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Jozh
Gameplay Summary
Often booms to Castle Age (26%), occasionally opens Militia Rush (20%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Plays variable civs.
Often booms to Castle Age (26%), occasionally opens Militia Rush (20%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Plays variable civs.
Elo
1439
Top 12%
Rank
#5,306
1v1 RM
Games
1,958
149W /
149L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
163 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
26%
Militia Rush
20%
Archer Rush
19%
Scout Rush
18%
Overall Behavior
Archer rush (32%)
Fast castle (26%)
Militia rush (20%)
Scout rush (18%)
Skirmisher rush (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (52% of games)
Opening Success Rates
No Rush
43 games
51%
Militia Rush
32 games
44%
Archer Rush
31 games
42%
Scout Rush
30 games
47%
Skirmisher Rush
9 games
33%
Cavalry Archer Rush
8 games
50%
Monk Rush
4 games
75%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Knight Rush
(6 games)
67%
win rate
Monk Rush
(8 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(26 games)
27%
win rate
Skirmisher Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (26%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Archer (55%), often loses to:
BEST
Archers
(16L)
Unique Unit
(14L)
Heavy Cavalry
(10L)
Militia Rush
26 games
73%
win rate
Skirmisher Rush
5 games
60%
win rate
Knight Rush
6 games
67%
win rate
Monk Rush
8 games
63%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
55%
Archer
PRIMARY STYLE
Skirmishers
48%
54% WR
Archers
43%
51% WR
Light Cavalry
23%
60% WR
Infantry (Spear)
22%
63% WR
Dominates vs
Unique Unit
+19
Skirmishers
+14
Light Cavalry
+13
Struggles vs
Archers
−16
Unique Unit
−14
Heavy Cavalry
−10
Common Transitions
Archer Rush
Archers
47% WR
Militia Rush
Archers
39% WR
No Rush
Skirmishers
82% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vikings
71%
Slavs
17%
Win Rates by Civ Type
Archer Civs
47%
Their Best Archer Civ:
Ethiopians
60% WR
Infantry Civs
46%
Their Best Infantry Civ:
Vikings
71% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Franks
100% WR
Gunpowder Civs
56%
Their Best Gunpowder Civ:
Turks
67% WR
Defensive Civs
53%
Their Best Defensive Civ:
Koreans
67% WR
Cavalry Archer Civs
33%
Their Best Cavalry Archer Civ:
Tatars
67% WR
Civ Playstyle Analysis
Ethiopians
25
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:54
Castle: 20:05
archer rush
48%
militia rush
40%
Italians
14
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:48
Castle: 18:08
fast castle
36%
militia rush
36%
archer rush
21%
Portuguese
12
42%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:15
Castle: 16:56
fast castle
67%
monk rush
25%
militia rush
25%
Vietnamese
10
30%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:23
archer rush
80%
Byzantines
9
44%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:18
Castle: 20:15
skirmisher rush
56%
archer rush
33%
Vikings
7
71%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:44
Castle: 20:52
archer rush
57%
scout rush
29%
Slavs
6
17%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:13
Castle: 20:40
militia rush
50%
skirmisher rush
50%
scout rush
33%
Koreans
6
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:37
Castle: 18:45
archer rush
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 75 | 47% | Militia Rush 33% | Militia Rush (13) |
| Arena | 24 | 63% | No Rush 46% | No Rush (6) |
| MegaRandom | 21 | 33% | No Rush 33% | No Rush (7) |
| Graveyards | 10 | 50% | Scout Rush 30% | Scout Rush (2) |
| Haboob | 7 | 43% | No Rush 57% | Militia Rush (2) |
| Glade | 6 | 33% | Archer Rush 33% | - |
| Lowland | 6 | 50% | Archer Rush 67% | - |
| Valley | 3 | 33% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.2%
63 games
Morning
06:00 - 12:00
48.6%
37 games
Afternoon
12:00 - 18:00
55.3%
94 games
Evening
18:00 - 00:00
46.2%
104 games
Consistent performance across all time periods.
Based on 298 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
14x
Chases losses
13x
Stops after losses
9x
After 1st Win
6.8
games
After 1st defeat
4.6
games
End on Win
61%
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
35
min
Games
163
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:06)
9:44
/ 09:38 target
Fast Feudal - 69%
III
Castle Age
(-01:10)
19:12
/ 20:22 target
Fast Castle - 26%
IV
Imperial Age
(-00:23)
35:50
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:17
Excellent
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Khmer
Elephant
3-0
Bengalis
Elephant
2-0
Chinese
Archer
3-0
Worst Matchups
Wu
Infantry
0-2
Romans
Infantry
0-3
Britons
Archer
0-2
Infantry (47%)
Archer (48%)
Cavalry (42%)
Cavalry Archer (58%)
Gunpowder (53%)
Most Faced Civs
1
Mongols
41%
34 games
14W - 20L
2
Ethiopians
46%
13 games
6W - 7L
3
Bulgarians
36%
11 games
4W - 7L
Vietnamese
60%
10 games
6W - 4L
Cumans
30%
10 games
3W - 7L
Japanese
33%
9 games
3W - 6L
Top 6 of 87 tracked opponent picks
Rating History (Last 60 days)
+77 Elo
110 games
Current
1439
Peak
1456
Low
1286
Record (W:L)
57
-
53
Effective APM (Last 20 games)
Overall
35.0
actions per minute
Average speed
for 1439 Elo
0
Avg (39)
Dark Age
37.4
Feudal
27.6
Castle
30.1
Imperial
24.5
Peak:
77.6
eAPM
Recent Match History (163 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1439
(-17)
|
Arabia
#468220386
|
Sicilians
|
|
00:41:00 |
Apr 05, 2026
|
|
VICTORY
1456
(+16)
|
Enclosed
#468215247
|
Persians
|
|
00:27:10 |
Apr 05, 2026
|
|
VICTORY
1440
(+18)
|
Arena
#468206573
|
Persians
|
|
00:40:04 |
Apr 05, 2026
|
|
DEFEAT
1422
(-18)
|
Arabia
#468203865
|
Persians
|
|
00:15:30 |
Apr 05, 2026
|
|
DEFEAT
1440
(-14)
|
Arabia
#468196826
|
Ethiopians
|
|
00:45:58 |
Apr 05, 2026
|
|
VICTORY
1454
(+21)
GIANT SLAYER
|
Glade
#467033024
|
Persians
|
|
00:09:58 |
Mar 31, 2026
|
|
VICTORY
1433
(+14)
|
Arabia
#467026418
|
Portuguese
|
|
00:57:03 |
Mar 31, 2026
|
|
VICTORY
1419
(+17)
|
Mongolia
#466971152
|
Persians
|
|
00:31:57 |
Mar 31, 2026
|
|
DEFEAT
1402
(-14)
|
Arena
#466967116
|
Persians
|
|
00:33:09 |
Mar 31, 2026
|
|
VICTORY
1416
(+18)
|
Mongolia
#466966698
|
Tupi
|
|
00:00:36 |
Mar 31, 2026
|
|
DEFEAT
1398
(-18)
|
Arabia
#466962634
|
Persians
|
|
00:33:46 |
Mar 31, 2026
|
|
VICTORY
1416
(+16)
|
Arabia
#466958846
|
Persians
|
|
00:31:45 |
Mar 31, 2026
|
|
VICTORY
1400
(+17)
|
Arabia
#466953490
|
Persians
|
|
00:45:12 |
Mar 31, 2026
|
|
DEFEAT
1383
(-18)
|
Arena
#465564730
|
Persians
|
|
00:47:09 |
Mar 25, 2026
|
|
VICTORY
1401
(+18)
|
Nomad
#465559785
|
Spanish
|
|
00:28:45 |
Mar 25, 2026
|
|
DEFEAT
1383
(-17)
|
Glade
#465555476
|
Persians
|
|
00:29:46 |
Mar 25, 2026
|
|
VICTORY
1400
(+15)
|
Arabia
#465550507
|
Persians
|
|
00:36:04 |
Mar 25, 2026
|
|
DEFEAT
1385
(-17)
|
Glade
#465548209
|
Persians
|
|
00:16:34 |
Mar 25, 2026
|
|
VICTORY
1402
(+15)
|
Mongolia
#465545434
|
Persians
|
|
00:20:24 |
Mar 25, 2026
|
|
DEFEAT
1387
(-18)
|
Glade
#465541179
|
Bohemians
|
|
00:34:32 |
Mar 25, 2026
|
|
VICTORY
1405
(+18)
|
Mongolia
#464109315
|
Celts
|
|
00:36:09 |
Mar 19, 2026
|
|
DEFEAT
1387
(-14)
|
Glade
#464104284
|
Persians
|
|
00:40:09 |
Mar 19, 2026
|
|
VICTORY
1401
(+14)
|
Arena
#464091848
|
Japanese
|
|
00:00:54 |
Mar 19, 2026
|
|
VICTORY
1387
(+14)
|
Nomad
#464082269
|
Persians
|
|
00:23:45 |
Mar 19, 2026
|
|
DEFEAT
1373
(-15)
|
Glade
#464062665
|
Ethiopians
|
|
00:46:05 |
Mar 19, 2026
|
|
DEFEAT
1388
(-14)
|
Arena
#464062335
|
Ethiopians
|
|
00:01:01 |
Mar 19, 2026
|
|
VICTORY
1402
(+15)
|
Glade
#464056531
|
Gurjaras
|
|
00:57:40 |
Mar 19, 2026
|
|
VICTORY
1387
(+20)
|
Mongolia
#464051604
|
Georgians
|
|
00:53:07 |
Mar 19, 2026
|
|
DEFEAT
1367
(-18)
|
Arena
#464047196
|
Japanese
|
|
00:47:22 |
Mar 19, 2026
|
|
VICTORY
1385
(+14)
|
Ring Fortress
#464042526
|
Persians
|
|
00:57:59 |
Mar 19, 2026
|
|
DEFEAT
1371
(-16)
|
Glade
#463966706
|
Persians
|
|
00:35:03 |
Mar 19, 2026
|
|
VICTORY
1387
(+18)
|
Ring Fortress
#463964397
|
Persians
|
|
00:21:18 |
Mar 19, 2026
|
|
VICTORY
1369
(+17)
|
Glade
#463959618
|
Persians
|
|
00:44:13 |
Mar 18, 2026
|
|
DEFEAT
1352
(-14)
|
Arabia
#463955025
|
Burgundians
|
|
00:42:58 |
Mar 18, 2026
|
|
DEFEAT
1366
(-16)
|
Arabia
#463952739
|
Persians
|
|
00:19:56 |
Mar 18, 2026
|
|
VICTORY
1382
(+15)
|
Nomad
#463928166
|
Spanish
|
|
00:44:21 |
Mar 18, 2026
|
|
DEFEAT
1367
(-17)
|
Glade
#463923247
|
Goths
|
|
00:36:03 |
Mar 18, 2026
|
|
VICTORY
1384
(+16)
|
Arabia
#463729734
|
Persians
|
|
00:21:58 |
Mar 17, 2026
|
|
DEFEAT
1368
(-16)
|
Enclosed
#463723567
|
Persians
|
|
00:46:59 |
Mar 17, 2026
|
|
VICTORY
1384
(+15)
|
MegaRandom
#463690184
|
Persians
|
|
01:19:12 |
Mar 17, 2026
|
|
VICTORY
1369
(+18)
|
Arabia
#463666361
|
Mongols
|
|
00:15:53 |
Mar 17, 2026
|
|
VICTORY
1351
(+14)
|
Arabia
#463661862
|
Persians
|
|
00:38:38 |
Mar 17, 2026
|
|
VICTORY
1337
(+17)
|
Enclosed
#463653040
|
Persians
|
|
00:37:45 |
Mar 17, 2026
|
|
VICTORY
1320
(+15)
|
MegaRandom
#463649411
|
Georgians
|
|
00:31:30 |
Mar 17, 2026
|
|
VICTORY
1305
(+19)
|
Arabia
#463429470
|
Wei
|
|
00:05:46 |
Mar 16, 2026
|
|
DEFEAT
1286
(-16)
|
Enclosed
#463251366
|
Ethiopians
|
|
00:54:45 |
Mar 15, 2026
|
|
DEFEAT
1302
(-16)
|
Enclosed
#463249688
|
Persians
|
|
00:09:49 |
Mar 15, 2026
|
|
DEFEAT
1318
(-16)
|
Enclosed
#463243126
|
Persians
|
|
00:40:48 |
Mar 15, 2026
|
|
DEFEAT
1334
(-16)
|
MegaRandom
#463235429
|
Celts
|
|
00:48:02 |
Mar 15, 2026
|
|
DEFEAT
1350
(-18)
|
Enclosed
#463228345
|
Malians
|
|
00:46:05 |
Mar 15, 2026
|
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