covlater

covlater

MX
974
4W - 1L
Gameplay Summary

Versatile opener, mixing Militia Rush (40%) and Skirmisher Rush (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs Monk plays and Fast Castle. Often picks Franks (60%).

Versatile opener, mixing Militia Rush (40%) and Skirmisher Rush (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs Monk plays and Fast Castle. Often picks Franks (60%).

Elo
974
Top 65%
Rank
#25,243
1v1 RM
Games
42
4W / 1L
Steam
8 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Militia Rush
40%
Skirmisher Rush
20%
Knight Rush
20%
Scout Rush
20%
Overall Behavior
Archer rush (60%) Knight rush (40%) Skirmisher rush (40%) Militia rush (40%) Monk rush (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Early-Game Strengths
They defend best against:
No Rush (3 games)
67% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Militia Rush (40%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
3 games
67%
win rate
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry 75% 67% WR
Skirmishers 25%
Archers 25%
Light Cavalry 25%
Dominates vs
Skirmishers +2
Infantry (Spear) +2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Skirmisher Rush
Playstyle Analysis
Feudal: 10:31 Castle: 22:10
knight rush
67%
skirmisher rush
33%
monk rush
33%
fast castle
33%
archer rush
33%
militia rush
33%
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 3 100% Militia Rush 67% -
Performance
Win Rate by Game Length
Avg. Win
46 min
Avg. Loss
51 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:58)
10:14
/ 11:12 target
Fast Feudal - 40%
III
Castle Age
(+02:09)
23:07
/ 20:58 target
Fast Castle - 20%
IV
Imperial Age
(+05:19)
41:57
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Archer (100%)
Gunpowder (0%)
Infantry (100%)
Camel (100%)
Most Faced Civs
1
Ethiopians 100%
1 games 1W - 0L
2
Spanish 0%
1 games 0W - 1L
3
Mayans 100%
1 games 1W - 0L
Bulgarians 100%
1 games 1W - 0L
Gurjaras 100%
1 games 1W - 0L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
974
Peak
974
Low
974
Record (W:L)
0 - 0
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
974 (+16)
Arabia
#454504310
Bohemians
Militia Rush
us ChurchWarden Gurjaras (965) 00:42:45
Feb 07, 2026
1 month ago
VICTORY
958 (+16)
Arabia
#454494824
Turks
Scout Rush
mx carloslicear Bulgarians (946) 00:47:36
Feb 07, 2026
1 month ago
VICTORY
942 (+14)
Arabia
#454010081
Franks
Militia Rush
uy 345 Mayans (894) 00:50:42
Feb 05, 2026
2 months ago
DEFEAT
928 (-14)
Arena
#454006732
Franks
Knight Rush
us compact_D Spanish (981) 00:51:28
Feb 05, 2026
2 months ago
VICTORY
942 (+17)
Lowland
#444988706
Franks
Skirmisher Rush
ar fidelon33 Ethiopians (952) 00:44:29
Jan 02, 2026
3 months ago
No matches found with the selected filters.