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slam pig
Gameplay Summary
Favors Militia Rush as primary opening (66%). Transitions into infantry-based compositions, especially Infantry (Sword). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Often picks Romans (60%).
Favors Militia Rush as primary opening (66%). Transitions into infantry-based compositions, especially Infantry (Sword). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Often picks Romans (60%).
Elo
1393
Top 18%
Rank
#6,268
1v1 RM
Games
2,683
402W /
402L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
387 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
66%
No Rush
22%
Scout Rush
4%
Cavalry Archer Rush
4%
Overall Behavior
Militia rush (66%)
Skirmisher rush (35%)
Early castle build (15%)
Fast castle (14%)
Phosphoru (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (65% of games)
Opening Success Rates
Militia Rush
254 games
50%
No Rush
86 games
47%
Scout Rush
17 games
47%
Cavalry Archer Rush
15 games
20%
Monk Rush
5 games
40%
Archer Rush
5 games
40%
Skirmisher Rush
4 games
25%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(15 games)
80%
win rate
No Rush
(95 games)
59%
win rate
Knight Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(4 games)
25%
win rate
Steppe Lancer Rush
(3 games)
33%
win rate
Militia Rush
(86 games)
34%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (66%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (42%), often loses to:
BEST
Archers
(31L)
Unique Unit
(24L)
Heavy Cavalry
(22L)
Cavalry Archer Rush
4 games
75%
win rate
Steppe Lancer Rush
3 games
67%
win rate
Militia Rush
86 games
66%
win rate
Skirmisher Rush
15 games
80%
win rate
No Rush
95 games
59%
win rate
Knight Rush
12 games
58%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
42%
Infantry
PRIMARY STYLE
Infantry (Sword)
44%
71% WR
Unique Unit
34%
52% WR
Skirmishers
22%
57% WR
Infantry (Spear)
21%
49% WR
Dominates vs
Archers
+31
Unique Unit
+24
Heavy Cavalry
+23
Struggles vs
Archers
−31
Unique Unit
−24
Heavy Cavalry
−22
Common Transitions
Militia Rush
Infantry (Sword)
63% WR
No Rush
Unique Unit
61% WR
Cavalry Archer Rush
Cav Archers
20% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Romans
51%
Malay
20%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Malians
100% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Magyars
47% WR
Civ Playstyle Analysis
Romans
233
51%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:52
Castle: 23:05
militia rush
82%
skirmisher rush
51%
Magyars
76
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:19
Castle: 16:11
fast castle
71%
early castle build
71%
phosphoru
68%
cav archer rush
30%
Malay
25
20%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:57
Castle: 22:36
militia rush
64%
archer rush
24%
Japanese
10
30%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:27
Castle: 23:09
militia rush
90%
cav archer rush
40%
skirmisher rush
30%
Dravidians
9
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:26
Castle: 23:29
militia rush
89%
monk rush
67%
skirmisher rush
44%
Vikings
8
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:29
Castle: 22:58
militia rush
100%
archer rush
50%
skirmisher rush
38%
Poles
8
38%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:18
Castle: 26:28
tower rush
100%
militia rush
100%
Wu
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:24
Castle: 23:24
militia rush
80%
monk rush
20%
tower rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 240 | 47% | Militia Rush 67% | Militia Rush (35) |
| Haboob | 32 | 53% | Militia Rush 69% | Militia Rush (7) |
| Glade | 27 | 52% | Militia Rush 89% | Scout Rush (5) |
| Graveyards | 27 | 37% | Militia Rush 67% | Militia Rush (7) |
| Socotra | 21 | 62% | Militia Rush 71% | No Rush (4) |
| Paradise Island | 13 | 38% | No Rush 38% | No Rush (3) |
| Scandinavia | 12 | 42% | No Rush 42% | No Rush (4) |
| Mired | 6 | 67% | Militia Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.8%
221 games
Morning
06:00 - 12:00
50%
4 games
Afternoon
12:00 - 18:00
52%
179 games
Evening
18:00 - 00:00
49.3%
400 games
Consistent performance across all time periods.
Based on 804 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
44x
Chases losses
24x
Stops after losses
31x
After 1st Win
5.6
games
After 1st defeat
5.9
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
31
min
Games
387
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:01)
9:54
/ 09:53 target
Fast Feudal - 67%
III
Castle Age
(+00:46)
21:28
/ 20:42 target
IV
Imperial Age
(+05:29)
41:58
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:14
Excellent
Reaches Imperial
18%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
3-0
Dravidians
Infantry
3-0
Goths
Infantry
3-0
Worst Matchups
Slavs
Infantry
0-4
Armenians
Infantry
0-5
Vikings
Infantry
1-9
Infantry (39%)
Cavalry (50%)
Archer (55%)
Defensive (58%)
Cavalry Archer (52%)
Most Faced Civs
1
Mongols
53%
45 games
24W - 21L
2
Japanese
30%
40 games
12W - 28L
3
Persians
53%
36 games
19W - 17L
Vietnamese
63%
30 games
19W - 11L
Magyars
48%
27 games
13W - 14L
Mayans
42%
26 games
11W - 15L
Top 6 of 204 tracked opponent picks
Rating History (Last 60 days)
+5 Elo
440 games
Current
1393
Peak
1557
Low
1288
Record (W:L)
218
-
222
Effective APM (Last 20 games)
Overall
42.8
actions per minute
Average speed
for 1393 Elo
0
Avg (39)
Dark Age
55.7
Feudal
24.0
Castle
28.9
Imperial
8.6
Peak:
101.8
eAPM
Recent Match History (387 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1393
(+15)
|
Migration
#467962345
|
Dravidians
|
|
00:40:18 |
Apr 04, 2026
|
|
VICTORY
1378
(+15)
|
Nomad
#467950706
|
Dravidians
|
|
00:41:23 |
Apr 04, 2026
|
|
VICTORY
1363
(+14)
|
Enclosed
#467942907
|
Chinese
|
|
00:50:09 |
Apr 04, 2026
|
|
DEFEAT
1349
(-16)
|
Black Forest
#467937547
|
Japanese
|
|
00:37:32 |
Apr 04, 2026
|
|
DEFEAT
1365
(-15)
|
Enclosed
#467759576
|
Chinese
|
|
00:42:06 |
Apr 04, 2026
|
|
DEFEAT
1380
(-18)
|
Enclosed
#467755907
|
Chinese
|
|
00:30:23 |
Apr 04, 2026
|
|
DEFEAT
1398
(-13)
|
Migration
#467753420
|
Japanese
|
|
00:19:43 |
Apr 04, 2026
|
|
DEFEAT
1411
(-16)
|
Nomad
#467748263
|
Japanese
|
|
00:44:42 |
Apr 03, 2026
|
|
DEFEAT
1427
(-18)
|
Black Forest
#467747706
|
Japanese
|
|
00:02:33 |
Apr 03, 2026
|
|
VICTORY
1445
(+16)
|
Nomad
#467738851
|
Japanese
|
|
01:10:42 |
Apr 03, 2026
|
|
VICTORY
1429
(+16)
|
Black Forest
#467738270
|
Japanese
|
|
00:01:20 |
Apr 03, 2026
|
|
DEFEAT
1413
(-15)
|
Enclosed
#467736552
|
Chinese
|
|
00:11:54 |
Apr 03, 2026
|
|
VICTORY
1428
(+17)
|
Nomad
#467735074
|
Dravidians
|
|
00:08:46 |
Apr 03, 2026
|
|
DEFEAT
1411
(-14)
|
Black Forest
#467733637
|
Japanese
|
|
00:07:17 |
Apr 03, 2026
|
|
VICTORY
1425
(+16)
|
Enclosed
#467733379
|
Chinese
|
|
00:00:13 |
Apr 03, 2026
|
|
DEFEAT
1409
(-17)
|
Nomad
#467729225
|
Dravidians
|
|
00:30:05 |
Apr 03, 2026
|
|
VICTORY
1426
(+17)
|
Enclosed
#467712816
|
Chinese
|
|
00:48:47 |
Apr 03, 2026
|
|
VICTORY
1409
(+14)
|
Black Forest
#467706269
|
Japanese
|
|
00:40:00 |
Apr 03, 2026
|
|
VICTORY
1395
(+15)
|
Black Forest
#467705718
|
Japanese
|
|
00:01:42 |
Apr 03, 2026
|
|
VICTORY
1380
(+17)
|
Nomad
#467488739
|
Dravidians
|
|
00:56:10 |
Apr 03, 2026
|
|
DEFEAT
1363
(-15)
|
Migration
#467485306
|
Japanese
|
|
00:30:15 |
Apr 03, 2026
|
|
VICTORY
1378
(+19)
|
Migration
#467479605
|
Japanese
|
|
00:54:02 |
Apr 02, 2026
|
|
VICTORY
1359
(+17)
|
Black Forest
#467473752
|
Japanese
|
|
00:42:44 |
Apr 02, 2026
|
|
DEFEAT
1342
(-17)
|
Enclosed
#467472666
|
Japanese
|
|
00:05:36 |
Apr 02, 2026
|
|
DEFEAT
1359
(-13)
|
Black Forest
#467470686
|
Japanese
|
|
00:13:46 |
Apr 02, 2026
|
|
DEFEAT
1372
(-18)
|
Black Forest
#467468157
|
Japanese
|
|
00:21:23 |
Apr 02, 2026
|
|
DEFEAT
1390
(-16)
|
Nomad
#467460751
|
Dravidians
|
|
00:47:03 |
Apr 02, 2026
|
|
DEFEAT
1406
(-17)
|
Nomad
#467455779
|
Dravidians
|
|
00:36:46 |
Apr 02, 2026
|
|
DEFEAT
1423
(-18)
|
Black Forest
#467374390
|
Japanese
|
|
00:53:22 |
Apr 02, 2026
|
|
DEFEAT
1441
(-18)
|
Black Forest
#467371183
|
Japanese
|
|
00:25:51 |
Apr 02, 2026
|
|
VICTORY
1459
(+17)
|
Black Forest
#467256405
|
Japanese
|
|
01:00:28 |
Apr 01, 2026
|
|
VICTORY
1442
(+17)
|
Black Forest
#467253096
|
Japanese
|
|
00:31:40 |
Apr 01, 2026
|
|
DEFEAT
1425
(-11)
|
Enclosed
#467250395
|
Chinese
|
|
00:24:36 |
Apr 01, 2026
|
|
VICTORY
1436
(+18)
|
Enclosed
#467249852
|
Japanese
|
|
00:03:01 |
Apr 01, 2026
|
|
DEFEAT
1418
(-19)
|
Enclosed
#467245029
|
Japanese
|
|
00:47:47 |
Apr 01, 2026
|
|
DEFEAT
1437
(-12)
|
Migration
#467158480
|
Dravidians
|
|
00:35:33 |
Apr 01, 2026
|
|
DEFEAT
1449
(-17)
|
Enclosed
#467158016
|
Japanese
|
|
00:02:38 |
Apr 01, 2026
|
|
DEFEAT
1466
(-12)
|
Enclosed
#467156506
|
Japanese
|
|
00:12:58 |
Apr 01, 2026
|
|
DEFEAT
1478
(-13)
|
Black Forest
#467153845
|
Japanese
|
|
00:20:17 |
Apr 01, 2026
|
|
DEFEAT
1491
(-14)
|
Black Forest
#467152960
|
Japanese
|
|
00:07:15 |
Apr 01, 2026
|
|
VICTORY
1505
(+14)
|
Nomad
#467149976
|
Dravidians
|
|
00:27:33 |
Apr 01, 2026
|
|
VICTORY
1491
(+15)
|
Enclosed
#467145029
|
Japanese
|
|
00:36:24 |
Apr 01, 2026
|
|
DEFEAT
1476
(-12)
|
Migration
#467141858
|
Japanese
|
|
00:33:31 |
Apr 01, 2026
|
|
VICTORY
1488
(+13)
|
Migration
#467138199
|
Japanese
|
|
00:17:27 |
Apr 01, 2026
|
|
VICTORY
1475
(+15)
|
Enclosed
#467134288
|
Japanese
|
|
00:43:12 |
Apr 01, 2026
|
|
VICTORY
1460
(+18)
|
Mongolia
#467052665
|
Dravidians
|
|
01:05:25 |
Apr 01, 2026
|
|
VICTORY
1442
(+17)
|
Glade
#467050089
|
Japanese
|
|
00:27:38 |
Apr 01, 2026
|
|
DEFEAT
1425
(-15)
|
Nomad
#467047449
|
Dravidians
|
|
00:28:27 |
Mar 31, 2026
|
|
DEFEAT
1440
(-13)
|
Glade
#467045918
|
Japanese
|
|
00:14:01 |
Mar 31, 2026
|
|
VICTORY
1453
(+16)
|
Glade
#467043312
|
Japanese
|
|
00:25:13 |
Mar 31, 2026
|
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