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Santis3ns3i
Gameplay Summary
Passive early game, rarely rushes in Feudal (79%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Plays variable civs.
Passive early game, rarely rushes in Feudal (79%). Plays a archer-focused style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Plays variable civs.
Elo
270
Bottom 20%
Rank
#44,802
1v1 RM
Games
712
193W /
346L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
175 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
79%
Militia Rush
11%
Scout Rush
4%
Monk Rush
2%
Overall Behavior
Early castle build (48%)
Castle drop (23%)
Militia rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (11% of games)
Opening Success Rates
No Rush
139 games
36%
Militia Rush
19 games
32%
Scout Rush
7 games
43%
Monk Rush
3 games
33%
Archer Rush
3 games
0%
Loses to
Knight Rush
69.7%
Eagle Rush
68.6%
Steppe Lancer Rush
66.7%
Beats
None found
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(3 games)
0%
win rate
Scout Rush
(9 games)
11%
win rate
Cavalry Archer Rush
(8 games)
12%
win rate
How to Beat This Player
Early Game
If they open No Rush (79%), often loses to:
BEST
Eagle Rush
68.6% WR
Fire Lancer Rush
65.9% WR
Mid & Late Game
If they go Archer (43%), often loses to:
BEST
Unique Unit
(31L)
Heavy Cavalry
(25L)
Infantry (Sword)
(18L)
Skirmisher Rush
3 games
100%
win rate
Scout Rush
9 games
89%
win rate
Cavalry Archer Rush
8 games
88%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
43%
Archer
PRIMARY STYLE
Infantry (Spear)
65%
29% WR
Skirmishers
51%
36% WR
Archers
40%
24% WR
Infantry (Sword)
31%
37% WR
Dominates vs
Infantry (Spear)
+11
Skirmishers
+10
Heavy Cavalry
+8
Struggles vs
Unique Unit
−31
Heavy Cavalry
−25
Infantry (Sword)
−18
Common Transitions
No Rush
Infantry (Spear)
29% WR
Militia Rush
Infantry (Spear)
33% WR
Scout Rush
Infantry (Spear)
43% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Slavs
67%
Burmese
0%
Win Rates by Civ Type
Infantry Civs
39%
Their Best Infantry Civ:
Slavs
67% WR
Cavalry Civs
33%
Their Best Cavalry Civ:
Burgundians
75% WR
Archer Civs
38%
Their Best Archer Civ:
Chinese
100% WR
Gunpowder Civs
29%
Their Best Gunpowder Civ:
Bohemians
50% WR
Camel Civs
36%
Their Best Camel Civ:
Saracens
40% WR
Defensive Civs
18%
Their Best Defensive Civ:
Koreans
20% WR
Civ Playstyle Analysis
Teutons
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:47
Castle: 30:08
early castle build
60%
castle drop
30%
Aztecs
7
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:10
Castle: 29:45
early castle build
43%
militia rush
29%
Bohemians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:51
Castle: 25:26
early castle build
50%
castle drop
33%
Slavs
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:33
Castle: 30:07
early castle build
50%
castle drop
33%
Byzantines
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:21
Castle: 26:24
early castle build
33%
Bulgarians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 15:33
Castle: 34:28
early castle build
33%
Tatars
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:60
Castle: 28:26
No specific behavior patterns detected for this civ.
Japanese
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 14:11
Castle: 28:46
early castle build
60%
archer rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 86 | 42% | No Rush 72% | No Rush (34) |
| Arabia | 28 | 21% | No Rush 82% | No Rush (9) |
| Arena | 17 | 24% | No Rush 88% | No Rush (11) |
| Lowland | 12 | 50% | No Rush 92% | No Rush (4) |
| Haboob | 11 | 45% | No Rush 100% | No Rush (4) |
| Graveyards | 8 | 38% | No Rush 88% | No Rush (4) |
| Glade | 6 | 17% | No Rush 67% | No Rush (4) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
32.8%
195 games
Morning
06:00 - 12:00
0%
4 games
Afternoon
12:00 - 18:00
36.4%
121 games
Evening
18:00 - 00:00
38.8%
219 games
Consistent performance across all time periods.
Based on 539 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
16x
Chases losses
35x
Stops after losses
44x
After 1st Win
2.4
games
After 1st defeat
2.8
games
End on Win
39%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
45
min
Games
175
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+02:11)
13:23
/ 11:12 target
III
Castle Age
(+06:19)
27:17
/ 20:58 target
IV
Imperial Age
(+06:14)
42:52
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:36
Average
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
2-0
Saracens
Camel
2-0
Khmer
Elephant
4-1
Worst Matchups
Celts
Infantry
0-3
Gurjaras
Camel
0-3
Mayans
Archer
0-2
Cavalry (37%)
Infantry (24%)
Archer (27%)
Gunpowder (40%)
Defensive (55%)
Most Faced Civs
1
Britons
27%
33 games
9W - 24L
2
Turks
34%
32 games
11W - 21L
3
Spanish
47%
30 games
14W - 16L
Huns
30%
27 games
8W - 19L
Franks
38%
26 games
10W - 16L
Persians
26%
23 games
6W - 17L
Top 6 of 171 tracked opponent picks
Rating History (Last 60 days)
-30 Elo
330 games
Current
270
Peak
409
Low
205
Record (W:L)
112
-
218
Effective APM (Last 20 games)
Overall
8.6
actions per minute
Slower than average
for 270 Elo
0
Avg (24)
Dark Age
6.2
Feudal
7.9
Castle
8.2
Imperial
5.9
Peak:
28.8
eAPM
Recent Match History (175 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
270
(+19)
|
Arena
#467276525
|
Malians
|
|
00:48:15 |
Apr 02, 2026
|
|
DEFEAT
251
(-3)
|
MegaRandom
#467273169
|
Cumans
|
|
00:28:34 |
Apr 02, 2026
|
|
VICTORY
254
(+17)
|
Arabia
#466999737
|
Saracens
|
|
00:36:52 |
Mar 31, 2026
|
|
VICTORY
237
(+19)
|
Nomad
#466988813
|
Teutons
|
|
01:09:36 |
Mar 31, 2026
|
|
DEFEAT
218
(-2)
|
Glade
#466983062
|
Slavs
|
|
00:30:10 |
Mar 31, 2026
|
|
DEFEAT
220
|
Glade
#466882254
|
Turks
|
|
00:45:48 |
Mar 31, 2026
|
|
DEFEAT
220
(-1)
|
Arabia
#466879853
|
Hindustanis
|
|
00:36:44 |
Mar 31, 2026
|
|
DEFEAT
221
(-5)
|
Mongolia
#466877094
|
Koreans
|
|
00:37:02 |
Mar 31, 2026
|
|
DEFEAT
226
(-7)
|
Arabia
#466876344
|
Portuguese
|
|
00:01:02 |
Mar 31, 2026
|
|
VICTORY
233
(+28)
GIANT SLAYER
|
Arena
#466873885
|
Aztecs
|
|
00:30:26 |
Mar 31, 2026
|
|
DEFEAT
205
(-1)
|
Glade
#466870316
|
Teutons
|
|
00:44:59 |
Mar 31, 2026
|
|
DEFEAT
206
(-3)
|
Mongolia
#466867072
|
Malians
|
|
00:34:42 |
Mar 31, 2026
|
|
DEFEAT
209
(-3)
|
Glade
#466862469
|
Italians
|
|
00:43:33 |
Mar 31, 2026
|
|
DEFEAT
212
(-4)
|
Arabia
#466809807
|
Koreans
|
|
00:20:50 |
Mar 30, 2026
|
|
DEFEAT
216
(-7)
|
Nomad
#466803512
|
Burgundians
|
|
00:48:15 |
Mar 30, 2026
|
|
DEFEAT
223
(-11)
|
Mongolia
#466796111
|
Teutons
|
|
00:51:58 |
Mar 30, 2026
|
|
DEFEAT
234
(-7)
|
Nomad
#466787910
|
Poles
|
|
00:55:01 |
Mar 30, 2026
|
|
VICTORY
241
(+18)
|
Marketplace
#466780660
|
Aztecs
|
|
00:44:37 |
Mar 30, 2026
|
|
DEFEAT
223
(-15)
|
Arena
#466773661
|
Celts
|
|
00:45:45 |
Mar 30, 2026
|
|
DEFEAT
238
(-3)
|
Nomad
#466764882
|
Mayans
|
|
00:49:53 |
Mar 30, 2026
|
|
VICTORY
241
(+13)
|
Marketplace
#466649030
|
Vietnamese
|
|
01:06:26 |
Mar 30, 2026
|
|
DEFEAT
228
(-15)
|
Marketplace
#466642289
|
Tatars
|
|
01:09:54 |
Mar 30, 2026
|
|
DEFEAT
243
(-3)
|
Arabia
#466636679
|
Hindustanis
|
|
00:49:13 |
Mar 30, 2026
|
|
VICTORY
246
(+28)
GIANT SLAYER
|
Ring Fortress
#466630560
|
Bulgarians
|
|
00:01:35 |
Mar 30, 2026
|
|
DEFEAT
218
(-16)
|
Nomad
#466625166
|
Japanese
|
|
00:49:16 |
Mar 30, 2026
|
|
DEFEAT
234
(-5)
|
Mongolia
#466620403
|
Gurjaras
|
|
00:41:36 |
Mar 30, 2026
|
|
VICTORY
239
(+8)
|
Glade
#466613054
|
Slavs
|
|
00:57:49 |
Mar 30, 2026
|
|
DEFEAT
231
(-10)
|
Nomad
#466609821
|
Saracens
|
|
00:25:29 |
Mar 30, 2026
|
|
VICTORY
241
(+13)
|
Ring Fortress
#466546137
|
Byzantines
|
|
01:20:29 |
Mar 29, 2026
|
|
DEFEAT
228
(-21)
|
Ring Fortress
#466538277
|
Koreans
|
|
00:41:33 |
Mar 29, 2026
|
|
VICTORY
249
(+17)
|
Glade
#466535082
|
Huns
|
|
00:17:22 |
Mar 29, 2026
|
|
VICTORY
232
(+12)
|
Glade
#466521584
|
Burmese
|
|
00:53:25 |
Mar 29, 2026
|
|
DEFEAT
220
(-2)
|
Glade
#466514590
|
Spanish
|
|
00:30:33 |
Mar 29, 2026
|
|
DEFEAT
222
(-14)
|
Glade
#466481850
|
Incas
|
|
00:41:10 |
Mar 29, 2026
|
|
DEFEAT
236
(-3)
|
Marketplace
#466477669
|
Vietnamese
|
|
00:23:19 |
Mar 29, 2026
|
|
DEFEAT
239
(-11)
|
Mongolia
#466472743
|
Burmese
|
|
00:22:39 |
Mar 29, 2026
|
|
VICTORY
250
(+20)
|
Marketplace
#466364235
|
Japanese
|
|
01:30:40 |
Mar 29, 2026
|
|
DEFEAT
230
(-2)
|
Glade
#466359914
|
Franks
|
|
00:34:39 |
Mar 29, 2026
|
|
DEFEAT
240
(-2)
|
Glade
#466350979
|
Cumans
|
|
00:21:15 |
Mar 29, 2026
|
|
VICTORY
242
(+12)
|
Glade
#466313047
|
Koreans
|
|
00:46:38 |
Mar 28, 2026
|
|
DEFEAT
230
(-8)
|
Ring Fortress
#466263581
|
Aztecs
|
|
00:49:46 |
Mar 28, 2026
|
|
DEFEAT
238
(-1)
|
Nomad
#466255512
|
Celts
|
|
00:18:53 |
Mar 28, 2026
|
|
VICTORY
239
(+17)
|
Nomad
#466198175
|
Saracens
|
|
00:35:02 |
Mar 28, 2026
|
|
DEFEAT
222
(-16)
|
Nomad
#466058152
|
Bohemians
|
|
00:49:28 |
Mar 28, 2026
|
|
DEFEAT
238
(-12)
|
Ring Fortress
#466026061
|
Malians
|
|
00:57:26 |
Mar 27, 2026
|
|
DEFEAT
250
(-12)
|
Nomad
#466019605
|
Slavs
|
|
00:38:36 |
Mar 27, 2026
|
|
DEFEAT
262
(-5)
|
Mongolia
#466007150
|
Portuguese
|
|
00:36:36 |
Mar 27, 2026
|
|
DEFEAT
267
(-13)
|
Mongolia
#465995289
|
Franks
|
|
00:58:08 |
Mar 27, 2026
|
|
DEFEAT
280
(-21)
UPSET
|
Glade
#465990059
|
Mayans
|
|
00:32:30 |
Mar 27, 2026
|
|
DEFEAT
301
(-8)
|
Arena
#465983635
|
Khmer
|
|
00:40:22 |
Mar 27, 2026
|
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