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FxFlashmob
Gameplay Summary
Opens Archer Rush (30%) or booms to Castle (16%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (56% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Chinese specialist (99% pick rate).
Opens Archer Rush (30%) or booms to Castle (16%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (56% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Chinese specialist (99% pick rate).
Elo
1288
Top 25%
Rank
#8,963
1v1 RM
Games
1,051
151W /
150L
Steam
21 years
Verified
No risk factors detected
Player Analysis
119 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
30%
No Rush
16%
Militia Rush
13%
Scout Rush
13%
Overall Behavior
Archer rush (37%)
Knight rush (30%)
Skirmisher rush (19%)
Monk rush (16%)
Militia rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
Archer Rush
36 games
53%
No Rush
19 games
32%
Militia Rush
16 games
56%
Scout Rush
15 games
47%
Skirmisher Rush
11 games
36%
Knight Rush
9 games
56%
Fire Lancer Rush
6 games
33%
Monk Rush
4 games
50%
Cavalry Archer Rush
3 games
67%
Loses to
Monk Rush
60.9%
Knight Rush
60.4%
Steppe Lancer Rush
60%
Beats
Cavalry Archer Rush
62.2%
No Rush
56.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(7 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(6 games)
33%
win rate
No Rush
(26 games)
42%
win rate
Militia Rush
(19 games)
42%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (30%), often loses to:
BEST
Scout Rush
53.8% WR
Militia Rush
51.6% WR
Mid & Late Game
If they go Cavalry (46%), often loses to:
BEST
Archers
(13L)
Unique Unit
(12L)
Light Cavalry
(11L)
Knight Rush
6 games
67%
win rate
No Rush
26 games
58%
win rate
Militia Rush
19 games
58%
win rate
Skirmisher Rush
7 games
71%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
46%
Cavalry
PRIMARY STYLE
Fire Lancers
69%
45% WR
Skirmishers
47%
41% WR
Heavy Cavalry
35%
58% WR
Light Cavalry
32%
45% WR
Dominates vs
Skirmishers
+13
Heavy Cavalry
+12
Archers
+11
Struggles vs
Archers
−13
Unique Unit
−12
Light Cavalry
−11
Common Transitions
Archer Rush
Fire Lancers
56% WR
Scout Rush
Fire Lancers
46% WR
Skirmisher Rush
Skirmishers
38% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Chinese
47%
Win Rates by Civ Type
Archer Civs
47%
Their Best Archer Civ:
Chinese
47% WR
Civ Playstyle Analysis
Chinese
118
47%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:12
Castle: 21:22
archer rush
37%
knight rush
31%
Huns
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 52 | 56% | Archer Rush 37% | Militia Rush (7) |
| MegaRandom | 17 | 29% | Archer Rush 24% | Scout Rush (4) |
| Lowland | 12 | 42% | No Rush 33% | No Rush (3) |
| Graveyards | 7 | 43% | Militia Rush 29% | No Rush (2) |
| Glade | 5 | 60% | Archer Rush 60% | - |
| Valley | 5 | 80% | Archer Rush 80% | - |
| Fortified Clearing | 5 | 40% | Militia Rush 60% | No Rush (2) |
| Mired | 4 | 50% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.8%
164 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
60%
20 games
Evening
18:00 - 00:00
50.4%
117 games
Performs best in the Afternoon (60% WR), plays most in Night but wins more in Afternoon.
Based on 301 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
19x
Chases losses
17x
Stops after losses
11x
After 1st Win
4.2
games
After 1st defeat
4.1
games
End on Win
58%
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
42
min
Games
119
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:19)
10:12
/ 09:53 target
Fast Feudal - 60%
III
Castle Age
(+00:42)
21:24
/ 20:42 target
IV
Imperial Age
(+04:48)
41:17
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:25
Average
Reaches Imperial
55%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
2-0
Berbers
Cavalry
2-0
Sicilians
Infantry
2-0
Worst Matchups
Wei
Cavalry
0-3
Vikings
Infantry
0-5
Tatars
Cavalry Archer
0-4
Cavalry (45%)
Infantry (48%)
Cavalry Archer (39%)
Archer (45%)
Camel (43%)
Most Faced Civs
1
Mongols
45%
22 games
10W - 12L
2
Magyars
43%
21 games
9W - 12L
3
Persians
38%
16 games
6W - 10L
Vietnamese
58%
12 games
7W - 5L
Ethiopians
55%
11 games
6W - 5L
Vikings
22%
9 games
2W - 7L
Top 6 of 91 tracked opponent picks
Rating History (Last 60 days)
+135 Elo
195 games
Current
1288
Peak
1288
Low
1089
Record (W:L)
102
-
93
Effective APM (Last 20 games)
Overall
33.2
actions per minute
Slower than average
for 1288 Elo
0
Avg (39)
Dark Age
32.6
Feudal
30.4
Castle
31.8
Imperial
18.0
Peak:
68.4
eAPM
Recent Match History (119 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1288
(+14)
|
Enclosed
#468076576
|
Chinese
|
|
01:09:46 |
Apr 05, 2026
|
|
VICTORY
1274
(+15)
|
MegaRandom
#468072241
|
Chinese
|
|
00:35:21 |
Apr 05, 2026
|
|
DEFEAT
1259
(-19)
|
Arabia
#468066732
|
Chinese
|
|
00:48:50 |
Apr 05, 2026
|
|
VICTORY
1278
(+16)
|
Nomad
#467924885
|
Chinese
|
|
00:50:07 |
Apr 04, 2026
|
|
DEFEAT
1262
(-16)
|
Enclosed
#467801875
|
Chinese
|
|
00:51:00 |
Apr 04, 2026
|
|
VICTORY
1261
(+17)
|
Nomad
#467793952
|
Chinese
|
|
00:52:44 |
Apr 04, 2026
|
|
VICTORY
1261
(+17)
|
Enclosed
#467792179
|
Chinese
|
|
00:17:26 |
Apr 04, 2026
|
|
VICTORY
1244
(+17)
|
MegaRandom
#467784695
|
Chinese
|
|
00:44:23 |
Apr 04, 2026
|
|
DEFEAT
1227
(-17)
|
Enclosed
#467777067
|
Chinese
|
|
00:55:36 |
Apr 04, 2026
|
|
DEFEAT
1244
(-15)
|
MegaRandom
#467771423
|
Chinese
|
|
00:43:51 |
Apr 04, 2026
|
|
VICTORY
1259
(+15)
|
Enclosed
#467767587
|
Chinese
|
|
00:29:00 |
Apr 04, 2026
|
|
VICTORY
1244
(+17)
|
Arabia
#467653119
|
Chinese
|
|
00:52:43 |
Apr 03, 2026
|
|
VICTORY
1227
(+16)
|
MegaRandom
#467644656
|
Chinese
|
|
01:01:59 |
Apr 03, 2026
|
|
VICTORY
1211
(+16)
|
MegaRandom
#467522634
|
Chinese
|
|
00:35:23 |
Apr 03, 2026
|
|
DEFEAT
1195
(-14)
|
Enclosed
#467514948
|
Chinese
|
|
01:05:53 |
Apr 03, 2026
|
|
DEFEAT
1209
(-14)
|
Enclosed
#467513900
|
Chinese
|
|
00:07:20 |
Apr 03, 2026
|
|
DEFEAT
1223
(-17)
|
Marketplace
#466836993
|
Chinese
|
|
01:00:10 |
Mar 31, 2026
|
|
VICTORY
1240
(+17)
|
Nomad
#466833969
|
Chinese
|
|
00:28:44 |
Mar 31, 2026
|
|
DEFEAT
1223
(-15)
|
Ring Fortress
#466828494
|
Chinese
|
|
00:45:43 |
Mar 30, 2026
|
|
DEFEAT
1238
(-15)
|
Ring Fortress
#466824908
|
Chinese
|
|
00:33:41 |
Mar 30, 2026
|
|
VICTORY
1253
(+14)
|
Arabia
#466795457
|
Chinese
|
|
00:43:05 |
Mar 30, 2026
|
|
DEFEAT
1239
(-18)
|
Nomad
#466787257
|
Chinese
|
|
00:54:18 |
Mar 30, 2026
|
|
VICTORY
1257
(+16)
|
Ring Fortress
#465410710
|
Chinese
|
|
00:45:52 |
Mar 25, 2026
|
|
VICTORY
1241
(+14)
|
Nomad
#465410288
|
Chinese
|
|
00:00:44 |
Mar 25, 2026
|
|
VICTORY
1227
(+15)
|
Nomad
#465403060
|
Chinese
|
|
00:58:54 |
Mar 25, 2026
|
|
DEFEAT
1212
(-15)
|
Ring Fortress
#465398049
|
Chinese
|
|
00:36:36 |
Mar 24, 2026
|
|
DEFEAT
1227
(-16)
|
Glade
#465390874
|
Chinese
|
|
00:53:30 |
Mar 24, 2026
|
|
DEFEAT
1243
(-17)
|
Ring Fortress
#465381621
|
Chinese
|
|
01:09:03 |
Mar 24, 2026
|
|
DEFEAT
1260
(-19)
|
Ring Fortress
#465377391
|
Chinese
|
|
00:32:50 |
Mar 24, 2026
|
|
VICTORY
1279
(+15)
|
Arabia
#465196541
|
Chinese
|
|
00:32:10 |
Mar 24, 2026
|
|
VICTORY
1264
(+14)
|
Arabia
#465193021
|
Chinese
|
|
00:30:39 |
Mar 24, 2026
|
|
VICTORY
1250
(+16)
|
Marketplace
#465183814
|
Chinese
|
|
01:18:30 |
Mar 24, 2026
|
|
DEFEAT
1234
(-14)
|
Glade
#465179305
|
Chinese
|
|
00:31:32 |
Mar 24, 2026
|
|
VICTORY
1248
(+15)
|
Arabia
#465176255
|
Chinese
|
|
00:24:13 |
Mar 23, 2026
|
|
VICTORY
1233
(+17)
|
Glade
#465156459
|
Chinese
|
|
01:02:18 |
Mar 23, 2026
|
|
DEFEAT
1216
(-17)
|
Glade
#465150812
|
Chinese
|
|
00:41:00 |
Mar 23, 2026
|
|
DEFEAT
1233
(-17)
|
Nomad
#465142573
|
Chinese
|
|
00:56:40 |
Mar 23, 2026
|
|
VICTORY
1250
(+15)
|
Ring Fortress
#464958476
|
Chinese
|
|
00:55:04 |
Mar 23, 2026
|
|
VICTORY
1235
(+14)
|
Glade
#464948916
|
Chinese
|
|
01:04:06 |
Mar 22, 2026
|
|
VICTORY
1221
(+16)
|
Ring Fortress
#464945814
|
Chinese
|
|
00:23:20 |
Mar 22, 2026
|
|
DEFEAT
1205
(-14)
|
Glade
#464682448
|
Chinese
|
|
01:14:34 |
Mar 22, 2026
|
|
DEFEAT
1219
(-15)
|
Arabia
#464678886
|
Chinese
|
|
00:30:57 |
Mar 22, 2026
|
|
DEFEAT
1234
(-15)
|
Arabia
#464672901
|
Chinese
|
|
00:44:47 |
Mar 21, 2026
|
|
DEFEAT
1249
(-18)
|
Glade
#464665041
|
Chinese
|
|
00:43:55 |
Mar 21, 2026
|
|
VICTORY
1267
(+14)
|
Arabia
#464659631
|
Chinese
|
|
00:36:18 |
Mar 21, 2026
|
|
VICTORY
1253
(+16)
|
Marketplace
#464647677
|
Chinese
|
|
01:05:23 |
Mar 21, 2026
|
|
DEFEAT
1237
(-15)
|
Marketplace
#464640117
|
Chinese
|
|
00:45:55 |
Mar 21, 2026
|
|
DEFEAT
1252
(-16)
|
Marketplace
#464410786
|
Chinese
|
|
01:09:08 |
Mar 21, 2026
|
|
DEFEAT
1268
(-18)
|
Marketplace
#464404603
|
Chinese
|
|
00:51:50 |
Mar 21, 2026
|
|
VICTORY
1286
(+14)
|
Marketplace
#464364131
|
Chinese
|
|
00:45:15 |
Mar 20, 2026
|
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