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URU | Ñapito
Gameplay Summary
Favors Scout Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (66% win rate). Struggles against Archers compositions. Late-game specialist who improves past 45 minutes.
Favors Scout Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (66% win rate). Struggles against Archers compositions. Late-game specialist who improves past 45 minutes.
Elo
1517
Top 8%
Rank
#3,999
1v1 RM
Games
1,837
122W /
122L
Steam
Private
Hidden
No risk factors detected
Player Analysis
76 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Archer Rush
20%
No Rush
17%
Skirmisher Rush
11%
Overall Behavior
Scout rush (50%)
Archer rush (34%)
Skirmisher rush (22%)
Cav archer rush (17%)
Phosphoru (14%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Opening Success Rates
Scout Rush
38 games
66%
Archer Rush
15 games
47%
No Rush
13 games
31%
Skirmisher Rush
8 games
38%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Scout Rush
(26 games)
73%
win rate
Skirmisher Rush
(3 games)
67%
win rate
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(9 games)
22%
win rate
Militia Rush
(16 games)
31%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (53%), often loses to:
BEST
Archers
(7L)
Heavy Cavalry
(5L)
Skirmishers
(4L)
Archer Rush
9 games
78%
win rate
Militia Rush
16 games
69%
win rate
Scout Rush
26 games
73%
win rate
Skirmisher Rush
3 games
67%
win rate
Knight Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
53%
Cavalry
PRIMARY STYLE
Archers
53%
55% WR
Unique Unit
32%
50% WR
Skirmishers
32%
33% WR
Light Cavalry
32%
75% WR
Dominates vs
Light Cavalry
+11
Heavy Cavalry
+7
Unique Unit
+5
Struggles vs
Archers
−7
Heavy Cavalry
−5
Skirmishers
−4
Common Transitions
Scout Rush
Light Cavalry
70% WR
Archer Rush
Archers
33% WR
Skirmisher Rush
Archers
43% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
60%
Khmer
50%
Win Rates by Civ Type
Elephant Civs
48%
Their Best Elephant Civ:
Khmer
50% WR
Infantry Civs
47%
Their Best Infantry Civ:
Slavs
67% WR
Cavalry Civs
62%
Their Best Cavalry Civ:
Wei
75% WR
Archer Civs
50%
Their Best Archer Civ:
Britons
67% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
60% WR
Civ Playstyle Analysis
Khmer
20
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:48
Castle: 20:05
scout rush
75%
archer rush
35%
knight rush
20%
Mongols
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:03
Castle: 19:18
phosphoru
60%
scout rush
60%
cav archer rush
60%
camel rush
20%
Italians
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:58
Castle: 21:07
scout rush
25%
Wei
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:05
Castle: 17:56
phosphoru
50%
scout rush
50%
knight rush
25%
monk rush
25%
Sicilians
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:50
Castle: 20:57
skirmisher rush
67%
archer rush
33%
scout rush
33%
cav archer rush
33%
Slavs
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:46
Castle: 21:08
scout rush
33%
knight rush
33%
archer rush
33%
skirmisher rush
33%
Magyars
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:50
Castle: 20:18
archer rush
67%
scout rush
33%
cav archer rush
33%
Britons
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:56
Castle: 22:00
archer rush
67%
scout rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 47 | 64% | Scout Rush 57% | Militia Rush (6) |
| Graveyards | 11 | 45% | Scout Rush 55% | Scout Rush (2) |
| Lowland | 4 | 50% | Scout Rush 50% | - |
| Haboob | 3 | 67% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45%
40 games
Morning
06:00 - 12:00
54.5%
11 games
Afternoon
12:00 - 18:00
54.5%
132 games
Evening
18:00 - 00:00
42.6%
61 games
Struggles in the Evening (42.6% WR).
Based on 244 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
21x
Chases losses
20x
Stops after losses
11x
After 1st Win
2.4
games
After 1st defeat
3.4
games
End on Win
66%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
33
min
Games
76
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:50)
8:48
/ 09:38 target
Fast Feudal - 91%
III
Castle Age
(-00:12)
20:10
/ 20:22 target
IV
Imperial Age
(+01:04)
37:17
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:01
Perfect
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Koreans
Defensive
2-0
Gurjaras
Camel
3-0
Sicilians
Infantry
3-0
Worst Matchups
Bulgarians
Infantry
0-2
Malians
Infantry
0-2
Dravidians
Infantry
0-2
Infantry (48%)
Cavalry (45%)
Archer (13%)
Camel (86%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
56%
16 games
9W - 7L
2
Chinese
36%
14 games
5W - 9L
3
Ethiopians
33%
9 games
3W - 6L
Goths
78%
9 games
7W - 2L
Lithuanians
44%
9 games
4W - 5L
Wei
50%
8 games
4W - 4L
Top 6 of 65 tracked opponent picks
Rating History (Last 60 days)
-68 Elo
139 games
Current
1517
Peak
1600
Low
1403
Record (W:L)
69
-
70
Effective APM (Last 20 games)
Overall
46.1
actions per minute
Slower than average
for 1517 Elo
0
Avg (52)
Dark Age
44.9
Feudal
43.6
Castle
39.2
Imperial
25.0
Peak:
103.4
eAPM
Recent Match History (76 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1517
(+13)
|
Arabia
#468219319
|
Khmer
|
|
00:40:10 |
Apr 05, 2026
|
|
DEFEAT
1504
(-15)
|
Arabia
#468212538
|
Aztecs
|
|
00:41:33 |
Apr 05, 2026
|
|
VICTORY
1519
(+16)
|
Arabia
#468207013
|
Khmer
|
|
00:34:01 |
Apr 05, 2026
|
|
DEFEAT
1503
(-12)
|
Arabia
#468052103
|
Ethiopians
|
|
00:57:45 |
Apr 05, 2026
|
|
VICTORY
1515
(+12)
|
Arabia
#468006506
|
Khmer
|
|
00:55:16 |
Apr 04, 2026
|
|
DEFEAT
1503
(-12)
|
Arabia
#467766414
|
Khmer
|
|
00:43:03 |
Apr 04, 2026
|
|
VICTORY
1515
(+13)
|
Arena
#467761379
|
Khmer
|
|
00:28:01 |
Apr 04, 2026
|
|
DEFEAT
1502
(-17)
|
MegaRandom
#467760883
|
Mongols
|
|
00:01:42 |
Apr 04, 2026
|
|
DEFEAT
1519
(-19)
|
Arabia
#467758740
|
Burgundians
|
|
00:18:30 |
Apr 04, 2026
|
|
DEFEAT
1538
(-18)
|
MegaRandom
#467755347
|
Poles
|
|
00:15:24 |
Apr 04, 2026
|
|
VICTORY
1556
(+15)
|
MegaRandom
#467754992
|
Wu
|
|
00:00:37 |
Apr 04, 2026
|
|
DEFEAT
1541
(-17)
|
Arabia
#467692786
|
Koreans
|
|
00:43:15 |
Apr 03, 2026
|
|
DEFEAT
1558
(-14)
|
MegaRandom
#467685421
|
Khmer
|
|
00:41:41 |
Apr 03, 2026
|
|
VICTORY
1572
(+14)
|
Arabia
#467677866
|
Khmer
|
|
00:40:53 |
Apr 03, 2026
|
|
DEFEAT
1558
(-14)
|
MegaRandom
#467673883
|
Vietnamese
|
|
00:20:52 |
Apr 03, 2026
|
|
DEFEAT
1572
(-10)
|
Arabia
#467522272
|
Mongols
|
|
00:51:35 |
Apr 03, 2026
|
|
VICTORY
1582
(+16)
|
Arabia
#467515038
|
Gurjaras
|
|
01:05:13 |
Apr 03, 2026
|
|
DEFEAT
1566
(-19)
|
Black Forest
#467510044
|
Ethiopians
|
|
00:39:21 |
Apr 03, 2026
|
|
DEFEAT
1585
(-15)
|
Arabia
#467505682
|
Mongols
|
|
00:38:33 |
Apr 03, 2026
|
|
VICTORY
1600
(+17)
|
Arena
#467491570
|
Burgundians
|
|
01:50:34 |
Apr 03, 2026
|
|
VICTORY
1583
(+13)
|
Arabia
#467353925
|
Mayans
|
|
00:46:25 |
Apr 02, 2026
|
|
VICTORY
1570
(+13)
|
MegaRandom
#467353374
|
Mongols
|
|
00:04:43 |
Apr 02, 2026
|
|
DEFEAT
1557
(-11)
|
Black Forest
#467351558
|
Mongols
|
|
00:19:28 |
Apr 02, 2026
|
|
DEFEAT
1568
(-16)
|
Enclosed
#467350584
|
Goths
|
|
00:00:29 |
Apr 02, 2026
|
|
VICTORY
1584
(+13)
|
Enclosed
#467285374
|
Khmer
|
|
01:00:51 |
Apr 02, 2026
|
|
VICTORY
1571
(+15)
|
MegaRandom
#467261027
|
Wu
|
|
00:36:47 |
Apr 02, 2026
|
|
DEFEAT
1556
(-19)
|
MegaRandom
#467256024
|
Gurjaras
|
|
00:26:00 |
Apr 01, 2026
|
|
VICTORY
1564
(+15)
|
MegaRandom
#467252471
|
Saracens
|
|
00:36:14 |
Apr 01, 2026
|
|
VICTORY
1560
(+11)
|
Enclosed
#467250395
|
Vietnamese
|
|
00:24:36 |
Apr 01, 2026
|
|
VICTORY
1549
(+17)
|
MegaRandom
#467210757
|
Jurchens
|
|
01:02:50 |
Apr 01, 2026
|
|
DEFEAT
1532
(-12)
|
MegaRandom
#467203637
|
Franks
|
|
00:47:09 |
Apr 01, 2026
|
|
DEFEAT
1544
(-16)
|
MegaRandom
#467133295
|
Sicilians
|
|
00:39:54 |
Apr 01, 2026
|
|
DEFEAT
1560
(-15)
|
Ring Fortress
#466993906
|
Mongols
|
|
00:47:03 |
Mar 31, 2026
|
|
VICTORY
1575
(+13)
|
Ring Fortress
#466984617
|
Persians
|
|
00:27:00 |
Mar 31, 2026
|
|
VICTORY
1562
(+12)
|
Ring Fortress
#466868398
|
Mongols
|
|
00:46:58 |
Mar 31, 2026
|
|
DEFEAT
1550
(-17)
|
Arabia
#466865226
|
Italians
|
|
00:34:58 |
Mar 31, 2026
|
|
VICTORY
1567
(+15)
|
Ring Fortress
#466864700
|
Mongols
|
|
00:02:48 |
Mar 31, 2026
|
|
VICTORY
1552
(+18)
|
Arabia
#466862802
|
Mongols
|
|
00:20:02 |
Mar 31, 2026
|
|
DEFEAT
1534
(-14)
|
Mongolia
#466858481
|
Mongols
|
|
00:44:24 |
Mar 31, 2026
|
|
VICTORY
1548
(+13)
|
Ring Fortress
#466858182
|
Muisca
|
|
00:00:42 |
Mar 31, 2026
|
|
VICTORY
1535
(+15)
|
Arabia
#466697049
|
Mongols
|
|
00:48:17 |
Mar 30, 2026
|
|
VICTORY
1520
(+13)
|
Marketplace
#466695759
|
Malay
|
|
00:09:35 |
Mar 30, 2026
|
|
VICTORY
1507
(+18)
|
Mongolia
#466544606
|
Bohemians
|
|
00:47:37 |
Mar 29, 2026
|
|
VICTORY
1489
(+15)
|
Ring Fortress
#466534334
|
Mongols
|
|
00:54:46 |
Mar 29, 2026
|
|
DEFEAT
1474
(-14)
|
Ring Fortress
#466527209
|
Mongols
|
|
00:37:14 |
Mar 29, 2026
|
|
DEFEAT
1488
(-18)
|
Mongolia
#466520871
|
Vietnamese
|
|
00:35:23 |
Mar 29, 2026
|
|
VICTORY
1506
(+15)
|
Ring Fortress
#466301902
|
Khmer
|
|
01:03:03 |
Mar 28, 2026
|
|
VICTORY
1491
(+17)
|
Ring Fortress
#466294303
|
Khmer
|
|
00:52:52 |
Mar 28, 2026
|
|
VICTORY
1474
(+16)
|
Ring Fortress
#465958843
|
Wu
|
|
00:51:28 |
Mar 27, 2026
|
|
DEFEAT
1458
(-16)
|
Ring Fortress
#465899908
|
Mongols
|
|
00:51:38 |
Mar 27, 2026
|
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