Night (69.6% WR), struggles in the Afternoon (44.7% WR), plays most in Evening but wins more in Night.
Based on 230 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
12x
Chases losses
10x
Stops after losses
15x
After 1st Win
2.1
games
After 1st defeat
2.2
games
End on Win
46%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
53
min
Games
100
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+03:05)
13:26
/ 10:21 target
III
Castle Age
(+04:03)
24:19
/ 20:16 target
IV
Imperial Age
(+13:05)
49:08
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:36
Average
Reaches Imperial
30%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
2-0
Koreans
Defensive
2-0
Chinese
Archer
2-0
Worst Matchups
Incas
Infantry
0-2
Portuguese
Gunpowder
0-2
Britons
Archer
0-3
Cavalry (42%)
Infantry (44%)
Archer (43%)
Gunpowder (55%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
59%
17 games
10W - 7L
2
Franks
53%
15 games
8W - 7L
3
Spanish
54%
13 games
7W - 6L
Britons
45%
11 games
5W - 6L
Turks
67%
9 games
6W - 3L
Byzantines
78%
9 games
7W - 2L
Top 6 of 74 tracked opponent picks
Rating History (Last 60 days)
+271 Elo
73 games
Current
1016
Peak
1016
Low
711
Record (W:L)
44
-
29
Effective APM (Last 20 games)
Overall
27.0
actions per minute
Slower than average
for 1016 Elo
0
Avg (39)
Dark Age
19.2
Feudal
25.3
Castle
31.8
Imperial
10.2
Peak:
72.9
eAPM
Recent Match History (100 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1016
(+17)
|
MegaRandom
#467452294
|
Tatars
|
|
00:00:18 |
Apr 02, 2026
|
|
VICTORY
999
(+15)
|
Haboob
#461111853
|
Mapuche
|
|
00:02:13 |
Mar 06, 2026
|
|
DEFEAT
984
(-15)
|
Haboob
#461055776
|
Goths
|
|
00:36:52 |
Mar 06, 2026
|
|
DEFEAT
999
(-17)
|
Northern Isles
#461032356
|
Dravidians
|
|
00:59:19 |
Mar 06, 2026
|
|
VICTORY
1016
(+17)
|
Islands
#459907920
|
Japanese
|
|
00:03:19 |
Mar 01, 2026
|
|
VICTORY
999
(+17)
|
Golden Pit
#459735881
|
Dravidians
|
|
00:33:16 |
Feb 28, 2026
|
|
DEFEAT
982
(-17)
|
Migration
#459731240
|
Dravidians
|
|
00:29:04 |
Feb 28, 2026
|
|
VICTORY
999
(+16)
|
Four Lakes
#459646590
|
Dravidians
|
|
00:53:57 |
Feb 28, 2026
|
|
VICTORY
983
(+15)
|
Golden Pit
#459646055
|
Dravidians
|
|
00:00:13 |
Feb 28, 2026
|
|
VICTORY
968
(+16)
|
Golden Pit
#459643546
|
Dravidians
|
|
00:23:24 |
Feb 28, 2026
|
|
DEFEAT
952
(-17)
|
Islands
#459612792
|
Dravidians
|
|
00:29:22 |
Feb 28, 2026
|
|
VICTORY
969
(+17)
|
Golden Pit
#459265830
|
Spanish
|
|
00:54:00 |
Feb 26, 2026
|
|
DEFEAT
952
(-16)
|
Golden Pit
#459259733
|
Spanish
|
|
00:42:02 |
Feb 26, 2026
|
|
VICTORY
968
(+14)
|
Four Lakes
#459168575
|
Dravidians
|
|
00:25:06 |
Feb 26, 2026
|
|
VICTORY
954
(+18)
|
Four Lakes
#459159608
|
Dravidians
|
|
00:27:41 |
Feb 26, 2026
|
|
VICTORY
936
(+15)
|
Golden Pit
#459030112
|
Armenians
|
|
00:45:10 |
Feb 25, 2026
|
|
DEFEAT
921
(-17)
|
Golden Pit
#458940045
|
Armenians
|
|
00:25:34 |
Feb 25, 2026
|
|
VICTORY
938
(+17)
|
Migration
#458724770
|
Armenians
|
|
00:31:57 |
Feb 24, 2026
|
|
VICTORY
921
(+17)
|
Four Lakes
#458475739
|
Dravidians
|
|
00:24:08 |
Feb 23, 2026
|
|
DEFEAT
904
(-16)
|
Golden Pit
#458372212
|
Incas
|
|
00:31:32 |
Feb 22, 2026
|
|
VICTORY
920
(+17)
|
Islands
#458297865
|
Armenians
|
|
00:34:29 |
Feb 22, 2026
|
|
VICTORY
903
(+17)
|
Golden Pit
#457697134
|
Japanese
|
|
00:27:33 |
Feb 20, 2026
|
|
DEFEAT
886
(-16)
|
Four Lakes
#457676766
|
Japanese
|
|
01:06:29 |
Feb 20, 2026
|
|
DEFEAT
902
(-15)
|
Migration
#457612482
|
Japanese
|
|
01:05:05 |
Feb 20, 2026
|
|
VICTORY
917
(+18)
|
Migration
#457612237
|
Tupi
|
|
00:00:21 |
Feb 20, 2026
|
|
VICTORY
899
(+15)
|
Golden Pit
#457496329
|
Incas
|
|
00:55:18 |
Feb 19, 2026
|
|
DEFEAT
884
(-14)
|
Four Lakes
#457490323
|
Japanese
|
|
00:34:29 |
Feb 19, 2026
|
|
DEFEAT
898
(-16)
|
Migration
#457451885
|
Dravidians
|
|
00:48:52 |
Feb 19, 2026
|
|
VICTORY
898
(+15)
|
Four Lakes
#457448048
|
Japanese
|
|
00:24:20 |
Feb 19, 2026
|
|
VICTORY
899
(+16)
|
Four Lakes
#457446980
|
Japanese
|
|
00:10:36 |
Feb 19, 2026
|
|
VICTORY
883
(+18)
|
Golden Pit
#457412231
|
Japanese
|
|
01:04:39 |
Feb 19, 2026
|
|
VICTORY
865
(+18)
|
Migration
#457392120
|
Japanese
|
|
00:36:04 |
Feb 19, 2026
|
|
DEFEAT
847
(-14)
|
Islands
#457368484
|
Japanese
|
|
01:35:05 |
Feb 19, 2026
|
|
DEFEAT
861
(-13)
|
Four Lakes
#457289979
|
Japanese
|
|
00:40:37 |
Feb 19, 2026
|
|
VICTORY
874
(+18)
|
Migration
#457283255
|
Japanese
|
|
00:53:42 |
Feb 19, 2026
|
|
VICTORY
856
(+16)
|
Golden Pit
#457279516
|
Goths
|
|
00:29:58 |
Feb 19, 2026
|
|
VICTORY
840
(+17)
|
Golden Pit
#457276447
|
Japanese
|
|
00:26:24 |
Feb 19, 2026
|
|
VICTORY
823
(+14)
|
Golden Pit
#457273319
|
Japanese
|
|
00:25:39 |
Feb 19, 2026
|
|
VICTORY
809
(+15)
|
Golden Pit
#457269813
|
Japanese
|
|
00:29:46 |
Feb 18, 2026
|
|
VICTORY
794
(+12)
|
Golden Pit
#457265857
|
Japanese
|
|
00:30:46 |
Feb 18, 2026
|
|
VICTORY
782
(+12)
|
Islands
#457261804
|
Japanese
|
|
00:29:51 |
Feb 18, 2026
|
|
VICTORY
770
(+15)
|
Golden Pit
#457257694
|
Japanese
|
|
00:31:49 |
Feb 18, 2026
|
|
VICTORY
755
(+11)
|
Golden Pit
#457255077
|
Japanese
|
|
00:19:06 |
Feb 18, 2026
|
|
VICTORY
744
(+16)
|
Four Lakes
#457251006
|
Japanese
|
|
00:27:06 |
Feb 18, 2026
|
|
VICTORY
728
(+17)
|
Islands
#457246638
|
Japanese
|
|
00:29:28 |
Feb 18, 2026
|
|
DEFEAT
711
(-14)
|
Golden Pit
#457240852
|
Mapuche
|
|
00:39:04 |
Feb 18, 2026
|
|
DEFEAT
725
(-18)
|
Steppe2
#457185597
|
Mapuche
|
|
00:47:27 |
Feb 18, 2026
|
|
DEFEAT
743
(-14)
|
Canals
#457176836
|
Muisca
|
|
00:42:57 |
Feb 18, 2026
|
|
DEFEAT
757
(-15)
|
Canals
#457129701
|
Mapuche
|
|
01:22:13 |
Feb 18, 2026
|
|
DEFEAT
772
(-15)
|
MegaRandom
#456971269
|
Mapuche
|
|
01:01:12 |
Feb 17, 2026
|
No matches found with the selected filters.
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