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Ruso
Gameplay Summary
Often booms to Castle Age (24%), occasionally opens Archer Rush (19%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (83% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Monk plays and FC into Unique Units. Plays variable civs.
Often booms to Castle Age (24%), occasionally opens Archer Rush (19%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (83% win rate). Struggles against Heavy Cavalry compositions. Frequently employs Monk plays and FC into Unique Units. Plays variable civs.
Elo
1283
Top 25%
Rank
#9,108
1v1 RM
Games
411
102W /
93L
Steam
3 years
Unverified
No risk factors detected
Player Analysis
103 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
24%
Archer Rush
19%
Scout Rush
15%
Skirmisher Rush
14%
Overall Behavior
Early castle build (30%)
Monk rush (26%)
Archer rush (24%)
Phosphoru (21%)
Skirmisher rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
No Rush
25 games
40%
Archer Rush
20 games
45%
Scout Rush
15 games
47%
Skirmisher Rush
14 games
43%
Monk Rush
12 games
83%
Militia Rush
10 games
50%
Cavalry Archer Rush
4 games
25%
Knight Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(8 games)
88%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(4 games)
25%
win rate
Knight Rush
(3 games)
33%
win rate
Militia Rush
(18 games)
39%
win rate
How to Beat This Player
Early Game
Unpredictable opener
Mid & Late Game
If they go Cavalry (48%), often loses to:
BEST
Heavy Cavalry
(11L)
Unique Unit
(10L)
Archers
(7L)
Skirmisher Rush
4 games
75%
win rate
Knight Rush
3 games
67%
win rate
Militia Rush
18 games
61%
win rate
Monk Rush
8 games
88%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
48%
Cavalry
PRIMARY STYLE
Unique Unit
63%
67% WR
Archers
35%
41% WR
Skirmishers
31%
40% WR
Light Cavalry
31%
47% WR
Dominates vs
Light Cavalry
+9
Skirmishers
+9
Archers
+7
Struggles vs
Heavy Cavalry
−11
Unique Unit
−10
Archers
−7
Common Transitions
Archer Rush
Unique Unit
47% WR
Skirmisher Rush
Skirmishers
50% WR
Scout Rush
Light Cavalry
38% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Romans
100%
Persians
27%
Win Rates by Civ Type
Infantry Civs
54%
Their Best Infantry Civ:
Romans
100% WR
Cavalry Civs
39%
Their Best Cavalry Civ:
Franks
100% WR
Archer Civs
56%
Their Best Archer Civ:
Italians
83% WR
Camel Civs
40%
Their Best Camel Civ:
Saracens
50% WR
Civ Playstyle Analysis
Goths
15
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:55
Castle: 22:37
early castle build
67%
militia rush
47%
monk rush
20%
Khitans
14
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:48
Castle: 21:59
scout rush
43%
Wei
13
31%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:02
Castle: 20:17
early castle build
31%
monk rush
23%
Persians
11
27%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:16
Castle: 20:25
knight rush
55%
scout rush
45%
skirmisher rush
45%
archer rush
45%
Chinese
7
29%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:52
Castle: 21:59
archer rush
71%
early castle build
57%
monk rush
43%
castle drop
29%
Vikings
7
71%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:56
Castle: 19:02
phosphoru
86%
archer rush
86%
monk rush
57%
early castle build
43%
Italians
6
83%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:43
Castle: 16:42
phosphoru
100%
monk rush
83%
fast castle
83%
archer rush
50%
castle drop
33%
early castle build
33%
Romans
5
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:54
Castle: 20:08
early castle build
60%
monk rush
40%
militia rush
20%
fast castle
20%
phosphoru
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 39 | 31% | No Rush 21% | Militia Rush (7) |
| Arena | 18 | 78% | Archer Rush 39% | No Rush (3) |
| Haboob | 11 | 73% | No Rush 45% | No Rush (3) |
| Graveyards | 10 | 20% | No Rush 40% | No Rush (4) |
| Fortified Clearing | 6 | 67% | Archer Rush 50% | - |
| Glade | 5 | 40% | No Rush 40% | - |
| Lowland | 5 | 20% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51.3%
117 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
51.5%
33 games
Evening
18:00 - 00:00
54.5%
44 games
Consistent performance across all time periods.
Based on 195 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
10x
Chases losses
16x
Stops after losses
10x
After 1st Win
2.3
games
After 1st defeat
2.4
games
End on Win
49%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
37
min
Games
103
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:53)
10:46
/ 09:53 target
III
Castle Age
(-00:16)
20:26
/ 20:42 target
IV
Imperial Age
(+01:40)
38:09
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:59
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Poles
Cavalry
2-0
Mayans
Archer
2-0
Hindustanis
Camel
2-0
Worst Matchups
Persians
Cavalry
0-3
Ethiopians
Archer
0-3
Vikings
Infantry
0-2
Infantry (44%)
Cavalry (52%)
Archer (42%)
Cavalry Archer (20%)
Gunpowder (60%)
Most Faced Civs
1
Mongols
35%
17 games
6W - 11L
2
Ethiopians
33%
9 games
3W - 6L
3
Khmer
44%
9 games
4W - 5L
Armenians
67%
6 games
4W - 2L
Italians
33%
6 games
2W - 4L
Burgundians
67%
6 games
4W - 2L
Top 6 of 53 tracked opponent picks
Rating History (Last 60 days)
+151 Elo
94 games
Current
1283
Peak
1300
Low
1086
Record (W:L)
51
-
43
Effective APM (Last 20 games)
Overall
25.0
actions per minute
Slower than average
for 1283 Elo
0
Avg (39)
Dark Age
20.9
Feudal
17.7
Castle
21.7
Imperial
23.4
Peak:
68.7
eAPM
Recent Match History (103 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1283
(+18)
|
Arabia
#467653448
|
Wei
|
|
00:52:54 |
Apr 03, 2026
|
|
DEFEAT
1265
(-16)
|
Nomad
#467604552
|
Vikings
|
|
00:23:55 |
Apr 03, 2026
|
|
DEFEAT
1281
(-15)
|
Arabia
#467266483
|
Wei
|
|
00:36:29 |
Apr 02, 2026
|
|
VICTORY
1296
(+15)
|
Arabia
#467262721
|
Vikings
|
|
00:34:47 |
Apr 02, 2026
|
|
VICTORY
1281
(+16)
|
Nomad
#467187596
|
Vikings
|
|
00:43:36 |
Apr 01, 2026
|
|
DEFEAT
1265
(-16)
|
MegaRandom
#467171490
|
Vikings
|
|
00:48:35 |
Apr 01, 2026
|
|
VICTORY
1281
(+17)
|
Nomad
#467022568
|
Vikings
|
|
00:34:10 |
Mar 31, 2026
|
|
DEFEAT
1264
(-16)
|
Glade
#466917102
|
Vikings
|
|
00:37:32 |
Mar 31, 2026
|
|
VICTORY
1280
(+14)
|
Glade
#466915159
|
Vikings
|
|
00:16:53 |
Mar 31, 2026
|
|
DEFEAT
1266
(-17)
|
Arena
#466850866
|
Vikings
|
|
00:41:51 |
Mar 31, 2026
|
|
DEFEAT
1283
(-17)
|
Marketplace
#466844305
|
Saracens
|
|
01:04:22 |
Mar 31, 2026
|
|
VICTORY
1300
(+16)
|
Nomad
#466620659
|
Vikings
|
|
00:48:47 |
Mar 30, 2026
|
|
DEFEAT
1284
(-14)
|
Glade
#466607493
|
Teutons
|
|
00:47:24 |
Mar 29, 2026
|
|
VICTORY
1298
(+16)
|
Nomad
#466596151
|
Vikings
|
|
00:57:08 |
Mar 29, 2026
|
|
VICTORY
1282
(+16)
|
Arena
#466364821
|
Teutons
|
|
00:17:24 |
Mar 29, 2026
|
|
DEFEAT
1266
(-17)
|
Arena
#466349764
|
Goths
|
|
00:19:05 |
Mar 29, 2026
|
|
VICTORY
1283
(+18)
|
Nomad
#466330632
|
Vikings
|
|
00:26:37 |
Mar 29, 2026
|
|
VICTORY
1265
(+17)
|
Glade
#466328766
|
Goths
|
|
00:15:53 |
Mar 29, 2026
|
|
VICTORY
1248
(+17)
|
Marketplace
#466310328
|
Teutons
|
|
00:52:26 |
Mar 28, 2026
|
|
VICTORY
1231
(+16)
|
Glade
#466249953
|
Teutons
|
|
00:19:34 |
Mar 28, 2026
|
|
VICTORY
1215
(+18)
|
Arena
#466234710
|
Teutons
|
|
00:34:19 |
Mar 28, 2026
|
|
DEFEAT
1197
(-14)
|
Marketplace
#466081695
|
Saracens
|
|
00:28:14 |
Mar 28, 2026
|
|
VICTORY
1211
(+15)
|
Arena
#466074184
|
Britons
|
|
01:01:22 |
Mar 28, 2026
|
|
VICTORY
1196
(+17)
|
Marketplace
#466065417
|
Saracens
|
|
01:03:43 |
Mar 28, 2026
|
|
DEFEAT
1179
(-16)
|
Nomad
#466060590
|
Vikings
|
|
00:35:38 |
Mar 28, 2026
|
|
DEFEAT
1195
(-15)
|
Nomad
#465843196
|
Britons
|
|
00:46:33 |
Mar 27, 2026
|
|
VICTORY
1210
(+14)
|
Nomad
#465840782
|
Vikings
|
|
00:29:09 |
Mar 27, 2026
|
|
DEFEAT
1196
(-18)
|
Glade
#465836009
|
Teutons
|
|
00:52:13 |
Mar 27, 2026
|
|
DEFEAT
1214
(-18)
|
Marketplace
#465832602
|
Britons
|
|
00:34:53 |
Mar 27, 2026
|
|
DEFEAT
1232
(-16)
|
Ring Fortress
#465783582
|
Britons
|
|
00:21:28 |
Mar 26, 2026
|
|
DEFEAT
1248
(-15)
|
Ring Fortress
#465688901
|
Romans
|
|
00:49:26 |
Mar 26, 2026
|
|
VICTORY
1263
(+17)
|
Nomad
#465680107
|
Vikings
|
|
00:31:52 |
Mar 26, 2026
|
|
DEFEAT
1246
(-16)
|
Marketplace
#465672872
|
Britons
|
|
00:40:15 |
Mar 26, 2026
|
|
DEFEAT
1262
(-16)
|
Ring Fortress
#465669792
|
Mongols
|
|
00:26:05 |
Mar 26, 2026
|
|
VICTORY
1278
(+15)
|
Arena
#465603184
|
Teutons
|
|
01:50:41 |
Mar 26, 2026
|
|
VICTORY
1263
(+15)
|
Ring Fortress
#465523329
|
Romans
|
|
00:49:26 |
Mar 25, 2026
|
|
VICTORY
1248
(+15)
|
Mongolia
#465285688
|
Vikings
|
|
00:45:42 |
Mar 24, 2026
|
|
DEFEAT
1233
(-14)
|
Arena
#465204033
|
Britons
|
|
00:42:50 |
Mar 24, 2026
|
|
VICTORY
1247
(+16)
|
Marketplace
#465185835
|
Vikings
|
|
01:01:59 |
Mar 24, 2026
|
|
VICTORY
1231
(+17)
|
Arena
#464724155
|
Britons
|
|
00:48:35 |
Mar 22, 2026
|
|
VICTORY
1214
(+15)
|
Arena
#464722257
|
Britons
|
|
00:17:36 |
Mar 22, 2026
|
|
VICTORY
1199
(+17)
|
Ring Fortress
#464719867
|
Britons
|
|
00:21:38 |
Mar 22, 2026
|
|
VICTORY
1182
(+17)
|
Ring Fortress
#464701133
|
Romans
|
|
01:01:44 |
Mar 22, 2026
|
|
VICTORY
1165
(+18)
|
Mongolia
#464700876
|
Vikings
|
|
00:00:23 |
Mar 22, 2026
|
|
DEFEAT
1147
(-16)
|
Glade
#464685380
|
Teutons
|
|
00:45:25 |
Mar 22, 2026
|
|
DEFEAT
1163
(-16)
|
Mongolia
#464682177
|
Magyars
|
|
00:26:40 |
Mar 22, 2026
|
|
DEFEAT
1179
(-14)
|
Nomad
#464440523
|
Vikings
|
|
00:34:55 |
Mar 21, 2026
|
|
VICTORY
1193
(+17)
|
Glade
#464438044
|
Vikings
|
|
00:20:09 |
Mar 21, 2026
|
|
VICTORY
1176
(+15)
|
Nomad
#464434207
|
Vikings
|
|
00:30:10 |
Mar 21, 2026
|
|
VICTORY
1161
(+15)
|
Nomad
#464305824
|
Teutons
|
|
00:38:39 |
Mar 20, 2026
|
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