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SirRichy2013
Gameplay Summary
Often booms to Castle Age (49%), occasionally opens Scout Rush (30%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Strongest in early-game, weaker in extended matches.
Often booms to Castle Age (49%), occasionally opens Scout Rush (30%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (80% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Strongest in early-game, weaker in extended matches.
Elo
963
Top 65%
Rank
#25,282
1v1 RM
Games
192
68W /
75L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
73 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
49%
Scout Rush
30%
Militia Rush
8%
Archer Rush
7%
Overall Behavior
Fast castle (30%)
Scout rush (30%)
Phosphoru (29%)
Militia rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
No Rush
36 games
42%
Scout Rush
22 games
45%
Militia Rush
6 games
50%
Archer Rush
5 games
80%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
33%
win rate
Militia Rush
(14 games)
36%
win rate
Archer Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (49%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (59%), often loses to:
BEST
Unique Unit
(11L)
Heavy Cavalry
(10L)
Infantry (Spear)
(8L)
Cavalry Archer Rush
3 games
67%
win rate
Militia Rush
14 games
64%
win rate
Archer Rush
5 games
60%
win rate
No dominant strengths detected
Quick tips:
Frequent FC - deny eco
Mid & Late Game
59%
Cavalry
PRIMARY STYLE
Skirmishers
50%
18% WR
Infantry (Spear)
39%
35% WR
Unique Unit
34%
40% WR
Light Cavalry
32%
50% WR
Dominates vs
Skirmishers
+6
Infantry (Spear)
+6
Unique Unit
+6
Struggles vs
Unique Unit
−11
Heavy Cavalry
−10
Infantry (Spear)
−8
Common Transitions
No Rush
Skirmishers
33% WR
Scout Rush
Light Cavalry
40% WR
Militia Rush
Infantry (Sword)
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Persians
63%
Tatars
22%
Win Rates by Civ Type
Cavalry Archer Civs
45%
Their Best Cavalry Archer Civ:
Mongols
55% WR
Infantry Civs
41%
Their Best Infantry Civ:
Wu
50% WR
Defensive Civs
36%
Their Best Defensive Civ:
Koreans
50% WR
Cavalry Civs
63%
Their Best Cavalry Civ:
Persians
63% WR
Civ Playstyle Analysis
Mongols
20
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:09
Castle: 20:32
scout rush
80%
phosphoru
20%
cav archer rush
20%
Tatars
9
22%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 16:33
phosphoru
56%
fast castle
56%
scout rush
33%
Persians
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:01
Castle: 15:11
fast castle
88%
phosphoru
38%
Byzantines
8
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:49
Castle: 20:09
phosphoru
38%
Koreans
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:20
Castle: 24:48
archer rush
33%
Wu
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:26
Castle: 16:24
fast castle
100%
Goths
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:09
Castle: 22:41
militia rush
100%
castle drop
25%
skirmisher rush
25%
Italians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:57
Castle: 19:52
phosphoru
67%
scout rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 22 | 36% | Scout Rush 45% | Scout Rush (5) |
| Arena | 19 | 37% | No Rush 79% | No Rush (6) |
| Socotra | 14 | 57% | No Rush 36% | No Rush (3) |
| MegaRandom | 4 | 25% | Scout Rush 50% | No Rush (2) |
| Lowland | 3 | 67% | Scout Rush 100% | - |
| Graveyards | 3 | 67% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.5%
99 games
Morning
06:00 - 12:00
0%
1 games
Afternoon
12:00 - 18:00
40.9%
22 games
Evening
18:00 - 00:00
47.6%
21 games
Consistent performance across all time periods.
Based on 143 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
6x
Chases losses
14x
Stops after losses
11x
After 1st Win
1.4
games
After 1st defeat
1.8
games
End on Win
58%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
39
min
Games
73
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:26)
10:46
/ 11:12 target
Fast Feudal - 23%
III
Castle Age
(-01:51)
19:07
/ 20:58 target
Fast Castle - 30%
IV
Imperial Age
(+01:48)
38:26
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:57
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
6-0
Cumans
Cavalry
3-1
Burgundians
Cavalry
2-1
Worst Matchups
Lithuanians
Cavalry
0-2
Armenians
Infantry
0-3
Aztecs
Infantry
0-2
Cavalry (62%)
Infantry (20%)
Archer (43%)
Gunpowder (50%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
46%
13 games
6W - 7L
2
Franks
70%
10 games
7W - 3L
3
Cumans
71%
7 games
5W - 2L
Persians
33%
6 games
2W - 4L
Armenians
20%
5 games
1W - 4L
Khmer
40%
5 games
2W - 3L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
-142 Elo
93 games
Current
963
Peak
1105
Low
928
Record (W:L)
41
-
52
Effective APM (Last 20 games)
Overall
25.2
actions per minute
Average speed
for 963 Elo
0
Avg (24)
Dark Age
29.0
Feudal
17.1
Castle
22.3
Imperial
17.2
Peak:
60.6
eAPM
Recent Match History (73 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
963
(-15)
|
Ring Fortress
#467069482
|
Italians
|
|
00:56:01 |
Apr 01, 2026
|
|
DEFEAT
978
(-16)
|
Arena
#466933659
|
Italians
|
|
00:36:29 |
Mar 31, 2026
|
|
VICTORY
994
(+17)
|
Arabia
#466851275
|
Italians
|
|
00:50:19 |
Mar 31, 2026
|
|
DEFEAT
977
(-17)
|
Arena
#466846777
|
Italians
|
|
00:39:24 |
Mar 31, 2026
|
|
DEFEAT
994
(-17)
|
Nomad
#466499863
|
Italians
|
|
00:42:01 |
Mar 29, 2026
|
|
VICTORY
1011
(+15)
|
Arabia
#466220008
|
Italians
|
|
00:26:38 |
Mar 28, 2026
|
|
VICTORY
996
(+15)
|
Mongolia
#465827109
|
Italians
|
|
00:26:05 |
Mar 27, 2026
|
|
DEFEAT
981
(-15)
|
Arena
#465752778
|
Italians
|
|
00:36:52 |
Mar 26, 2026
|
|
VICTORY
996
(+17)
|
Marketplace
#465198051
|
Italians
|
|
00:44:37 |
Mar 24, 2026
|
|
VICTORY
979
(+16)
|
Arabia
#464934922
|
Persians
|
|
00:42:52 |
Mar 22, 2026
|
|
VICTORY
963
(+17)
|
Marketplace
#464426077
|
Italians
|
|
00:30:33 |
Mar 21, 2026
|
|
VICTORY
946
(+18)
|
Arena
#464195369
|
Italians
|
|
00:42:54 |
Mar 20, 2026
|
|
DEFEAT
928
(-14)
|
Nomad
#464190696
|
Italians
|
|
00:45:25 |
Mar 20, 2026
|
|
DEFEAT
942
(-15)
|
Marketplace
#464186954
|
Italians
|
|
00:36:32 |
Mar 20, 2026
|
|
DEFEAT
957
(-16)
|
Ring Fortress
#464123191
|
Persians
|
|
01:00:30 |
Mar 19, 2026
|
|
DEFEAT
973
(-14)
|
Ring Fortress
#463989683
|
Persians
|
|
00:39:09 |
Mar 19, 2026
|
|
DEFEAT
987
(-18)
|
Nomad
#463986343
|
Persians
|
|
00:29:02 |
Mar 19, 2026
|
|
VICTORY
1005
(+14)
|
Enclosed
#463681991
|
Persians
|
|
00:39:09 |
Mar 17, 2026
|
|
VICTORY
991
(+15)
|
MegaRandom
#463560120
|
Italians
|
|
00:46:49 |
Mar 17, 2026
|
|
DEFEAT
976
(-15)
|
Haboob
#463437459
|
Italians
|
|
00:32:41 |
Mar 16, 2026
|
|
DEFEAT
991
(-15)
|
Haboob
#463434341
|
Italians
|
|
00:25:24 |
Mar 16, 2026
|
|
VICTORY
1006
(+15)
|
MegaRandom
#463202511
|
Japanese
|
|
00:26:53 |
Mar 15, 2026
|
|
DEFEAT
991
(-15)
|
Arabia
#462554721
|
Gurjaras
|
|
00:32:03 |
Mar 13, 2026
|
|
VICTORY
1006
(+18)
|
MegaRandom
#462554279
|
Gurjaras
|
|
00:00:19 |
Mar 13, 2026
|
|
VICTORY
988
(+14)
|
Haboob
#461958314
|
Mongols
|
|
00:42:09 |
Mar 10, 2026
|
|
VICTORY
974
(+16)
|
Haboob
#461199761
|
Japanese
|
|
00:24:30 |
Mar 07, 2026
|
|
DEFEAT
958
(-16)
|
Enclosed
#461193645
|
Slavs
|
|
00:55:11 |
Mar 07, 2026
|
|
DEFEAT
974
(-15)
|
Arena
#461058416
|
Japanese
|
|
00:35:08 |
Mar 06, 2026
|
|
DEFEAT
989
(-14)
|
Mediterranean
#460956587
|
Japanese
|
|
00:31:32 |
Mar 06, 2026
|
|
VICTORY
1003
(+14)
|
MegaRandom
#460954387
|
Japanese
|
|
00:19:08 |
Mar 06, 2026
|
|
DEFEAT
989
(-16)
|
Haboob
#460949999
|
Japanese
|
|
00:44:36 |
Mar 05, 2026
|
|
DEFEAT
1005
(-16)
|
Arabia
#460891450
|
Japanese
|
|
00:46:13 |
Mar 05, 2026
|
|
VICTORY
1021
(+17)
|
Arabia
#460750245
|
Japanese
|
|
00:32:07 |
Mar 05, 2026
|
|
VICTORY
1004
(+15)
|
Golden Pit
#460513835
|
Japanese
|
|
00:51:45 |
Mar 03, 2026
|
|
VICTORY
989
(+15)
|
Arena
#460340175
|
Japanese
|
|
00:25:47 |
Mar 03, 2026
|
|
DEFEAT
974
(-15)
|
Arabia
#460043355
|
Persians
|
|
01:03:48 |
Mar 01, 2026
|
|
DEFEAT
989
(-15)
|
Islands
#459967134
|
Persians
|
|
00:48:33 |
Mar 01, 2026
|
|
VICTORY
1004
(+15)
|
Islands
#459960044
|
Persians
|
|
00:41:05 |
Mar 01, 2026
|
|
VICTORY
989
(+16)
|
Hideout
#459585239
|
Persians
|
|
00:47:36 |
Feb 28, 2026
|
|
DEFEAT
973
(-14)
|
Arena
#459578915
|
Mongols
|
|
00:57:53 |
Feb 28, 2026
|
|
DEFEAT
987
(-15)
|
Hideout
#459311323
|
Japanese
|
|
00:28:44 |
Feb 27, 2026
|
|
DEFEAT
1002
(-16)
|
Arabia
#459309596
|
Mayans
|
|
00:14:16 |
Feb 27, 2026
|
|
VICTORY
1018
(+16)
|
Arabia
#459306793
|
Japanese
|
|
00:26:02 |
Feb 27, 2026
|
|
VICTORY
1002
(+16)
|
Four Lakes
#458865791
|
Mayans
|
|
01:02:13 |
Feb 25, 2026
|
|
DEFEAT
986
(-15)
|
Hideout
#458861012
|
Slavs
|
|
00:44:28 |
Feb 25, 2026
|
|
DEFEAT
1001
(-16)
|
Arabia
#458782859
|
Slavs
|
|
00:58:41 |
Feb 24, 2026
|
|
VICTORY
1017
(+16)
|
Islands
#458289738
|
Mayans
|
|
00:45:25 |
Feb 22, 2026
|
|
DEFEAT
1001
(-18)
|
Golden Pit
#458111196
|
Japanese
|
|
00:39:26 |
Feb 22, 2026
|
|
DEFEAT
1019
(-16)
|
Golden Pit
#458074364
|
Slavs
|
|
00:27:21 |
Feb 22, 2026
|
|
VICTORY
1035
(+15)
|
Four Lakes
#458074033
|
Japanese
|
|
00:00:24 |
Feb 22, 2026
|
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